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Sonic Chaos (Game Gear prototype; 1993-05-17)/Comparisons/Turquoise Hill Zone

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Revision as of 15:11, 5 November 2019 by Black Squirrel (talk | contribs) (Act 1)
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Act 1

SonicChaos517 GG THZ1 Start.png
05-17 prototype
SonicChaos GG THZ1 Start.png
Final game (Game Gear)
SonicChaos SMS THZ1 Start.png
Final game (Master System)

Turquoise Hill Zone is still using its Master System palette, rather than the adjusted Game Gear version.

SonicChaos517 GG THZ1 Spikes.png
05-17 prototype
SonicChaos GG THZ1 Spikes.png
Final game

Moving spikes are rendered above the floor rather than below.

SonicChaos517 GG THZ1 FloorRings.png
05-17 prototype
SonicChaos GG THZ1 FloorRings.png
Final game

These rings are positioned at a different angle to the ramp, suggesting a layout change.

100%
05-17 prototype
100%
Final game


Act 2

100%
05-17 prototype
100%
Final game


Act 3

100%
05-17 prototype
100%
Final game


References


Sonic Chaos (Game Gear prototype; 1993-05-17), prototype version of Sonic Chaos
SonicChaos517 GG TitleScreen.png

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