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Difference between revisions of "Sonic Gems Collection"

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==Production credits==
 
==Production credits==
[[Category:Use creditstable template]]
 
 
{{multicol|
 
{{multicol|
Chief Producer: [[Yuji Naka]], [[Akinori Nishiyama]]<br/>
+
{{creditstable|
Producer: [[Yojiro Ogawa]]<br/>
+
*'''Chief Producer:''' [[Yuji Naka]], [[Akinori Nishiyama]]
Director: [[sega:Mizuki Hosoyamada|Mizuki Hosoyamada]]<br/>
+
*'''Producer:''' [[Yojiro Ogawa]]
Game Designer: Makoto Hirata<br/>
+
*'''Director:''' [[sega:Mizuki Hosoyamada|Mizuki Hosoyamada]]
Programmer: [[Makoto Suzuki]], Takahiro Sekiguchi<br/>
+
*'''Game Designer:''' Makoto Hirata
Interface Designer: Takashi Ishihara<br/>
+
*'''Programmer:''' [[Makoto Suzuki]], Takahiro Sekiguchi
Graphic Designer: [[Hideaki Moriya]], Hisae Jibiki, Takanobu Kimura<br/>
+
*'''Interface Designer:''' Takashi Ishihara
Illustrator: [[Yuji Uekawa]]<br/>
+
*'''Graphic Designer:''' [[Hideaki Moriya]], Hisae Jibiki, Takanobu Kimura
Sound Director: [[Naofumi Hataya]]<br/>
+
*'''Illustrator:''' [[Yuji Uekawa]]
Sound Creator: [[Tatsuyuki Maeda]], [[Takenobu Mitsuyoshi]], [[Tomonori Sawada]], [[sega:Takeshi Isozaki|Takeshi Isozaki]]<br/>
+
*'''Sound Director:''' [[Naofumi Hataya]]
Special Thanks: [[Takashi Iizuka]], [[Kazuyuki Hoshino]], Emiko Fujii, [[Shinobu Yokota]], Akari Uchida<br/>
+
*'''Sound Creator:''' [[Tatsuyuki Maeda]], [[Takenobu Mitsuyoshi]], [[Tomonori Sawada]], [[sega:Takeshi Isozaki|Takeshi Isozaki]]
 
+
*'''Special Thanks:''' [[Takashi Iizuka]], [[Kazuyuki Hoshino]], Emiko Fujii, [[Shinobu Yokota]], Akari Uchida
===Sega of Japan, Inc.===
+
{{creditsheader|Sega of Japan, Inc.}}
Sales Promotion: Takayoshi Ohuchi, Yasushi Nagumo, Mariko Takeda, Yoko Nagasawa<br/>
+
*'''Sales Promotion:''' Takayoshi Ohuchi, Yasushi Nagumo, Mariko Takeda, Yoko Nagasawa
Product Producer: [[Hiroyuki Miyazaki]], Koki Akiyama<br/>
+
*'''Product Producer:''' [[Hiroyuki Miyazaki]], Koki Akiyama
Internal Business & Product Development: Tatsuyuki Miyazaki, Tatsuya Shikata, [[Shinobu Shindo]], Shiko Sakai, Yuri Maita<br/>
+
*'''Internal Business & Product Development:''' Tatsuyuki Miyazaki, Tatsuya Shikata, [[Shinobu Shindo]], Shiko Sakai, Yuri Maita
Design Production Team: Yoshihiro Sakuta, [[Youichi Takahashi]], Chieko Nakamura, Makoto Nishino, Ayako Sakai, Hisakazu Nakagawa, Satoru Ishigami, Tetsuya Honda<br/>
+
*'''Design Production Team:''' Yoshihiro Sakuta, [[Youichi Takahashi]], Chieko Nakamura, Makoto Nishino, Ayako Sakai, Hisakazu Nakagawa, Satoru Ishigami, Tetsuya Honda
Product Test: Junichi Shimizu, Akira Nishikawa, Kazuhiko Morii, Akira Terasawa, Kenji Takano, Yuji Nakamura, Takashi Shimogaito, Masato Bandou<br/>
+
*'''Product Test:''' Junichi Shimizu, Akira Nishikawa, Kazuhiko Morii, Akira Terasawa, Kenji Takano, Yuji Nakamura, Takashi Shimogaito, Masato Bandou
Special Thanks: Kazunori Yagi, Nobuyuki Inoue<br/>
+
*'''Special Thanks:''' Kazunori Yagi, Nobuyuki Inoue
 
+
{{creditsheader|''Sonic the Fighters'' (Console Conversion Credits)}}
===''Sonic the Fighters'' (Console Conversion Credits)===
+
*'''Director:''' Toru Kujirai
Director: Toru Kujirai<br>
+
*'''Supervisor:''' [[Hiroshi Kataoka]]
Supervisor: [[Hiroshi Kataoka]]<br>
+
*'''Programmers:''' Masanori Sato, Hajime Take, Yukinori Kaneko
Programmers: Masanori Sato, Hajime Take, Yukinori Kaneko<br>
+
*'''Designer:''' Satoshi Fujinuma
Designer: Satoshi Fujinuma<br>
+
*'''Planner:''' Masahrio Katsuta
Planner: Masahrio Katsuta<br>
+
*'''Sound Creator:''' Seiichi Hamada
Sound Creator: Seiichi Hamada<br>
+
*'''Teat Team:''' Naoto Tomita
Teat Team: Naoto Tomita<br>
+
*'''Special Thanks:''' Masanobu Kutomi, Yuji Miyata, Hiroshi Masui, [[Tatsutoshi Narita]]
Special Thanks: Masanobu Kutomi, Yuji Miyata, Hiroshi Masui, [[Tatsutoshi Narita]]<br>
+
*'''Created By:''' [[Sega AM2]]
Created By: [[Sega AM2]]<br>
+
{{creditsheader|''Sonic the Hedgehog CD'' (Console Conversion Credits)}}
 
+
*'''Programmers:''' Yasuaki Takeya, Tetsuji Mukai
===''Sonic the Hedgehog CD'' (Console Conversion Credits)===
+
*'''Assistant Programmer:''' Masahiro Harada
Programmers: Yasuaki Takeya, Tetsuji Mukai<br>
+
*'''Technical Director:''' Katsuji Dojun
Assistant Programmer: Masahiro Harada<br>
+
*'''Created By:''' H.I.C Co. Ltd.
Technical Director: Katsuji Dojun<br>
+
{{creditsheader|''Sonic R'' (Console Conversion Credits)}}
Created By: H.I.C Co. Ltd.<br>
+
*'''Lead Programmer:''' James Cunliffe
 
+
*'''Lead Artist:''' Dave Burton
===''Sonic R'' (Console Conversion Credits)===
+
*'''Head Artist:''' James Cunliffe
Lead Programmer: James Cunliffe<br>
+
*'''Console Conversion:''' Steve Monks
Lead Artist: Dave Burton<br>
+
*'''Additional Programmers:''' John Hodskinson, Stephen Harding, Andy Holdroyd
Head Artist: James Cunliffe<br>
+
*'''Additional Art:''' Leon Warren, Neil Allen, Will Thompson, Bev Bush
Console Conversion: Steve Monks<br>
+
*'''Created By:''' [[Traveller's Tales|Traveller's Tales UK Ltd.]]
Additional Programmers: John Hodskinson, Stephen Harding, Andy Holdroyd<br>
+
{{creditsheader|Sega of America, Inc.}}
Additional Art: Leon Warren, Neil Allen, Will Thompson, Bev Bush<br>
+
*'''CEO:''' Naoya Tsurumi
Created By: [[Traveller's Tales|Traveller's Tales UK Ltd.]]<br>
+
*'''President:''' Simon Jeffery
 
+
*'''Localization Producer:''' Martin Hunter Caplan
===Sega of America, Inc.===
+
*'''Director of Product Development:''' Osamu Shibamiya
CEO: Naoya Tsurumi<br/>
+
*'''QA Project Lead:''' Shawn Dobbins
President: Simon Jeffery<br/>
+
*'''Product Marketing Manager:''' Ami Matsumura-Blaire, Yosuke Moriya
Localization Producer: Martin Hunter Caplan<br/>
+
*'''VP of Entertainment Marketing:''' Scott A. Steinberg
Director of Product Development: Osamu Shibamiya<br/>
+
*'''Public Relations:''' Bret Blount, Ethan Einhorn
QA Project Lead: Shawn Dobbins<br/>
+
*'''Special Thanks:''' Chris Olson, Bridget Oates
Product Marketing Manager: Ami Matsumura-Blaire, Yosuke Moriya<br/>
+
{{creditsheader|Sega Europe, Ltd.}}
VP of Entertainment Marketing: Scott A. Steinberg<br/>
+
*'''CEO:''' Naoya Tsurumi
Public Relations: Bret Blount, Ethan Einhorn<br/>
+
*'''President & COO:''' [[Mike Hayes]]
Special Thanks: Chris Olson, Bridget Oates<br/>
+
*'''Creative Director:''' Matt Woodley
 
+
*'''QA Manager:''' Mark Le Breaton
===Sega Europe, Ltd.===
+
*'''QA Supervisor:''' Marlon Grant, Darius Sadeghian
CEO: Naoya Tsurumi<br>
+
*'''Localization Producer:''' Kuniyo Matsumoto
President & COO: [[Mike Hayes]]<br>
+
*'''Testers:''' Ben Andec, Lee Brown
Creative Director: Matt Woodley<br>
+
*'''Director of European Marketing:''' Gary Knight
QA Manager: Mark Le Breaton<br>
+
*'''Head Of Brand Marketing:''' Helen Nicholas
QA Supervisor: Marlon Grant, Darius Sadeghian<br>
+
*'''Product Manager:''' Claire Brummell
Localization Producer: Kuniyo Matsumoto<br>
+
*'''Executive Management:''' [[Hideki Okamura]], [[Masanao Maeda]], Yukio Sugino
Testers: Ben Andec, Lee Brown<br>
+
*'''Executive Producer:''' [[Hisao Oguchi]]
Director of European Marketing: Gary Knight<br>
+
{{creditsheader|COMOLINK Inc. (Mega Drive & Genesis, Game Gear Console Conversion Credits)}}
Head Of Brand Marketing: Helen Nicholas<br>
+
*'''Director:''' Hisatoku Yamada
Product Manager: Claire Brummell<br>
+
*'''Technical Programmer:''' Junji Takahashi
Executive Management: [[Hideki Okamura]], [[Masanao Maeda]], Yukio Sugino<br/>
+
{{creditsheader|WAVEMASTER}}
Executive Producer: [[Hisao Oguchi]]<br/>
+
*'''Music License Management:''' [[Fumitaka Shibata]]
 
+
*'''Special Thanks:''' [[Tatsuya Kousaki]]
===COMOLINK Inc.(Mega Drive & Genesis, Game Gear Console Conversion Credits)===
+
| source=In-game credits
Director: Hisatoku Yamada<br/>
+
}}
Technical Programmer: Junji Takahashi<br/>
 
 
 
===WAVEMASTER===
 
Music License Management: [[Fumitaka Shibata]]<br/>
 
Special Thanks: [[Tatsuya Kousaki]]<br/>
 
 
}}
 
}}
  

Revision as of 16:08, 14 April 2021

n/a

Sonic gems collection title.png
Sonic Gems Collection
SGC GCN save.png
System(s): PlayStation 2, GameCube
Publisher: Sega
Developer:
Game total: 11 (15 in the JP version)
Original system(s): Sega Mega Drive, Sega Game Gear, PC, Arcade
Number of players:
Sony PlayStation 2
1-2,
Nintendo GameCube
1-4
Release Date RRP Code Rating
Sony PlayStation 2
UK
2005-10-07 £? SLES-53350
INL-P53350-UK
BBFC: Universal (U)
Sony PlayStation 2
FR
2005-10-07 €? SLES-53350
INL-P53350-FR
PEGI: 3+
Sony PlayStation 2
DE
2005-10-07 €? SLES-53350
INL-P53350-GE
USK: 6
Sony PlayStation 2
DE
(alt)
2005 €? SLES-53350
INL-P53350-GX
USK: 6
Sony PlayStation 2
EX
2005-10-07  ? SLES-53350
INL-P53350-EX
PEGI: 3+
Sony PlayStation 2
ES
2005-10-07 €? SLES-53350
INL-P53350-SP
PEGI: 3+
Sony PlayStation 2
PT
2005-10-07 €? SLES-53350
PS2SE0044
PEGI: 3+
Sony PlayStation 2
JP
2005-08-11[1] ¥4,800 (5,040)[1] SLPM-66074
CERO: Free
Sony PlayStation 2
KR
2005-11-24[2] ₩33,000[2] ?
KMRB: All
Sony PlayStation 2
IT
2005 €? SLES-53350
INL-P53350-IT
PEGI: 3+
Sony PlayStation 2
AU
2005 $? SLES-53350
INL-P53350-AU
OFLC: G
Sony PlayStation 2
TW
200x NT$? ?
GSRR: 0+
Nintendo GameCube
UK
2005-09-30[3] £? DOL-P-G2XP
DOL-G2XP-UKV
BBFC: Universal (U)
Nintendo GameCube
FR
2005-09-30[4] €? DOL-P-G2XP
DOL-G2XP-FRA
PEGI: 3+
Nintendo GameCube
DE
2005-09-30[5] €? DOL-P-G2XP
DOL-G2XP-NOE
USK: 6
Nintendo GameCube
US
2005-08-16 $? DOL-P-G2XE
DOL-G2XE-USA
ESRB: Everyone
Nintendo GameCube
US
(Player's Choice)
2006 $? DOL-P-G2XE
DOL-G2XE-USA
ESRB: Everyone
Nintendo GameCube
JP
2005-08-11[6] ¥4,800 (5,040)[6] DOL-P-G2XJ
DOL-G2XJ-JPN
CERO: Free
Nintendo GameCube
AU
2005 $? DOL-P-G2XP
OFLC: G

Sonic Gems Collection (ソニック ジェムズ コレクション) is a compilation of more obscure Sonic the Hedgehog video games. The compilation is a Nintendo GameCube exclusive in the United States, but has also been released on PlayStation 2 in Europe and Japan. A Xbox version of the game was planned, but was later canceled.[7]

The PlayStation 2 version contains both Japanese and American regional data, including different released manuals scans and alternate and differing versions of games (for example, Sonic CD has both the Japanese and American soundtracks). The game will load the data depending on the language the console is set on. The GameCube version only has the language for the region of release in the game data.

SegaSonic the Hedgehog was initially planned as a title to be included in this compilation but was left out due to problems with emulating the game's original trackball control scheme.[8] There is also an entire art section of the museum dedicated to Knuckles Chaotix, which may indicate that Chaotix may have been planned for inclusion, but was left out instead. Sonic Eraser was also considered for inclusion in the compilation.Media:Sgc eraser.png[9]

Games included

The collection also includes the six Sega Game Gear games that were not included in Sonic Mega Collection Plus:

Unlockable games

Only the Vectorman games are available outside of Japan in order to keep the ESRB's "Everyone" rating.

Game demos

Games from Sonic Mega Collection Plus can be unlocked in a "demo" form. These are actually the full games, but play automatically begins at the last level or final boss with a time limit imposed on play time. There are cheat device codes available which will freeze the time limit, allowing the game to played through fully.

Differences between the Gems and Previous versions

Sonic the Hedgehog CD

  • The US/European version has the US soundtrack for Sonic CD, whilst the Japanese version has the Japanese/Europe soundtracks.
  • The hints for Sonic CD place the debug mode sound test code with the other hidden pictures.
  • The water in Tidal Tempest in all time zones is clear. On the Mega-CD and PC versions, the water was colored differently in all time zones (Present was green, Past was brown, Good Future was cyan, and Bad Future was red). The reason for the clear water is because this is a port of PC version. The PC version used 256-color mode, which uses a palette, similar to the original Mega Drive VDP. Consoles with modern GPUs don't properly support palette effects, so instead of rewriting it to work correctly, the palette effects were simply dropped.

Sonic the Fighters

When originally released in arcades in the US and Europe, it was renamed Sonic Championship. In Gems Collection, the title of Sonic the Fighters was used for every region. Model data of all unused characters was removed. Character data still exists, but upon selection, the game crashes due to missing models.

Sonic R

Due to the limited amount of controller slots on the PS2, Sonic R's multiplayer mode was reduced to two players from the possible four on the PC version. The GCN version preserves the four player capability from the PC version. The draw distance is greatly improved over previous versions.

Manuals

Sonic Retro emblem.svg Main article: Sonic Gems Collection/Manuals

Production credits

Sega of Japan, Inc.
  • Sales Promotion: Takayoshi Ohuchi, Yasushi Nagumo, Mariko Takeda, Yoko Nagasawa
  • Product Producer: Hiroyuki Miyazaki, Koki Akiyama
  • Internal Business & Product Development: Tatsuyuki Miyazaki, Tatsuya Shikata, Shinobu Shindo, Shiko Sakai, Yuri Maita
  • Design Production Team: Yoshihiro Sakuta, Youichi Takahashi, Chieko Nakamura, Makoto Nishino, Ayako Sakai, Hisakazu Nakagawa, Satoru Ishigami, Tetsuya Honda
  • Product Test: Junichi Shimizu, Akira Nishikawa, Kazuhiko Morii, Akira Terasawa, Kenji Takano, Yuji Nakamura, Takashi Shimogaito, Masato Bandou
  • Special Thanks: Kazunori Yagi, Nobuyuki Inoue
Sonic the Fighters (Console Conversion Credits)
  • Director: Toru Kujirai
  • Supervisor: Hiroshi Kataoka
  • Programmers: Masanori Sato, Hajime Take, Yukinori Kaneko
  • Designer: Satoshi Fujinuma
  • Planner: Masahrio Katsuta
  • Sound Creator: Seiichi Hamada
  • Teat Team: Naoto Tomita
  • Special Thanks: Masanobu Kutomi, Yuji Miyata, Hiroshi Masui, Tatsutoshi Narita
  • Created By: Sega AM2
Sonic the Hedgehog CD (Console Conversion Credits)
  • Programmers: Yasuaki Takeya, Tetsuji Mukai
  • Assistant Programmer: Masahiro Harada
  • Technical Director: Katsuji Dojun
  • Created By: H.I.C Co. Ltd.
Sonic R (Console Conversion Credits)
  • Lead Programmer: James Cunliffe
  • Lead Artist: Dave Burton
  • Head Artist: James Cunliffe
  • Console Conversion: Steve Monks
  • Additional Programmers: John Hodskinson, Stephen Harding, Andy Holdroyd
  • Additional Art: Leon Warren, Neil Allen, Will Thompson, Bev Bush
  • Created By: Traveller's Tales UK Ltd.
Sega of America, Inc.
  • CEO: Naoya Tsurumi
  • President: Simon Jeffery
  • Localization Producer: Martin Hunter Caplan
  • Director of Product Development: Osamu Shibamiya
  • QA Project Lead: Shawn Dobbins
  • Product Marketing Manager: Ami Matsumura-Blaire, Yosuke Moriya
  • VP of Entertainment Marketing: Scott A. Steinberg
  • Public Relations: Bret Blount, Ethan Einhorn
  • Special Thanks: Chris Olson, Bridget Oates
Sega Europe, Ltd.
  • CEO: Naoya Tsurumi
  • President & COO: Mike Hayes
  • Creative Director: Matt Woodley
  • QA Manager: Mark Le Breaton
  • QA Supervisor: Marlon Grant, Darius Sadeghian
  • Localization Producer: Kuniyo Matsumoto
  • Testers: Ben Andec, Lee Brown
  • Director of European Marketing: Gary Knight
  • Head Of Brand Marketing: Helen Nicholas
  • Product Manager: Claire Brummell
  • Executive Management: Hideki Okamura, Masanao Maeda, Yukio Sugino
  • Executive Producer: Hisao Oguchi
COMOLINK Inc. (Mega Drive & Genesis, Game Gear Console Conversion Credits)
  • Director: Hisatoku Yamada
  • Technical Programmer: Junji Takahashi
WAVEMASTER
Source: In-game credits

Sales data

Number of copies sold Sega IR Reference Platforms Regions Cumulative sales total
200,000 FY2006 2nd Quarter Appendix N/A Overseas (Outside Japan) 200,000

Artwork

Physical scans

PlayStation 2 version

Segaretro-round.svg Reception »
PlayStation 2, JP
Gems ps2 jp cover.jpg
Cover
Sgc ps2 jp disc.jpg
Disc
PlayStation 2, UK
Gems ps2 eu.jpg
Cover
Gems ps2 eu disc.jpg
Disc
PlayStation 2, FR
SGC PS2 FR cover.jpg
Cover
PlayStation 2, DE
SonicGemsCollection PS2 DE Box.jpg
Cover
PlayStation 2, DE (alt)
SGC PS2 DE alt cover.jpg
Cover
PlayStation 2, ES
Sgc ps2 es cover.jpg
Cover
PlayStation 2, IT
SGC PS2 IT cover.jpg
Cover
PlayStation 2, AU
Gems ps2 au.jpg
Cover
PlayStation 2, KR
Sgc ps2 kr cover.jpg
Cover
PlayStation 2, PT
Sonic Gems Collection PS2 PT Box Back.jpgNospine.pngSonic Gems Collection PS2 PT Box Front.jpg
Cover
Sonic Gems Collection PS2 PT Disc.jpg
Disc
PlayStation 2, TW
Sonic Gems Collection PS2 TW.jpg
Cover
PlayStation 2, EX
SGC PS2 EX cover.jpg
Cover

GameCube version

Segaretro-round.svg Reception »
GameCube, US
Gems gc us.jpg
Cover
GameCube, US (Player's Choice)
Sgc gc us pc cover.jpg
Cover
GameCube, JP
SonicGemsCollection GC JP Box Back.jpgNospine.pngGems gc jp.jpg
Cover
Sgc gc jp disc.jpg
Disc
GameCube, UK
Gems gc eu.jpg
Cover
GameCube, FR
Sgc gc fr cover.jpg
Cover
GameCube, DE
Sgc gc de cover.jpg
Cover
GameCube, AU
SGC GC AU cover.jpg
Cover

External links

  • Sega of Japan catalogue pages (Japanese): GameCube, PlayStation 2
  • Sonic Gems Collection on PlayStation.com: JP, KR
  • Nintendo catalogue pages: JP, UK

References


Sonic Gems Collection
Sonic gems collection title.png

Main page
Comparisons


Manuals
Promotional material
Magazine articles
Video coverage
Reception


Development
Hidden content
Bugs
Bootlegs


Museum

Sonic the Hedgehog games for the following systems
Nintendo GameCube
 2001  Sonic Adventure 2: Battle     2002  Sonic Mega Collection     2003  Sonic Adventure DX: Director's Cut | Sonic Heroes     2005  Sonic Gems Collection | Shadow the Hedgehog | Duo Pack: Sonic Heroes/Super Monkey Ball 2     2006  Sonic Riders    
Sony PlayStation 2
 2003  Sonic Heroes     2004  Sonic Mega Collection Plus     2005  Sonic Gems Collection | Shadow the Hedgehog     2006  Sonic Riders | Sega Genesis Collection     2008  Sonic Riders: Zero Gravity | Sonic Unleashed     2009  Sega Fun Pack: Sonic Mega Collection Plus & Shadow the Hedgehog