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Difference between revisions of "Sonic Adventure DX: Director's Cut (preview)"

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{{Bob|bobscreen=dx SADXBetaTitle.png|screenwidth=320|publisher=[[Sega]]|developer=[[Sonic Team]]|system=[[Gamecube]] / PC|europe=June 27, 2003|germany=June 26, 2003|australia=June 20, 2003|usa=June 17, 2003|japan=June 19, 2003|genre=3D Platform}}
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{{Bob|bobscreen=SADXBetaTitle.png|screenwidth=320|publisher=[[Sega]]|developer=[[Sonic Team]]|system=[[Gamecube]] / PC|europe=June 27, 2003|germany=June 26, 2003|australia=June 20, 2003|usa=June 17, 2003|japan=June 19, 2003|genre=3D Platform}}
  
 
'''''Sonic Adventure DX: Director's Cut''''' Beta for the [[Gamecube]] was released by [[drx]] on February 23, 2008. It was a port of the Sonic Adventure Debug copy and thus has full debug features.
 
'''''Sonic Adventure DX: Director's Cut''''' Beta for the [[Gamecube]] was released by [[drx]] on February 23, 2008. It was a port of the Sonic Adventure Debug copy and thus has full debug features.

Revision as of 11:45, 2 April 2008

n/a

SADXBetaTitle.png
Sonic Adventure DX: Director's Cut (preview)
System(s): Gamecube / PC
Publisher: Sega
Developer:
Genre: 3D Platform

Sonic Adventure DX: Director's Cut Beta for the Gamecube was released by drx on February 23, 2008. It was a port of the Sonic Adventure Debug copy and thus has full debug features.

Known Differences

  • The Title Screen has a 2D rendered Sonic rather than the 3D rendered version shown in final.
  • Several Gamecube exclusive textures have not yet been added.
  • Mission mode is not completed, only a few missions are fully functioning.
  • Alpha blending, which is used to create more realistic looking textures is not displayed by default. You must press Z to make it appear.