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Difference between revisions of "Sonic Adventure/Bugs"

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m (Better grammar)
(Bug #4 (Past Camera Bugs))
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| caption2=Intended
 
| caption2=Intended
 
| desc=When Sonic meets [[Eggman]] in the [[Egg Viper]] introduction he's supposed to do a pose, but it's called too early, causing it to overwrite the rolling animation, which then gets overwritten by the "action" animation.
 
| desc=When Sonic meets [[Eggman]] in the [[Egg Viper]] introduction he's supposed to do a pose, but it's called too early, causing it to overwrite the rolling animation, which then gets overwritten by the "action" animation.
 +
}}
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 +
===Past Camera Bugs===
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{{bug
 +
| image=SonicAdventure PastCamIncorrect1.png
 +
| caption=As-is
 +
| image2=SonicAdventure PastCamCorrect1.png
 +
| caption2=Intended
 +
| desc=When characters are in past cutscenes they're meant to have special camera, but due to a bug related to transitions the camera only shows behind the player, though through hacking it's possible to see the intended cameras, the bug effects the following scenes.
 +
* EV008E (Knuckles 2A)
 +
* EV008E (Knuckles 2B)
 +
* EV0096 (Knuckles 3A)
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* EV0096 (Knuckles 3B)
 +
* EV00DB (Big A)
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* EV00DB (Big B)
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* EV00F6 (Super Sonic A)
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* EV00F6 (Super Sonic B)
 +
| fixed=''[[Sonic Adventure DX: Directors Cut|Sonic Adventure DX PC (2004)]]''
 
}}
 
}}
  

Revision as of 06:48, 3 October 2018

Cutscene bugs

Sonic reunites with Tails in Red Mountain

SonicAdventure RedMountainSceneBug.png
As-is
SonicAdventure RedMountainSceneFixed.png
Intended

In Tails' story, when he reunites with Sonic he jumps onto the plane; but in Sonic's story, he just warps onto it.

This is because Sonic never leaves his Victory Pose, and even if he does he'll fail the jump unless an object is removed as Sonic's path is using an earlier version of the stage.

Not fixed in any version.

Egg Viper Introduction

SonicAdventure ViperSceneBug.png
As-is
SonicAdventure ViperSceneFixed.png
Intended

When Sonic meets Eggman in the Egg Viper introduction he's supposed to do a pose, but it's called too early, causing it to overwrite the rolling animation, which then gets overwritten by the "action" animation.

Not fixed in any version.

Past Camera Bugs

SonicAdventure PastCamIncorrect1.png
As-is
SonicAdventure PastCamCorrect1.png
Intended

When characters are in past cutscenes they're meant to have special camera, but due to a bug related to transitions the camera only shows behind the player, though through hacking it's possible to see the intended cameras, the bug effects the following scenes.

  • EV008E (Knuckles 2A)
  • EV008E (Knuckles 2B)
  • EV0096 (Knuckles 3A)
  • EV0096 (Knuckles 3B)
  • EV00DB (Big A)
  • EV00DB (Big B)
  • EV00F6 (Super Sonic A)
  • EV00F6 (Super Sonic B)

Fixed in Sonic Adventure DX PC (2004).

Level bugs

Hedgehog Hammer crash

When selecting Hedgehog Hammer (ID 0) as someone other than Amy Rose, the game will strangely crash.

Fixed in Sonic Adventure DX: Directors Cut.


Sonic Adventure / Sonic Adventure DX: Director's Cut
Sonic Adventure title.png

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