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{{back}}[[Category:Development]]
 
''[[Sonic Jam]]'' has gone through various changes over its development process. The following details several of these changes.
 
''[[Sonic Jam]]'' has gone through various changes over its development process. The following details several of these changes.
  
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==Early Game Design==
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==Development process==
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Early in development, the game was reportedly known under the working title of '''''Sonic 3D'''''.{{ref|https://web.archive.org/web/20230902082650/https://twitter.com/assemblytutor/status/1676343997709811712}} According to developer [[sega:Neil Harding|Neil Harding]], the 3D [[Bonus Stage (Sonic 3D: Flickies' Island; Saturn/PC)|Special Stages]] in the [[Saturn]] version of ''[[Sonic 3D: Flickies' Island]]'' were taken directly from an early version of ''Sonic Jam''{{ref|https://web.archive.org/web/20230902082650/https://twitter.com/assemblytutor/status/1676343997709811712}} at the behest of [[Sega of Japan]], who was growing upset with ''Jam'''s delays and wished to use the code elsewhere.{{ref|https://web.archive.org/web/20230705220912/https://twitter.com/assemblytutor/status/1676343315267207169}}
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The name ''Sonic Jam'' was suggested by [[sega:Satoshi Okano|Satoshi Okano]], who was inspired by '90s hip hop culture.{{ref|http://web.archive.org/web/20200414005610/https://twitter.com/okanotion/status/1249863260611854336|quote=Yes. Here's one! I liked music of the UK/Bjork.Under World. I liked 90's hip-hop of NY at the same time. SONICJAM title and the catch phrase of 'KICK IT JAM are affected by the hip-hop/ De La Soul,Public Enemy,A.T.C.Q,Jangle Brothers.}} The runner-up name was ''Sonic Mania'', suggested by [[sega:Kazuyuki Hoshino|Kazuyuki Hoshino]].{{ref|http://web.archive.org/web/20220129151853/https://twitter.com/okanotion/status/1249893899914448896|quote=Yes. Finally 2 plans that remained were my "SONIC JAM" and "SONIC MANIA" of Hoshino-san. He used this title 23 years later. You know itπŸ˜€}} The name ''[[Sonic Mania]]'' was eventually used for a game released in 2017.
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==Early game design==
 
===Various===
 
===Various===
 
<gallery widths="240px" heights="160px" >
 
<gallery widths="240px" heights="160px" >
 
Image:Sj Menu.jpg|A very different menu screen.
 
Image:Sj Menu.jpg|A very different menu screen.
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SonicJam Saturn Development Menu 1.jpg|"Digital Manual" option selected{{magref|gamefan|0506|70}}
 
</gallery>
 
</gallery>
  
 
===Sonic World===
 
===Sonic World===
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====Balloon placement====
 
<gallery widths="240px" heights="160px" >
 
<gallery widths="240px" heights="160px" >
 
Image:Sj SWorld.jpg|The balloon in the background is not there in the final. The HUD is also missing.
 
Image:Sj SWorld.jpg|The balloon in the background is not there in the final. The HUD is also missing.
 
</gallery>
 
</gallery>
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====Missions====
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<gallery widths="240px" heights="160px" >
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Image:Notavailable.svg|The third mission is "ALL RINGS" and the eighth mission is "ALL POINTS".{{fileref|GameFan US 0506.pdf|page=70}} In the final release the third mission is "50 RINGS" and the eighth mission is "100 RINGS".
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</gallery>
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==Gallery==
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<gallery>
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SatoshiOkano3 2023-11-27 SonicJamExtraStage.jpg
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SatoshiOkano4 2023-11-27 SonicJamExtraStage.jpg
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</gallery>
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==References==
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<references/>
  
 
{{SonicJamOmni}}
 
{{SonicJamOmni}}
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[[Category:Game development|Sonic Jam]]
 

Latest revision as of 12:28, 13 February 2024

Back to: Sonic Jam.

Sonic Jam has gone through various changes over its development process. The following details several of these changes.

Development process

Early in development, the game was reportedly known under the working title of Sonic 3D.[1] According to developer Neil Harding, the 3D Special Stages in the Saturn version of Sonic 3D: Flickies' Island were taken directly from an early version of Sonic Jam[1] at the behest of Sega of Japan, who was growing upset with Jam's delays and wished to use the code elsewhere.[2]

The name Sonic Jam was suggested by Satoshi Okano, who was inspired by '90s hip hop culture.[3] The runner-up name was Sonic Mania, suggested by Kazuyuki Hoshino.[4] The name Sonic Mania was eventually used for a game released in 2017.

Early game design

Various

Sonic World

Balloon placement

Missions

Gallery

References

  1. ↑ 1.0 1.1 @assemblytutor on Twitter (Wayback Machine: 2023-09-02 08:26)
  2. ↑ @assemblytutor on Twitter (Wayback Machine: 2023-07-05 22:09)
  3. ↑ "Yes. Here's one! I liked music of the UK/Bjork.Under World. I liked 90's hip-hop of NY at the same time. SONICJAM title and the catch phrase of 'KICK IT JAM are affected by the hip-hop/ De La Soul,Public Enemy,A.T.C.Q,Jangle Brothers.", @okanotion on Twitter (Wayback Machine: 2020-04-14 00:56)
  4. ↑ "Yes. Finally 2 plans that remained were my "SONIC JAM" and "SONIC MANIA" of Hoshino-san. He used this title 23 years later. You know itπŸ˜€", @okanotion on Twitter (Wayback Machine: 2022-01-29 15:18)
  5. ↑ [gamefan, issue 0506, page 70 gamefan, issue 0506, page 70]
  6. ↑ File:GameFan US 0506.pdf, page 70


Sonic Jam
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