Actions

Sonic Adventure 2: Battle

From Sonic Retro

Revision as of 22:02, 19 September 2004 by Ss is testing (talk | contribs) (Sonic Adventure 2/2B)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Sonic Adventure 2/2B is the second of the Sonic Adventure series games. Sonic Adventure 2, for the Dreamcast, came out on June 20, 2000 while Sonic Adventure 2: Battle, the Gamecube version of Sonic Adventure 2, came out on February 12, 2001. This game features two new characters to the mix, Rouge the Bat and Shadow the Hedgehog, Sonic's counterpart, who join the evil Doctor Robotnik (Eggman) to rule the world. This game features the ability to play through both sides of the story, Hero, with Sonic, Tails, and Knuckles, or Dark, with Robotnik, Rouge, and Shadow. Each side of the story allows you to completely understand what happens in the story, with just a few changes here and there, depending upon which side you choose. Robotnik is back again, and this time, he is trying to figure out what his great grandfather's, Professor Gerald Robotnik, legacy was before he mysteriously died. When he opens a pod, he awakens Shadow, and together they go off to rule the world by collecting the Chaos Emeralds to power the Eclipse Cannon, a cannon that can destroy entire planets. Along the way, Rouge joins up to help them take over the world. However, due to some twist of fate, the GUN, a police organization, arrest Sonic. Sonic escapes, and, with the help of Tails, Knuckles, and Amy Rose, they go off to prove his innocence. The only difference between Sonic Adventure 2 for the Dreamcast and Gamecube is that the Gamecube version has added stuff in it like extra 2 player levels and a 3D version of Green Hill Zone from Sonic 1, recreated for dedicated game fans who manage to get all 180 emblems in the game.


Levels

---Hero---

City Escape

Wild Canyon

Prison Lane

Metal Harbor

Green Forest

Pumpkin Hill

Mission Street

Aquatic Mine

Route 101

Hidden Base

Pyramid Cave

Death Chamber

Eternal Engine

Meteor Herd

Crazy Gadget

Final Rush


---Dark---

Iron Gate

Dry Lagoon

Sand Ocean

Radical Highway

Egg Quarters

Lost Colony

Weapons Bed

Security Hall

White Jungle

Route 280

Sky Rail

Mad Space

Cosmic Wall

Final Chase


---Final---

Cannon's Core