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Difference between revisions of "Sonic Jump Fever"

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'''''Sonic Jump Fever''''' is a platform game developed by [[Hardlight]] and published by [[Sega]] for iOS and Android devices. It is the sequel to the 2012 version of ''[[Sonic Jump (2012)|Sonic Jump]]''. There are five playable characters: [[Sonic]], [[Tails]], [[Knuckles]], [[Amy Rose]] and [[Blaze the Cat]].
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'''''Sonic Jump Fever''''' is a vertical platform game for iOS and Android developed by [[Hardlight]] and published by [[Sega]]. It is the sequel to the 2012 version of ''[[Sonic Jump (2012)|Sonic Jump]]''. There are five playable characters: [[Sonic]], [[Tails]], [[Knuckles]], [[Amy Rose]], [[Blaze the Cat]] and [[Shadow]].
  
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==Gameplay==
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Much like its predecessor, ''Sonic Jump Fever'' involves vertically jumping through levels. The player can controls Sonic by tilting the device. By tapping the touchscreen, Sonic is able to double jump. The more Sonic progresses, the more difficult the platforms will start to become. Items increase along the way as well as obstacles when Sonic progresses. Sonic must also avoid touching the bottom of the screen. Although will not result in instant death, time will be lost in the process.
 
==Artwork==
 
==Artwork==
 
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Revision as of 19:51, 26 October 2014

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Sonic Jump Fever
Sonic Jump Fever 2014 Icon.png
System(s): iOS, Android
Publisher: Sega
Developer:
Release Date RRP Code Rating
iOS
US
2014-07-10 Free ?
iOS
EU
2014-07-10 Free ?
Google Android OS
US
2014-07-10 Free ?
Google Android OS
EU
2014-07-10 Free ?

</div>

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Sonic Jump Fever is a vertical platform game for iOS and Android developed by Hardlight and published by Sega. It is the sequel to the 2012 version of Sonic Jump. There are five playable characters: Sonic, Tails, Knuckles, Amy Rose, Blaze the Cat and Shadow.

Gameplay

Much like its predecessor, Sonic Jump Fever involves vertically jumping through levels. The player can controls Sonic by tilting the device. By tapping the touchscreen, Sonic is able to double jump. The more Sonic progresses, the more difficult the platforms will start to become. Items increase along the way as well as obstacles when Sonic progresses. Sonic must also avoid touching the bottom of the screen. Although will not result in instant death, time will be lost in the process.

Artwork

Exernal links