Difference between revisions of "Sonic Classic Collection/Hidden content"
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{{UnusedTable|type=Art| | {{UnusedTable|type=Art| | ||
{{UnusedRow | {{UnusedRow | ||
− | | sprite={{SpriteImage|SonicClassicCollection | + | | sprite= |
− | | desc=Graphics for saving and loading. Game progress is saved/loaded instantaneously, rendering these unused. | + | {{SpriteImage|SonicClassicCollection loadingempty.png}} |
+ | {{SpriteImage|SonicClassicCollection loadingfull.png}} | ||
+ | {{SpriteImage|SonicClassicCollection savingempty.png}} | ||
+ | | desc=Graphics for saving and loading. Game progress is saved/loaded instantaneously, rendering these unused. A "full" version of the saving graphics is not included, but an earlier version of it can be seen in [[:File:SonicClassicCollection Portfolio 07.jpg|this image]] from Brooke Luder's portfolio.{{ref|http://web.archive.org/web/20150930181809/http://www.brookeluderdesigns.com/a-page/sonic-classic-collection/}} | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite={{SpriteImage|SonicClassicCollection mobi.png}} | ||
+ | | desc=The logo for the MobiClip video codec. This would have been used for a movies section that was confirmed by the [[British Board of Film Classification]], but wasn't included in the final game.{{ref|https://web.archive.org/web/20100828022606/http://www.bbfc.co.uk/website/Classified.nsf/e8ea0df3a881175480256d58003cb570/e071fc27bafa43468025766b0043334a?OpenDocument}} | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite= | ||
+ | {{SpriteImage|SonicClassicCollection moviestart.png}} | ||
+ | {{SpriteImage|SonicClassicCollection moviecontrol0.png}} | ||
+ | {{SpriteImage|SonicClassicCollection moviecontrol1.png}} | ||
+ | | desc=Graphics that may have been intended to be use when movies are playing. These are named "moviestart", "moviecontrol0" and "moviecontrol1" in the game data files. | ||
+ | }} | ||
+ | {{UnusedRow | ||
+ | | sprite= | ||
+ | {{SpriteImage|SonicClassicCollection selmovie_0.png}} | ||
+ | {{SpriteImage|SonicClassicCollection selmovie0_0.png}} | ||
+ | {{SpriteImage|SonicClassicCollection selmovie1_0.png}} | ||
+ | | desc=Graphics that may have been intended to be used for selecting movies. These are named "selmovie_0", "selmovie0_0" and "selmovie1_0" in the game data files. | ||
}} | }} | ||
}} | }} |
Revision as of 10:20, 28 January 2021
- Back to: Sonic Classic Collection.
Unused content
Art
Art | Description |
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Graphics for saving and loading. Game progress is saved/loaded instantaneously, rendering these unused. A "full" version of the saving graphics is not included, but an earlier version of it can be seen in this image from Brooke Luder's portfolio.[1] | |
The logo for the MobiClip video codec. This would have been used for a movies section that was confirmed by the British Board of Film Classification, but wasn't included in the final game.[2] | |
Graphics that may have been intended to be use when movies are playing. These are named "moviestart", "moviecontrol0" and "moviecontrol1" in the game data files. | |
Graphics that may have been intended to be used for selecting movies. These are named "selmovie_0", "selmovie0_0" and "selmovie1_0" in the game data files. |
References
- ↑ http://www.brookeluderdesigns.com/a-page/sonic-classic-collection/ (Wayback Machine: 2015-09-30 18:18)
- ↑ http://www.bbfc.co.uk/website/Classified.nsf/e8ea0df3a881175480256d58003cb570/e071fc27bafa43468025766b0043334a?OpenDocument (Wayback Machine: 2010-08-28 02:26)
Sonic Classic Collection | |
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Manuals |