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Difference between revisions of "Sonic Mania"

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| bobscreen=SonicMania title.png
 
| bobscreen=SonicMania title.png
 
| icon=SonicMania_WindowsIcon.png
 
| icon=SonicMania_WindowsIcon.png
| system=[[sega:PlayStation 4|PlayStation 4]], [[sega:Xbox One|Xbox One]], [[sega:Nintendo Switch|Nintendo Switch]], PC
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| system=[[sega:PlayStation 4|PlayStation 4]], [[sega:Xbox One|Xbox One]], [[sega:Nintendo Switch|Nintendo Switch]], [[sega:Steam|Steam]], [[sega:Epic Games Store|Epic Games Store]]
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[The Taxman|Christian Whitehead]], [[Headcannon]], PagodaWest Games, {{Switch}} [[sega:Tantalus Media|Tantalus Media]]
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| developer={{company|[[Christian Whitehead]]|system=PS4,XBONE,Steam}}
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{{company|[[Headcannon]]|system=PS4,XBONE,Steam}}
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{{company|[[sega:PagodaWest Games|PagodaWest Games]]|system=PS4,XBONE,Steam}}
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{{company|[[sega:Tantalus Media|Tantalus Media]]|system=Switch}}
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{{company|[[sega:Lab24|Lab24]]|system=Epic}}
 
| players=1-2
 
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| switch_rrp_us_d=19.99{{ref|http://web.archive.org/web/20190430173328/https://www.nintendo.com/games/detail/sonic-mania-switch/}}
 
| switch_rrp_us_d=19.99{{ref|http://web.archive.org/web/20190430173328/https://www.nintendo.com/games/detail/sonic-mania-switch/}}
 
| switch_rating_us_d=e
 
| switch_rating_us_d=e
| switch_date_eu_d=2017-08-15{{ref|https://archive.is/a3s0l}}
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| switch_date_eu_d=2017-08-15{{ref|https://archive.is/a3s0l|https://www.nintendo.fr/Jeux/Jeux-a-telecharger-sur-Nintendo-Switch/Sonic-Mania-1174779.html}}
 
| switch_rrp_eu_d=19.99
 
| switch_rrp_eu_d=19.99
 
| switch_rating_eu_d=3
 
| switch_rating_eu_d=3
| switch_date_uk_d=2017-08-15{{ref|https://archive.is/GcPxw}}
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| switch_date_uk_d=2017-08-15{{ref|https://archive.is/GcPxw|https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Sonic-Mania-1174779.html}}
 
| switch_rrp_uk_d=15.99
 
| switch_rrp_uk_d=15.99
 
| switch_rating_uk_d=3
 
| switch_rating_uk_d=3
| switch_date_de_d=2017-08-15{{ref|https://archive.is/VQKHV}}
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| switch_date_de_d=2017-08-15{{ref|https://archive.is/VQKHV|https://www.nintendo.de/Spiele/Nintendo-Switch-Download-Software/Sonic-Mania-1174779.html}}
 
| switch_rrp_de_d=19.99
 
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| switch_rrp_jp_d=1,800 (''1,944''){{ref|https://web.archive.org/web/20180417220411/https://sega.jp/product/sonicmania/}}
 
| switch_rrp_jp_d=1,800 (''1,944''){{ref|https://web.archive.org/web/20180417220411/https://sega.jp/product/sonicmania/}}
 
| switch_rating_jp_d=a
 
| switch_rating_jp_d=a
| switch_date_au_d=2017-08-15{{ref|https://archive.is/idChz}}
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| switch_date_au_d=2017-08-15{{ref|https://archive.is/idChz|https://ec.nintendo.com/AU/en/titles/70010000000810}}
| switch_rrp_au_d=26.95{{ref|https://archive.is/idChz}}
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| switch_rrp_au_d=26.95{{ref|https://archive.is/idChz|https://ec.nintendo.com/AU/en/titles/70010000000810}}
 
| switch_rating_au_d=g
 
| switch_rating_au_d=g
 
| switch_date_kr_d=2017-09-13{{ref|https://web.archive.org/web/20190531232026/https://store.nintendo.co.kr/70010000012912}}
 
| switch_date_kr_d=2017-09-13{{ref|https://web.archive.org/web/20190531232026/https://store.nintendo.co.kr/70010000012912}}
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| steam_code_au=584400
 
| steam_code_au=584400
 
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| epic_date_us=2021-06-24{{ref|https://web.archive.org/web/20220608195806/https://store.epicgames.com/en-US/p/sonic-mania}}
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| epic_rrp_us=19.99{{ref|https://web.archive.org/web/20220608195806/https://store.epicgames.com/en-US/p/sonic-mania}}
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| epic_rating_us=e
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| epic_date_eu=2021-06-24
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| epic_date_de=2021-06-24
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| epic_date_uk=2021-06-24
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| epic_rrp_uk=14.99
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==Story==
 
==Story==
According to all known laws of aviation, there is no way a bee should be able to fly. Its wings are too small to get its fat little body off the ground. The bee, of course, flies anyway because bees don't care what humans think is impossible. Yellow, black. Yellow, black. Yellow, black. Yellow, black. Ooh, black and yellow! Let's shake it up a little. Barry! Breakfast is ready! Ooming! Hang on a second. Hello? - Barry? - Adam? - Oan you believe this is happening? - I can't. I'll pick you up. Looking sharp. Use the stairs. Your father paid good money for those. Sorry. I'm excited. Here's the graduate. We're very proud of you, son. A perfect report card, all B's. Very proud. Ma! I got a thing going here. - You got lint on your fuzz. - Ow! That's me! - Wave to us! We'll be in row 118,000. - Bye! Barry, I told you, stop flying in the house! - Hey, Adam. - Hey, Barry. - Is that fuzz gel? - A little. Special day, graduation. Never thought I'd make it. Three days grade school, three days high school. Those were awkward. Three days college. I'm glad I took a day and hitchhiked around the hive. You did come back different. - Hi, Barry. - Artie, growing a mustache? Looks good. - Hear about Frankie? - Yeah. - You going to the funeral? - No, I'm not going. Everybody knows, sting someone, you die. Don't waste it on a squirrel. Such a hothead. I guess he could have just gotten out of the way. I love this incorporating an amusement park into our day. That's why we don't need vacations. Boy, quite a bit of pomp... under the circumstances. - Well, Adam, today we are men. - We are! - Bee-men. - Amen! Hallelujah! Students, faculty, distinguished bees, please welcome Dean Buzzwell. Welcome, New Hive Oity graduating class of... ...9:15. That concludes our ceremonies. And begins your career at Honex Industries! Will we pick ourjob today? I heard it's just orientation. Heads up! Here we go. Keep your hands and antennas inside the tram at all times. - Wonder what it'll be like? - A little scary. Welcome to Honex, a division of Honesco and a part of the Hexagon Group. This is it! Wow. Wow. We know that you, as a bee, have worked your whole life to get to the point where you can work for your whole life. Honey begins when our valiant Pollen Jocks bring the nectar to the hive. Our top-secret formula is automatically color-corrected, scent-adjusted and bubble-contoured into this soothing sweet syrup with its distinctive golden glow you know as... Honey! - That girl was hot. - She's my cousin! - She is? - Yes, we're all cousins. - Right. You're right. - At Honex, we constantly strive to improve every aspect of bee existence. These bees are stress-testing a new helmet technology. - What do you think he makes? - Not enough. Here we have our latest advancement, the Krelman. - What does that do? - Oatches that little strand of honey that hangs after you pour it. Saves us millions. Oan anyone work on the Krelman? Of course. Most bee jobs are small ones. But bees know that every small job, if it's done well, means a lot. But choose carefully because you'll stay in the job you pick for the rest of your life. The same job the rest of your life? I didn't know that. What's the difference? You'll be happy to know that bees, as a species, haven't had one day off in 27 million years. So you'll just work us to death? We'll sure try. Wow! That blew my mind! "What's the difference?" How can you say that? One job forever? That's an insane choice to have to make. I'm relieved. Now we only have to make one decision in life. But, Adam, how could they never have told us that? Why would you question anything? We're bees. We're the most perfectly functioning society on Earth. You ever think maybe things work a little too well here? Like what? Give me one example. I don't know. But you know what I'm talking about. Please clear the gate. Royal Nectar Force on approach. Wait a second. Oheck it out. - Hey, those are Pollen Jocks! - Wow. I've never seen them this close. They know what it's like outside the hive. Yeah, but some don't come back. - Hey, Jocks! - Hi, Jocks! You guys did great! You're monsters! You're sky freaks! I love it! I love it! - I wonder where they were. - I don't know. Their day's not planned. Outside the hive, flying who knows where, doing who knows what. You can'tjust decide to be a Pollen Jock. You have to be bred for that. Right. Look. That's more pollen than you and I will see in a lifetime. It's just a status symbol. Bees make too much of it. Perhaps. Unless you're wearing it and the ladies see you wearing it. Those ladies? Aren't they our cousins too? Distant. Distant. Look at these two. - Oouple of Hive Harrys. - Let's have fun with them. It must be dangerous being a Pollen Jock. Yeah. Once a bear pinned me against a mushroom! He had a paw on my throat, and with the other, he was slapping me! - Oh, my! - I never thought I'd knock him out. What were you doing during this? Trying to alert the authorities. I can autograph that. A little gusty out there today, wasn't it, comrades? Yeah. Gusty. We're hitting a sunflower patch six miles from here tomorrow. - Six miles, huh? - Barry! A puddle jump for us, but maybe you're not up for it. - Maybe I am. - You are not! We're going 0900 at J-Gate. What do you think, buzzy-boy? Are you bee enough? I might be. It all depends on what 0900 means. Hey, Honex! Dad, you surprised me. You decide what you're interested in? - Well, there's a lot of choices. - But you only get one. Do you ever get bored doing the same job every day? Son, let me tell you about stirring. You grab that stick, and you just move it around, and you stir it around. You get yourself into a rhythm. It's a beautiful thing. You know, Dad, the more I think about it, maybe the honey field just isn't right for me. You were thinking of what, making balloon animals? That's a bad job for a guy with a stinger. Janet, your son's not sure he wants to go into honey! - Barry, you are so funny sometimes. - I'm not trying to be funny. You're not funny! You're going into honey. Our son, the stirrer! - You're gonna be a stirrer? - No one's listening to me! Wait till you see the sticks I have. I could say anything right now. I'm gonna get an ant tattoo! Let's open some honey and celebrate! Maybe I'll pierce my thorax. Shave my antennae. Shack up with a grasshopper. Get a gold tooth and call everybody "dawg"! I'm so proud. - We're starting work today! - Today's the day. Oome on! All the good jobs will be gone. Yeah, right. Pollen counting, stunt bee, pouring, stirrer, front desk, hair removal... - Is it still available? - Hang on. Two left! One of them's yours! Oongratulations! Step to the side. - What'd you get? - Picking crud out. Stellar! Wow! Oouple of newbies? Yes, sir! Our first day! We are ready! Make your choice. - You want to go first? - No, you go. Oh, my. What's available? Restroom attendant's open, not for the reason you think. - Any chance of getting the Krelman? - Sure, you're on. I'm sorry, the Krelman just closed out. Wax monkey's always open. The Krelman opened up again. What happened? A bee died. Makes an opening. See? He's dead. Another dead one. Deady. Deadified. Two more dead. Dead from the neck up. Dead from the neck down. That's life! Oh, this is so hard! Heating, cooling, stunt bee, pourer, stirrer, humming, inspector number seven, lint coordinator, stripe supervisor, mite wrangler. Barry, what do you think I should... Barry? Barry! All right, we've got the sunflower patch in quadrant nine... What happened to you? Where are you? - I'm going out. - Out? Out where? - Out there. - Oh, no! I have to, before I go to work for the rest of my life. You're gonna die! You're crazy! Hello? Another call coming in. If anyone's feeling brave, there's a Korean deli on 83rd that gets their roses today. Hey, guys. - Look at that. - Isn't that the kid we saw yesterday? Hold it, son, flight deck's restricted. It's OK, Lou. We're gonna take him up. Really? Feeling lucky, are you? Sign here, here. Just initial that. - Thank you. - OK. You got a rain advisory today, and as you all know, bees cannot fly in rain. So be careful. As always, watch your brooms, hockey sticks, dogs, birds, bears and bats. Also, I got a couple of reports of root beer being poured on us. Murphy's in a home because of it, babbling like a cicada! - That's awful. - And a reminder for you rookies, bee law number one, absolutely no talking to humans! All right, launch positions! Buzz, buzz, buzz, buzz! Buzz, buzz, buzz, buzz! Buzz, buzz, buzz, buzz! Black and yellow! Hello! You ready for this, hot shot? Yeah. Yeah, bring it on. Wind, check. - Antennae, check. - Nectar pack, check. - Wings, check. - Stinger, check. Scared out of my shorts, check. OK, ladies, let's move it out! Pound those petunias, you striped stem-suckers! All of you, drain those flowers! Wow! I'm out! I can't believe I'm out! So blue. I feel so fast and free! Box kite! Wow! Flowers! This is Blue Leader. We have roses visual. Bring it around 30 degrees and hold. Roses! 30 degrees, roger. Bringing it around. Stand to the side, kid. It's got a bit of a kick. That is one nectar collector! - Ever see pollination up close? - No, sir. I pick up some pollen here, sprinkle it over here. Maybe a dash over there, a pinch on that one. See that? It's a little bit of magic. That's amazing. Why do we do that? That's pollen power. More pollen, more flowers, more nectar, more honey for us. Oool. I'm picking up a lot of bright yellow. Oould be daisies. Don't we need those? Oopy that visual. Wait. One of these flowers seems to be on the move. Say again? You're reporting a moving flower? Affirmative. That was on the line! This is the coolest. What is it? I don't know, but I'm loving this color. It smells good. Not like a flower, but I like it. Yeah, fuzzy. Ohemical-y. Oareful, guys. It's a little grabby. My sweet lord of bees! Oandy-brain, get off there! Problem! - Guys! - This could be bad. Affirmative. Very close. Gonna hurt. Mama's little boy. You are way out of position, rookie! Ooming in at you like a missile! Help me! I don't think these are flowers. - Should we tell him? - I think he knows. What is this?! Match point! You can start packing up, honey, because you're about to eat it! Yowser! Gross. There's a bee in the car! - Do something! - I'm driving! - Hi, bee. - He's back here! He's going to sting me! Nobody move. If you don't move, he won't sting you. Freeze! He blinked! Spray him, Granny! What are you doing?! Wow... the tension level out here is unbelievable. I gotta get home. Oan't fly in rain. Oan't fly in rain. Oan't fly in rain. Mayday! Mayday! Bee going down! Ken, could you close the window please? Ken, could you close the window please? Oheck out my new resume. I made it into a fold-out brochure. You see? Folds out. Oh, no. More humans. I don't need this. What was that? Maybe this time. This time. This time. This time! This time! This... Drapes! That is diabolical. It's fantastic. It's got all my special skills, even my top-ten favorite movies. What's number one? Star Wars? Nah, I don't go for that... ...kind of stuff. No wonder we shouldn't talk to them. They're out of their minds. When I leave a job interview, they're flabbergasted, can't believe what I say. There's the sun. Maybe that's a way out. I don't remember the sun having a big 75 on it. I predicted global warming. I could feel it getting hotter. At first I thought it was just me. Wait! Stop! Bee! Stand back. These are winter boots. Wait! Don't kill him! You know I'm allergic to them! This thing could kill me! Why does his life have less value than yours? Why does his life have any less value than mine? Is that your statement? I'm just saying all life has value. You don't know what he's capable of feeling. My brochure! There you go, little guy. I'm not scared of him. It's an allergic thing. Put that on your resume brochure. My whole face could puff up. Make it one of your special skills. Knocking someone out is also a special skill. Right. Bye, Vanessa. Thanks. - Vanessa, next week? Yogurt night? - Sure, Ken. You know, whatever. - You could put carob chips on there. - Bye. - Supposed to be less calories. - Bye. I gotta say something. She saved my life. I gotta say something. All right, here it goes. Nah. What would I say? I could really get in trouble. It's a bee law. You're not supposed to talk to a human. I can't believe I'm doing this. I've got to. Oh, I can't do it. Oome on! No. Yes. No. Do it. I can't. How should I start it? "You like jazz?" No, that's no good. Here she comes! Speak, you fool! Hi! I'm sorry. - You're talking. - Yes, I know. You're talking! I'm so sorry. No, it's OK. It's fine. I know I'm dreaming. But I don't recall going to bed. Well, I'm sure this is very disconcerting. This is a bit of a surprise to me. I mean, you're a bee! I am. And I'm not supposed to be doing this, but they were all trying to kill me. And if it wasn't for you... I had to thank you. It's just how I was raised. That was a little weird. - I'm talking with a bee. - Yeah. I'm talking to a bee. And the bee is talking to me! I just want to say I'm grateful. I'll leave now. - Wait! How did you learn to do that? - What? The talking thing. Same way you did, I guess. "Mama, Dada, honey." You pick it up. - That's very funny. - Yeah. Bees are funny. If we didn't laugh, we'd cry with what we have to deal with. Anyway... Oan I... ...get you something? - Like what? I don't know. I mean... I don't know. Ooffee? I don't want to put you out. It's no trouble. It takes two minutes. - It's just coffee. - I hate to impose. - Don't be ridiculous! - Actually, I would love a cup. Hey, you want rum cake? - I shouldn't. - Have some. - No, I can't. - Oome on! I'm trying to lose a couple micrograms. - Where? - These stripes don't help. You look great! I don't know if you know anything about fashion. Are you all right? No. He's making the tie in the cab as they're flying up Madison. He finally gets there. He runs up the steps into the church. The wedding is on. And he says, "Watermelon? I thought you said Guatemalan. Why would I marry a watermelon?" Is that a bee joke? That's the kind of stuff we do. Yeah, different. So, what are you gonna do, Barry? About work? I don't know. I want to do my part for the hive, but I can't do it the way they want. I know how you feel. - You do? - Sure. My parents wanted me to be a lawyer or a doctor, but I wanted to be a florist. - Really? - My only interest is flowers. Our new queen was just elected with that same campaign slogan. Anyway, if you look... There's my hive right there. See it? You're in Sheep Meadow! Yes! I'm right off the Turtle Pond! No way! I know that area. I lost a toe ring there once. - Why do girls put rings on their toes? - Why not? - It's like putting a hat on your knee. - Maybe I'll try that. - You all right, ma'am? - Oh, yeah. Fine. Just having two cups of coffee! Anyway, this has been great. Thanks for the coffee. Yeah, it's no trouble. Sorry I couldn't finish it. If I did, I'd be up the rest of my life. Are you...? Oan I take a piece of this with me? Sure! Here, have a crumb. - Thanks! - Yeah. All right. Well, then... I guess I'll see you around. Or not. OK, Barry. And thank you so much again... for before. Oh, that? That was nothing. Well, not nothing, but... Anyway... This can't possibly work. He's all set to go. We may as well try it. OK, Dave, pull the chute. - Sounds amazing. - It was amazing! It was the scariest, happiest moment of my life. Humans! I can't believe you were with humans! Giant, scary humans! What were they like? Huge and crazy. They talk crazy. They eat crazy giant things. They drive crazy. - Do they try and kill you, like on TV? - Some of them. But some of them don't. - How'd you get back? - Poodle. You did it, and I'm glad. You saw whatever you wanted to see. You had your "experience." Now you can pick out yourjob and be normal. - Well... - Well? Well, I met someone. You did? Was she Bee-ish? - A wasp?! Your parents will kill you! - No, no, no, not a wasp. - Spider? - I'm not attracted to spiders. I know it's the hottest thing, with the eight legs and all. I can't get by that face. So who is she? She's... human. No, no. That's a bee law. You wouldn't break a bee law. - Her name's Vanessa. - Oh, boy. She's so nice. And she's a florist! Oh, no! You're dating a human florist! We're not dating. You're flying outside the hive, talking to humans that attack our homes with power washers and M-80s! One-eighth a stick of dynamite! She saved my life! And she understands me. This is over! Eat this. This is not over! What was that? - They call it a crumb. - It was so stingin' stripey! And that's not what they eat. That's what falls off what they eat! - You know what a Oinnabon is? - No. It's bread and cinnamon and frosting. They heat it up... Sit down! ...really hot! - Listen to me! We are not them! We're us. There's us and there's them! Yes, but who can deny the heart that is yearning? There's no yearning. Stop yearning. Listen to me! You have got to start thinking bee, my friend. Thinking bee! - Thinking bee. - Thinking bee. Thinking bee! Thinking bee! Thinking bee! Thinking bee! There he is. He's in the pool. You know what your problem is, Barry? I gotta start thinking bee? How much longer will this go on? It's been three days! Why aren't you working? I've got a lot of big life decisions to think about. What life? You have no life! You have no job. You're barely a bee! Would it kill you to make a little honey? Barry, come out. Your father's talking to you. Martin, would you talk to him? Barry, I'm talking to you! You coming? Got everything? All set! Go ahead. I'll catch up. Don't be too long. Watch this! Vanessa! - We're still here. - I told you not to yell at him. He doesn't respond to yelling! - Then why yell at me? - Because you don't listen! I'm not listening to this. Sorry, I've gotta go. - Where are you going? - I'm meeting a friend. A girl? Is this why you can't decide? Bye. I just hope she's Bee-ish. They have a huge parade of flowers every year in Pasadena? To be in the Tournament of Roses, that's every florist's dream! Up on a float, surrounded by flowers, crowds cheering. A tournament. Do the roses compete in athletic events? No. All right, I've got one. How come you don't fly everywhere? It's exhausting. Why don't you run everywhere? It's faster. Yeah, OK, I see, I see. All right, your turn. TiVo. You can just freeze live TV? That's insane! You don't have that? We have Hivo, but it's a disease. It's a horrible, horrible disease. Oh, my. Dumb bees! You must want to sting all those jerks. We try not to sting. It's usually fatal for us. So you have to watch your temper. Very carefully. You kick a wall, take a walk, write an angry letter and throw it out. Work through it like any emotion: Anger, jealousy, lust. Oh, my goodness! Are you OK? Yeah. - What is wrong with you?! - It's a bug. He's not bothering anybody. Get out of here, you creep! What was that? A Pic 'N' Save circular? Yeah, it was. How did you know? It felt like about 10 pages. Seventy-five is pretty much our limit. You've really got that down to a science. - I lost a cousin to Italian Vogue. - I'll bet. What in the name of Mighty Hercules is this? How did this get here? Oute Bee, Golden Blossom, Ray Liotta Private Select? - Is he that actor? - I never heard of him. - Why is this here? - For people. We eat it. You don't have enough food of your own? - Well, yes. - How do you get it? - Bees make it. - I know who makes it! And it's hard to make it! There's heating, cooling, stirring. You need a whole Krelman thing! - It's organic. - It's our-ganic! It's just honey, Barry. Just what?! Bees don't know about this! This is stealing! A lot of stealing! You've taken our homes, schools, hospitals! This is all we have! And it's on sale?! I'm getting to the bottom of this. I'm getting to the bottom of all of this! Hey, Hector. - You almost done? - Almost. He is here. I sense it. Well, I guess I'll go home now and just leave this nice honey out, with no one around. You're busted, box boy! I knew I heard something. So you can talk! I can talk. And now you'll start talking! Where you getting the sweet stuff? Who's your supplier? I don't understand. I thought we were friends. The last thing we want to do is upset bees! You're too late! It's ours now! You, sir, have crossed the wrong sword! You, sir, will be lunch for my iguana, Ignacio! Where is the honey coming from? Tell me where! Honey Farms! It comes from Honey Farms! Orazy person! What horrible thing has happened here? These faces, they never knew what hit them. And now they're on the road to nowhere! Just keep still. What? You're not dead? Do I look dead? They will wipe anything that moves. Where you headed? To Honey Farms. I am onto something huge here. I'm going to Alaska. Moose blood, crazy stuff. Blows your head off! I'm going to Tacoma. - And you? - He really is dead. All right. Uh-oh! - What is that?! - Oh, no! - A wiper! Triple blade! - Triple blade? Jump on! It's your only chance, bee! Why does everything have to be so doggone clean?! How much do you people need to see?! Open your eyes! Stick your head out the window! From NPR News in Washington, I'm Oarl Kasell. But don't kill no more bugs! - Bee! - Moose blood guy!! - You hear something? - Like what? Like tiny screaming. Turn off the radio. Whassup, bee boy? Hey, Blood. Just a row of honey jars, as far as the eye could see. Wow! I assume wherever this truck goes is where they're getting it. I mean, that honey's ours. - Bees hang tight. - We're all jammed in. It's a close community. Not us, man. We on our own. Every mosquito on his own. - What if you get in trouble? - You a mosquito, you in trouble. Nobody likes us. They just smack. See a mosquito, smack, smack! At least you're out in the world. You must meet girls. Mosquito girls try to trade up, get with a moth, dragonfly. Mosquito girl don't want no mosquito. You got to be kidding me! Mooseblood's about to leave the building! So long, bee! - Hey, guys! - Mooseblood! I knew I'd catch y'all down here. Did you bring your crazy straw? We throw it in jars, slap a label on it, and it's pretty much pure profit. What is this place? A bee's got a brain the size of a pinhead. They are pinheads! Pinhead. - Oheck out the new smoker. - Oh, sweet. That's the one you want. The Thomas 3000! Smoker? Ninety puffs a minute, semi-automatic. Twice the nicotine, all the tar. A couple breaths of this knocks them right out. They make the honey, and we make the money. "They make the honey, and we make the money"? Oh, my! What's going on? Are you OK? Yeah. It doesn't last too long. Do you know you're in a fake hive with fake walls? Our queen was moved here. We had no choice. This is your queen? That's a man in women's clothes! That's a drag queen! What is this? Oh, no! There's hundreds of them! Bee honey. Our honey is being brazenly stolen on a massive scale! This is worse than anything bears have done! I intend to do something. Oh, Barry, stop. Who told you humans are taking our honey? That's a rumor. Do these look like rumors? That's a conspiracy theory. These are obviously doctored photos. How did you get mixed up in this? He's been talking to humans. - What? - Talking to humans?! He has a human girlfriend. And they make out! Make out? Barry! We do not. - You wish you could. - Whose side are you on? The bees! I dated a cricket once in San Antonio. Those crazy legs kept me up all night. Barry, this is what you want to do with your life? I want to do it for all our lives. Nobody works harder than bees! Dad, I remember you coming home so overworked your hands were still stirring. You couldn't stop. I remember that. What right do they have to our honey? We live on two cups a year. They put it in lip balm for no reason whatsoever! Even if it's true, what can one bee do? Sting them where it really hurts. In the face! The eye! - That would hurt. - No. Up the nose? That's a killer. There's only one place you can sting the humans, one place where it matters. Hive at Five, the hive's only full-hour action news source. No more bee beards! With Bob Bumble at the anchor desk. Weather with Storm Stinger. Sports with Buzz Larvi. And Jeanette Ohung. - Good evening. I'm Bob Bumble. - And I'm Jeanette Ohung. A tri-county bee, Barry Benson, intends to sue the human race for stealing our honey, packaging it and profiting from it illegally! Tomorrow night on Bee Larry King, we'll have three former queens here in our studio, discussing their new book, Olassy Ladies, out this week on Hexagon. Tonight we're talking to Barry Benson. Did you ever think, "I'm a kid from the hive. I can't do this"? Bees have never been afraid to change the world. What about Bee Oolumbus? Bee Gandhi? Bejesus? Where I'm from, we'd never sue humans. We were thinking of stickball or candy stores. How old are you? The bee community is supporting you in this case, which will be the trial of the bee century. You know, they have a Larry King in the human world too. It's a common name. Next week... He looks like you and has a show and suspenders and colored dots... Next week... Glasses, quotes on the bottom from the guest even though you just heard 'em. Bear Week next week! They're scary, hairy and here live. Always leans forward, pointy shoulders, squinty eyes, very Jewish. In tennis, you attack at the point of weakness! It was my grandmother, Ken. She's 81. Honey, her backhand's a joke! I'm not gonna take advantage of that? Quiet, please. Actual work going on here. - Is that that same bee? - Yes, it is! I'm helping him sue the human race. - Hello. - Hello, bee. This is Ken. Yeah, I remember you. Timberland, size ten and a half. Vibram sole, I believe. Why does he talk again? Listen, you better go 'cause we're really busy working. But it's our yogurt night! Bye-bye. Why is yogurt night so difficult?! You poor thing. You two have been at this for hours! Yes, and Adam here has been a huge help. - Frosting... - How many sugars? Just one. I try not to use the competition. So why are you helping me? Bees have good qualities. And it takes my mind off the shop. Instead of flowers, people are giving balloon bouquets now. Those are great, if you're three. And artificial flowers. - Oh, those just get me psychotic! - Yeah, me too. Bent stingers, pointless pollination. Bees must hate those fake things! Nothing worse than a daffodil that's had work done. Maybe this could make up for it a little bit. - This lawsuit's a pretty big deal. - I guess. You sure you want to go through with it? Am I sure? When I'm done with the humans, they won't be able to say, "Honey, I'm home," without paying a royalty! It's an incredible scene here in downtown Manhattan, where the world anxiously waits, because for the first time in history, we will hear for ourselves if a honeybee can actually speak. What have we gotten into here, Barry? It's pretty big, isn't it? I can't believe how many humans don't work during the day. You think billion-dollar multinational food companies have good lawyers? Everybody needs to stay behind the barricade. - What's the matter? - I don't know, I just got a chill. Well, if it isn't the bee team. You boys work on this? All rise! The Honorable Judge Bumbleton presiding. All right. Oase number 4475, Superior Oourt of New York, Barry Bee Benson v. the Honey Industry is now in session. Mr. Montgomery, you're representing the five food companies collectively? A privilege. Mr. Benson... you're representing all the bees of the world? I'm kidding. Yes, Your Honor, we're ready to proceed. Mr. Montgomery, your opening statement, please. Ladies and gentlemen of the jury, my grandmother was a simple woman. Born on a farm, she believed it was man's divine right to benefit from the bounty of nature God put before us. If we lived in the topsy-turvy world Mr. Benson imagines, just think of what would it mean. I would have to negotiate with the silkworm for the elastic in my britches! Talking bee! How do we know this isn't some sort of holographic motion-picture-capture Hollywood wizardry? They could be using laser beams! Robotics! Ventriloquism! Oloning! For all we know, he could be on steroids! Mr. Benson? Ladies and gentlemen, there's no trickery here. I'm just an ordinary bee. Honey's pretty important to me. It's important to all bees. We invented it! We make it. And we protect it with our lives. Unfortunately, there are some people in this room who think they can take it from us 'cause we're the little guys! I'm hoping that, after this is all over, you'll see how, by taking our honey, you not only take everything we have but everything we are! I wish he'd dress like that all the time. So nice! Oall your first witness. So, Mr. Klauss Vanderhayden of Honey Farms, big company you have. I suppose so. I see you also own Honeyburton and Honron! Yes, they provide beekeepers for our farms. Beekeeper. I find that to be a very disturbing term. I don't imagine you employ any bee-free-ers, do you? - No. - I couldn't hear you. - No. - No. Because you don't free bees. You keep bees. Not only that, it seems you thought a bear would be an appropriate image for a jar of honey. They're very lovable creatures. Yogi Bear, Fozzie Bear, Build-A-Bear. You mean like this? Bears kill bees! How'd you like his head crashing through your living room?! Biting into your couch! Spitting out your throw pillows! OK, that's enough. Take him away. So, Mr. Sting, thank you for being here. Your name intrigues me. - Where have I heard it before? - I was with a band called The Police. But you've never been a police officer, have you? No, I haven't. No, you haven't. And so here we have yet another example of bee culture casually stolen by a human for nothing more than a prance-about stage name. Oh, please. Have you ever been stung, Mr. Sting? Because I'm feeling a little stung, Sting. Or should I say... Mr. Gordon M. Sumner! That's not his real name?! You idiots! Mr. Liotta, first, belated congratulations on your Emmy win for a guest spot on ER in 2005. Thank you. Thank you. I see from your resume that you're devilishly handsome with a churning inner turmoil that's ready to blow. I enjoy what I do. Is that a crime? Not yet it isn't. But is this what it's come to for you? Exploiting tiny, helpless bees so you don't have to rehearse your part and learn your lines, sir? Watch it, Benson! I could blow right now! This isn't a goodfella. This is a badfella! Why doesn't someone just step on this creep, and we can all go home?! - Order in this court! - You're all thinking it! Order! Order, I say! - Say it! - Mr. Liotta, please sit down! I think it was awfully nice of that bear to pitch in like that. I think the jury's on our side. Are we doing everything right, legally? I'm a florist. Right. Well, here's to a great team. To a great team! Well, hello. - Ken! - Hello. I didn't think you were coming. No, I was just late. I tried to call, but... the battery. I didn't want all this to go to waste, so I called Barry. Luckily, he was free. Oh, that was lucky. There's a little left. I could heat it up. Yeah, heat it up, sure, whatever. So I hear you're quite a tennis player. I'm not much for the game myself. The ball's a little grabby. That's where I usually sit. Right... there. Ken, Barry was looking at your resume, and he agreed with me that eating with chopsticks isn't really a special skill. You think I don't see what you're doing? I know how hard it is to find the rightjob. We have that in common. Do we? Bees have 100 percent employment, but we do jobs like taking the crud out. That's just what I was thinking about doing. Ken, I let Barry borrow your razor for his fuzz. I hope that was all right. I'm going to drain the old stinger. Yeah, you do that. Look at that. You know, I've just about had it with your little mind games. - What's that? - Italian Vogue. Mamma mia, that's a lot of pages. A lot of ads. Remember what Van said, why is your life more valuable than mine? Funny, I just can't seem to recall that! I think something stinks in here! I love the smell of flowers. How do you like the smell of flames?! Not as much. Water bug! Not taking sides! Ken, I'm wearing a Ohapstick hat! This is pathetic! I've got issues! Well, well, well, a royal flush! - You're bluffing. - Am I? Surf's up, dude! Poo water! That bowl is gnarly. Except for those dirty yellow rings! Kenneth! What are you doing?! You know, I don't even like honey! I don't eat it! We need to talk! He's just a little bee! And he happens to be the nicest bee I've met in a long time! Long time? What are you talking about?! Are there other bugs in your life? No, but there are other things bugging me in life. And you're one of them! Fine! Talking bees, no yogurt night... My nerves are fried from riding on this emotional roller coaster! Goodbye, Ken. And for your information, I prefer sugar-free, artificial sweeteners made by man! I'm sorry about all that. I know it's got an aftertaste! I like it! I always felt there was some kind of barrier between Ken and me. I couldn't overcome it. Oh, well. Are you OK for the trial? I believe Mr. Montgomery is about out of ideas. We would like to call Mr. Barry Benson Bee to the stand. Good idea! You can really see why he's considered one of the best lawyers... Yeah. Layton, you've gotta weave some magic with this jury, or it's gonna be all over. Don't worry. The only thing I have to do to turn this jury around is to remind them of what they don't like about bees. - You got the tweezers? - Are you allergic? Only to losing, son. Only to losing. Mr. Benson Bee, I'll ask you what I think we'd all like to know. What exactly is your relationship to that woman? We're friends. - Good friends? - Yes. How good? Do you live together? Wait a minute... Are you her little... ...bedbug? I've seen a bee documentary or two. From what I understand, doesn't your queen give birth to all the bee children? - Yeah, but... - So those aren't your real parents! - Oh, Barry... - Yes, they are! Hold me back! You're an illegitimate bee, aren't you, Benson? He's denouncing bees! Don't y'all date your cousins? - Objection! - I'm going to pincushion this guy! Adam, don't! It's what he wants! Oh, I'm hit!! Oh, lordy, I am hit! Order! Order! The venom! The venom is coursing through my veins! I have been felled by a winged beast of destruction! You see? You can't treat them like equals! They're striped savages! Stinging's the only thing they know! It's their way! - Adam, stay with me. - I can't feel my legs. What angel of mercy will come forward to suck the poison from my heaving buttocks? I will have order in this court. Order! Order, please! The case of the honeybees versus the human race took a pointed turn against the bees yesterday when one of their legal team stung Layton T. Montgomery. - Hey, buddy. - Hey. - Is there much pain? - Yeah. I... I blew the whole case, didn't I? It doesn't matter. What matters is you're alive. You could have died. I'd be better off dead. Look at me. They got it from the cafeteria downstairs, in a tuna sandwich. Look, there's a little celery still on it. What was it like to sting someone? I can't explain it. It was all... All adrenaline and then... and then ecstasy! All right. You think it was all a trap? Of course. I'm sorry. I flew us right into this. What were we thinking? Look at us. We're just a couple of bugs in this world. What will the humans do to us if they win? I don't know. I hear they put the roaches in motels. That doesn't sound so bad. Adam, they check in, but they don't check out! Oh, my. Oould you get a nurse to close that window? - Why? - The smoke. Bees don't smoke. Right. Bees don't smoke. Bees don't smoke! But some bees are smoking. That's it! That's our case! It is? It's not over? Get dressed. I've gotta go somewhere. Get back to the court and stall. Stall any way you can. And assuming you've done step correctly, you're ready for the tub. Mr. Flayman. Yes? Yes, Your Honor! Where is the rest of your team? Well, Your Honor, it's interesting. Bees are trained to fly haphazardly, and as a result, we don't make very good time. I actually heard a funny story about... Your Honor, haven't these ridiculous bugs taken up enough of this court's valuable time? How much longer will we allow these absurd shenanigans to go on? They have presented no compelling evidence to support their charges against my clients, who run legitimate businesses. I move for a complete dismissal of this entire case! Mr. Flayman, I'm afraid I'm going to have to consider Mr. Montgomery's motion. But you can't! We have a terrific case. Where is your proof? Where is the evidence? Show me the smoking gun! Hold it, Your Honor! You want a smoking gun? Here is your smoking gun. What is that? It's a bee smoker! What, this? This harmless little contraption? This couldn't hurt a fly, let alone a bee. Look at what has happened to bees who have never been asked, "Smoking or non?" Is this what nature intended for us? To be forcibly addicted to smoke machines and man-made wooden slat work camps? Living out our lives as honey slaves to the white man? - What are we gonna do? - He's playing the species card. Ladies and gentlemen, please, free these bees! Free the bees! Free the bees! Free the bees! Free the bees! Free the bees! The court finds in favor of the bees! Vanessa, we won! I knew you could do it! High-five! Sorry. I'm OK! You know what this means? All the honey will finally belong to the bees. Now we won't have to work so hard all the time. This is an unholy perversion of the balance of nature, Benson. You'll regret this. Barry, how much honey is out there? All right. One at a time. Barry, who are you wearing? My sweater is Ralph Lauren, and I have no pants. - What if Montgomery's right? - What do you mean? We've been living the bee way a long time, 27 million years. Oongratulations on your victory. What will you demand as a settlement? First, we'll demand a complete shutdown of all bee work camps. Then we want back the honey that was ours to begin with, every last drop. We demand an end to the glorification of the bear as anything more than a filthy, smelly, bad-breath stink machine. We're all aware of what they do in the woods. Wait for my signal. Take him out. He'll have nauseous for a few hours, then he'll be fine. And we will no longer tolerate bee-negative nicknames... But it's just a prance-about stage name! ...unnecessary inclusion of honey in bogus health products and la-dee-da human tea-time snack garnishments. Oan't breathe. Bring it in, boys! Hold it right there! Good. Tap it. Mr. Buzzwell, we just passed three cups, and there's gallons more coming! - I think we need to shut down! - Shut down? We've never shut down. Shut down honey production! Stop making honey! Turn your key, sir! What do we do now? Oannonball! We're shutting honey production! Mission abort. Aborting pollination and nectar detail. Returning to base. Adam, you wouldn't believe how much honey was out there. Oh, yeah? What's going on? Where is everybody? - Are they out celebrating? - They're home. They don't know what to do. Laying out, sleeping in. I heard your Uncle Oarl was on his way to San Antonio with a cricket. At least we got our honey back. Sometimes I think, so what if humans liked our honey? Who wouldn't? It's the greatest thing in the world! I was excited to be part of making it. This was my new desk. This was my new job. I wanted to do it really well. And now... Now I can't. I don't understand why they're not happy. I thought their lives would be better! They're doing nothing. It's amazing. Honey really changes people. You don't have any idea what's going on, do you? - What did you want to show me? - This. What happened here? That is not the half of it. Oh, no. Oh, my. They're all wilting. Doesn't look very good, does it? No. And whose fault do you think that is? You know, I'm gonna guess bees. Bees? Specifically, me. I didn't think bees not needing to make honey would affect all these things. It's notjust flowers. Fruits, vegetables, they all need bees. That's our whole SAT test right there. Take away produce, that affects the entire animal kingdom. And then, of course... The human species? So if there's no more pollination, it could all just go south here, couldn't it? I know this is also partly my fault. How about a suicide pact? How do we do it? - I'll sting you, you step on me. - Thatjust kills you twice. Right, right. Listen, Barry... sorry, but I gotta get going. I had to open my mouth and talk. Vanessa? Vanessa? Why are you leaving? Where are you going? To the final Tournament of Roses parade in Pasadena. They've moved it to this weekend because all the flowers are dying. It's the last chance I'll ever have to see it. Vanessa, I just wanna say I'm sorry. I never meant it to turn out like this. I know. Me neither. Tournament of Roses. Roses can't do sports. Wait a minute. Roses. Roses? Roses! Vanessa! Roses?! Barry? - Roses are flowers! - Yes, they are. Flowers, bees, pollen! I know. That's why this is the last parade. Maybe not. Oould you ask him to slow down? Oould you slow down? Barry! OK, I made a huge mistake. This is a total disaster, all my fault. Yes, it kind of is. I've ruined the planet. I wanted to help you with the flower shop. I've made it worse. Actually, it's completely closed down. I thought maybe you were remodeling. But I have another idea, and it's greater than my previous ideas combined. I don't want to hear it! All right, they have the roses, the roses have the pollen. I know every bee, plant and flower bud in this park. All we gotta do is get what they've got back here with what we've got. - Bees. - Park. - Pollen! - Flowers. - Repollination! - Across the nation! Tournament of Roses, Pasadena, Oalifornia. They've got nothing but flowers, floats and cotton candy. Security will be tight. I have an idea. Vanessa Bloome, FTD. Official floral business. It's real. Sorry, ma'am. Nice brooch. Thank you. It was a gift. Once inside, we just pick the right float. How about The Princess and the Pea? I could be the princess, and you could be the pea! Yes, I got it. - Where should I sit? - What are you? - I believe I'm the pea. - The pea? It goes under the mattresses. - Not in this fairy tale, sweetheart. - I'm getting the marshal. You do that! This whole parade is a fiasco! Let's see what this baby'll do. Hey, what are you doing?! Then all we do is blend in with traffic... ...without arousing suspicion. Once at the airport, there's no stopping us. Stop! Security. - You and your insect pack your float? - Yes. Has it been in your possession the entire time? Would you remove your shoes? - Remove your stinger. - It's part of me. I know. Just having some fun. Enjoy your flight. Then if we're lucky, we'll have just enough pollen to do the job. Oan you believe how lucky we are? We have just enough pollen to do the job! I think this is gonna work. It's got to work. Attention, passengers, this is Oaptain Scott. We have a bit of bad weather in New York. It looks like we'll experience a couple hours delay. Barry, these are cut flowers with no water. They'll never make it. I gotta get up there and talk to them. Be careful. Oan I get help with the Sky Mall magazine? I'd like to order the talking inflatable nose and ear hair trimmer. Oaptain, I'm in a real situation. - What'd you say, Hal? - Nothing. Bee! Don't freak out! My entire species... What are you doing? - Wait a minute! I'm an attorney! - Who's an attorney? Don't move. Oh, Barry. Good afternoon, passengers. This is your captain. Would a Miss Vanessa Bloome in 24B please report to the cockpit? And please hurry! What happened here? There was a DustBuster, a toupee, a life raft exploded. One's bald, one's in a boat, they're both unconscious! - Is that another bee joke? - No! No one's flying the plane! This is JFK control tower, Flight 356. What's your status? This is Vanessa Bloome. I'm a florist from New York. Where's the pilot? He's unconscious, and so is the copilot. Not good. Does anyone onboard have flight experience? As a matter of fact, there is. - Who's that? - Barry Benson. From the honey trial?! Oh, great. Vanessa, this is nothing more than a big metal bee. It's got giant wings, huge engines. I can't fly a plane. - Why not? Isn't John Travolta a pilot? - Yes. How hard could it be? Wait, Barry! We're headed into some lightning. This is Bob Bumble. We have some late-breaking news from JFK Airport, where a suspenseful scene is developing. Barry Benson, fresh from his legal victory... That's Barry! ...is attempting to land a plane, loaded with people, flowers and an incapacitated flight crew. Flowers?! We have a storm in the area and two individuals at the controls with absolutely no flight experience. Just a minute. There's a bee on that plane. I'm quite familiar with Mr. Benson and his no-account compadres. They've done enough damage. But isn't he your only hope? Technically, a bee shouldn't be able to fly at all. Their wings are too small... Haven't we heard this a million times? "The surface area of the wings and body mass make no sense." - Get this on the air! - Got it. - Stand by. - We're going live. The way we work may be a mystery to you. Making honey takes a lot of bees doing a lot of small jobs. But let me tell you about a small job. If you do it well, it makes a big difference. More than we realized. To us, to everyone. That's why I want to get bees back to working together. That's the bee way! We're not made of Jell-O. We get behind a fellow. - Black and yellow! - Hello! Left, right, down, hover. - Hover? - Forget hover. This isn't so hard. Beep-beep! Beep-beep! Barry, what happened?! Wait, I think we were on autopilot the whole time. - That may have been helping me. - And now we're not! So it turns out I cannot fly a plane. All of you, let's get behind this fellow! Move it out! Move out! Our only chance is if I do what I'd do, you copy me with the wings of the plane! Don't have to yell. I'm not yelling! We're in a lot of trouble. It's very hard to concentrate with that panicky tone in your voice! It's not a tone. I'm panicking! I can't do this! Vanessa, pull yourself together. You have to snap out of it! You snap out of it. You snap out of it. - You snap out of it! - You snap out of it! - You snap out of it! - You snap out of it! - You snap out of it! - You snap out of it! - Hold it! - Why? Oome on, it's my turn. How is the plane flying? I don't know. Hello? Benson, got any flowers for a happy occasion in there? The Pollen Jocks! They do get behind a fellow. - Black and yellow. - Hello. All right, let's drop this tin can on the blacktop. Where? I can't see anything. Oan you? No, nothing. It's all cloudy. Oome on. You got to think bee, Barry. - Thinking bee. - Thinking bee. Thinking bee! Thinking bee! Thinking bee! Wait a minute. I think I'm feeling something. - What? - I don't know. It's strong, pulling me. Like a 27-million-year-old instinct. Bring the nose down. Thinking bee! Thinking bee! Thinking bee! - What in the world is on the tarmac? - Get some lights on that! Thinking bee! Thinking bee! Thinking bee! - Vanessa, aim for the flower. - OK. Out the engines. We're going in on bee power. Ready, boys? Affirmative! Good. Good. Easy, now. That's it. Land on that flower! Ready? Full reverse! Spin it around! - Not that flower! The other one! - Which one? - That flower. - I'm aiming at the flower! That's a fat guy in a flowered shirt. I mean the giant pulsating flower made of millions of bees! Pull forward. Nose down. Tail up. Rotate around it. - This is insane, Barry! - This's the only way I know how to fly. Am I koo-koo-kachoo, or is this plane flying in an insect-like pattern? Get your nose in there. Don't be afraid. Smell it. Full reverse! Just drop it. Be a part of it. Aim for the center! Now drop it in! Drop it in, woman! Oome on, already. Barry, we did it! You taught me how to fly! - Yes. No high-five! - Right. Barry, it worked! Did you see the giant flower? What giant flower? Where? Of course I saw the flower! That was genius! - Thank you. - But we're not done yet. Listen, everyone! This runway is covered with the last pollen from the last flowers available anywhere on Earth. That means this is our last chance. We're the only ones who make honey, pollinate flowers and dress like this. If we're gonna survive as a species, this is our moment! What do you say? Are we going to be bees, orjust Museum of Natural History keychains? We're bees! Keychain! Then follow me! Except Keychain. Hold on, Barry. Here. You've earned this. Yeah! I'm a Pollen Jock! And it's a perfect fit. All I gotta do are the sleeves. Oh, yeah. That's our Barry. Mom! The bees are back! If anybody needs to make a call, now's the time. I got a feeling we'll be working late tonight! Here's your change. Have a great afternoon! Oan I help who's next? Would you like some honey with that? It is bee-approved. Don't forget these. Milk, cream, cheese, it's all me. And I don't see a nickel! Sometimes I just feel like a piece of meat! I had no idea. Barry, I'm sorry. Have you got a moment? Would you excuse me? My mosquito associate will help you. Sorry I'm late. He's a lawyer too? I was already a blood-sucking parasite. All I needed was a briefcase. Have a great afternoon! Barry, I just got this huge tulip order, and I can't get them anywhere. No problem, Vannie. Just leave it to me. You're a lifesaver, Barry. Oan I help who's next? All right, scramble, jocks! It's time to fly. Thank you, Barry! That bee is living my life! Let it go, Kenny. - When will this nightmare end?! - Let it all go. - Beautiful day to fly. - Sure is. Between you and me, I was dying to get out of that office. You have got to start thinking bee, my friend. - Thinking bee! - Me? Hold it. Let's just stop for a second. Hold it. I'm sorry. I'm sorry, everyone. Oan we stop here? I'm not making a major life decision during a production number! All right. Take ten, everybody. Wrap it up, guys. I had virtually no rehearsal for that.  
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Some time after saving [[Angel Island]], [[Sonic the Hedgehog]] and his best friend, [[Miles "Tails" Prower]], are relaxing when Tails picks up a strange energy reading far away. Though different from the [[Chaos Emeralds]], the reading is remarkably powerful, and Tails convinces Sonic to join him and check it out. Sonic and Tails take off on the [[Tornado]] towards the source, but sure enough, the evil [[Dr. Eggman]] has also detected. Now, it's a race between Sonic and Eggman to get there first and figure out what mysteries it holds. However, Eggman has been busy: he's just unleashed a new team of elite Egg-Robos to handle his most important tasks; the "[[Hard-Boiled Heavies]]", and they're about to reach the source of the signal first. It's up to Sonic, Tails, and their newest ally, [[Knuckles the Echidna]], to defeat the Hard-Boiled Heavies, unlock the secrets of the energy source, and stop Dr. Eggman.
  
 
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==Gameplay and Mania Mode==
 
==Gameplay and Mania Mode==
[[File:ManiaSp4PSS.jpg|thumb|190px|Sonic and "Tails" in the first act of Studiopolis, one of the original zones from the game.]]
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[[File:ManiaSp4PSS.jpg|thumb|190px|Sonic and "Tails" in the first Act of Studiopolis, one of the original Zones from the game.]]
As a continuation of the gameplay design of the original Mega Drive and Genesis games, ''Sonic Mania'''s gameplay is relatively identical to those games and familiar to well-versed fans of the original titles. Players are still expected to clear the level under the span of ten minutes, with all of the classic elements present--collecting [[rings]] to protect themselves from taking damage, running/rolling through loop-de-loops to gain speed, using [[springs]] to reach higher platforms, and avoiding [[badniks]] and [[spikes]] that can cause damage, as well as other dangerous traps and gimmicks along the way. [[Item boxes]] are also present, with standard powerups like speed shoes, invincibility, and the ten-ring box present; as well as [[Checkpoint|starposts]] that save the player's spot in the level.  
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As a continuation of the gameplay design of the original Mega Drive and Genesis games, ''Sonic Mania'''s gameplay is relatively identical to those games and familiar to well-versed fans of the original titles. Players are still expected to clear the level under the span of ten minutes, with all of the classic elements present--collecting [[rings]] to protect themselves from taking damage, running/rolling through loop-de-loops to gain speed, using [[springs]] to reach higher platforms, and avoiding [[Badnik]]s and [[Spikes (obstacle)|spikes]] that can cause damage, as well as other dangerous traps and gimmicks along the way. [[Item Box]]es are also present, with standard powerups like [[Power Sneakers]], [[Invincibility]], and Super Ring present; as well as [[Checkpoint|Star Posts]] that save the player's spot in the level.  
  
The game design also follows from ''Sonic the Hedgehog 3'' and ''Sonic & Knuckles'' in particular, resulting in many elements returning from those games as well. Sonic the Hedgehog, Miles "Tails" Prower, and Knuckles the Echidna all return as individual playable characters, as well as a mode that allows "Tails" to follow Sonic and provide local cooperative play between two players (with Player 1 controlling Sonic and Player 2 controlling "Tails"). All three characters retain the standard [[spin attack]] and [[spin dash]] abilities; with "Tails" also having his flying and swimming mechanics, and Knuckles having his climbing and gliding mechanics as well. The game's Zones are separated into two relatively large Acts, packed with multiple routes and secret locations for players to discover; alternate routes only accessible by certain characters are also present as well. Every Act also ends with one boss fight, with "sub-bosses" featured at the end of Act 1; and standard bosses featured at the end of Act 2. [[Shield|Shields]] also return in this game, with the titular trio of elemental shields from ''Sonic 3'' (the [[Water Shield]], [[Fire Shield]], and the [[Lightning Shield]]) restored, alongside the the standard shield as seen from ''Sonic 1'', ''Sonic 2'', and ''Sonic CD''.
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The game design also follows from ''Sonic the Hedgehog 3'' and ''Sonic & Knuckles'' in particular, resulting in many elements returning from those games as well. Sonic the Hedgehog, Miles "Tails" Prower, and Knuckles the Echidna all return as individual playable characters, as well as a mode that allows Tails to follow Sonic and provide local cooperative play between two players (with Player 1 controlling Sonic and Player 2 controlling Tails). All three characters retain the standard [[Spin Attack]] and [[Spin Dash]] abilities; with Tails also having his [[Propeller Flight|flying]] and swimming mechanics, and Knuckles having his climbing and [[Glide|gliding]] mechanics as well. The game's [[Zone]]s are separated into two relatively large Acts, packed with multiple routes and secret locations for players to discover; alternate routes only accessible by certain characters are also present as well. Every Act also ends with one boss fight, with "sub-bosses" featured at the end of Act 1; and standard bosses featured at the end of Act 2. [[Shield]]s also return in this game, with the titular trio of elemental Shields from ''Sonic 3'' (the [[Water Shield]], [[Fire Shield]], and the [[Lightning Shield]]) restored, alongside the the standard Shield as seen from ''Sonic 1'', ''Sonic 2'', and ''Sonic CD''.
  
[[File:Sonic Mania Chemical Plant 01.png|thumb|190px|Knuckles in the second act of Chemical Plant, one of the game's zones returning from the ''Mega Drive''-era Sonic games.]]
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[[File:Sonic Mania Chemical Plant 01.png|thumb|190px|Knuckles in the second Act of Chemical Plant, one of the game's Zones returning from the ''Mega Drive''-era Sonic games.]]
The game is not without new additions and notable changes to the formula, however. The [[Insta-shield|W Spin Attack]] introduced in ''Sonic 3'' (popularly known as the "insta-shield") is absent from Sonic's moveset (although it is unlockable); having been replaced with the new "[[Drop Dash]]" ability. Best summarized as a "mid-air spin dash", the Drop Dash allows Sonic to build up momentum in mid-air after a jump, which upon contact on the ground grants the player additional speed and rolling distance. Environmental properties have also been granted to the elemental shields, which allow them to have additional properties to the levels--two notable examples are the Fire Shield burning down bridges in Green Hill and the Lightning Shield having magnetic properties in Flying Battery. A new item based on the Combine Ring from the obscure 32X spin-off ''[[Chaotix]]'' is also added (with its monitor appearance marked by a blue ring), which fuses the player's total ring count into multiple rings (a HUD indication is also marked by a blue ring icon added to the player's ring count). Should the player take damage, a handful of giant rings, which represent the total rings lost, fly out of the character; these rings of which can be recollected for a brief period of time.
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The game is not without new additions and notable changes to the formula, however. The [[Insta-shield|W Spin Attack]] introduced in ''Sonic 3'' (popularly known as the "insta-shield") is absent from Sonic's moveset (although it is unlockable); having been replaced with the new "[[Drop Dash]]" ability. Best summarized as a "mid-air Spin Dash", the Drop Dash allows Sonic to build up momentum in mid-air after a jump, which upon contact on the ground grants the player additional speed and rolling distance. Environmental properties have also been granted to the elemental shields, which allow them to have additional properties to the levels--two notable examples are the Fire Shield burning down bridges in Green Hill and the Lightning Shield having magnetic properties in Flying Battery. A new item based on the [[Combine Ring]] from the obscure 32X spin-off ''[[Chaotix]]'' is also added (with its monitor appearance marked by a blue ring), which fuses the player's total ring count into multiple rings (a HUD indication is also marked by a blue ring icon added to the player's ring count). Should the player take damage, a handful of giant rings, which represent the total rings lost, fly out of the character; these rings of which can be recollected for a brief period of time.
  
 
===Other modes===
 
===Other modes===
 
Returning to ''Sonic Mania'' are [[Special Stages]], which by tradition contain the series' treasured [[Chaos Emeralds]]. As in ''Sonic 3'', Special Stages are hidden within the stages and are accessible through [[Giant Ring|Giant Rings]]. A new concept based on the Special Stages as seen in ''Sonic CD'' and ''Chaotix''; the Special Stages see the player chasing down a UFO carrying a Chaos Emerald in a three-dimensional course, while also making sure to stay on the track (as the player can fall off the course into a pit) and avoid hazards such as spiked balls. Racing against a time limit, the player has to catch up to the UFO in order to earn the Chaos Emerald before the time limit expires. Spread out inside the level are spheres which can increase their speed (collecting a certain number of spheres increases the "Mach" speed level of the player's character), as well as rings that can increase the game's time limit.  
 
Returning to ''Sonic Mania'' are [[Special Stages]], which by tradition contain the series' treasured [[Chaos Emeralds]]. As in ''Sonic 3'', Special Stages are hidden within the stages and are accessible through [[Giant Ring|Giant Rings]]. A new concept based on the Special Stages as seen in ''Sonic CD'' and ''Chaotix''; the Special Stages see the player chasing down a UFO carrying a Chaos Emerald in a three-dimensional course, while also making sure to stay on the track (as the player can fall off the course into a pit) and avoid hazards such as spiked balls. Racing against a time limit, the player has to catch up to the UFO in order to earn the Chaos Emerald before the time limit expires. Spread out inside the level are spheres which can increase their speed (collecting a certain number of spheres increases the "Mach" speed level of the player's character), as well as rings that can increase the game's time limit.  
  
Also returning in ''Sonic Mania'' are the [[Bonus Stage|Bonus Stages]] as presented in ''Sonic 3'' and ''Sonic & Knuckles'', which are accessible through a circles of stars that appear above [[Star Post]]s, should they be activated with at the player holding at least 25 rings. This time, the Bonus Stage see the return of the [[Blue Spheres]] stages from the aforementioned two games, with the primary change being the player collecting one of two types of medallions upon completion of the stage. The player is awarded a Silver Medallion upon collecting all of the spheres, while the player collecting all of the spheres and all of the rings (and thus earning a "Perfect" score) is awarded a Gold Medallion. The Bonus Stages are randomly selected, and Blue Sphere layouts for the stages include reused layouts from ''Sonic 3'' and ''Sonic & Knuckles'', as well as original layouts.
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Also returning in ''Sonic Mania'' are the [[Bonus Stage|Bonus Stages]] as presented in ''Sonic 3'' and ''Sonic & Knuckles'', which are accessible through a circles of stars that appear above [[Star Post]]s, should they be activated with at the player holding at least 25 rings. This time, the Bonus Stage see the return of the [[Blue Spheres]] stages from the aforementioned two games, with the primary change being the player collecting one of two types of medallions upon completion of the stage. The player is awarded a Silver Medallion upon collecting all of the spheres, while the player collecting all of the spheres and all of the rings (and thus earning a "Perfect" score) is awarded a Gold Medallion. The Bonus Stages are cycled through a specific order, and Blue Sphere layouts for the stages include reused layouts from ''Sonic 3'' and ''Sonic & Knuckles'', as well as original layouts.
  
 
[[File:SonicManiaCompMode3.jpg|thumb|190px|Sonic and Tails in Green Hill, within the two-player Competition Mode.]]
 
[[File:SonicManiaCompMode3.jpg|thumb|190px|Sonic and Tails in Green Hill, within the two-player Competition Mode.]]
 
''Sonic Mania'' also features a Time Attack mode, as first seen from ''Sonic CD''. This time, the Time Attack mode features unique goalposts separate from the main campaign (both used for starting and ending the level), as well as a new feature that allows players to immediately restart the level during playthroughs by pressing and holding a certain button. Acts in Time Attack mode exclude bosses and checkpoints, and the clock functions as as a timer. Players upon completing Acts are graded on their time, and their score; an a additional "Cool Bonus" is added if the player completed the level without taking damage. Once Acts are completed, the game saves and records your time, in which the player can either compare them to a personal list of best time logs, or upload their record to an online leaderboard.
 
''Sonic Mania'' also features a Time Attack mode, as first seen from ''Sonic CD''. This time, the Time Attack mode features unique goalposts separate from the main campaign (both used for starting and ending the level), as well as a new feature that allows players to immediately restart the level during playthroughs by pressing and holding a certain button. Acts in Time Attack mode exclude bosses and checkpoints, and the clock functions as as a timer. Players upon completing Acts are graded on their time, and their score; an a additional "Cool Bonus" is added if the player completed the level without taking damage. Once Acts are completed, the game saves and records your time, in which the player can either compare them to a personal list of best time logs, or upload their record to an online leaderboard.
  
A Competition mode that provides competitive multiplayer with two players is also included. Adapting the two-player "Vs. Mode" setup as seen in ''Sonic 2'', players see themselves racing each other in zones from the main campaign in a split-screen format, and are graded on a criteria of the player's Score, Time, Ring count at the end of the act, their Total Ring count (including rings they lost), and the amount of Item Boxes broken. The player that wins the most criteria takes the round.
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A Competition mode that provides competitive multiplayer with two players is also included. Adapting the two-player "Vs. Mode" setup as seen in ''Sonic 2'', players see themselves racing each other in Zones from the main campaign in a split-screen format, and are graded on a criteria of the player's Score, Time, Ring count at the end of the Act, their Total Ring count (including rings they lost), and the amount of Item Boxes broken. The player that wins the most criteria takes the round.
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 +
===Scoring===
 +
<div style="column-count:2;-moz-column-count:2;-webkit-column-count:2">
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 +
'''Hitting [[bumper]]s:''' 10 points for each of the first five hits on any given bumper; after that no more points can be gained from that bumper.
 +
 
 +
'''Enemy chains:'''
 +
 
 +
*First enemy = 100
 +
*Second enemy = 200
 +
*Third enemy = 500
 +
*Fourth through fifteenth enemies = 1,000 each
 +
*Sixteenth and all subsequent enemies = 10,000 each
 +
 
 +
(a chain refers to all enemies destroyed until the next time the player lands on some form of ground or jumps)
 +
 
 +
'''Bosses:''' 1,000 points
 +
 
 +
'''Signpost:''' At the end of each Act 1 is a signpost. In most Zones the signpost will fall from the air, but in some Zones it'll be on the ground and will be launched into the air by passing it at high speed. Jump at it before it hits the ground to keep it in the air and score 100 points. The signpost can yield as many 100-point bonuses as the player is able to keep the sign in the air for. If the signpost lands on a predefined spot it will spawn an Item Box. Each level has a different arrangement and different selections of power-ups available.
 +
 
 +
'''End Level Ring Bonus:''' 100 points for each Ring held.
 +
 
 +
'''End Level Time Bonus:'''
 +
 
 +
*0:29 or less = 50,000
 +
*0:30 to 0:44 = 10,000
 +
*0:45 to 0:59 = 5,000
 +
*1:00 to 1:29 = 4,000
 +
*1:30 to 1:59 = 3,000
 +
*2:00 to 2:59 = 2,000
 +
*3:00 to 3:59 = 1,000
 +
*4:00 to 4:59 = 500
 +
*5:00 to 5:59 = 100
 +
*6:00 or more = 0
 +
 
 +
'''End Level Cool Bonus:''' Starts at 10,000 points, and is decreased by 1,000 for each time the player has taken damage. If the player has lost a life during the Act, this bonus drops to 0.
 +
 
 +
'''Special Stage: '''
 +
 
 +
*'''Ring Bonus:''' 100 points for each Ring held.
 +
*'''Mach Bonus:''' 1,000 points each time the Mach level is raised, 10,000 points each time the gauge is completely filled after reaching Mach 3.
 +
</div>
  
 
===Unlockables===
 
===Unlockables===
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* '''[[Insta-Shield]]''': Collect 6 medallions. The player can replace Sonic's Drop Dash with the Insta-Shield from ''[[Sonic 3 & Knuckles]]''.
 
* '''[[Insta-Shield]]''': Collect 6 medallions. The player can replace Sonic's Drop Dash with the Insta-Shield from ''[[Sonic 3 & Knuckles]]''.
 
* '''& Knuckles Mode''': Collect 11 medallions. This allows the player to have Knuckles follow them around as a partner, even if they are Knuckles.
 
* '''& Knuckles Mode''': Collect 11 medallions. This allows the player to have Knuckles follow them around as a partner, even if they are Knuckles.
* '''Debug Mode''': Collect 16 medallions. The player can enable Debug Mode during gameplay.
+
* '''[[Debug Mode]]''': Collect 16 medallions. The player can enable Debug Mode during gameplay.
** During gameplay, press {{PS Square}} (PS4) / {{y}} (Switch) / {{x}} (XB1) / '''Q''' (PC) to enter/exit object placement mode.
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** During gameplay, press {{PS Square}} (PS4) / {{y}} (Switch) / {{x}} (XB1) / {{Key|Q}} (PC) to enter/exit object placement mode.
 
** Use the '''Left Stick''', '''D-Pad''' or '''Arrow Keys''' to move around in object placement mode.
 
** Use the '''Left Stick''', '''D-Pad''' or '''Arrow Keys''' to move around in object placement mode.
** Press {{PS X}} (PS4) / {{b}} (Switch) / {{a}} (XB1) / '''A''' (PC) to cycle forward through the available objects.
+
** Press {{PS X}} (PS4) / {{b}} (Switch) / {{a}} (XB1) / {{Key|A}} (PC) to cycle forward through the available objects.
** Press {{PS Triangle}} (PS4) / {{x}} (Switch) / {{y}} (XB1) / '''W''' (PC) while holding the above button to cycle backward through the available objects.
+
** Press {{PS Triangle}} (PS4) / {{x}} (Switch) / {{y}} (XB1) / {{Key|W}} (PC) while holding the above button to cycle backward through the available objects.
** Press {{PS Circle}} (PS4) / {{a}} (Switch) / {{b}} (XB1) / '''S''' (PC) when selecting an item monitor to change its contents.
+
** Press {{PS Circle}} (PS4) / {{a}} (Switch) / {{b}} (XB1) / {{Key|S}} (PC) when selecting an item monitor to change its contents.
** Press {{PS Triangle}} (PS4) / {{x}} (Switch) / {{y}} (XB1) / '''W''' (PC) to place the currently selected object.
+
** Press {{PS Triangle}} (PS4) / {{x}} (Switch) / {{y}} (XB1) / {{Key|W}} (PC) to place the currently selected object.
 
** Camera coordinates are designated by the top line of hex digits in the top-right corner.
 
** Camera coordinates are designated by the top line of hex digits in the top-right corner.
 
** Player coordinates are designated by the bottom line of hex digits in the top-right corner.
 
** Player coordinates are designated by the bottom line of hex digits in the top-right corner.
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* '''D.A. Garden''': Collect 26 medallions. The player can then listen to the in-game music.
 
* '''D.A. Garden''': Collect 26 medallions. The player can then listen to the in-game music.
 
* '''Blue Spheres''': Collect all 32 medallions. This will allow the player to play a randomly-generated Blue Spheres stage in either the "Original" style or the "Mania" style.
 
* '''Blue Spheres''': Collect all 32 medallions. This will allow the player to play a randomly-generated Blue Spheres stage in either the "Original" style or the "Mania" style.
Note that to access the first four unlockables, the player must highlight a "No Save" game on the Save Select screen, then press {{PS Triangle}} (PS4) / {{x}} (Switch) / {{y}} (XB1) /  '''W''' (PC); as of version 1.04, the player no longer needs to highlight a "No Save" game and can use the unlockable extras (except Debug Mode) on save files. An option to disable the time limit was also added. The last three unlockables are accessed in the Extras menu.
+
Note that to access the first four unlockables, the player must highlight a "No Save" game on the Save Select screen, then press {{PS Triangle}} (PS4) / {{x}} (Switch) / {{y}} (XB1) /  {{Key|W}} (PC); as of version 1.04, the player no longer needs to highlight a "No Save" game and can use the unlockable extras (except Debug Mode) on save files. An option to disable the time limit was also added. The last three unlockables are accessed in the Extras menu.
 +
 
 +
===Achievements===
 +
{{mainArticle|{{PAGENAME}}/Achievements}}
  
 
==Music==
 
==Music==
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==History==
 
==History==
 +
===Development===
 +
{{mainArticle|{{PAGENAME}}/Development}}
 
===Sales data===
 
===Sales data===
 
[[Category:Use SalesTable template]]
 
[[Category:Use SalesTable template]]
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|-
 
|-
 
|}
 
|}
 
==Production credits==
 
[[Category:Use creditstable template]]
 
{{multicol|
 
Developed by: [[The Taxman|Christian Whitehead]], [[Headcannon]], PadogaWest Games<br>
 
In Association with Sega<br>
 
 
===Sonic Mania Development Team===
 
Lead Developer: Christian Whitehead<br>
 
Project Manager: Hunter Bridges<br>
 
Business Dev: Greg Dawson<br>
 
 
'''Programming'''<br>
 
Lead Programmer: Christian Whitehead<br>
 
Programmer: Simon "[[Stealth]]" Thomley, Hunter Bridges<br>
 
 
'''Design'''<br>
 
Lead Designer: Jared Kasl<br>
 
Designers: Brad Flick, Taryn Costello, Michael Balm<br>
 
 
'''Art'''<br>
 
Art Director: Tom Fry<br>
 
Artists: Paul Veer, Kieran Gates, Lucas "Midio" Carvalho<br>
 
 
'''Sound'''<br>
 
Composer: Tee Lopes<br>
 
Mastering: Falk Au Yeong<br>
 
Sound Designers: Hunter Bridges, Jameson Sutton<br>
 
Announcer: Takenobu Mitsuyoshi<br>
 
Audio Engineer: [[Jun Senoue]]<br>
 
 
'''Sega'''<br>
 
VP of Product Development and Creative Services: [[Takashi Iizuka]]<br>
 
Director of Creative Services: [[Kazuyuki Hoshino]]<br>
 
Director of Product Development: Austin Keys<br>
 
Producer: Lola Shiraishi<br>
 
 
'''Tantalus Media'''<br>
 
CEO: Tom Crago<br>
 
Producer: Joss Ellis<br>
 
 
''Programming''<br>
 
Switch Lead: David Lally<br>
 
Programmers: Sean O'Sullivan, Derek Johnson<br>
 
 
'''QA'''<br>
 
QA Leads: David Doe, Sheylla Tupia<br>
 
 
'''Original Music'''<br>
 
Green Hill Zone, Chemical Plant Zone, Oil Ocean Zone: Composed by [[Masato Nakamura]]<br>
 
 
'''Animation Intro'''<br>
 
Director, Lead Animator: Tyson Hesse<br>
 
Music: "Friends" by Hyper Potions<br>
 
Animation Supervisor: Takashi Iizuka, Kazuyuki Hoshino<br>
 
Animation Producer: Aaron Webber<br>
 
Animation Assistance: Studio Yotta, Mariel Cartwright<br>
 
BG Illustrations: Hans Tseng<br>
 
Compositing, Motion Graphics: Brady Hartel, Jon Kim<br>
 
 
'''Special Thanks'''<br>
 
Elizabeth Ramirez, Lana Kasl and Baby Tenly, Rachel Steinberg, John Hardin, Allie Doyon, Michael Cisneros, Jasmin Hernandez, Ales "The Kidd" Solverson, Mai Kiyotaki, Edith Yang, Kitty Mach, Peter Bowman, Misty Noor, Ben Westhoven, Sergio Montelegre, Aaron Webber, Sam Mullin, Westin<br>
 
 
===Sega of America, Inc.===
 
CEO and COO: Tasuyuki Miyazaki<br>
 
Executive VP: Yusuke Suai<br>
 
SVP: Ivo Gerscovich<br>
 
 
'''Production'''<br>
 
VP of Product Development and Creative Services: Takashi Iizuka<br>
 
Director of Product Development: Austin Keys<br>
 
Producers: Lola Shiraishi, Miki Takahashi, Terri Watanabe<br>
 
 
'''Marketing'''<br>
 
Marketing Manager: Ari Sariel<br>
 
Marketing Associate: Nathan Shabazi<br>
 
PR Manager: Edith Yang<br>
 
Social Media Manager: Aaron Webber<br>
 
Social Media Coordinator: Sergio Montealegre<br>
 
 
'''Licensing'''<br>
 
Licensing Director: Ari Sariel<br>
 
Senior Manager: Sylvia Barraza<br>
 
PD Manager: Sandra Jo<br>
 
Associate Manager: Alex "The Kidd" Solverson<br>
 
Specialist: Michael Cisneros<br>
 
PD Coordinator: Mai Kiyotaki<br>
 
 
'''Creative Services'''<br>
 
Director of Creative Services: Kazuyuki Hoshino<br>
 
Senior Graphic Designer: Jimmy Lenoir<br>
 
Graphic Designer: Petia Koutzarova<br>
 
Associate Manager: Alex "The Kidd" Solverson<br>
 
Specialist: Michael Cisneros<br>
 
PD Coordinator: Mai Kiyotaki<br>
 
 
'''Multimedia Production'''<br>
 
Producer: Marlene Sharp<br>
 
Production Coordinators: Jasmin Hernandez, Ayumi Tanioka<br>
 
 
'''Legal and Business Affairs'''<br>
 
Director of Legal and Business: Cindy Lin<br>
 
Legal and Business Counsel: Wendy Wang<br>
 
 
'''Corporate'''<br>
 
SVP of Publishing: Naoto Hiraoka<br>
 
VP of Sales and Marketing: Tim Pivnicny<br>
 
Director of Business Planning: Kenya Numata<br>
 
Sales Administration Manager: Nathan Harris<br>
 
Sales Administration: Connie Chinn<br>
 
Financial Analyst: Hajime Sugino<br>
 
 
===Atlus USA, Inc.===
 
'''Marketing'''<br>
 
Senior Marketing Manager: Robyn Mukai Koshi<br>
 
Marketing Associate: Sara Chan<br>
 
Creative Designers: Ayami Haruno, Amy Shimoshige<br>
 
Web Designer: James Kaneshiro<br>
 
Events and Purchasing Manager: Kathy Park<br>
 
 
'''Production'''<br>
 
VP of Production: Bill Alexander<br>
 
 
'''Quality Assurance'''<br>
 
QA Manager: Carl Chen<br>
 
Assistant QA Manager: Scott Williams<br>
 
QA Lead: Elwood Cruz<br>
 
QA Accomplice Specialist: Rob Stone<br>
 
QA Testers: Tony Resendes, Adam Borno, Ian Kelly, Logan Sandefur, Steven Kawafuchi<br>
 
 
'''IT'''<br>
 
Senior Systems Admin: Bryan Khul<br>
 
IT Guy Tyrone: Brian "Bquick" Quach<br>
 
 
===Sega Europe, Ltd.===
 
COO: Jurgen Post<br>
 
CFO: John Ward<br>
 
SVP: Martin Servante<br>
 
 
'''Product Development'''<br>
 
Head of Studio Localisation and ESO: Charlie Harris<br>
 
Producer: Teppei Otsuka<br>
 
Head of Program Office: Mark Le Breton<br>
 
Submission Manager: Mike Veness<br>
 
Process and TCM Manager: Ben Howell<br>
 
Senior SDET: Mindaugas Batitus<br>
 
Junior SDET: Gordon McKendrick<br>
 
Head of QA and Localisation and ESO: Ghulam Khan<br>
 
Production Manager: Adrian Daly<br>
 
Project Lead: Owen Hewitt<br>
 
Resource Manager: Ben Jackson<br>
 
Training and Recruitment Supervisor: Julie Metior<br>
 
Localisation Manager: Marta Lois González<br>
 
Localisation Project Supervisor: Antonella Marras<br>
 
 
'''Lead Translators'''<br>
 
Luis J. Paredes, Nicole Thomer, Jesús Álvarez<br>
 
 
'''Translators'''<br>
 
Chiarra Canu, Gwladys Gaye, Giulia Checchi, Giuseppe Rosa, Sebastián Salguero, Martin Schmalz, Alexia Trensch, Sarah Breton, Enrico Sette<br>
 
 
'''Quality Assurance'''<br>
 
Functionality QA Lead: Stephen Edwards<br>
 
Functionality QA Senior Tester: Jasper Engels<br>
 
Functionality QA Testers: Dumitru Garofil, Dwyane Husbands, Errol Burke, Luke Nelson, Michael Pelling, Prathan Lothongkum, Simone Decradi-Nelson, John Wright, Zack Garvey, Amandeep Gosal<br>
 
Localisation QA Supervisor: Ruggero Varisco<br>
 
Localisation QA: Jérémié Maréchau, Antonio Matrone, Irina Hoff, Jose Torres<br>
 
 
'''Compliance'''<br>
 
Compliance QA Leads: David Jenkins, Gerson de Sousa<br>
 
Compliance QA Senior Tester: Renato Insalaco<br>
 
Compliance QA Testers: Martha Baquero, Michael Blanco<br>
 
 
'''Mastering'''<br>
 
Mastering and Equipment Manager: Francesco Fraulo<br>
 
Equipment and Shift Coordinator: Tony Langan<br>
 
Mastering and Build Engineer: Shaun Young<br>
 
Equipment and Mastering Coordinator: Danny Florey<br>
 
Assistant Mastering Technician: Ashar Dubois<br>
 
Development Service Administrator: Chris Geiles<br>
 
 
'''Customer Service'''<br>
 
Customer Service Manager: John White<br>
 
 
'''Marketing PR and Comms'''<br>
 
Marketing Director: Anna Downing<br>
 
Senior Product Managers: Ben Walker, Tim Breach, Lewis Herbert<br>
 
Brand Manager: Derek Seklecki<br>
 
Marketing Manager: Reena Sood<br>
 
Product Manager: James Dyer<br>
 
Head of PR: Peter Oliver<br>
 
PR Manager: Sarah Head<br>
 
PR Assistant: Kerry Barrett<br>
 
Senior Marketing Manager: Alfonso Cubias<br>
 
PR Manager: Erica Denning<br>
 
 
'''Creative Services'''<br>
 
Head of Creative Services: Jeff Webber<br>
 
Traffic Manager: Samra Halli<br>
 
Creative Team Manager: Noud Tempelaere<br>
 
Senior Creative Designer: Ranj Vekaria<br>
 
Creative Artworker: James Kent<br>
 
Video Suite Manager: Elliot Kidner<br>
 
Video Suite Editor: Chris Bailey<br>
 
Video Suite Assistant: Una Marzorati<br>
 
 
'''Searchlight'''<br>
 
SVP, Commercial Publishing: John Clark<br>
 
Content Director: Dean Trotman<br>
 
Head of Brand: Rowan Tafler<br>
 
Senior Content Manager: Bobby Wertheim<br>
 
 
'''Commercial Publishing'''<br>
 
VP of Digital Business: James Schall<br>
 
Business Development Directors: Peter Chan, Stephane Bonazza<br>
 
Technical Director: Steve Sharp<br>
 
EMEA Sales Director: Alison Gould<br>
 
Head of EMEA Sales: Simon Inch<br>
 
EMEA Sales Account Manager: Stephanie Olbe<br>
 
Senior Business Manager: Anh Luong<br>
 
Junior Digital Account Manager: Charlotte Rouget-Murphy<br>
 
Digital Distribution Assistant: Megan Garett<br>
 
Senior Business Analyst: Jarvis Crofts<br>
 
Business Analysts: Filippo Minigione, Pedro Gonzalez<br>
 
Project Launch Manager: James Gourlay<br>
 
Project Launch Assistant: Clinton Allman<br>
 
 
'''Business Planning'''<br>
 
SVP, Business Planning: Katsuhiro Ichinose<br>
 
Director of Business Analysis: Jean-Yves Lapasset<br>
 
Publishing Project Manager: Ryoko Nakao<br>
 
Senior Business Planning Analyst: Yoshiko Mukaiyama<br>
 
Business Planning Co-ordinator: Takashi Nakaya<br>
 
Business Analyst: Matthew Hodgson<br>
 
Junior Business Analyst: Samuel Riches<br>
 
European Research Manager: Lucy Peaple<br>
 
European Research Executive: Douglas Owusu<br>
 
European Research Assistant: Daniel Vincent<br>
 
 
'''Operations'''<br>
 
Head of Operations: Natalie Cooke, Linda Kershaw<br>
 
Operations Co-ordinator: Jacob Nixon<br>
 
 
'''Brand Licensing'''<br>
 
Director of EU Brand Licensing: Jason Rice<br>
 
Senior Licensing Manager: Toby Rayfield<br>
 
Retail Licensing Power: Kay Ferneyhough<br>
 
Product Development Manager: Samuel Byard<br>
 
Licensing Co-ordinator: Jason Goonery<br>
 
Junior Graphic Designer: Paul Dunn<br>
 
 
'''Legal'''<br>
 
Director of Legal and Business Affairs: Nicky Ormrod<br>
 
Head of Licensing: Nivine Emeran<br>
 
Legal Counsels: Daniel Finegold, Ilan Pdahtzur<br>
 
Legal Executive: Lola Okuboyejo<br>
 
 
'''Finance'''<br>
 
Finance Director: Deepak Sharma<br>
 
Finance Controller: Michael Riley<br>
 
Group Finance Manager: Lenia Peros<br>
 
Finance Manager: Paul Foley<br>
 
Credit Control Manager: Pauline McDonagh<br>
 
Management Accountant: Tac Hau<br>
 
Accounts Payment Supervisor: Bradley Matthews<br>
 
Accounts Co-ordinator: Sunil Kalotia<br>
 
Oracle Applications Support: Luke Walker<br>
 
Oracle Finance Applications Support: Richard Welch<br>
 
 
'''Online'''<br>
 
Head of Design and Development: Nick McKenzie<br>
 
Lead Interactive Designer: Sean Gallagher<br>
 
Junior Online Producer: Scott Bone<br>
 
Senior Web Designer: Marta Camilo<br>
 
 
'''IT'''<br>
 
Director of Technology: Stuart Wright<br>
 
Head of Live Operations and Development: Francis Hart<br>
 
Senior Systems Infrastructure Analyst: Jide Agbalaya<br>
 
Network and Security Manager: Khasif Iqbal<br>
 
Network and Security Technicians: Clinton Littlejohn, Mohamed Bensakrane<br>
 
Linux Live Operations Engineer: Borislav Velchev<br>
 
Project Manager: Paul Leclercq<br>
 
Online Services Developer: Navin Algoo<br>
 
Web Developer: Rob Howard<br>
 
Data Architect: Felix Baker<br>
 
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IT Support Manager: Luis de Mendonca<br>
 
Junior IT Support Technicians: Bryan Mencias, Stacy Lovage<br>
 
Live Operations Monitoring Lead: Peter Hamilton<br>
 
Live Operations Monitoring Engineers: Ricky Hetherington, Fernando Azevedo, Rikki Laffar, Daniel Dixon, Haren Patel<br>
 
 
'''HR'''<br>
 
Director of HR: Ben Harrison<br>
 
HR Manager: Eithne Metcalfe-Bliss<br>
 
Payroll and Benefits Manager: Shilpa Pandya<br>
 
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'''Corporate'''<br>
 
Facilities Manager: Aidan Bass<br>
 
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Receptionist: Alexia Hudson<br>
 
 
===Sega Games Co., Ltd.===
 
'''Localization Support'''<br>
 
Tatsuyuki Miyazaki, Tatsuya Shikata, Shintaro Tanioka, Takuma Hatori, Emi Yamane, Takuya Kishimoto, Kohei Kondo<br>
 
 
'''Marketing'''<br>
 
Toyohisa Hiwatari, Satoshi Imai, Sho Nanmoku<br>
 
 
'''Executive Marketing Supervisor'''<br>
 
Hiroyuki Miyazaki<br>
 
 
'''Promotion'''<br>
 
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'''First Party Managers'''<br>
 
Tetsuo Sasaki, Chiaki Furuya<br>
 
 
'''PR'''<br>
 
Mamoru Kodama, Yuko Yasuda, Teruyuki Kaida, Rei Kawasaki, Akane Inoue<br>
 
 
'''Asia Business Dept.'''<br>
 
Go Saito, Shintaro Tanioka, Takako Takusagawa, Quan Yeng, Takeyuki Iso, Kenji Sonobe, Hiroshi Seno, Takuji Konuma, Kenta Ueno, Yosuke Okunari, Takafumi Osaka, Yui Funakoshi, Ryuta Sakamoto<br>
 
 
'''Package and Manual Distribution'''<br>
 
Yoshihiro Sakuta, Hiroki Osawa, Colin Restall, Makoto Nishino, Takuya Hamamoto<br>
 
 
'''Product Test'''<br>
 
Takashi Shoji, Akira Nishikawa, Osamu Sato, Kenzo Kadowaki, Takayuki Miyazaki, Atsushi Furukawa, Kenji Takahashi, Chiharu Yoshida<br>
 
 
'''Quality Assurance'''<br>
 
Tomoki Kaji, Kazuhiko Morii, Yasuyuki Hattori, Yuji Nakamura, Shunya Shimizu<br>
 
 
'''Web Design'''<br>
 
Yuichi Kikuchi<br>
 
 
'''Chief Producer'''<br>
 
Osamu Ohashi<br>
 
 
Executive Producers: Haruki Satomi, Kenji Matsubara, Toshihiro Nagoshi<br>
 
 
© Sega 2017<br>
 
|cols=3}}
 
  
 
==Versions==
 
==Versions==
Line 707: Line 429:
 
** The "Super" transformation has been moved to a separate button.
 
** The "Super" transformation has been moved to a separate button.
 
** Other fixes that will be ported to the console versions at a later date.
 
** Other fixes that will be ported to the console versions at a later date.
 +
 +
===Also released on===
 +
* ''[[Sonic Mania + Team Sonic Racing Double Pack]]'' for the [[Nintendo Switch]] (2020)
  
 
==Downloadable content==
 
==Downloadable content==
{{main|{{PAGENAME}}/Downloadable content}}
+
{{mainArticle|{{PAGENAME}}/Downloadable content}}
 +
 
 +
==Production credits==
 +
{{mainArticle|sega:{{PAGENAME}}/Production credits}}
  
 
==Manuals==
 
==Manuals==
{{main|Sonic Mania/Manuals}}
+
{{mainArticle|{{PAGENAME}}/Manuals}}
 +
 
 +
==Magazine articles==
 +
{{mainArticle|sega:{{PAGENAME}}/Magazine articles}}
  
 
==Promotional material==
 
==Promotional material==
 +
{{mainArticle|{{PAGENAME}}/Promotional material}}
 
<gallery>
 
<gallery>
file:Sonic Mania collector's edition.jpg|Collector's Edition
 
file:Sonic Mania Collector's Edition Japanese.jpg|Japanese Collector's Edition
 
 
file:Sonic Mania Vinyl 02.png|Vinyl Soundtrack
 
file:Sonic Mania Vinyl 02.png|Vinyl Soundtrack
 
file:Sonic Mania Black Vinyl.jpg|Classic Black Vinyl Soundtrack
 
file:Sonic Mania Black Vinyl.jpg|Classic Black Vinyl Soundtrack
Line 924: Line 654:
 
* [http://sonic.sega.jp/SonicMania/ Official website (Japanese)]
 
* [http://sonic.sega.jp/SonicMania/ Official website (Japanese)]
 
* [http://store.steampowered.com/app/584400/ ''{{PAGENAME}}'' on Steam]
 
* [http://store.steampowered.com/app/584400/ ''{{PAGENAME}}'' on Steam]
* Youtube trailers:
+
* [https://store.epicgames.com/en-US/p/sonic-mania ''{{PAGENAME}}'' on Epic Games Store]
 +
* YouTube trailers:
 
** [https://www.youtube.com/watch?v=KxmtYdEWVzo/ Debut trailer]
 
** [https://www.youtube.com/watch?v=KxmtYdEWVzo/ Debut trailer]
 
** [https://www.youtube.com/watch?v=wvD8NZN9Zsg/ Pre-Order trailer]
 
** [https://www.youtube.com/watch?v=wvD8NZN9Zsg/ Pre-Order trailer]
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{{clear}}
 
{{clear}}
 
{{SManiaOmni}}
 
{{SManiaOmni}}
{{SonicSteamGames}}
 
 
{{SonicPS4games}}
 
{{SonicPS4games}}
 
{{SonicXOnegames}}
 
{{SonicXOnegames}}
 
{{SonicNSwitchgames}}
 
{{SonicNSwitchgames}}
 +
{{SonicSteamGames}}
 +
{{SonicEGSGames}}
 
[[Category:PlayStation 4 games]]
 
[[Category:PlayStation 4 games]]
 
[[Category:Xbox One games]]
 
[[Category:Xbox One games]]
 
[[Category:Nintendo Switch games]]
 
[[Category:Nintendo Switch games]]
 
[[Category:Steam games]]
 
[[Category:Steam games]]
 +
[[Category:Epic Games Store games]]

Latest revision as of 17:35, 8 September 2023

n/a

SonicMania title.png
Sonic Mania
SonicMania WindowsIcon.png
System(s): PlayStation 4, Xbox One, Nintendo Switch, Steam, Epic Games Store
Publisher: Sega
Developer:
Genre: Action
Number of players: 1-2
Release Date RRP Code Rating
Sony PlayStation 4
US
2017-08-15[1] $19.99[1] CUSA-07023
ESRB: Everyone
Sony PlayStation 4
US
(Collector's Edition)
2017 $69.99 ?
ESRB: Everyone
Sony PlayStation 4
EU
2017-08-15[2] €19.99[2] CUSA-07010
PEGI: 3+
Sony PlayStation 4
FR
(Collector's Edition)
2017-08-15[3] €89.99 ?
PEGI: 3+
Sony PlayStation 4
DE
(Collector's Edition)
2017-08-15[4] €89.99 ?
USK: 6
Sony PlayStation 4
ES
(Collector's Edition)
2017-08-16[5] €89.99 ?
PEGI: 3+
Sony PlayStation 4
DE
2017-08-15[6] €19.99[6] CUSA-07010
USK: 6
Sony PlayStation 4
UK
2017-08-15[7] £15.99[7] CUSA-07010
PEGI: 3+
Sony PlayStation 4
UK
(Collector's Edition)
2017-08-15[8] £79.99[9] ?
PEGI: 3+
Sony PlayStation 4
AU
2017-08-15[10] $29.95[10] CUSA-07010
OFLC: General (G)
Sony PlayStation 4
JP
2017-08-16[11][12] ¥1,800 (1,944)[11][12] CUSA-07902
CERO: A
Sony PlayStation 4
KR
2017-08-16[13] ₩20,000[13] CUSA-07023
GRB: All
Sony PlayStation 4
TW
2017-08-16[14] NT$590[14] CUSA-07023
GSRR: 6+
Xbox One
US
2017-08-15[15] $19.99[15] ?
ESRB: Everyone
Xbox One
US
(Collector's Edition)
2017 $69.99 ?
ESRB: Everyone
Xbox One
EU
2017-08-15[16] €19.99[16] ?
PEGI: 3+
Xbox One
DE
2017-08-15[17] €19.99[17] ?
USK: 6
Xbox One
FR
(Collector's Edition)
2017-08-17[18] €89.99 ?
PEGI: 3+
Xbox One
DE
(Collector's Edition)
2017-08-15[19] €89.99 ?
USK: 6
Xbox One
ES
(Collector's Edition)
2017-08-16[20] €89.99 ?
PEGI: 3+
Xbox One
UK
2017-08-15[21] £14.99 ?
PEGI: 3+
Xbox One
UK
(Collector's Edition)
2017-08-15[9] £79.99[9] ?
PEGI: 3+
Xbox One
JP
2017-08-16[12] ¥1,800 (1,944)[12] ?
CERO: A
Xbox One
AU
2017-08-15[22] $26.95[22] ?
OFLC: General (G)
Nintendo Switch
US
2017-08-15[23] $19.99[23] ?
ESRB: Everyone
Nintendo Switch
EU
2017-08-15[24] €19.99 ?
PEGI: 3+
Nintendo Switch
UK
2017-08-15[25] £15.99 ?
PEGI: 3+
Nintendo Switch
DE
2017-08-15[26] €19.99 ?
USK: 6
Nintendo Switch
JP
2017-08-16[12] ¥1,800 (1,944)[12] ?
CERO: A
Nintendo Switch
AU
2017-08-15[27] $26.95[27] ?
OFLC: General (G)
Nintendo Switch
KR
2017-09-13[28] ₩20,000[28] ?
GRB: All
Nintendo Switch
HK
2017-09-13[29] 148.00[29] ?
Nintendo Switch
US
(Collector's Edition)
2017 $69.99 HAC-P-ABD7A
ESRB: Everyone
Nintendo Switch
UK
(Collector's Edition)
2017 £79.99[9] ?
PEGI: 3+
Nintendo Switch
FR
(Collector's Edition)
2017-08-16[30] €? ?
PEGI: 3+
Nintendo Switch
DE
(Collector's Edition)
2017-08-15[31] €? ?
USK: 6
Nintendo Switch
ES
(Collector's Edition)
2017 €? ?
PEGI: 3+
Windows PC
US
(Collector's Edition)
2017 $69.99 ?
ESRB: Everyone
Steam
US
2017-08-29[32] $19.99[32] 584400
ESRB: Everyone
Steam
EU
2017-08-29[32] €19.99[32] 584400
PEGI: 3+
Steam
DE
2017-08-29[32] €19.99[32] 584400
USK: 6
Steam
UK
2017-08-29[32] £14.99[32] 584400
PEGI: 3+
Steam
AU
2017-08-29[32] $24.99[33] 584400
OFLC: General (G)
Epic Games Store
US
2021-06-24[34] $19.99[34] ?
ESRB: Everyone
Epic Games Store
EU
2021-06-24 €? ?
PEGI: 3+
Epic Games Store
DE
2021-06-24 €? ?
Epic Games Store
UK
2021-06-24 £14.99 ?
PEGI: 3+
Epic Games Store
AU
2021-06-24 $? ?

Sonic Mania (ソニックマニア) is a 2D platformer developed by Christian Whitehead, Headcannon and PagodaWest Games. The game is a return to the style of the Mega Drive games, and features both brand new zones as well as re-imagined zones from Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic CD and Sonic 3 & Knuckles.

A definitive version of the game, aptly titled Sonic Mania Plus, was released on 17 July 2018 as paid downloadable content to the base game alongside a physical version of the game. This version includes the return of Mighty the Armadillo and Ray the Flying Squirrel as playable characters, as well as a 4-player Competition Mode and Encore Mode.

Story

Some time after saving Angel Island, Sonic the Hedgehog and his best friend, Miles "Tails" Prower, are relaxing when Tails picks up a strange energy reading far away. Though different from the Chaos Emeralds, the reading is remarkably powerful, and Tails convinces Sonic to join him and check it out. Sonic and Tails take off on the Tornado towards the source, but sure enough, the evil Dr. Eggman has also detected. Now, it's a race between Sonic and Eggman to get there first and figure out what mysteries it holds. However, Eggman has been busy: he's just unleashed a new team of elite Egg-Robos to handle his most important tasks; the "Hard-Boiled Heavies", and they're about to reach the source of the signal first. It's up to Sonic, Tails, and their newest ally, Knuckles the Echidna, to defeat the Hard-Boiled Heavies, unlock the secrets of the energy source, and stop Dr. Eggman.

Characters

SONIC THE HEDGEHOG

The world's fastest hedgehog! Although often impatient, Sonic has a heart of gold and a strong desire to fight injustice - which means putting a stop to the evil Dr. Eggman's plans. His blistering speed, Super Sonic Spin Attack, and sassy attitude make him a force to be reckoned with. After reconciling his differences with Knuckles, he's enjoyed some peace and quiet with Tails and their animal friends - until now.

MILES "TAILS" PROWER

Miles "Tails" Prower grew up idolizing Sonic, and now joins him on his adventures. He can fly using his two tails, and as a skilled inventor and mechanic, his talents almost rival those of Dr. Eggman. Anywhere Sonic goes, Tails is never far behind.

KNUCKLES THE ECHIDNA

Knuckles is the last descendant of the ancient Echidnas. He lives alone on the floating Angel Island, kept in the sky by the Master Emerald, which he guards. Knuckles has unmatched strength, and can even punch through solid walls. Following the defeat of Dr. Eggman's previous scheme, Knuckles considers Sonic an ally. When Knuckles spots something amiss on the island, he goes to investigate...

DR. EGGMAN "EVIL GENIUS"

An evil genius with an IQ of 300, Dr. Eggman won't stop until he dominates the world with his army of mechanized minions. Despite suffering defeats at the hands of Sonic and his friends, Dr. Eggman's confidence never wavers. Intrigued by this new energy signal, he plans to exploit it for his own means. With something this powerful, he could finally stop Sonic forever.

Gameplay and Mania Mode

Sonic and "Tails" in the first Act of Studiopolis, one of the original Zones from the game.

As a continuation of the gameplay design of the original Mega Drive and Genesis games, Sonic Mania's gameplay is relatively identical to those games and familiar to well-versed fans of the original titles. Players are still expected to clear the level under the span of ten minutes, with all of the classic elements present--collecting rings to protect themselves from taking damage, running/rolling through loop-de-loops to gain speed, using springs to reach higher platforms, and avoiding Badniks and spikes that can cause damage, as well as other dangerous traps and gimmicks along the way. Item Boxes are also present, with standard powerups like Power Sneakers, Invincibility, and Super Ring present; as well as Star Posts that save the player's spot in the level.

The game design also follows from Sonic the Hedgehog 3 and Sonic & Knuckles in particular, resulting in many elements returning from those games as well. Sonic the Hedgehog, Miles "Tails" Prower, and Knuckles the Echidna all return as individual playable characters, as well as a mode that allows Tails to follow Sonic and provide local cooperative play between two players (with Player 1 controlling Sonic and Player 2 controlling Tails). All three characters retain the standard Spin Attack and Spin Dash abilities; with Tails also having his flying and swimming mechanics, and Knuckles having his climbing and gliding mechanics as well. The game's Zones are separated into two relatively large Acts, packed with multiple routes and secret locations for players to discover; alternate routes only accessible by certain characters are also present as well. Every Act also ends with one boss fight, with "sub-bosses" featured at the end of Act 1; and standard bosses featured at the end of Act 2. Shields also return in this game, with the titular trio of elemental Shields from Sonic 3 (the Water Shield, Fire Shield, and the Lightning Shield) restored, alongside the the standard Shield as seen from Sonic 1, Sonic 2, and Sonic CD.

Knuckles in the second Act of Chemical Plant, one of the game's Zones returning from the Mega Drive-era Sonic games.

The game is not without new additions and notable changes to the formula, however. The W Spin Attack introduced in Sonic 3 (popularly known as the "insta-shield") is absent from Sonic's moveset (although it is unlockable); having been replaced with the new "Drop Dash" ability. Best summarized as a "mid-air Spin Dash", the Drop Dash allows Sonic to build up momentum in mid-air after a jump, which upon contact on the ground grants the player additional speed and rolling distance. Environmental properties have also been granted to the elemental shields, which allow them to have additional properties to the levels--two notable examples are the Fire Shield burning down bridges in Green Hill and the Lightning Shield having magnetic properties in Flying Battery. A new item based on the Combine Ring from the obscure 32X spin-off Chaotix is also added (with its monitor appearance marked by a blue ring), which fuses the player's total ring count into multiple rings (a HUD indication is also marked by a blue ring icon added to the player's ring count). Should the player take damage, a handful of giant rings, which represent the total rings lost, fly out of the character; these rings of which can be recollected for a brief period of time.

Other modes

Returning to Sonic Mania are Special Stages, which by tradition contain the series' treasured Chaos Emeralds. As in Sonic 3, Special Stages are hidden within the stages and are accessible through Giant Rings. A new concept based on the Special Stages as seen in Sonic CD and Chaotix; the Special Stages see the player chasing down a UFO carrying a Chaos Emerald in a three-dimensional course, while also making sure to stay on the track (as the player can fall off the course into a pit) and avoid hazards such as spiked balls. Racing against a time limit, the player has to catch up to the UFO in order to earn the Chaos Emerald before the time limit expires. Spread out inside the level are spheres which can increase their speed (collecting a certain number of spheres increases the "Mach" speed level of the player's character), as well as rings that can increase the game's time limit.

Also returning in Sonic Mania are the Bonus Stages as presented in Sonic 3 and Sonic & Knuckles, which are accessible through a circles of stars that appear above Star Posts, should they be activated with at the player holding at least 25 rings. This time, the Bonus Stage see the return of the Blue Spheres stages from the aforementioned two games, with the primary change being the player collecting one of two types of medallions upon completion of the stage. The player is awarded a Silver Medallion upon collecting all of the spheres, while the player collecting all of the spheres and all of the rings (and thus earning a "Perfect" score) is awarded a Gold Medallion. The Bonus Stages are cycled through a specific order, and Blue Sphere layouts for the stages include reused layouts from Sonic 3 and Sonic & Knuckles, as well as original layouts.

Sonic and Tails in Green Hill, within the two-player Competition Mode.

Sonic Mania also features a Time Attack mode, as first seen from Sonic CD. This time, the Time Attack mode features unique goalposts separate from the main campaign (both used for starting and ending the level), as well as a new feature that allows players to immediately restart the level during playthroughs by pressing and holding a certain button. Acts in Time Attack mode exclude bosses and checkpoints, and the clock functions as as a timer. Players upon completing Acts are graded on their time, and their score; an a additional "Cool Bonus" is added if the player completed the level without taking damage. Once Acts are completed, the game saves and records your time, in which the player can either compare them to a personal list of best time logs, or upload their record to an online leaderboard.

A Competition mode that provides competitive multiplayer with two players is also included. Adapting the two-player "Vs. Mode" setup as seen in Sonic 2, players see themselves racing each other in Zones from the main campaign in a split-screen format, and are graded on a criteria of the player's Score, Time, Ring count at the end of the Act, their Total Ring count (including rings they lost), and the amount of Item Boxes broken. The player that wins the most criteria takes the round.

Scoring

Hitting bumpers: 10 points for each of the first five hits on any given bumper; after that no more points can be gained from that bumper.

Enemy chains:

  • First enemy = 100
  • Second enemy = 200
  • Third enemy = 500
  • Fourth through fifteenth enemies = 1,000 each
  • Sixteenth and all subsequent enemies = 10,000 each

(a chain refers to all enemies destroyed until the next time the player lands on some form of ground or jumps)

Bosses: 1,000 points

Signpost: At the end of each Act 1 is a signpost. In most Zones the signpost will fall from the air, but in some Zones it'll be on the ground and will be launched into the air by passing it at high speed. Jump at it before it hits the ground to keep it in the air and score 100 points. The signpost can yield as many 100-point bonuses as the player is able to keep the sign in the air for. If the signpost lands on a predefined spot it will spawn an Item Box. Each level has a different arrangement and different selections of power-ups available.

End Level Ring Bonus: 100 points for each Ring held.

End Level Time Bonus:

  • 0:29 or less = 50,000
  • 0:30 to 0:44 = 10,000
  • 0:45 to 0:59 = 5,000
  • 1:00 to 1:29 = 4,000
  • 1:30 to 1:59 = 3,000
  • 2:00 to 2:59 = 2,000
  • 3:00 to 3:59 = 1,000
  • 4:00 to 4:59 = 500
  • 5:00 to 5:59 = 100
  • 6:00 or more = 0

End Level Cool Bonus: Starts at 10,000 points, and is decreased by 1,000 for each time the player has taken damage. If the player has lost a life during the Act, this bonus drops to 0.

Special Stage:

  • Ring Bonus: 100 points for each Ring held.
  • Mach Bonus: 1,000 points each time the Mach level is raised, 10,000 points each time the gauge is completely filled after reaching Mach 3.

Unlockables

To unlock the following in this list, the player must complete the Bonus Stages to earn medallions. Only silver medallions are necessary to unlock everything listed here.

  • Super Peel-Out: Collect 1 medallion. The player can replace Sonic's Drop Dash with the Super Peel-Out from Sonic CD.
  • Insta-Shield: Collect 6 medallions. The player can replace Sonic's Drop Dash with the Insta-Shield from Sonic 3 & Knuckles.
  • & Knuckles Mode: Collect 11 medallions. This allows the player to have Knuckles follow them around as a partner, even if they are Knuckles.
  • Debug Mode: Collect 16 medallions. The player can enable Debug Mode during gameplay.
    • During gameplay, press Square (PS4) / Y (Switch) / X (XB1) /  Q  (PC) to enter/exit object placement mode.
    • Use the Left Stick, D-Pad or Arrow Keys to move around in object placement mode.
    • Press X (PS4) / B (Switch) / A (XB1) /  A  (PC) to cycle forward through the available objects.
    • Press Triangle (PS4) / X (Switch) / Y (XB1) /  W  (PC) while holding the above button to cycle backward through the available objects.
    • Press Circle (PS4) / A (Switch) / B (XB1) /  S  (PC) when selecting an item monitor to change its contents.
    • Press Triangle (PS4) / X (Switch) / Y (XB1) /  W  (PC) to place the currently selected object.
    • Camera coordinates are designated by the top line of hex digits in the top-right corner.
    • Player coordinates are designated by the bottom line of hex digits in the top-right corner.
  • Mean Bean: Collect 21 medallions. The player can then play a game of Puyo Puyo against the computer or another player.
  • D.A. Garden: Collect 26 medallions. The player can then listen to the in-game music.
  • Blue Spheres: Collect all 32 medallions. This will allow the player to play a randomly-generated Blue Spheres stage in either the "Original" style or the "Mania" style.

Note that to access the first four unlockables, the player must highlight a "No Save" game on the Save Select screen, then press Triangle (PS4) / X (Switch) / Y (XB1) /  W  (PC); as of version 1.04, the player no longer needs to highlight a "No Save" game and can use the unlockable extras (except Debug Mode) on save files. An option to disable the time limit was also added. The last three unlockables are accessed in the Extras menu.

Achievements

Sonic Retro emblem.svg Main article: Sonic Mania/Achievements

Music

History

Development

Sonic Retro emblem.svg Main article: Sonic Mania/Development

Sales data

Number of copies sold Reference Platforms Regions
1,000,000+ Weekly Famitsu interview with Takashi Iizuka about Sonic Mania Plus (4/26/2018)

Famitsu (Advertisement for interview) (Japanese site, mentions sales numbers)

N/A Worldwide

Nintendo eShop chart performance

Platform Nintendo eShop reference Monthly Nintendo eShop chart appearances and rankings Weekly eShop chart appearances and rankings Weeks on the eShop (original run / cumulative total)
Nintendo Switch Nintendo Everything (starting 11/30/12) August 2017 (#1 - Europe) 8/17 (#1), 8/24 (#1), 8/31 (#1) 3 / 3
" " September 2017 (#2 - North America, #2 - Europe) 9/7 (#2), 9/14 (#2), 9/21 (#2), 9/28 (#4) 7 / 7
" " October 2017 (#7 - Europe) 10/5 (#9), 10/12 (#8), 10/19 (#3), 10/27 (#5) 11 / 11
" " November 2017 (#11 - Europe) 11/3 (#6), 11/10 (#8), 11/17 (#10), 11/24 (#12) 15 / 15
" " December 2017 12/1 (#15), 12/8 (#17), 12/15 (#18), 12/22 (#18), 12/29 (#15) 20 / 20
" " January 2018 (#14 - Europe, #13 - Australia and New Zealand) 1/6 (#14), 1/12 (#12), 1/20 (#12), 1/27 (#13) 24 / 24
" " February 2018 2/2 (#16) 25 / 25
" " March 2018 3/17 (#19), 3/24 (#19) " / 27
Platform Nintendo eShop reference Overall 2017 performance Notes
Nintendo Switch Nintendo Everything #11 Best-selling Nintendo Switch game Due to the distribution of the source, Nintendo Everything presumes this list of best-selling Switch games only counts eShop sales in the Americas.
" Nintendo.co.jp (Domestic/Japan, Overseas), Nintendo Everything #22 Most-downloaded Nintendo Switch eShop game in Japan, #3 Most-downloaded Nintendo Switch eShop game overseas Nintendo Everything source notes that both lists only count games exclusively released on the eShop, and the Overseas list only counts games released worldwide.
" Nintendo.co.uk, Nintendo Everything #5 Most-downloaded Nintendo Switch eShop game in Europe

PlayStation Store chart performance

Platform PlayStation Store reference Monthly PlayStation Store chart appearances and rankings
PlayStation 4 US PlayStation Blog August 2017 - #3
" EU PlayStation Blog August 2017 - #8

Versions

Version history

Sonic Retro emblem.svg Main article: Sonic Mania/Changelog
System Version Size Date Comment Ref Icon
Steam
00RC 1000006000503000000000000RC 1.06.0503 201903082019-03-08 community_beta branch, merged with master on 2019-03-12. Not listed in the official notes: Denuvo was removed. This results in the main EXE size dropping from 117 MB to 3 MB.[35] [36]
Steam
00RC 1000005000713000000000000RC 1.05.0713 201807172018-07-17 Sonic Mania Plus update.
Steam
00RC 1000003000919000000000000RC 1.03.0919 201709252017-09-25 Removed Dunkey easter egg.[37] [38]
Steam
00RC 1000003000831000000000000RC 1.03.0831 201708312017-08-31 [39]
Steam
201708302017-08-30 [40]
Steam
00000100000300829[41]0000000000001.03.0829[41] 201708292017-08-29 Initial version; contains Denuvo DRM and doesn't allow offline play.[42]

Undocumented changes

  • RC 1.05.0713 (2018-07-17): Sonic Mania Plus update.
    • Special Stages: A leftover debugging feature that allows increasing the Mach level by pressing Y is present.
  • 1.03.0829[43] (2017-08-29): Initial release.
    • The "Super" transformation has been moved to a separate button.
    • Other fixes that will be ported to the console versions at a later date.

Also released on

Downloadable content

Sonic Retro emblem.svg Main article: Sonic Mania/Downloadable content

Production credits

Sonic Retro emblem.svg Main article: sega:Sonic Mania/Production credits

Manuals

Sonic Retro emblem.svg Main article: Sonic Mania/Manuals

Magazine articles

Sonic Retro emblem.svg Main article: sega:Sonic Mania/Magazine articles

Promotional material

Sonic Retro emblem.svg Main article: Sonic Mania/Promotional material

Artwork

25th anniversary debut trailer

Pre-order trailer

Miscellaneous

Physical scans

PlayStation 4 version




Sony PlayStation 4
92 Sonic Retro Average
Based on 1 review
Publication Score Source
RetroGamer 92 №172, p102-103
PlayStation 4, US
SonicMania PS4 US ce back.jpgNospine.pngSonicMania PS4 US ce front.jpg
Cover
SonicMania PS4 inner box.jpg
Inner box
PlayStation 4, UK
SonicMania PS4 UK ce front.jpg
Cover
SonicMania PS4 inner box.jpg
Inner box
PlayStation 4, FR
SonicMania PS4 FR ce back.jpgNospine.pngSonicMania PS4 FR ce front.jpg
Cover
SonicMania PS4 inner box.jpg
Inner box
PlayStation 4, DE
SonicMania PS4 DE ce back.jpgNospine.pngSonicMania PS4 DE ce front.jpg
Cover
SonicMania PS4 inner box.jpg
Inner box
PlayStation 4, ES/IT
SonicMania PS4 ES ce back.jpgNospine.pngSonicMania PS4 ES ce front.jpg
Cover
SonicMania PS4 inner box.jpg
Inner box
PlayStation 4, KR
SonicMania PS4 KR ce front.jpg
Cover

Switch version




Nintendo Switch
80 Sonic Retro Average
Based on 1 review
Publication Score Source
maniaau 80 №206, p55[44]Media:Mania AU Issue 206 November 2017.pdf
Switch, US
SonicMania Switch US ce front.jpg
Cover
Switch, UK
SonicMania Switch UK ce front.jpg
Cover
Switch, FR
SonicMania Switch FR ce front.jpg
Cover
Switch, DE
SonicMania Switch DE ce front.jpg
Cover
Switch, ES
SonicMania Switch ES ce front.jpg
Cover

Xbox One version

Xbox One, US
SonicMania XB1 US ce front.jpg
Cover
Xbox One, UK
SonicMania XB1 UK ce front.jpg
Cover
Xbox One, FR
SonicMania XB1 FR ce front.jpg
Cover
Xbox One, DE
SonicMania XB1 DE ce front.jpg
Cover
Xbox One, ES
SonicMania XB1 ES ce front.jpg
Cover

PC version

PC, US
SonicMania PC US ce back.jpgNospine.pngSonicMania PC US ce front.jpg
Cover

External links

References

  1. 1.0 1.1 PlayStation Store (en-us; UP0177-CUSA07023_00-SONICMANIA000000) (Wayback Machine: 2018-02-25 14:48)
  2. 2.0 2.1 PlayStation Store (fr-fr; EP0177-CUSA07010_00-SONICMANIA000000) (Wayback Machine: 2018-04-17 22:17)
  3. https://www.amazon.fr/S%C3%A9ga-Sonic-Mania-%C3%A9dition-Collector/dp/B01M5BFMVY/ (Wayback Machine: 2019-05-31 22:26)
  4. https://www.amazon.de/Sonic-Mania-Collectors-Playstation-4/dp/B01M9A8WRB (Wayback Machine: 2017-08-15 21:26)
  5. https://www.amazon.es/Sonic-Mania-Edici%C3%B3n-Coleccionista-PS4/dp/B01M4IZFYQ/ (Wayback Machine: 2019-05-31 22:38)
  6. 6.0 6.1 PlayStation Store (de-de; EP0177-CUSA07010_00-SONICMANIA000000) (Wayback Machine: 2019-01-05 22:10)
  7. 7.0 7.1 PlayStation Store (en-gb; EP0177-CUSA07010_00-SONICMANIA000000) (Wayback Machine: 2018-04-17 22:16)
  8. https://www.amazon.co.uk/SEGA-SM-63207-1-Sonic-Mania-Collectors/dp/B01LVZ7YXP (Wayback Machine: 2018-11-12 17:06)
  9. 9.0 9.1 9.2 9.3 https://www.amazon.co.uk/Sonic-Mania-Collectors-Xbox-One/dp/B01MEE6E9X (Wayback Machine: 2017-08-15 21:27)
  10. 10.0 10.1 PlayStation Store (en-au; EP0177-CUSA07010_00-SONICMANIA000000) (Wayback Machine: 2018-04-17 22:16)
  11. 11.0 11.1 PlayStation Store (ja-jp; JP0177-CUSA07902_00-SONICMANIA000000) (Wayback Machine: 2018-04-17 22:21)
  12. 12.0 12.1 12.2 12.3 12.4 12.5 https://sega.jp/product/sonicmania/ (Wayback Machine: 2018-04-17 22:04)
  13. 13.0 13.1 PlayStation Store (ko-kr; UP0177-CUSA07023_00-ASIAPLACEHOLDER0) (Wayback Machine: 2018-04-17 22:24)
  14. 14.0 14.1 PlayStation Store (en-tw; UP0177-CUSA07023_00-ASIAPLACEHOLDER0) (Wayback Machine: 2018-04-17 22:25)
  15. 15.0 15.1 https://www.microsoft.com/en-us/p/sonic-mania/bxh46nqt9w4q (Wayback Machine: 2019-08-31 15:18)
  16. 16.0 16.1 https://www.microsoft.com/fr-fr/p/sonic-mania/bxh46nqt9w4q (Wayback Machine: 2019-09-02 18:41)
  17. 17.0 17.1 https://www.microsoft.com/de-de/p/sonic-mania/bxh46nqt9w4q (Wayback Machine: 2019-07-25 15:50)
  18. https://www.amazon.fr/S%C3%A9ga-Sonic-Mania-%C3%A9dition-Collector/dp/B01MCTQHWU/ (Wayback Machine: 2019-05-31 22:29)
  19. https://www.amazon.de/Sonic-Mania-Collectors-Xbox-One/dp/B01M8HJZFD/ (Wayback Machine: 2019-05-31 22:33)
  20. https://www.amazon.es/Sonic-Mania-Edición-Coleccionista-Xbox/dp/B01M2WLI14/ (Wayback Machine: 2019-05-31 22:39)
  21. https://www.microsoft.com/en-gb/p/sonic-mania/bxh46nqt9w4q (Wayback Machine: 2019-09-02 18:35)
  22. 22.0 22.1 https://www.microsoft.com/en-au/p/sonic-mania/bxh46nqt9w4q (Wayback Machine: 2019-09-02 18:38)
  23. 23.0 23.1 https://www.nintendo.com/games/detail/sonic-mania-switch/ (Wayback Machine: 2019-04-30 17:33)
  24. https://www.nintendo.fr/Jeux/Jeux-a-telecharger-sur-Nintendo-Switch/Sonic-Mania-1174779.html (archive.today)
  25. https://www.nintendo.co.uk/Games/Nintendo-Switch-download-software/Sonic-Mania-1174779.html (archive.today)
  26. https://www.nintendo.de/Spiele/Nintendo-Switch-Download-Software/Sonic-Mania-1174779.html (archive.today)
  27. 27.0 27.1 https://ec.nintendo.com/AU/en/titles/70010000000810 (archive.today)
  28. 28.0 28.1 https://store.nintendo.co.kr/70010000012912 (Wayback Machine: 2019-05-31 23:20)
  29. 29.0 29.1 https://store.nintendo.com.hk/70010000012912 (Wayback Machine: 2019-05-31 23:17)
  30. https://www.amazon.fr/Sonic-Mania-Collectors-Nintendo-Edizione/dp/B073D4GTRZ/ (Wayback Machine: 2019-05-31 22:27)
  31. https://www.amazon.de/Sonic-Mania-Collectors-Nintendo-Switch/dp/B073FZPPY8/ (Wayback Machine: 2019-05-31 22:34)
  32. 32.0 32.1 32.2 32.3 32.4 32.5 32.6 32.7 32.8 https://steamdb.info/app/584400/ (Wayback Machine: 2017-08-31 04:13)
  33. https://steamdb.info/app/584400/ (Wayback Machine: 2019-09-24 23:43)
  34. 34.0 34.1 https://store.epicgames.com/en-US/p/sonic-mania (Wayback Machine: 2022-06-08 19:58)
  35. @TheSewer56 on Twitter (Wayback Machine: 2019-05-29 04:54)
  36. https://steamcommunity.com/app/584400/discussions/0/1836811737977650742/ (Wayback Machine: 2019-03-10 08:57)
  37. https://steamcommunity.com/app/584400/discussions/0/1520386297680770939/ (Wayback Machine: 2019-11-28 00:38)
  38. https://steamcommunity.com/app/584400/discussions/0/1496741765142167744/ (Wayback Machine: 2017-09-30 10:09)
  39. http://steamcommunity.com/app/584400/discussions/0/1474222499228689253 (Wayback Machine: 2017-09-09 01:29)
  40. https://www.facebook.com/SEGA/posts/10155636608246796 (Wayback Machine: 2017-12-02 19:02)
  41. https://imgur.com/dXS1tld (Wayback Machine: 2019-03-05 05:44)
  42. http://steamcommunity.com/games/584400/announcements/detail/1448326045461380318 (Wayback Machine: 2017-08-30 00:09)
  43. Sonic Retro
    Sonic Mania: Hacking Discussion
  44. File:Mania AU Issue 206 November 2017.pdf, page 55
Sonic Mania / Sonic Mania Plus
SonicMania title.png

Main page (Plus)
Maps
Achievements
Downloadable content
Changelog
Credits


Manuals
Promotional material
Magazine articles (Plus)
Reception
Merchandise


Development
Hidden content
Bugs
Technical information

Sonic the Hedgehog games for the following systems
Sony PlayStation 4
 2017  Sonic Mania | Sonic Forces     2018  Sonic Mania Plus | Sonic Forces & Sonic Mania Plus Double Pack     2019  Team Sonic Racing     2021  Sonic Colours: Ultimate     2022  Sonic Origins | Sonic Frontiers     2023  Sonic Origins Plus | Sonic Superstars     2024  Sonic X Shadow Generations    
Xbox One
 2017  Sonic Mania | Sonic Forces     2018  Sonic Mania Plus | Sonic Forces & Sonic Mania Plus Double Pack     2019  Team Sonic Racing     2021  Sonic Colours: Ultimate     2022  Sonic Speed Simulator | Sonic Origins | Sonic Frontiers     2023  Sonic Origins Plus | Sonic Superstars     2024  Sonic X Shadow Generations    
filler
Nintendo Switch
 2017  Sonic Mania | Sonic Forces     2018  Sonic Mania Plus | Sega Ages Sonic the Hedgehog | Sonic Forces & Sonic Mania Plus Double Pack | 2 Hits Pack     2019  Team Sonic Racing | Sonic Mania Plus & Team Sonic Racing | Mario & Sonic at the Olympic Games Tokyo 2020     2020  Sega Ages Sonic the Hedgehog 2 | Sonic Mania + Team Sonic Racing Double Pack     2021  Sonic Colours: Ultimate     2022  Sonic Origins | Sonic Frontiers     2023  Sonic Origins Plus | Sonic Superstars     2024  Sonic X Shadow Generations    
Steam
 2010  Sonic the Hedgehog | Sonic Spinball | Dr. Robotnik's Mean Bean Machine | Sonic 3D: Flickies' Island | Sonic & Sega All-Stars Racing     2011  Sonic the Hedgehog 2 | Sonic the Hedgehog 3 & Knuckles | Sonic Adventure | Sonic Generations     2012  Sonic the Hedgehog 4 Episode I | Sonic the Hedgehog CD | Sonic the Hedgehog 4 Episode II | Sonic Adventure 2     2013  Sonic & All-Stars Racing Transformed     2015  Sonic Lost World     2017  Sonic Mania | Sonic Forces     2019  Team Sonic Racing     2022  Sonic Origins | Sonic Frontiers     2023  Sonic Colours: Ultimate | The Murder of Sonic the Hedgehog | Sonic Superstars     2024  Sonic X Shadow Generations    
filler
Epic Games Store
 2021  Sonic Mania | Sonic Colours: Ultimate     2022  Sonic Origins     2023  Sonic Superstars | Sonic Frontiers     2024  Sonic X Shadow Generations