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'''''Sonic Mania''''' is a 2D platformer developed by [[The Taxman|Christian Whitehead]], [[Headcannon]] and PagodaWest Games. The game is a return to the style of the Mega Drive games, and features both brand new zones as well as re-imagined zones from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', ''[[Sonic the Hedgehog 2]]'', ''[[Sonic CD]]'' and ''[[Sonic 3 & Knuckles]]''.
 
'''''Sonic Mania''''' is a 2D platformer developed by [[The Taxman|Christian Whitehead]], [[Headcannon]] and PagodaWest Games. The game is a return to the style of the Mega Drive games, and features both brand new zones as well as re-imagined zones from ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', ''[[Sonic the Hedgehog 2]]'', ''[[Sonic CD]]'' and ''[[Sonic 3 & Knuckles]]''.
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===Artwork===
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<gallery>
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file:Sonic Mania logo.png
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</gallery>
  
 
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Revision as of 10:13, 24 July 2016

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SonicMania title.png
Sonic Mania
System(s): PlayStation 4, Xbox One, PC
Publisher: Sega
Developer:
Genre: 2D Platform
Release Date RRP Code Rating
Sony PlayStation 4
US
Spring 2017  ? ?
Template:XOne US Spring 2017  ? ?
Windows PC
US
Spring 2017  ? ?

Sonic Mania is a 2D platformer developed by Christian Whitehead, Headcannon and PagodaWest Games. The game is a return to the style of the Mega Drive games, and features both brand new zones as well as re-imagined zones from Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic CD and Sonic 3 & Knuckles.

Artwork

Sonic the Hedgehog games for the following systems
Windows PC
Retail
 1996  Sonic the Hedgehog CD | Sonic the Hedgehog The Screen Saver | Sonic's Schoolhouse     1997  Sonic & Knuckles Collection | Sonic 3D: Flickies' Island     1998  Sonic R     2003  Sonic Adventure DX: Director's Cut     2004  Sonic Heroes     2006  Sonic Mega Collection Plus | Sonic Riders     2010  Sonic & Sega All-Stars Racing     2011  Sonic Generations     2013  Sonic & All-Stars Racing Transformed     2022  Sonic Speed Simulator