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Difference between revisions of "Sonic Advance/Bugs"

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This is  the bug list for ''[[Sonic Advance]]''.
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This is  the/Bugs for ''[[Sonic Advance]]''.
 
==General bugs==
 
==General bugs==
 
===Path swapper glitch===
 
===Path swapper glitch===

Revision as of 06:33, 13 January 2019

This is the/Bugs for Sonic Advance.

General bugs

Path swapper glitch

Players using Sonic, Knuckles or Amy can crouch near certain loop-de-loops with their back to them, wait for the camera to go down and move with the camera locked on that position, causing the map to lose its solidity. This can be reverted by triggering a path swapper, which is not easy to do because the ground is not solid as a result of the glitch. This glitch is useful to time attack Angel Island Zone Act 1 as Knuckles, and it can be seen in this video.

Acts affected:

Not fixed in any version.

Tiny Chao Garden glitch

The Tiny Chao Garden mini-game has a major glitch. If the game data is deleted, rings obtained in the main game no longer transfer to the mini-game. There are two ways to revert this; using a video game enhancer such as GameShark or collecting the same number of rings that had been collected before the game data was deleted.

Fixed in v1.1, released only in Japan.

Emulator bugs

Broken Multiplayer Mode on startup

Sonic Advance uses some of the link cable registers to determine if it's running in multiplayer mode. Some older emulators don't implement this correctly, which can result in multiplayer mode loading on startup with blank player slates. Soft-resetting (A+B+Select+Start) can usually get to the main title screen.

Fixed in newer emulators.


Sonic Advance
SonicAdvance title.png

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