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Difference between revisions of "Sonic Lost World/Development"

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====Deadly Six====
 
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Image:SLW_Concept_Zeti.png|"The main motif was an ogre, and each one was designed by following the keyword which we had for each of them. We think that you can see their characteristic just by looking at them." Concept art for the [[Deadly Six]]
 
Image:SLW_Concept_Zeti.png|"The main motif was an ogre, and each one was designed by following the keyword which we had for each of them. We think that you can see their characteristic just by looking at them." Concept art for the [[Deadly Six]]
 
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Revision as of 19:04, 6 May 2014

Sonic Lost World went through many ideas and changes during the development process. What follows is a collection of items related to the game's development.

Concept Art

The following were presented in two different blog posts in the official SEGA Blog, with developer commentary.

Characters

Badniks

Wisps

Deadly Six

Environments

Windy Hill

Desert Ruins

Tropical Coast

Frozen Factory

Silent Forest

Lava Mountain

External Links


Sonic Lost World
SLW WiiU title.jpg

Main page
Comparisons
Achievements
Downloadable content
Credits


Manuals
Promotional material
Magazine articles


Development
Bugs
Technical information
Wisps