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Sonic Jam 6

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[[Image:Jam6 gameplay.png|thumb|right|In-game screenshot of ''Sonic Jam 6''.]]
 
[[Image:Jam6 gameplay.png|thumb|right|In-game screenshot of ''Sonic Jam 6''.]]
'''''Sonic Jam 6''''' is a hack of ''[[sega:Super Mario 2 1998|Super Mario 2 1998]]'' made later in 1998, an unlicensed clone of ''Super Mario Bros.'' for the [[Sega Mega Drive]] that uses tiles appropriated from ''Super Mario All-Stars''.
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'''''Sonic Jam 6''''', called '''''Super 1998 Sonic 6''''' on the original box, is a hack of ''[[sega:Super Mario 2 1998|Super Mario 2 1998]]'' made later in 1998, an unlicensed clone of ''Super Mario Bros.'' for the [[Sega Mega Drive]] that uses tiles appropriated from ''Super Mario All-Stars''.
  
 
The [[Mario]] sprite of ''Super 1998 Mario 2'' was replaced by [[Sonic the Hedgehog]], who is red without a mushroom and blue with one. The title screen was also changed to feature Sonic, as well as the "intermission" screens that show you the remaining lives and the "Game Over" screen. Mario's name above the score readout was also changed to Sonic's. Curiously, the large Mario head in the underground bonus areas still remains. Controls are also modified; only the {{C}} button allows Sonic to jump and {{A}} shoots fireballs (if Sonic has grabbed a Fire Flower.)
 
The [[Mario]] sprite of ''Super 1998 Mario 2'' was replaced by [[Sonic the Hedgehog]], who is red without a mushroom and blue with one. The title screen was also changed to feature Sonic, as well as the "intermission" screens that show you the remaining lives and the "Game Over" screen. Mario's name above the score readout was also changed to Sonic's. Curiously, the large Mario head in the underground bonus areas still remains. Controls are also modified; only the {{C}} button allows Sonic to jump and {{A}} shoots fireballs (if Sonic has grabbed a Fire Flower.)
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When running on the popular emulator [[Gens]] or the outmoded emulator [[Genecyst]], the game freezes on world 4-1, as the Lakitu throws so many Spinies that the game freezes. This is a bug in Gens, and does not occur on [[Kega Fusion]] or on a real Genesis.
 
When running on the popular emulator [[Gens]] or the outmoded emulator [[Genecyst]], the game freezes on world 4-1, as the Lakitu throws so many Spinies that the game freezes. This is a bug in Gens, and does not occur on [[Kega Fusion]] or on a real Genesis.
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Strangely, this game was rated by the [[sega:ESRA|ESRA]] on 26 September 2011. It received a 3+ rating.
  
 
{{download|file=Sonic_Jam_6.7z|version=|filesize=230KB}}
 
{{download|file=Sonic_Jam_6.7z|version=|filesize=230KB}}
  
==Resources==
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==Hacking Guides==
===Hacking Guides===
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* [[SCHG:Sonic Jam 6|Sonic Community Hacking Guide/Sonic Jam 6]]
 
* [[SCHG:Sonic Jam 6|Sonic Community Hacking Guide/Sonic Jam 6]]
  
===Scans===
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==Physical Scans==
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===Original Version===
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<gallery>
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File:SonicJam6-cover3.jpg|Front
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File:SonicJam6-cover2.jpg|Back
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</gallery>
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===Pirates===
 
<gallery>
 
<gallery>
 
Image:Sj6cart.jpg|Scan of a ''Sonic Jam 6'' cartridge. Other label art is known to exist.
 
Image:Sj6cart.jpg|Scan of a ''Sonic Jam 6'' cartridge. Other label art is known to exist.
 
Image:SonicJam6-cover.jpg|Scan of the game case cover.
 
Image:SonicJam6-cover.jpg|Scan of the game case cover.
File:SonicJam6-cover2.jpg|Game and Case
 
File:SonicJam6-cover3.jpg|Game and Case
 
 
Image:Sj6board.jpg|Scan of a ''Sonic Jam 6'' PCB.
 
Image:Sj6board.jpg|Scan of a ''Sonic Jam 6'' PCB.
 
Image:Sonic Jam 6 cart riders.jpg|Recently-produced cartridge, with artwork from ''[[Sonic Riders]]''.
 
Image:Sonic Jam 6 cart riders.jpg|Recently-produced cartridge, with artwork from ''[[Sonic Riders]]''.
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</gallery>
 
</gallery>
  
[[Category:Pirate and Unlicensed Games]]
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[[Category:Pirate and unlicensed games]]

Latest revision as of 05:49, 27 June 2012

Sj6title.png

Fast Facts on Sonic Jam 6

System(s): Sega Mega Drive/Genesis
Genre: Pirated Platform

In-game screenshot of Sonic Jam 6.

Sonic Jam 6, called Super 1998 Sonic 6 on the original box, is a hack of Super Mario 2 1998 made later in 1998, an unlicensed clone of Super Mario Bros. for the Sega Mega Drive that uses tiles appropriated from Super Mario All-Stars.

The Mario sprite of Super 1998 Mario 2 was replaced by Sonic the Hedgehog, who is red without a mushroom and blue with one. The title screen was also changed to feature Sonic, as well as the "intermission" screens that show you the remaining lives and the "Game Over" screen. Mario's name above the score readout was also changed to Sonic's. Curiously, the large Mario head in the underground bonus areas still remains. Controls are also modified; only the C button allows Sonic to jump and A shoots fireballs (if Sonic has grabbed a Fire Flower.)

The game originated from China.

This game is not to be confused with the legitimate Sega Saturn game Sonic Jam, although it does use an almost identical title screen.

When running on the popular emulator Gens or the outmoded emulator Genecyst, the game freezes on world 4-1, as the Lakitu throws so many Spinies that the game freezes. This is a bug in Gens, and does not occur on Kega Fusion or on a real Genesis.

Strangely, this game was rated by the ESRA on 26 September 2011. It received a 3+ rating.

Download.svg Download Sonic Jam 6
File: Sonic_Jam_6.7z (230KB) (info)

Contents

Hacking Guides

Physical Scans

Original Version

Pirates