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Difference between revisions of "Sonic Jam"

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:''This article is for the Sega Saturn version of "Sonic Jam". For the Game.com version of the same title, see [[Sonic Jam (Game.com)]].''
 
:''This article is for the Sega Saturn version of "Sonic Jam". For the Game.com version of the same title, see [[Sonic Jam (Game.com)]].''
{{Bob|bobscreen=Sonic Jam title.png|screenwidth=320px|publisher=[[Sega]]|developer=[[Sonic Team]]|originalpublishers=[[Sega]]|originaldevelopers=[[Sonic Team]], [[Sega Technical Institute]]|system=[[Sega Saturn]]|game#=4 (7 including lock-on)|consolescompilation=[[Sega Mega Drive]]|europe=August 1997|usa=July 31, 1997|japan=June 20, 1997|esrb=ka|elspa=3|cero=free}}
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{{Bob|bobscreen=Sonic Jam title.png|screenwidth=320px|publisher=[[Sega]]|developer=[[Sonic Team]]|originalpublishers=[[Sega]]|originaldevelopers=[[Sonic Team]], [[Sega Technical Institute]]|system=[[Sega Saturn]]|gamecount=4 (7 including lock-on)|consolescompilation=[[Sega Mega Drive]]|europe=August 1997|usa=July 31, 1997|japan=June 20, 1997|esrb=ka|elspa=3|cero=free}}
  
 
'''''Sonic Jam''''' is a compilation of 4 popular [[Mega Drive]] Sonic games for the [[Sega Saturn]]. It includes the four games: ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'', ''[[Sonic the Hedgehog 3]]'', and ''[[Sonic & Knuckles]]''. These games all have [[Lock-On Technology|Lock-On]] capabilities meaning ''[[Blue Sphere]]'', ''[[Knuckles in Sonic 2]]'' and ''[[Sonic 3 & Knuckles]]'' are also playable. The games are not actually emulations of the originals and are ports which makes for some differences in the actual games. The English and Japanese instruction manuals for each of the games are also included.  
 
'''''Sonic Jam''''' is a compilation of 4 popular [[Mega Drive]] Sonic games for the [[Sega Saturn]]. It includes the four games: ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'', ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'', ''[[Sonic the Hedgehog 3]]'', and ''[[Sonic & Knuckles]]''. These games all have [[Lock-On Technology|Lock-On]] capabilities meaning ''[[Blue Sphere]]'', ''[[Knuckles in Sonic 2]]'' and ''[[Sonic 3 & Knuckles]]'' are also playable. The games are not actually emulations of the originals and are ports which makes for some differences in the actual games. The English and Japanese instruction manuals for each of the games are also included.  

Revision as of 08:21, 20 June 2010

This article is for the Sega Saturn version of "Sonic Jam". For the Game.com version of the same title, see Sonic Jam (Game.com).

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Sonic Jam title.png
Sonic Jam
System(s): Sega Saturn
Publisher: Sega
Developer:
Publisher(s) of original games: Sega
Developer(s) of original games: Sonic Team, Sega Technical Institute
Game total: 4 (7 including lock-on)
Original system(s): Sega Mega Drive

Sonic Jam is a compilation of 4 popular Mega Drive Sonic games for the Sega Saturn. It includes the four games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic the Hedgehog 3, and Sonic & Knuckles. These games all have Lock-On capabilities meaning Blue Sphere, Knuckles in Sonic 2 and Sonic 3 & Knuckles are also playable. The games are not actually emulations of the originals and are ports which makes for some differences in the actual games. The English and Japanese instruction manuals for each of the games are also included.

Customized versions of the games, with redesigned levels and varying levels of difficulty are included. When played in "Original" mode, the games are identical to their original Mega Drive/Genesis releases. "Normal" difficulty adds extra rings and alters other aspects of the design to remove some of the challenge (these versions of the levels are used when playing Sonic Jam's Time Attack feature). "Easy" difficulty removes certain stages entirely, making each level only 1 act long. The special stages are also easier. Sonic 1's Easy mode inspired a ROM Hack by LOst. There is a time attack mode for each game and records the shortest times each act is completed.

In Sonic the Hedgehog, the Spin Dash ability is available. It can be turned on and off in Sonic 1's Menu. There were also fixes of some glitches, particularly in Sonic 3.

Sonic World

Another addition to Sonic Jam is Sonic World, which is accessed at the title screen menu. A 3D adventure world with many buildings containing art, history, music, movies and character profiles is contained within, plus the mission mode where you must complete certain missions in the quickest time. At the time of Sonic Jam's release this game was a selling point as gamers were eager to see Sonic in 3D for the first time.

Differences from Mega Drive and Sonic Jam Versions

Sonic the Hedgehog on easy mode

Some of the audio in the game is different from the original Mega Drive version. The version of Sonic 2 in this compilation uses the invincibility tune from the original Sonic the Hedgehog. This is strange, as the invincibility music from Sonic 2 is actually on the CD and is used in the two player versus mode. There are also some enhanced sound effects, particularly in Sonic 3 and Sonic & Knuckles where the sound effect for explosions (from monitors and enemies) is completely different. While the graphics are replicated perfectly on the Saturn, there is one additional visual effect in Sonic 1. While Sonic halts to a stop while running, he leaves behind skid marks just like in later games.

Manual

Saving Data

The game makes use of the Saturn's internal battery back-up as well as the Sega Saturn Back-Up Ram Cart to save data for all of the games as well as progress through the challenges in Sonic World.

Sonic Jam Save Data
Name Comment File Size
SONICJAM_## SAVE_DATA 23


Production Credits

Executive Producer: Hayao Nakayama
Executive Management: Shoichiro Irimajiri
Producer: Yuji Naka
Director: Takashi Iizuka
Project Manager: Youji Ishii
Supervisor: Naoto Ohshima
Main Programmer: Takahiro Hamano
Programmers: Tetsu Katano, Yasuhiro Takahashi, Atsutomo Nakagawa, Kazuhiko Hattori, Haruhisa Udagawa
Game Designer: Daisuke Mori
Artists: Kazuyuki Hoshino, Yuji Uekawa, Nobuhiko Honda, Shinichi Higashi, You Nishiyama, Sachiko Kawamura, Satoshi Okano
CG Movie Artist: Shigemitsu Nobuhara
Visual Material Editors: Yuji Sawairi, Ikuo Ishizaka, Hidehiro Kumagai, SEGA DIGITAL STUDIO
Sound Director: Tatsuya Kousaki
Compose and Arrange: Masaru Setsumaru, Kenichi Tokoi
Executive Coordination: Makoto Oshitani, Jin Shimazaki, Yukifumi Makino
Promotion Management: Hideki Okamura, Masanobu Tsukamoto
Promotion: Hirokazu Kanno, Masatoshi Kawaguchi, Takafumi Ueoro, Hiroshi Masuda
Public Relations: Hiroto Kikuchi, Tadashi Takezaki, Tomoyuki Nagumo, Kazuhiro Hanaya, Miki Morimoto
Manual: Hiroyuki Mitsui, Osamu Nakazato, Youichi Takahashi

Sonic Theme Song 93

Lyrics By: Casey Rankin
Music By: Naofumi Hataya, Masafumi Ogata
Vocal: Keiko Utoku
Producer: Daikou Nagato(BEING CO.LTD)
Director: Ryo Watabe(BEING CO.LTD)

Sonic The Hedgehog 2 CF

Music Composer: Masato Nakamura

Special Thanks: Akinori Nishiyama, Tetsuya Mizuguchi, Mitsuteru Iwaki, Kazuhiro Takase, Ryoichi Hasegawa, Mie Kumagai, Seuiro Sannabe, Akinori Ohno, Nobuhiko Shimizu, Shigeru Tateishi, Hitoshi Okuno, Akino Kubo, Shozo Hirano, Tadashi Ihoroi, Takayuki Suzuki

Resources

Original Sound Version Recordings

See Sonic Jam OSV for a download page.

Scans

Template:SonJam

Sonic the Hedgehog games for the following systems
Sega Saturn
 1996  Sonic 3D: Flickies' Island     1997  Sonic Jam | Sonic R    
 Unreleased  Sonic X-treme | Sonic Saturn