Difference between revisions of "Sonic Drift/Development"
From Sonic Retro
m (Black Squirrel moved page Game Development:Sonic Drift to Sonic Drift/Development) |
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==Early Game Design== | ==Early Game Design== | ||
− | === | + | |
+ | ==Title Screen | ||
+ | <gallery widths="240px" heights="160px" > | ||
+ | Sd_Proto_01.png|Sonic's car never does this animation on the title screen in the final. | ||
+ | |||
+ | </gallery> | ||
+ | |||
+ | ===Stages=== | ||
<gallery widths="240px" heights="160px" > | <gallery widths="240px" heights="160px" > | ||
Image:Sd Big.jpg|Image from a japanese catalogue. It looks to be a mockup. There are checkered patterns on the side of the road and totem poles are in the place of palm trees.There is also a Flicky instead of Amy. | Image:Sd Big.jpg|Image from a japanese catalogue. It looks to be a mockup. There are checkered patterns on the side of the road and totem poles are in the place of palm trees.There is also a Flicky instead of Amy. | ||
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Image:Sd DiffHUD2.jpg|Same differences as the previous image. | Image:Sd DiffHUD2.jpg|Same differences as the previous image. | ||
Image:Sd DiffHUD3.jpg|Same track as the last ones but further developed. HUD is a bit diffferent. The background is slightly off center. | Image:Sd DiffHUD3.jpg|Same track as the last ones but further developed. HUD is a bit diffferent. The background is slightly off center. | ||
+ | Sd_Proto_02.png|Water texture on the UI | ||
+ | Sd_Proto_04.png|Water texture on the UI | ||
+ | Sd_Proto_03.png|Scrap Brain background is different. | ||
</gallery> | </gallery> | ||
Revision as of 10:40, 3 August 2019
Sonic Drift had gone through several changes over its development process. There are several rejected ideas, level designs, and other things that were left on the cutting room floor. The following details several of these changes.
Early Game Design
==Title Screen
Stages
Sonic Drift | |
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Manuals |
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