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Difference between revisions of "Sonic Colours (Nintendo DS)"

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(Box Art)
(Physical scans)
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{{Bob
 
{{Bob
 
| bobscreen=Sonic Colours DS Title Screen.png
 
| bobscreen=Sonic Colours DS Title Screen.png
 +
| icon=SonicColours_DS_icon.png
 
| system=[[Nintendo DS]]
 
| system=[[Nintendo DS]]
 
| publisher=[[Sega]]
 
| publisher=[[Sega]]
| developer=[[Sonic Team]], [[Dimps]]
+
| developer=[[Sonic Team]], [[Dimps]], Marza Animation Planet (CGI cutscenes)
 
| producer=[[Takashi Iizuka]]
 
| producer=[[Takashi Iizuka]]
 
| director=[[Takao Hirabayashi]]
 
| director=[[Takao Hirabayashi]]
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'''Sonic Colours''', called '''''Sonic Colors''''' (ソニック カラーズ) in the USA and Japan, is a ''Sonic'' game released for the [[Nintendo DS]] in late 2010.  
 
'''Sonic Colours''', called '''''Sonic Colors''''' (ソニック カラーズ) in the USA and Japan, is a ''Sonic'' game released for the [[Nintendo DS]] in late 2010.  
In a similar manner to the original ''Sonic'' game, which saw both a [[Master System]] / [[Game Gear]] [[Sonic the Hedgehog (8-bit)|8-bit release]] and a [[Mega Drive]] [[Sonic the Hedgehog (16-bit)|16-bit release]] concurrently, ''Sonic Colours'' was released both as a DS game and as a [[Sonic Colours (Wii)|Wii Game]] on the [[Wii]]. Both games share the major plot element in that [[Sonic]] has to save an [[Wisps|alien race]] from an intergalactic amusement park run by [[Eggman]]. However, they differ significantly as well, in terms of both gameplay and story. The Wii version gameplay borrows a few elements from ''[[Sonic Unleashed]]'', but focuses more on slower and more segmented 2D areas that have more in common with early platformers such as the ''[[Mario|Super Mario Bros.]]'' titles, while the DS gameplay is more like ''[[Sonic Rush]]'' and ''[[Sonic Rush Adventure]]'', but trades the trick system for the moves introduced in ''Sonic Unleashed'', such as the Slide, Stomp, [[Wall Jump]], and Air Boost.
+
In a similar manner to the original ''Sonic'' game, which saw both a [[Master System]] / [[Game Gear]] [[Sonic the Hedgehog (8-bit)|8-bit release]] and a [[Mega Drive]] [[Sonic the Hedgehog (16-bit)|16-bit release]] concurrently, ''Sonic Colours'' was released both as a DS game and as a [[Sonic Colours (Wii)|Wii Game]]. Both games share the major plot element in that [[Sonic]] has to save an [[Wisps|alien race]] from an intergalactic amusement park run by [[Eggman]]. However, they differ significantly as well, in terms of both gameplay and story. The Wii version gameplay borrows a few elements from ''[[Sonic Unleashed]]'', but focuses more on slower and more segmented 2D areas that have more in common with early platformers such as the ''[[Mario|Super Mario Bros.]]'' titles, while the DS gameplay is more like ''[[Sonic Rush]]'' and ''[[Sonic Rush Adventure]]'', but trades the trick system for the moves introduced in ''Sonic Unleashed'', such as the Slide, Stomp, [[Wall Jump]], and Air Boost.
  
 
==Plot==
 
==Plot==
Line 47: Line 48:
 
As a gift for pre-ordering the game for GameStop customers, ''Colours'' included a special hat shaped like Sonic's head. In addition, a "Special Edition" of the game released in the UK and Australia shipped with a Sonic figurine as well as three wisp figurines (white, cyan and orange in the Wii version and yellow, red and blue in the DS version).
 
As a gift for pre-ordering the game for GameStop customers, ''Colours'' included a special hat shaped like Sonic's head. In addition, a "Special Edition" of the game released in the UK and Australia shipped with a Sonic figurine as well as three wisp figurines (white, cyan and orange in the Wii version and yellow, red and blue in the DS version).
  
===Voice Actors===
+
===Voice actors===
 
This game is notable for being the first major Sonic game to take place after the major North American cast change in 2010 (''[[Sonic Free Riders]]'' was released slightly earlier, but the price-tag of the [[sega:Kinect|Kinect]] limited its impact). All of the [[4Kids]] actors (besides [[Mike Pollock]]) have been replaced with a new cast from this game forward. The Japanese cast, as usual, remains largely the same since the first Sonic Adventure game.
 
This game is notable for being the first major Sonic game to take place after the major North American cast change in 2010 (''[[Sonic Free Riders]]'' was released slightly earlier, but the price-tag of the [[sega:Kinect|Kinect]] limited its impact). All of the [[4Kids]] actors (besides [[Mike Pollock]]) have been replaced with a new cast from this game forward. The Japanese cast, as usual, remains largely the same since the first Sonic Adventure game.
  
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The Nintendo DS version features only one voice track in the game card and according to the regional version, due to size constraints. The Western versions have the English voice language whereas the Japanese version has the Japanese one, while the text language is entirely multi-lingual and manually selectable in all regional versions.
 
The Nintendo DS version features only one voice track in the game card and according to the regional version, due to size constraints. The Western versions have the English voice language whereas the Japanese version has the Japanese one, while the text language is entirely multi-lingual and manually selectable in all regional versions.
  
===Box Art===
+
===Concept Art===
 +
<gallery>
 +
File:SC_Conceptart_SonicYacker.png|Concept art for [[Sonic the Hedgehog]] and [[Yacker]].
 +
File:SC_Conceptart_OrbotCubot.png||Concept art for [[Orbot]] and [[Cubot]].
 +
File:SC_Conceptart_TRZ1.png|Concept art for [[Tropical Resort]].
 +
File:SC_Conceptart_TRZ2.png|Concept art for Tropical Resort.
 +
File:SC_Conceptart_SMZ1.png|Concept art for [[Sweet Mountain]].
 +
File:SC_Conceptart_SMZ2.png|Concept art for Sweet Mountain.
 +
File:SC_Conceptart_SCZ1.png|Concept art for [[Starlight Carnival]].
 +
File:SC_Conceptart_SCZ2.png|Concept art for Starlight Carnival.
 +
File:SG_Conceptart_PWZ1.png|Concept art for [[Planet Wisp]].
 +
File:SG_Conceptart_PWZ2.png|Concept art for Planet Wisp.
 +
File:SG_Conceptart_PWZ3.png|Concept art for Planet Wisp.
 +
File:SG_Conceptart_PWZ4.png|Concept art for Planet Wisp.
 +
File:SG_Conceptart_PWZ5.png|Concept art for Planet Wisp.
 +
File:SG_Conceptart_PWZ6.png|Concept art for Planet Wisp.
 +
File:SG_Conceptart_PWZ7.png|Concept art for Planet Wisp.
 +
File:SG_Conceptart_PWZ8.png|Concept art for Planet Wisp.
 +
File:SG_Conceptart_PWZ9.png|Concept art for Planet Wisp.
 +
File:SG_Conceptart_PWZ10.png|Concept art for Planet Wisp.
 +
File:SG_Conceptart_PWZ11.png|Concept art for Planet Wisp.
 +
File:SG_Conceptart_PWZ12.png|Concept art for Planet Wisp.
 +
File:SC_Conceptart_APZ1.png|Concept art for [[Aquarium Park]].
 +
File:SC_Conceptart_APZ2.png|Concept art for Aquarium Park.
 +
File:SC_Conceptart_ACZ1.png|Concept art for [[Asteroid Coaster]].
 +
File:SC_Conceptart_ACZ2.png|Concept art for Asteroid Coaster.
 +
File:SC_Conceptart_TVZ1.png|Concept art for [[Terminal Velocity]].
 +
File:SC_Conceptart_Burst1.png|Concept art for Red [[Wisp]].
 +
File:SC_Conceptart_Burst2.png|Concept art for Burst.
 +
File:SC_Conceptart_Yacker.png|Concept art for [[Yacker]], White Wisp.
 +
File:SC_Conceptart_Cube.png|Concept art for Blue Wisp.
 +
File:SC_Conceptart_Rocket.png|Concept art for Yellow Wisp.
 +
File:SC_Conceptart_Drill.png|Concept art for Drill.
 +
File:SC_Conceptart_Laser2.png|Concept art for Cyan Wisp.
 +
File:SC_Conceptart_Laser1.png|Concept art for Laser.
 +
File:SC_Conceptart_Purple.png|Concept art for Purple Wisp.
 +
File:SC_Conceptart_Rocket2.png|Concept art for Orange Wisp.
 +
File:SC_Conceptart_Rocket1.png|Concept art for Rocket.
 +
File:SC_Conceptart_Spike.png|Concept art for Pink Wisp.
 +
File:SC_Conceptart_Void2.png|Concept art for Violet Wisp.
 +
File:SC_Conceptart_Void1.png|Concept art for Void.
 +
File:SC_Conceptart_MotherWisp2.png|Concept art for Mother Wisp.
 +
File:SC_Conceptart_Buzzer.png|Concept art for [[Buzzer]].
 +
File:SC_Conceptart_Chopper.png|Concept art for [[Chopper]].
 +
File:SC_Conceptart_EggPawn.png|Concept art for [[Egg Pawn]].
 +
File:SC_Conceptart_EggPawn1.png|Concept art for Egg Pawn.
 +
File:SC_Conceptart_Jawz.png|Concept art for [[Jawz]].
 +
File:SC_Conceptart_Mole.png|Concept art for Mole.
 +
File:SC_Conceptart_Spina.png|Concept art for [[Spina]].
 +
File:SC_Conceptart_Globotron.png|Concept art for [[Globotron]].
 +
File:SC_Conceptart_Globotron2.png|Concept art for Globotron.
 +
File:SC_Conceptart_AdmiralJelly.png|Concept art for [[Admiral Jelly]].
 +
File:SC_Conceptart_Frigate_Orcan.png|Concept art for [[Frigate Orcan]].
 +
File:SC_Conceptart_Drillinator.png|Concept art for [[Drillinator]].
 +
File:SC_Conceptart_Drillinator2.png|Concept art for Drillinator.
 +
File:SC_Conceptart_Skullian.png|Concept art for [[Skullian]].
 +
File:SC_Conceptart_MotherWisp.png|Concept art for [[Nega-Mother Wisp]].
 +
File:SC_Conceptart_NegaWisp.png|Concept art for [[Nega-Wisp Armor]].
 +
</gallery>
 +
 
 +
===Promotional Material===
 +
<gallery>Sonic_Colors_Poster.jpeg</gallery>
 +
Sonic Colors Japanese Promotional Poster
 +
<gallery>
 +
Sonic Colors JP commercial.mp4|JP TV advert
 +
</gallery>
 +
 
 +
==Resources==
 +
===Sales Data===
 +
{{main|Sonic Colors#Sales Data}}
 +
 
 +
===Physical scans===
 
{{Scanbox
 
{{Scanbox
 
| console=Nintendo DS
 
| console=Nintendo DS
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| front=Colours DS Box Front Aug10.jpg
 
| front=Colours DS Box Front Aug10.jpg
 
| card=Colours DS US cart.jpg
 
| card=Colours DS US cart.jpg
 +
| square=yes
 +
}}{{Scanbox
 +
| console=Nintendo DS
 +
| region=CA
 +
| cover=
 +
| card=Colours DS US cart.jpg
 +
| manual=Sonic Colours DS CA manual.pdf
 
| square=yes
 
| square=yes
 
}}{{Scanbox
 
}}{{Scanbox
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| region=EU
 
| region=EU
 
| front=SonicColours DS EU cover.jpg
 
| front=SonicColours DS EU cover.jpg
| card=
+
| card=SonicColours_DS_EU_cart.jpg
 +
| manual=Colours_DS_EU_Manual.pdf
 
| square=yes
 
| square=yes
 +
}}{{Scanbox
 +
| console=Nintendo DS
 +
| region=EU (Limited Edition)
 +
| front=SonicColours_DS_SE_EU_cover.jpg
 +
| back=SonicColours_DS_SE_EU_back.jpg
 +
| card=SonicColours_DS_EU_cart.jpg
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Nintendo DS
 
| console=Nintendo DS
 
| region=UK
 
| region=UK
 
| front=Colours-ds-eu-cover-complete.jpg
 
| front=Colours-ds-eu-cover-complete.jpg
| card=Colours-ds-eu-card.jpg
+
| card=SonicColours DS EU cart.jpg
 
| square=yes
 
| square=yes
 
}}
 
}}
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| spinemissing=yes
 
| spinemissing=yes
 
| square=yes
 
| square=yes
 +
| card=SCDS JP card.jpg
 +
| item1=SC JP Rekishi Taisen Gettenka card.jpg
 +
| item1name=Rekishi Taisen Gettenka card
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=Nintendo DS
 
| console=Nintendo DS
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| disc=
 
| disc=
 
| square=yes
 
| square=yes
 +
}}
 +
 +
===ROM dump status===
 +
{{romtable|
 +
{{rom|DS|sha1=|md5=|crc32=316D9769|size=64MB|date=2010|source=Card (US)|comments=English voices|quality=good|prototype=no}}
 +
{{rom|DS|sha1=|md5=|crc32=084A9021|size=64MB|date=2010|source=Card (EU)|comments=English voices|quality=good|prototype=no}}
 +
{{rom|DS|sha1=|md5=|crc32=A2B72D02|size=64MB|date=2010|source=Card (JP)|comments=Japanese voices|quality=good|prototype=no}}
 
}}
 
}}
  
 
===Artwork===
 
===Artwork===
 
<gallery>
 
<gallery>
Image:soniccolours.jpg|International Logo
+
File:Colours_uk_logo.png|International Logo
 
Image:soniccolors.jpg|US Logo
 
Image:soniccolors.jpg|US Logo
 
Image:eggman_invitation.jpg|Eggman invitation
 
Image:eggman_invitation.jpg|Eggman invitation
Line 156: Line 252:
  
 
===Wallpaper===
 
===Wallpaper===
 +
Japan
 +
<gallery>
 +
File:Sonic-colours-wisps-jp.jpg
 +
File:Sonic-colours-sonic-and-wisps-jp.jpg
 +
</gallery>
 +
America
 +
<gallery>
 +
File:ColoursWP3.jpg
 +
File:Sonic-colors-wisps-us.jpg
 +
File:Colours_wallpaper06_us.jpg
 +
File:Colours_wallpaper1us.jpg
 +
</gallery>
 +
Europe
 
<gallery>
 
<gallery>
 +
File:Sonic-colours-eggman-orbot-and-cubot-eu.jpg
 +
File:Colours_wallpaper5_eu.jpg
 +
File:BlueWisp_Wallpaper.jpg
 +
File:CyanWisp_Wallpaper.jpg
 +
File:GreenWisp_Wallpaper.jpg
 +
File:OrangeWisp_Wallpaper.jpg
 +
File:PinkWisp_Wallpaper.jpg
 +
File:RedWisp_Wallpaper.jpg
 +
File:YellowWisp_Wallpaper.jpg
 +
File:PurpleWisp_Wallpaper.jpg
 +
File:VioletWisp_Wallpaper.jpg
 +
File:WhiteWisp_Wallpaper.jpg
 
File:ColoursWP1.jpg
 
File:ColoursWP1.jpg
 +
File:Wallpaper_soniccolours1.jpg
 +
File:Sonic-colours-wisps-eu.jpg
 +
File:Sonic-colours-wisps-eu-2.jpg
 
</gallery>
 
</gallery>
  

Revision as of 15:26, 1 March 2019

n/a

Sonic Colours DS Title Screen.png
Sonic Colours (Nintendo DS)
SonicColours DS icon.png
System(s): Nintendo DS
Publisher: Sega
Developer:
Genre: Action
Release Date RRP Code Rating
Nintendo DS
AU
2010-11-11  ? BXSP8P
Nintendo DS
EU
2010-11-12  ? BXSP8P
Nintendo DS
US
2010-11-16  ? BXSE8P
Nintendo DS
JP
2010-11-18 ¥5,040 w/ tax BXSJ8P

Sonic Colours, called Sonic Colors (ソニック カラーズ) in the USA and Japan, is a Sonic game released for the Nintendo DS in late 2010. In a similar manner to the original Sonic game, which saw both a Master System / Game Gear 8-bit release and a Mega Drive 16-bit release concurrently, Sonic Colours was released both as a DS game and as a Wii Game. Both games share the major plot element in that Sonic has to save an alien race from an intergalactic amusement park run by Eggman. However, they differ significantly as well, in terms of both gameplay and story. The Wii version gameplay borrows a few elements from Sonic Unleashed, but focuses more on slower and more segmented 2D areas that have more in common with early platformers such as the Super Mario Bros. titles, while the DS gameplay is more like Sonic Rush and Sonic Rush Adventure, but trades the trick system for the moves introduced in Sonic Unleashed, such as the Slide, Stomp, Wall Jump, and Air Boost.

Plot

Eggman claims to have developed a sense of remorse after his lack of judgment in the past and decides to build his next massive amusement park, Dr. Eggman's Amazing Interstellar Amusement Park, in space, using the power of small alien creatures known as Wisps to power the interplanetary monstrosity. While Sonic instantly suspects Eggman's evil intentions, Tails believes he has genuinely had a change of heart.

Wisps

When released from captivity, the alien creatures give Sonic unique abilities to help him traverse new areas. The game's signature nuance is the appearance of Wisps; small, color-coded, floating alien creatures that each contain a different ability that Sonic can harness by collecting them. When a Wisp is collected, the gauge on the bottom-left corner of the screen will display which Wisp is currently active. There are 10 available Wisps across the Wii and DS versions, although some are exclusive to a single game. Consequently, just 6 can be found in the DS version:

  • White Wisps, give Sonic the Sonic Boost, allowing for fast speed bursts which can damage enemies.
  • Cyan Wisps, turn Sonic into a laser, which allows him to ricochet between walls.
  • Yellow Wisps, turn Sonic into a drill that can dig through certain surfaces, allowing access to other paths.
  • Orange Wisps, turn Sonic into a rocket that can blast into the air to reach higher areas.
  • Red Wisps, turn Sonic into a fireball which can explode multiple times to gain height. (DS only)
  • Violet Wisps, turn Sonic into a 'black hole' that absorbs objects to increase its size and speed. (DS only)

Media

Marketing

GameStop pre-order gift hat

As a gift for pre-ordering the game for GameStop customers, Colours included a special hat shaped like Sonic's head. In addition, a "Special Edition" of the game released in the UK and Australia shipped with a Sonic figurine as well as three wisp figurines (white, cyan and orange in the Wii version and yellow, red and blue in the DS version).

Voice actors

This game is notable for being the first major Sonic game to take place after the major North American cast change in 2010 (Sonic Free Riders was released slightly earlier, but the price-tag of the Kinect limited its impact). All of the 4Kids actors (besides Mike Pollock) have been replaced with a new cast from this game forward. The Japanese cast, as usual, remains largely the same since the first Sonic Adventure game.

Role English Voice Actor Japanese Voice Actor
Sonic the Hedgehog Roger Craig Smith Junichi Kanemaru
Miles "Tails" Prower Kate Higgins Ryo Hirohashi
Doctor Eggman Mike Pollock Chikao Otsuka
Orbot Kirk Thornton Mitsuo Iwata
Cubot Wally Wingert Wataru Takagi

The Nintendo DS version features only one voice track in the game card and according to the regional version, due to size constraints. The Western versions have the English voice language whereas the Japanese version has the Japanese one, while the text language is entirely multi-lingual and manually selectable in all regional versions.

Concept Art

Promotional Material

Sonic Colors Japanese Promotional Poster

Resources

Sales Data

Sonic Retro emblem.svg Main article: Sonic Colors#Sales Data

Physical scans

Nintendo DS, US
Colours DS Box Front Aug10.jpg
Cover
Colours DS US cart.jpg
Card
Nintendo DS, CA

Nintendo DS, EU
SonicColours DS EU cover.jpg
Cover
Nintendo DS, EU (Limited Edition)
SonicColours DS SE EU back.jpgSonicColours DS SE EU cover.jpg
Cover
SonicColours DS EU cart.jpg
Card
Nintendo DS, UK
Colours-ds-eu-cover-complete.jpg
Cover
SonicColours DS EU cart.jpg
Card
Nintendo DS, JP
SonicColours DS JP back.jpgNospine-small.pngSonicColours DS JP cover.jpg
Cover
SCDS JP card.jpg
Card
SC JP Rekishi Taisen Gettenka card.jpg
Rekishi Taisen Gettenka card
Nintendo DS, Germany
SonicColours DS DE cover.jpg
Cover
Nintendo DS, Italy
<div style="margin:auto; max-width:Expression error: Unexpected < operator.px"> 320x80pxNospine-small.pngSonicColours DS IT cover.jpg
Cover

</div>

Nintendo DS, Australia
SonicColours DS AU cover.jpg
Cover

ROM dump status

System Hash Size Build Date Source Comments
Nintendo DS
CRC32 316d9769
MD5
SHA-1
64MB 2010 Card (US) English voices
Nintendo DS
CRC32 084a9021
MD5
SHA-1
64MB 2010 Card (EU) English voices
Nintendo DS
CRC32 a2b72d02
MD5
SHA-1
64MB 2010 Card (JP) Japanese voices

Artwork

Screens

Wallpaper

Japan

America

Europe

External Links


Sonic Colours (Nintendo DS)
Sonic Colours DS Title Screen.png

Main page
Comparisons
Maps


Manuals
Promotional material
Magazine articles
Reception


Development
Hidden content
Bugs
Technical information
Wisps

Sonic the Hedgehog games for the following systems
Nintendo DS
 2005  Sonic Rush     2007  Sonic Rush Adventure     2008  Mario & Sonic at the Olympic Games | Sonic Chronicles: The Dark Brotherhood     2009  Mario & Sonic at the Olympic Winter Games | Sega Fun Pack: Sonic Rush & Super Monkey Ball: Touch & Roll     2010  Sonic & Sega All-Stars Racing | Sonic Classic Collection | Sonic Colours    
 Unknown date  Super Speed Pack (201x)
 Unreleased  Sonic DS