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Difference between revisions of "Sonic Lost World/Development"

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==External Links==
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==External links==
 
*[https://web.archive.org/web/20131213020858/http://blogs.sega.com/2013/12/06/sonic-lost-world-concept-art-characters/ Sonic Lost World Concept Art – Characters] - Posted Friday, December 06 2013 on the [[SEGA Blog]]
 
*[https://web.archive.org/web/20131213020858/http://blogs.sega.com/2013/12/06/sonic-lost-world-concept-art-characters/ Sonic Lost World Concept Art – Characters] - Posted Friday, December 06 2013 on the [[SEGA Blog]]
 
*[http://web.archive.org/web/20131227030548/http://blogs.sega.com:80/2013/12/11/sonic-lost-world-concept-art-environments/ Sonic Lost World Concept Art – Environments] - Posted Wednesday, December 11 2013 on the SEGA Blog
 
*[http://web.archive.org/web/20131227030548/http://blogs.sega.com:80/2013/12/11/sonic-lost-world-concept-art-environments/ Sonic Lost World Concept Art – Environments] - Posted Wednesday, December 11 2013 on the SEGA Blog

Revision as of 04:25, 21 January 2021

Sonic Lost World went through many ideas and changes during the development process. What follows is a collection of items related to the game's development.

Concept Art

The following were presented in two different blog posts in the official SEGA Blog, with developer commentary.

Characters

Badniks

Wisps

Deadly Six

Environments

Windy Hill

Desert Ruins

Tropical Coast

Frozen Factory

Silent Forest

Lava Mountain

The Legend of Zelda Zone

External links


Sonic Lost World
SLW WiiU title.jpg

Main page
Comparisons
Achievements
Downloadable content
Credits


Manuals
Promotional material
Magazine articles


Development
Bugs
Technical information
Wisps