Difference between revisions of "Sonic Advance 2/Bugs"
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GerbilSoft (talk | contribs) (The infamous broken multiplayer mode bug. It resurfaced on GBARunner2.) |
(Added the 1-up jingle glitch) |
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+ | This is the bug list for ''[[Sonic Advance 2]]''. | ||
==General bugs== | ==General bugs== | ||
− | ===Broken Multiplayer Mode on | + | ===1-up Jingle glitch=== |
− | Sonic Advance 2 uses some of the link cable registers to determine if it's running in multiplayer mode. Some older emulators don't implement this correctly, which can result in multiplayer mode loading on startup with blank player slates. Soft-resetting ({{A}}+{{B}}+{{Select}}+{{Start}}) can usually get to the main title screen. | + | {{Bug |
+ | | image=no | ||
+ | | desc=When the player earns a extra life during the result screen (when reaching 50,000 pts; 100,000 pts; 150,000 pts; etc...) at the end of an act, the jingle doesn't play. | ||
+ | }} | ||
+ | |||
+ | ==Emulator bugs== | ||
+ | ===Broken Multiplayer Mode on startup=== | ||
+ | {{Bug | ||
+ | | image= | ||
+ | | desc=''Sonic Advance 2'' uses some of the link cable registers to determine if it's running in multiplayer mode. Some older emulators don't implement this correctly, which can result in multiplayer mode loading on startup with blank player slates. Soft-resetting ({{A}}+{{B}}+{{Select}}+{{Start}}) can usually get to the main title screen. | ||
<!-- TODO: Get screenshots and verify emulator versions. --> | <!-- TODO: Get screenshots and verify emulator versions. --> | ||
− | + | | fixed=newer emulators | |
+ | }} | ||
{{SAdv2Omni}} | {{SAdv2Omni}} | ||
− | + | [[Category:Bugs]] | |
− | [[Category: |
Revision as of 08:44, 6 April 2020
This is the bug list for Sonic Advance 2.
Contents
General bugs
1-up Jingle glitch
When the player earns a extra life during the result screen (when reaching 50,000 pts; 100,000 pts; 150,000 pts; etc...) at the end of an act, the jingle doesn't play.
Not fixed in any version.
Emulator bugs
Broken Multiplayer Mode on startup
Sonic Advance 2 uses some of the link cable registers to determine if it's running in multiplayer mode. Some older emulators don't implement this correctly, which can result in multiplayer mode loading on startup with blank player slates. Soft-resetting (+++) can usually get to the main title screen.
Fixed in newer emulators.
Sonic Advance 2 | |
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Main page Manuals |
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