Actions

Difference between revisions of "Sonic Generations (Nintendo 3DS)"

From Sonic Retro

(+title)
Line 73: Line 73:
  
 
==Production Credits==
 
==Production Credits==
Created by: Sonic Team (TM)<br>
+
Created by:[[Sonic Team]]<br>
Producer: Takashi Iizuka<br>
+
Producer: [[Takashi Iizuka]]<br>
Director: Tetsu Katano<br>
+
Director: [[Tetsu Katano]]<br>
Art Director: Sachiko Kawamura<br>
+
Art Director: [[Sachiko Kawamura]]<br>
Sound Director: Jun Senoue<br>
+
Sound Director: [[Jun Senoue]]<br>
Artists :Taro Hino, Shinkichi Tanahashi, Yoshinari Amaike, Yusuke Kashiwagi, Shinji Matsuura, Akira Higaki<br>
+
Artists: [[Taro Hino]], [[Shinkichi Tanahashi]], [[Yoshinari Amaike]], Yusuke Kashiwagi, Shinji Matsuura, Akira Higaki<br>
  
 
'''In Cooperation with Dimps - Digital Innovation'''
 
'''In Cooperation with Dimps - Digital Innovation'''
 
 
Producer: Hiroyuki Kawano<br>
 
Producer: Hiroyuki Kawano<br>
 
Line Manager: Hideaki Hamachi<br>
 
Line Manager: Hideaki Hamachi<br>
Line 96: Line 95:
 
Sound Support: Hiroyasu Oshima<br>
 
Sound Support: Hiroyasu Oshima<br>
 
Special Thanks: Kenji Ayukawa, Ayano Komatsu, Ayako Kurita, Koji Okugawa, Kazuhiro Gotani, Atsushi Ariyama, Takashi Kasal<br>
 
Special Thanks: Kenji Ayukawa, Ayano Komatsu, Ayako Kurita, Koji Okugawa, Kazuhiro Gotani, Atsushi Ariyama, Takashi Kasal<br>
Remix Artists & Composers: Naofumi Hataya, Tomoya Ohtani, Circuit Freq., Cash Cash, Richard Jacques Studios, Yutaka Minobe (delfi Sound inc.), Yasufumi Fukuda<br>
+
Remix Artists & Composers: [[Naofumi Hataya]], [[Tomoya Ohtani]], Circuit Freq., Cash Cash, Richard Jacques Studios, Yutaka Minobe (delfi Sound inc.), Yasufumi Fukuda<br>
 
Musicians: Takeshi Taneda, Toru Kawamura, Katsuji, Masayuki Osada, Yusuku Tsuchiya, Taka Kawashima, Tommy Mandel, Tony Kadleck, Charles Pillow, Ryan Keberie, Susumu Nishikawa, Akinori Yamada, Masuo<br>
 
Musicians: Takeshi Taneda, Toru Kawamura, Katsuji, Masayuki Osada, Yusuku Tsuchiya, Taka Kawashima, Tommy Mandel, Tony Kadleck, Charles Pillow, Ryan Keberie, Susumu Nishikawa, Akinori Yamada, Masuo<br>
 
Recording Engineers: Masahiro Fukuhara, Dave Darlington, Yoshitada Miya, Yukifumi Makino (delfi Sound inc.)<br>
 
Recording Engineers: Masahiro Fukuhara, Dave Darlington, Yoshitada Miya, Yukifumi Makino (delfi Sound inc.)<br>
Line 102: Line 101:
 
Mastering Engineer: Kazushi Kyogoku<br>
 
Mastering Engineer: Kazushi Kyogoku<br>
 
Sound Designer: Tatsuya Kozaki<br>
 
Sound Designer: Tatsuya Kozaki<br>
Writers, Story And Script: Ken Pontac, Watren Graff<br>
+
Writers (Story And Script): Ken Pontac, Watren Graff<br>
 
Japanese Character Voices: Jun-Ichi Kanemaru, Ryo Hirohashi, Kouji Yusa, Daisuke Ono, Takuto Yoshinaga, Chikao Otsuka<br>
 
Japanese Character Voices: Jun-Ichi Kanemaru, Ryo Hirohashi, Kouji Yusa, Daisuke Ono, Takuto Yoshinaga, Chikao Otsuka<br>
 
Recording Producer: Takuya Ohno, Norifumi Yamada, (TOHOKUSHINSHA)<br>
 
Recording Producer: Takuya Ohno, Norifumi Yamada, (TOHOKUSHINSHA)<br>
Recording Directors: Eriko Kimura, Kelichiro Miyoshi, (TOHOKUSHINSHA)<br>
+
Recording Directors: [[Eriko Kimura]], [[Kelichiro Miyoshi]], (TOHOKUSHINSHA)<br>
 
Recording: OMNIBUS JAPAN inc.<br>
 
Recording: OMNIBUS JAPAN inc.<br>
 
English Character Voices: Roger Craig Smith, Kate Higgins, Mike Pollock, Kirk Thornon, Derek Allen<br>
 
English Character Voices: Roger Craig Smith, Kate Higgins, Mike Pollock, Kirk Thornon, Derek Allen<br>

Revision as of 10:19, 23 January 2014

n/a

SonicGenerations 3DS title.png
Sonic Generations (Nintendo 3DS)
System(s): Nintendo 3DS
Publisher: Sega
Developer:
Genre: Action
Release Date RRP Code Rating
Nintendo 3DS
US
2011-11-22  ? ?
Nintendo 3DS
EU
2011-11-25  ? ?
Nintendo 3DS
JP
2011-12-01 ¥5,229 with tax ?

Sonic Generations, called Sonic Generations: Ao no Bouken (ソニック ジェネレーションズ 青の冒険) in Japan, is a Sonic the Hedgehog video game by Sonic Team and Dimps for the Nintendo 3DS. This version is different from its console brethren by having entirely different stages. Both titles exist to commemorate Sonic the Hedgehog's 20th Anniversary.

Sonic Generations allows players to control both the pre-Sonic Adventure and post-Adventure designs for Sonic the Hedgehog and features remastered levels from Sonic's previous adventures. The game is divided into three eras: the Classic Era (pre-1998), the Dreamcast Era (1998-2005), and the Modern Era (2005 onwards) - "Classic Sonic" playing through the levels from a 2D (or 2.5D) "classic" perspective, "Modern Sonic" tackling them in a 2D/3D perspective, similar to Sonic Unleashed and Sonic Colours.

The game was first announced for the Nintendo 3DS in a Nintendo Power magazine, paired with a November 2011 release date for all platforms.

Gameplay

The gameplay is split into two separate gameplay styles, separated by the character used.

The Classic gameplay style is strictly 2.5D. Sonic controls more like his Mega Drive/Genesis counterpart, using Spin Dashes and the Spin Attack to hit enemies, with the Homing Attack being unlocked after beating all the levels in the classic era.

The Modern gameplay style is also 2.5D, however it is more similar to the portable titles Sonic Rush, Sonic Rush Adventure and Sonic Colours (DS). He uses moves like the Sonic Boost and the Homing Attack to hit enemies. He may unlock the Stomp ability at some point in the game.

3DS Differences

  • The 3DS version of Modern gameplay is more in line with Sonic Rush/Rush Adventure/Colours DS with Boosting and Homing Attacks kept on the 2D plane. The camera however can show Sonic at all angles compared to previous portable titles.
  • The levels and the bosses in the 3DS version are NOT the same as its console counterparts.
  • Some dialogs and scenes are slightly different, with only Sonic and Tails being present at the beginning of the game. The game also uses the Sonic Rush style of cutscenes.
  • As shown in gameplay of Green Hill Zone, the game has the exact same level design for the Classic Era levels versus original layouts.
  • The signpost for the "classic" Sonic levels display the face of "modern" Dr. Eggman, and lacks the animation for the Sonic image it has on the console version.

Homages to Past Games

Each level and boss in Sonic Generations 3DS is reminiscent of one previously appearing in the Sonic series.

Sonic Generations Original Game
Levels
Green Hill Green Hill Zone Sonic the Hedgehog
Casino Night Casino Night Zone Sonic the Hedgehog 2
Mushroom Hill Mushroom Hill Zone Sonic & Knuckles
Emerald Coast Emerald Coast Sonic Adventure
Radical Highway Radical Highway Sonic Adventure 2
Water Palace Water Palace Sonic Rush
Tropical Resort Tropical Resort Sonic Colours (DS)
Bosses
Metal Sonic Metal Sonic boss Sonic CD
Big Arms Big Arms Sonic the Hedgehog 3
Shadow the Hedgehog Shadow the Hedgehog Sonic Adventure 2
Biolizard Biolizard Sonic Adventure 2
Silver the Hedgehog Silver the Hedgehog Sonic 2006
Egg Emperor Egg Emperor Sonic Heroes

Production Credits

Created by:Sonic Team
Producer: Takashi Iizuka
Director: Tetsu Katano
Art Director: Sachiko Kawamura
Sound Director: Jun Senoue
Artists: Taro Hino, Shinkichi Tanahashi, Yoshinari Amaike, Yusuke Kashiwagi, Shinji Matsuura, Akira Higaki

In Cooperation with Dimps - Digital Innovation Producer: Hiroyuki Kawano
Line Manager: Hideaki Hamachi
Game Design Supervisor: Yukihiro Higashi
Lead Game Designer: Yuka Kobayashi
Game Designers: Kohei Iwamoto, Mitsuo Matsuyama, Koichiro Kanzo, Seiji Hirai, Sakie Nakato, Ryota Osaki, Kentaro Kiyohara, Isao Yamasaki, Yasutomo Suzuki
Technical Manager: Masahisa Naganuma
Product Engineering Manager: Katsuya Kuramoto
Lead Programmer: Takashi Yamatani
Programmers: Masayuki Takahara, Satoshi Akitomi, Masato Nakahashi, Kohei Yamaguchi, Hidehiro Bushisue, Masatoshi Nakane, Ryohei Sasaki, Atsuhiro Yasuda, Takashi Miyahara, Takeshi Sasaki, Kenta Saito, Shiro Mikata, Takeshi Takeuchi, Wataru Yoshinaga, Shinya Ueno
Art Manager: Kazuhiko Yamamoto
Lead Artist: Nobuyuki Kuroki
Artists: Maki Fukunaga, Kaori Aoyama, Kinue Murayama, Yoko Omezawa, Yumi Okamura, Hiroko Kiyosawa, Hiroshi Yamaguchi, Yuuki Hayashi,Hiroshi Tanigawa, Miho Sakamoto, Masaki Satomura, Yoko Uchida, Akari Yamamoto, Anna Hashimoto, Kana Hashimoto, Hiroshi Himeno
Sound Support: Hiroyasu Oshima
Special Thanks: Kenji Ayukawa, Ayano Komatsu, Ayako Kurita, Koji Okugawa, Kazuhiro Gotani, Atsushi Ariyama, Takashi Kasal
Remix Artists & Composers: Naofumi Hataya, Tomoya Ohtani, Circuit Freq., Cash Cash, Richard Jacques Studios, Yutaka Minobe (delfi Sound inc.), Yasufumi Fukuda
Musicians: Takeshi Taneda, Toru Kawamura, Katsuji, Masayuki Osada, Yusuku Tsuchiya, Taka Kawashima, Tommy Mandel, Tony Kadleck, Charles Pillow, Ryan Keberie, Susumu Nishikawa, Akinori Yamada, Masuo
Recording Engineers: Masahiro Fukuhara, Dave Darlington, Yoshitada Miya, Yukifumi Makino (delfi Sound inc.)
Recording Coordinators: Kiyoshi Yoshida (Attic Arcade inc.), Atushi "Sushi" Kosugi (Beat On Beat inc.), Kazuyuji Doki (Re-Birth) Mastering Engineer: Kazushi Kyogoku
Sound Designer: Tatsuya Kozaki
Writers (Story And Script): Ken Pontac, Watren Graff
Japanese Character Voices: Jun-Ichi Kanemaru, Ryo Hirohashi, Kouji Yusa, Daisuke Ono, Takuto Yoshinaga, Chikao Otsuka
Recording Producer: Takuya Ohno, Norifumi Yamada, (TOHOKUSHINSHA)
Recording Directors: Eriko Kimura, Kelichiro Miyoshi, (TOHOKUSHINSHA)
Recording: OMNIBUS JAPAN inc.
English Character Voices: Roger Craig Smith, Kate Higgins, Mike Pollock, Kirk Thornon, Derek Allen
Voice Production: Studiopolis Inc.
Voice Director: Jack Fletcher
Casting Directors: Jack Fletcher, Joe Moeller, Jamie Simone
Recording Engineers: Suzanne Goldish, Eric Lewis, David Barr
Recording Assistant: Heather Pennington Dialogued Editors: Suzanne Goldish, Eric Lewis, Elliot Anders
Production Assistants: Sean Kelley, James Lafferty, Chris Eaton
Production Accountant: Laura Lopez
Line Producer: Joe Moeller

Physical Scans

Nintendo 3DS, US
Sonic-Generations-3DS-box-art.jpg
Cover
Nintendo 3DS, JP
Generations 3DS JP cover.jpg
Cover
Nintendo 3DS, DE
SonicGenerations 3DS DE cover.jpg
Cover
Nintendo 3DS, EU
Generations-3ds-eu-cover-complete.jpg
Cover
Generations-3ds-eu-card.jpg
Card

External Links


Sonic Generations (Nintendo 3DS)
SonicGenerations 3DS title.png

Main page
Maps


Manuals
Promotional material
Magazine articles
Reception


Bugs

Sonic the Hedgehog games for the following systems
Nintendo 3DS
 2011  Sonic Generations     2012  Mario & Sonic at the London 2012 Olympic Games | Mario & Sonic - London 2012 Virtual Card Album     2013  Sonic & All-Stars Racing Transformed | Sonic Lost World | 3D Sonic the Hedgehog     2014  Sonic Boom: Shattered Crystal     2015  3D Sonic the Hedgehog 2     2016  Mario & Sonic at the Rio 2016 Olympic Games | Sonic Boom: Fire & Ice