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Difference between revisions of "Sonic Adventure DX: Director's Cut"

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(Production Credits: There's no need to list voice actors here.)
m (Main Game: correcting misconception, and expanding the texture section)
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{{Bob
 
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|releases=
 
|releases=
 
{{release|GC|US|2003-06-17||GXSE8P}}
 
{{release|GC|US|2003-06-17||GXSE8P}}
{{release|GC|JP|2003-06-19||GASJ8P}}
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{{release|GC|JP|2003-06-19|¥6,980 (''7,329'')|GASJ8P}}
 
{{release|GC|AU|2003-06-20||GXSP8P}}
 
{{release|GC|AU|2003-06-20||GXSP8P}}
 
{{release|GC|EU|2003-06-27||GXSP8P}}
 
{{release|GC|EU|2003-06-27||GXSP8P}}
{{release|GC|JP (Okaidoku-ban)|2004-11-18|¥2,800}}
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{{release|GC|JP (Okaidoku-ban)|2004-11-18|¥2,800 (''2,940'')|DOL-P-GASJ}}
{{release|PC|JP|2003-12-18}}
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{{release|Windows|JP|2003-12-18|¥6,800 (''7,140'')|HCJ-0344}}
{{release|PC|EU|2004-02-06}}
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{{release|Windows|EU|2004-02-06||SEGA-PC002}}
{{release|PC|AU|2004-02-06}}
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{{release|Windows|AU|2004-02-06}}
{{release|PC|US|2004-09-14}}
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{{release|Windows|US|2004-09-14}}
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'''''Sonic Adventure DX: Director's Cut''''' (ソニックアドベンチャー デラックス; pronounced ''Sonic Adventure Deluxe'' in Japan but still written on the box as ''DX'') is an enhanced port of the [[Sega Dreamcast]] game, ''[[Sonic Adventure]]'', with many added features and updated graphics. It was first released in the US, Japan, and Europe for the [[GameCube]] and was later also released for the PC in Japan and Europe and also had a limited US release. Unfortunately, it didn't do quite as well with reviews as its Dreamcast predecessor did.  
+
'''''Sonic Adventure DX: Director's Cut''''', known as just '''''Sonic Adventure DX''''' (ソニックアドベンチャー<ruby><rb>DX</rb><rt>デラックス</rt></ruby>) in Japan, is an enhanced port of the [[Sega Dreamcast]] game, ''[[Sonic Adventure]]'', with many added features and updated graphics. It was first released in the US, Japan, and Europe for the [[GameCube]] and was later also released for the PC in Japan and Europe and also had a limited US release. Unfortunately, it didn't do quite as well with reviews as its Dreamcast predecessor did.  
  
 
== Changes Between Dreamcast and GameCube Versions ==
 
== Changes Between Dreamcast and GameCube Versions ==
 
===Main Game===
 
===Main Game===
*Enhanced graphics: Sonic, Tails, Knuckles, and Amy were re-created with higher polygon counts, resulting in smoother models. For some reason, Big and Gamma were not recreated. However, Big's hands were given a higher polygon count. The GameCube's TEV system, similar to nVidia's register combiners, was also used for effects like rippling water. (These effects are not present in the PC version, however). The PC version has the option to remove some smaller objects or effects from stages (like the fire hydrants in Speed Highway's At Dawn segment) to improve performance.
+
*Enhanced graphics: Sonic, Tails, Knuckles, Amy, and Gamma were re-created with higher polygon counts, resulting in smoother models. For some reason, Gamma was not recreated, and Big's new model is barely noticeably different. The GameCube's TEV system, similar to nVidia's register combiners, was also used for effects like rippling water. (These effects are not present in the PC version, however). The PC version has the option to remove some smaller objects or effects from stages (like the fire hydrants in Speed Highway's At Dawn segment) to improve performance.
*The train used to transport from [[Station Square]] to [[Mystic Ruins]] is now blue instead of red as in the Dreamcast version.
+
*The original palette-based lighting system (Lantern) has been replaced with simpler lighting.
 +
*Very many changes have been made to textures throughout the game, ranging from minor to completely different; an example on the minor end of the spectrum is that the train used to transport from [[Station Square]] to [[Mystic Ruins]] is now blue instead of red, and on the major end of the spectrum, [[Twinkle Park]] can look like a different level at times. A detailed look at these changes (among others) can be seen at PkR's [https://dreamcastify.wordpress.com Dreamcastify] WordPress site.
 
*The game runs at 60 frames per second. Unfortunately, the framerate is generally unstable and frequently dips below 60fps, even in areas that do not seem to be graphically complex (framerate stability problems are not present in the PC version, assuming you meet its recommended system requirements). Cutscenes are locked at 30fps for a "cinematic feel", and to preserve the original script timings.  
 
*The game runs at 60 frames per second. Unfortunately, the framerate is generally unstable and frequently dips below 60fps, even in areas that do not seem to be graphically complex (framerate stability problems are not present in the PC version, assuming you meet its recommended system requirements). Cutscenes are locked at 30fps for a "cinematic feel", and to preserve the original script timings.  
 
*Some sound effects, such as when collecting rings and emblems, are lower in pitch.
 
*Some sound effects, such as when collecting rings and emblems, are lower in pitch.
*A "Free Look" camera option was added, allowing the user to reposition the camera with the Gamecube's C-stick. This option is reset to Sonic Adventure's original "Auto Camera" setting every time the game loads a new map.
+
*A "Free Look" camera option was added, allowing the user to reposition the camera with the GameCube's C-stick. This option is reset to Sonic Adventure's original "Auto Camera" setting every time the game loads a new map.
 
*Changes (mostly minor) were made within the levels themselves in an effort to help solve some of the game's problems concerning collision detection. However, many glitches were not fixed.
 
*Changes (mostly minor) were made within the levels themselves in an effort to help solve some of the game's problems concerning collision detection. However, many glitches were not fixed.
 
*New glitches were introduced, related to inconsistencies in the port (for example, some windows still reflect the original Dreamcast graphics).
 
*New glitches were introduced, related to inconsistencies in the port (for example, some windows still reflect the original Dreamcast graphics).
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*''[[Tails Adventures]]''
 
*''[[Tails Adventures]]''
  
== Trivia ==
+
==Trivia==
 +
{{trivia}}
 
*On the Game Boy in the Chao Gardens, the words on the Game Boy still say "Chao Adventure"
 
*On the Game Boy in the Chao Gardens, the words on the Game Boy still say "Chao Adventure"
  
 
==Manuals==
 
==Manuals==
*[[Sonic Adventure DX (GameCube) Player's Choice US Manual]]
+
{{reqmanual}}
*[[Sonic Adventure DX (GameCube) EU Manual]]
+
<gallery>
*[[Sonic Adventure DX (GameCube) JP Manual]]
+
SADX GC US PlayersChoice manual.pdf|GameCube, US (Player's Choice)
*[[Sonic Adventure DX (PC) US Manual]]
+
SADX GC UK manual.pdf|GameCube, UK
*[[Sonic Adventure DX (PC) EU Manual]]
+
Sadx jp manual.pdf|GameCube, JP
*[[Sonic Adventure DX (PC) JP Manual]]
+
SADX PC UK manual.pdf|PC, UK
 +
</gallery>
  
 
==Also Released On==
 
==Also Released On==
 
*''[[Sonic Adventure 2-Pack]]'' (200x)
 
*''[[Sonic Adventure 2-Pack]]'' (200x)
 
*''[[Sonic PC Collection]]'' for the PC (2009)
 
*''[[Sonic PC Collection]]'' for the PC (2009)
* ''[[Sonic Adventure (2010)|Sonic Adventure]]'' for Xbox Live Arcade and Playstation Network (2010)
+
* ''[[Sonic Adventure (2010)|Sonic Adventure]]'' for Xbox Live Arcade and PlayStation Network (2010)
  
==Production Credits==
+
==Production credits==
 
For a complete list of the game's production credits, please click the following link: [[Sonic Adventure DX: Director's Cut credits]]
 
For a complete list of the game's production credits, please click the following link: [[Sonic Adventure DX: Director's Cut credits]]
 
For a list of voice actors, see [[Sonic Adventure#Voice Actors]].
 
For a list of voice actors, see [[Sonic Adventure#Voice Actors]].
  
==Voice Actors==
 
  
{| class="wikitable"
+
==Artwork==
|-
+
<gallery>
! Role
+
File:Sadxlogo.png
! English Voice Actor
+
</gallery>
! Japanese Voice Actor
+
 
|-
+
===Wallpaper===
|[[Sonic the Hedgehog]]
+
 
|[[Ryan Drummond]]
+
<gallery>
|[[Jun'ichi Kanemaru|Junichi Kanemaru]]
+
File:Sadx sonic 1024.jpg
|-
+
File:Sadx tails 1024.jpg
||[[Miles "Tails" Prower]]
+
File:Sadx knuckles 1024.jpg
|[[Corey Bringas]]
+
File:Sadx amy 1024.jpg
|[[Kazuki Hayashi]]
+
File:Sadx big 1024.jpg
|-
+
File:Sadx e102 1024.jpg
|[[Knuckles the Echidna]]
+
File:DX 1280 sonic.jpg
|[[Michael McGaharn|Michael Mcgaharn]]
+
File:DX 1280 tails.jpg
|[[Nobutoshi Kanna|Nobutoshi Hayashi]] 
+
File:Sadx knuckles 1280.jpg
|-
+
File:Sadx amy 1280.jpg
|[[Amy Rose]]
+
File:DX 1280 BIG.jpg
|[[Jennifer Douillard]] 
+
File:Sadx gamma 1280.jpg
|[[Taeko Kawata]]
+
File:DX 1280 CHAOS.jpg
|-
+
File:Sadx group 1280.jpg
|[[Big the Cat]]
+
File:DX 1280 ALL.jpg
|[[Jon St. John]]
+
File:DX 1280 smallsonic.jpg
|[[Shun Yashiro|Syun Yashiro]]
+
File:DX 1280 sonic2.jpg
|-
+
</gallery>
|[[E-102 Gamma]]
 
|[[Steve Broadie]]
 
|[[George Nakata|Jyoji Nakata]]
 
|-
 
|[[Doctor Eggman]]
 
|[[Deem Bristow]]
 
|[[Chikao Otsuka]]
 
|-
 
|[[Tikal]]
 
|[[Elara Distler]]
 
|[[Kaori Aso]]
 
|-
 
|[[Pachacamac]]
 
|[[Steve Broadie]]
 
|[[Toru Okawa]]
 
|-
 
|Announcer A
 
|[[Lani Minella]]
 
|[[Kaho Koda|Kaho Kouda]]
 
|-
 
|Announcer B
 
|[[Steve Broadie]]
 
|[[Yuji Naka]] (?)
 
|-
 
|Egg Carrier computer
 
|[[Lani Minella]]
 
|???
 
|-
 
|Off-screen citizen
 
|[[Lani Minella]]
 
|???
 
|}
 
  
==Resources==
+
==Physical scans==
===Physical Scans===
+
===GameCube Version===
====GameCube Version====
 
 
{{Scanbox
 
{{Scanbox
 
| console=GameCube
 
| console=GameCube
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| front=SADXGC_PLC.jpg
 
| front=SADXGC_PLC.jpg
 
| disc=
 
| disc=
| manual=
+
| manual=SADX GC US PlayersChoice manual.pdf
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=US<br/>(Hollywood Video)
 +
| cover=
 +
| disc=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=GameCube
 
| console=GameCube
| region=EU
+
| region=UK
 
| front=Sadventuredx-box-eu.jpg
 
| front=Sadventuredx-box-eu.jpg
 
| disc=Sadx-gc-eu-disc.jpg
 
| disc=Sadx-gc-eu-disc.jpg
 +
| manual=SADX GC UK manual.pdf
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=UK (Player's Choice)
 +
| front=Sadventuredx-box-eu-pc.jpg
 +
| disc=
 +
| manual=
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=FR
 +
| cover=
 +
| disc=
 
| manual=
 
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=GameCube
 
| console=GameCube
| region=EU (Player's Choice)
+
| region=FR (Player's Choice)
| front=Sadventuredx-box-eu-pc.jpg
+
| front=Sadx gc fr pc cover.jpg
 
| disc=
 
| disc=
 
| manual=
 
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=GameCube
 
| console=GameCube
| region=JP
+
| region=DE
| front=Sadx jp boxart.jpg
+
| cover=Sadx gc de cover.jpg
| back=Sadx gc jp back cover.jpg
+
| disc=
| spinemissing=yes
 
| disc=Sadx gc jp disc.jpg
 
 
| manual=
 
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=GameCube
 
| console=GameCube
| region=JP (Okaidoku-ban)
+
| region=DE (Player's Choice)
| front=SonicAdventureDX GCJP Okaidokuban Box.jpg
+
| cover=SADX GC DE Box PlayersChoice.jpg
 
| disc=
 
| disc=
 
| manual=
 
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=GameCube
 
| console=GameCube
| region=FR (Player's Choice)
+
| region=ES
| front=Sadx gc fr pc cover.jpg
+
| cover=
 
| disc=
 
| disc=
 
| manual=
 
| manual=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=GameCube
 
| console=GameCube
| region=DE
+
| region=JP
| front=Sadx gc de cover.jpg
+
| front=Sadx jp boxart.jpg
 +
| back=Sadx gc jp back cover.jpg
 +
| disc=Sadx gc jp disc.jpg
 +
| manual=Sadx_jp_manual.pdf
 +
}}{{Scanbox
 +
| console=GameCube
 +
| region=JP (Okaidoku-ban)
 +
| front=SonicAdventureDX GCJP Okaidokuban Box.jpg
 
| disc=
 
| disc=
 
| manual=
 
| manual=
 
}}
 
}}
  
====PC Version====
+
===PC Version===
 
{{Scanbox
 
{{Scanbox
 
| console=PC
 
| console=PC
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}}{{Scanbox
 
}}{{Scanbox
 
| console=PC
 
| console=PC
| region=EU
+
| region=JP
 +
| front=Sadx pc jp.jpg
 +
| item1=
 +
| item1name=Disc 1
 +
| item2=
 +
| item2name=Disc 2
 +
| manual=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=UK
 
| front=Sadx-pc-eu-box.jpg
 
| front=Sadx-pc-eu-box.jpg
 
| item1=Sadx-pc-eu-disc1.jpg
 
| item1=Sadx-pc-eu-disc1.jpg
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| item2=Sadx-pc-eu-disc2.jpg
 
| item2=Sadx-pc-eu-disc2.jpg
 
| item2name=Disc 2
 
| item2name=Disc 2
| manual=
+
| manual=SADX PC UK manual.pdf
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=PC
 
| console=PC
| region=EU (Sold Out)
+
| region=UK (Sold Out)
 
| front=Sadx_pc_eu_soldout_front_cover.jpg
 
| front=Sadx_pc_eu_soldout_front_cover.jpg
 
| back=Sadx_pc_eu_soldout_back_cover.jpg
 
| back=Sadx_pc_eu_soldout_back_cover.jpg
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}}{{Scanbox
 
}}{{Scanbox
 
| console=PC
 
| console=PC
| region=JP
+
| region=UK (Mad)
| front=Sadx pc jp.jpg
+
| cover=
| item1=
+
}}{{Scanbox
| item1name=Disc 1
+
| console=PC
| item2=
+
| region=FR
| item2name=Disc 2
+
| cover=
| manual=
+
}}{{Scanbox
 +
| console=PC
 +
| region=FR (Hits Collection)
 +
| cover=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=UK (Just For Gamers)
 +
| cover=
 
}}{{Scanbox
 
}}{{Scanbox
 
| console=PC
 
| console=PC
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}}{{Scanbox
 
}}{{Scanbox
 
| console=PC
 
| console=PC
| region=Hebrew
+
| region=DE (Software Pyramide)
 +
| front=SADX PC DE Box Front SoftwarePyramide.jpg
 +
| square=yes
 +
}}{{Scanbox
 +
| console=PC
 +
| region=ES
 +
| cover=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=ES (Best of Atari)
 +
| cover=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=IT
 +
| cover=SADX PC IT Box.jpg
 +
}}{{Scanbox
 +
| console=PC
 +
| region=AU (Valusoft)
 +
| cover=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=KR
 +
| front=SADX PC KR Box Front.jpg
 +
| back=SADX PC KR Box Back.jpg
 +
| spinemissing=yes
 +
| square=yes
 +
| manual=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=IL
 
| front=
 
| front=
 
| item1=SADX PC HE Disc1.jpg
 
| item1=SADX PC HE Disc1.jpg
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| item2name=Disc 2
 
| item2name=Disc 2
 
| manual=
 
| manual=
 +
}}{{Scanbox
 +
| console=PC
 +
| region=HU
 +
| cover=
 
}}
 
}}
  
===Artwork===
+
==External links==
<gallery>
+
*Sega of Japan catalogue pages (Japanese): [https://web.archive.org/web/*/http://sega.jp/gc/sonicdx/ GameCube], [https://web.archive.org/web/*/http://sega.jp/pc/sonicdx/ PC]
File:Sadxlogo.png
 
</gallery>
 
 
 
===Wallpaper===
 
  
<gallery>
+
==References==
File:Sadx sonic 1024.jpg
+
<references />
File:Sadx tails 1024.jpg
 
File:Sadx knuckles 1024.jpg
 
File:Sadx amy 1024.jpg
 
File:Sadx big 1024.jpg
 
File:Sadx e102 1024.jpg
 
File:DX 1280 sonic.jpg
 
File:DX 1280 tails.jpg
 
File:Sadx knuckles 1280.jpg
 
File:Sadx amy 1280.jpg
 
File:DX 1280 BIG.jpg
 
File:Sadx gamma 1280.jpg
 
File:DX 1280 CHAOS.jpg
 
File:Sadx group 1280.jpg
 
File:DX 1280 ALL.jpg
 
File:DX 1280 smallsonic.jpg
 
File:DX 1280 sonic2.jpg
 
</gallery>
 
  
 
{{SAOmni|1}}
 
{{SAOmni|1}}
{{SonicGamecubeGames}}
+
{{SonicGameCubeGames}}
{{SonicPCGames}}
+
{{SonicWindowsGames}}
 
{{SonicPCCompilations}}
 
{{SonicPCCompilations}}
  

Revision as of 11:21, 24 April 2018

n/a

SADX GC title.png
Sonic Adventure DX: Director's Cut
SonicDX Win icon.png
System(s): GameCube, PC
Publisher: Sega
Developer:
Game total: 13
Save file size: GC: 9 blocks, PC: 51KB
Genre: Action
Release Date RRP Code Rating
Nintendo GameCube
US
2003-06-17  ? GXSE8P
Nintendo GameCube
JP
2003-06-19 ¥6,980 (7,329) GASJ8P
Nintendo GameCube
AU
2003-06-20  ? GXSP8P
Nintendo GameCube
EU
2003-06-27  ? GXSP8P
Nintendo GameCube
JP (Okaidoku-ban)
2004-11-18 ¥2,800 (2,940) DOL-P-GASJ
Template:Windows JP 2003-12-18 ¥6,800 (7,140) HCJ-0344
Template:Windows EU 2004-02-06  ? SEGA-PC002
Template:Windows AU 2004-02-06  ? ?
Template:Windows US 2004-09-14  ? ?

Sonic Adventure DX: Director's Cut, known as just Sonic Adventure DX (ソニックアドベンチャーDXデラックス) in Japan, is an enhanced port of the Sega Dreamcast game, Sonic Adventure, with many added features and updated graphics. It was first released in the US, Japan, and Europe for the GameCube and was later also released for the PC in Japan and Europe and also had a limited US release. Unfortunately, it didn't do quite as well with reviews as its Dreamcast predecessor did.

Changes Between Dreamcast and GameCube Versions

Main Game

  • Enhanced graphics: Sonic, Tails, Knuckles, Amy, and Gamma were re-created with higher polygon counts, resulting in smoother models. For some reason, Gamma was not recreated, and Big's new model is barely noticeably different. The GameCube's TEV system, similar to nVidia's register combiners, was also used for effects like rippling water. (These effects are not present in the PC version, however). The PC version has the option to remove some smaller objects or effects from stages (like the fire hydrants in Speed Highway's At Dawn segment) to improve performance.
  • The original palette-based lighting system (Lantern) has been replaced with simpler lighting.
  • Very many changes have been made to textures throughout the game, ranging from minor to completely different; an example on the minor end of the spectrum is that the train used to transport from Station Square to Mystic Ruins is now blue instead of red, and on the major end of the spectrum, Twinkle Park can look like a different level at times. A detailed look at these changes (among others) can be seen at PkR's Dreamcastify WordPress site.
  • The game runs at 60 frames per second. Unfortunately, the framerate is generally unstable and frequently dips below 60fps, even in areas that do not seem to be graphically complex (framerate stability problems are not present in the PC version, assuming you meet its recommended system requirements). Cutscenes are locked at 30fps for a "cinematic feel", and to preserve the original script timings.
  • Some sound effects, such as when collecting rings and emblems, are lower in pitch.
  • A "Free Look" camera option was added, allowing the user to reposition the camera with the GameCube's C-stick. This option is reset to Sonic Adventure's original "Auto Camera" setting every time the game loads a new map.
  • Changes (mostly minor) were made within the levels themselves in an effort to help solve some of the game's problems concerning collision detection. However, many glitches were not fixed.
  • New glitches were introduced, related to inconsistencies in the port (for example, some windows still reflect the original Dreamcast graphics).
  • The Internet connection feature was removed. Some of the downloadable content from the Dreamcast version was included with the GameCube port.
  • A new Mission Mode is available, similar to the Mission Mode found in Sonic Jam's three-dimensional Sonic World. It features 60 missions spread across the six playable characters, where special tasks must be completed in the game's Adventure Fields and Action Stages.
  • Metal Sonic becomes a playable character in Trial mode, as a reward for collecting all the Emblems.
  • Cream the Rabbit makes several cameo appearances during the main game and Mission Mode to guide the player: for example, when finding the "Ice Stone" after Casinopolis Action Stage and when E-102 "Gamma" first goes to Station Square.
  • A "mini-game" collection of the 12 Sonic-related Game Gear games was added. (see below)
  • The ability to skip cutscenes by pushing Start was added.
  • Map option available by pausing the game in Adventure Fields.
  • Some voice effects were changed like when Tails begins to fly or when Amy swings her hammer.
  • The ability to have a clear pause screen by holding X and Y was removed.

Chao Garden

  • The Black Market from Sonic Adventure 2: Battle has been added to the Station Square Chao Garden.
  • The game uses Sonic Adventure 2: Battle's advanced Chao raising system (it has on screen stats, petting, whistling). However, the Chao Doctor, Chao Kindergarten, and the Chao Karate minigame do not appear.
  • Chao allegiances can be changed between Hero, Neutral, and Dark. However, players have to use Chao fruits to do so. (Specific characters do not have an alignment, nor do the Chao Gardens.)
  • Flat colored, shiny, and jewel Chao can be purchased, as well as special fruit. Seeds to plant in the Gardens do not exist, however.
  • The Chao Transporter allows manual Chao naming, as well as Sonic Adventure 2's "Goodbye" feature.
  • Chao can be seamlessly transported between Sonic Adventure 2: Battle and Sonic Adventure: DX.
  • The Chao Stadium uses Sonic Adventure 2's music and GUI.
  • The Chao Adventure VMU minigame was removed and instead replaced with a similar GBA connection feature (see below).
  • You can also transfer one Chao from this game to Sonic Advance, Sonic Advance 2, and Sonic Pinball Party with the GCN-GBA Link Cable.
  • A downloadable Tiny Chao Garden GBA minigame is available. (via the Nintendo GameCube Game Boy Advance Cable)
  • The Egg Carrier Chao Garden was redesigned; now there's no deep water in the area, making it possible to grab Chao floating on it, and the hill in the middle was oddly removed, meaning that Eggman's base is now at a lower height.

Included Game Gear Games

Several Game Gear games are included as unlockables. This also marks the first time Sonic Drift and Tails' Skypatrol were released in the US and Europe.

Trivia

Information icon.svg
Trivia sections are bad
Try and incorporate this information into the main article. See the manual of style to find out why.
  • On the Game Boy in the Chao Gardens, the words on the Game Boy still say "Chao Adventure"

Manuals

Image upload.svg This instruction manual requires additional or replacement scans.

Also Released On

Production credits

For a complete list of the game's production credits, please click the following link: Sonic Adventure DX: Director's Cut credits For a list of voice actors, see Sonic Adventure#Voice Actors.


Artwork

Wallpaper

Physical scans

GameCube Version

GameCube, US
Sadventuredx-box-us.jpg
Cover
Sadx gc us disc.jpg
Disc
GameCube, US (Player's Choice)
SADXGC PLC.jpg
Cover
GameCube, US
(Hollywood Video)

GameCube, UK
Sadventuredx-box-eu.jpg
Cover
GameCube, UK (Player's Choice)
Sadventuredx-box-eu-pc.jpg
Cover
GameCube, FR

GameCube, FR (Player's Choice)
Sadx gc fr pc cover.jpg
Cover
GameCube, DE
Sadx gc de cover.jpg
Cover
GameCube, DE (Player's Choice)
SADX GC DE Box PlayersChoice.jpg
Cover
GameCube, ES

GameCube, JP
Sadx gc jp back cover.jpgSadx jp boxart.jpg
Cover
GameCube, JP (Okaidoku-ban)
SonicAdventureDX GCJP Okaidokuban Box.jpg
Cover

PC Version

PC, US
SADX PC US Box Back.jpgNospine.pngSADX PC US Box.jpg
Cover
Sadx-pc-us-disc1.jpg
Disc 1
Sadx-pc-us-disc2.jpg
Disc 2
PC, JP
Sadx pc jp.jpg
Cover
PC, UK
Sadx-pc-eu-box.jpg
Cover
Sadx-pc-eu-disc1.jpg
Disc 1
Sadx-pc-eu-disc2.jpg
Disc 2
PC, UK (Sold Out)
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Cover
</div>
PC, UK (Mad)

PC, FR

PC, FR (Hits Collection)

PC, UK (Just For Gamers)

PC, DE
SADX PC DE Box.jpg
Cover
PC, DE (Software Pyramide)
SADX PC DE Box Front SoftwarePyramide.jpg
Cover
PC, ES

PC, ES (Best of Atari)

PC, IT
SADX PC IT Box.jpg
Cover
PC, AU (Valusoft)

PC, KR
SADX PC KR Box Back.jpgNospine-small.pngSADX PC KR Box Front.jpg
Cover
PC, IL

SADX PC HE Disc1.jpg
Disc 1
SADX PC HE Disc2.jpg
Disc 2
PC, HU

External links

  • Sega of Japan catalogue pages (Japanese): GameCube, PC

References


Sonic Adventure / Sonic Adventure DX: Director's Cut
Sonic Adventure title.png

Main page (SADX|2010)
Comparisons
Maps
Cheat codes (SADX)
Achievements
Credits (SADX)


Manuals (SADX)
Artwork
Promotional material (SADX)
Magazine articles (SADX)
Video coverage
Reception
Merchandise


Development (SADX)
Hidden content (SADX)
Bugs (SADX)
Hacking guide
Bootlegs

show;hide
  • Levels
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  • NPC Scripts
  • Prereleases
  • Media
Books:

Comics:

Music:

Sonic the Hedgehog games for the following systems
Nintendo GameCube
 2001  Sonic Adventure 2: Battle     2002  Sonic Mega Collection     2003  Sonic Adventure DX: Director's Cut | Sonic Heroes     2005  Sonic Gems Collection | Shadow the Hedgehog | Duo Pack: Sonic Heroes/Super Monkey Ball 2     2006  Sonic Riders    
Windows PC
Retail
 1996  Sonic the Hedgehog CD | Sonic the Hedgehog The Screen Saver | Sonic's Schoolhouse     1997  Sonic & Knuckles Collection | Sonic 3D: Flickies' Island     1998  Sonic R     2003  Sonic Adventure DX: Director's Cut     2004  Sonic Heroes     2006  Sonic Mega Collection Plus | Sonic Riders     2010  Sonic & Sega All-Stars Racing     2011  Sonic Generations     2013  Sonic & All-Stars Racing Transformed     2022  Sonic Speed Simulator    
Sonic related game compilations for the PC
Sega Family Fun Pak (1996) | Sonic & Knuckles Collection (1997) | Sonic & Garfield Pack (1999) | Sega PC Puzzle Pack (1999) | Sega PC Smash Pack (1999) | Pack 2 Jogos (199x) | Sonic Speed Pack! (199x) | Sega Smash Pack 2 (2000) | Sonic Action Pack (2000) | Sonic Action 4 Pack (2001) | Sonic Collector's Edition (2001) | Twin Pack: Sega Smash Pack & Sega Smash Pack 2 (2002) | Twin Pack: Sonic 3D Blast & Sonic R (2002) | Twin Pack: Sonic CD and Sonic & Knuckles Collection (2002) | Sonic Adventure DX: Director's Cut (2003) | Sonic Mega Collection Plus (2004) | Sonic Double Pack (2008) | Sonic PC Collection (2009) | Coffret Sonic (200x) | Sonic Gold Edition (200x) | Sonic R/Sonic 3D (200x) | Sonic Hits Collection (2013) | Five Sonic Rings Bundle (2013) | Sonic Games Collection (2015)