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Difference between revisions of "Sonic Classic Collection/Hidden content"

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{{UnusedTable|type=Art|
 
{{UnusedTable|type=Art|
 
{{UnusedRow
 
{{UnusedRow
| sprite={{SpriteImage|SonicClassicCollection DS Sprite Saving.png}}<br>{{SpriteImage|SonicClassicCollection DS Sprite Loading.png}}
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| sprite=
| desc=Graphics for saving and loading. Game progress is saved/loaded instantaneously, rendering these unused. The saving graphic can be seen in [[:File:SonicClassicCollection Portfolio 07.jpg|this image]] from Brooke Luder's portfolio.{{ref|http://web.archive.org/web/20150930181809/http://www.brookeluderdesigns.com/a-page/sonic-classic-collection/}}
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{{SpriteImage|SonicClassicCollection loadingempty.png}}
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{{SpriteImage|SonicClassicCollection loadingfull.png}}
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{{SpriteImage|SonicClassicCollection savingempty.png}}
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| desc=Graphics for saving and loading. Game progress is saved/loaded instantaneously, rendering these unused. A "full" version of the saving graphics is not included, but an earlier version of it can be seen in [[:File:SonicClassicCollection Portfolio 07.jpg|this image]] from Brooke Luder's portfolio.{{ref|http://web.archive.org/web/20150930181809/http://www.brookeluderdesigns.com/a-page/sonic-classic-collection/}}
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}}
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{{UnusedRow
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| sprite={{SpriteImage|SonicClassicCollection mobi.png}}
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| desc=The logo for the MobiClip video codec. This would have been used for a movies section that was confirmed by the [[British Board of Film Classification]], but wasn't included in the final game.{{ref|https://web.archive.org/web/20100828022606/http://www.bbfc.co.uk/website/Classified.nsf/e8ea0df3a881175480256d58003cb570/e071fc27bafa43468025766b0043334a?OpenDocument}}
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}}
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{{UnusedRow
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| sprite=
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{{SpriteImage|SonicClassicCollection moviestart.png}}
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{{SpriteImage|SonicClassicCollection moviecontrol0.png}}
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{{SpriteImage|SonicClassicCollection moviecontrol1.png}}
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| desc=Graphics that may have been intended to be use when movies are playing. These are named "moviestart", "moviecontrol0" and "moviecontrol1" in the game data files.
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}}
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{{UnusedRow
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| sprite=
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{{SpriteImage|SonicClassicCollection selmovie_0.png}}
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{{SpriteImage|SonicClassicCollection selmovie0_0.png}}
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{{SpriteImage|SonicClassicCollection selmovie1_0.png}}
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| desc=Graphics that may have been intended to be used for selecting movies. These are named "selmovie_0", "selmovie0_0" and "selmovie1_0" in the game data files.
 
}}
 
}}
 
}}
 
}}

Revision as of 10:20, 28 January 2021

Back to: Sonic Classic Collection.

Unused content

Art

Art Description
Graphics for saving and loading. Game progress is saved/loaded instantaneously, rendering these unused. A "full" version of the saving graphics is not included, but an earlier version of it can be seen in this image from Brooke Luder's portfolio.[1]
The logo for the MobiClip video codec. This would have been used for a movies section that was confirmed by the British Board of Film Classification, but wasn't included in the final game.[2]
Graphics that may have been intended to be use when movies are playing. These are named "moviestart", "moviecontrol0" and "moviecontrol1" in the game data files.
Graphics that may have been intended to be used for selecting movies. These are named "selmovie_0", "selmovie0_0" and "selmovie1_0" in the game data files.

References


Sonic Classic Collection
Sonic Classic Collection Title cropped.png

Main page
Comparisons


Manuals
Magazine articles
Reception


Development
Hidden content
Technical information