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Sonic Advance

From Sonic Retro

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Sonic Advance
System(s): Game Boy Advance
Publisher: Sega
Developer:
Genre: 2D Platform

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Sonic Advance is the first Sonic game made for the Gameboy Advance. The game has four characters, Sonic the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna, and, for the first time as a playable character in a classic-style 2D Sonic game, Amy Rose. Sonic can have Tails follow him, Sonic 2-style, by entering a special code at the character select screen. All characters have separate save-games which record their individual progress.

Each character has his or her own unique ability which is a determining factor towards the game's overall difficulty. Their special moves are all retained from Sonic Adventure. Sonic is the fastest character overall, Tails can fly and swim, Knuckles can glide and climb walls and Amy has her hammer. Amy is considered to be the toughest character to play as, because of her inability to spindash or spin attack. Each character's strengths and weaknesses particularly come into play when fighting bosses or trying to find access to the special stages.

The special stages are accessible from Special Springs, which are placed around certain acts. Chaos Emeralds can be collected if one passes the stage. The chaos emeralds are "shared" between characters.

This is one of several games to include the Tiny Chao Garden minigame. It is unlocked by default in this game.

Moves

Sonic

  • Double Spin Attack (formerly known as the W Kaiten Attack): Performed by pressing button then A again while in air. It increases the range of attack, enabling you to attack things a little higher than you can normally reach and it increases the speed of your attack.
  • Jump Dash: Performed by pressing the A button, then pressing left or right twice in rapid succession. Sonic does a sudden jumping dash.
  • Somersault: Performed by pressing the B button. Sonic attacks to the side with a somersault.
  • Skid Attack: Performed by B button tapped three times rapidly. Sonic does a couple of somersaults, does a flip, then slides along the ground and stops.
  • Backward Jump: Performed by B button tapped three times rapidly, then push A during flip before Sonic skids.

Super Sonic: (The Moon Zone only)

  • Rushing Attack: Press B button. In a blaze of light, Super Sonic will speed up and attack.

Tails

  • Flying: Performed by pressing the A button, then tapping the A button repeatedly. Gain height by tapping the A bbutton, then use D-pad to control what direction Tails is going. You cannot stop him from flying until he lands on something. You can attack enemies while in the air if you hit them with his tails. Tails can stay in the air for 8 seconds.
  • Tail Swipe: Performed by pressing the B button. Attacks enemies to the side of Tails without moving forward.
  • Swimming: Performed by pressing the A button, then tapping the A button repeatedly. This move is exactly like Tails flying, but underwater. You cannot attack enemies while swimming. Tails can swim for 8 seconds.

Knuckles

  • Gliding: Performed by pressing the A button, then A again while in air. Glide sideways while losing little height. press right or left to change what direction you are gliding. You can attack enemies fist first. If you let go of the A button, Knuckles will fall. If you touch a wall while gliding, Knuckles will cling to it. Push up or down to climb on it or just press A again to jump off it. When he gets to the edge of a ledge, Knuckles will pull himself up on it.
  • Punch: Performed by pressing the B button. Punch an enemy while going forward slightly.
  • Uppercut: B button tapped three times rapidly. Do a punch, then a double punch followed by a fiery uppercut.
  • Float: If you jump into a body of water, Knuckles will rise to the surface and float. Push right or left to move right or left. Push up and you can look up while floating; Push down to sink into the water. Push A to jump out.
  • Swimming: Performed by pressing the A button, then A again while in water. Exactly like Knuckles' gliding but underwater, but you cannot attack enemies and you cannot gain height. You can even cling to and climb walls underwater.

Amy

  • Jump: Press the A button. Unlike Sonic, Tails, and Knuckles, you cannot attack enemies when you jump.
  • Super Hammer Attack: Performed by pressing the A button, then B button while in the air. Attack very similar to Sonic's Double Spin.
  • Hammer Attack: Performed by pressing the B button. Use the Piko Piko Hammer to attack enemies right beside her.
  • Stronber Hammer Attack: B button tapped twice in rapid succession. On the second swing, Amy reaches out farther.
  • Higher Jump: Press the B button next to a spring. Swing the hammer into a spring to send Amy way up high in the air.
  • Mid-Air Hammer Swirl: Press the A button, then B button and down while in the air. Swirl down toward the ground. If you hit an enemy, you will bounce up again.
  • Giant Steps: Press down and A button: Amy takes giant steps forward. This move is good for getting up steep slopes; she can even get up slopes the others can't spindash up!
  • Head Slide: Press down and A button, then B button during Giant Steps. Good when you encounter an enemy during a Giant Step.
  • Hammer Jump: Press down and B button. Use the hammer to jump extra high.

Manuals

Also Released On

Production Credits

Sonic Team

Producer: Yuji Naka
Director: Akinori Nishiyama
Art Director: Yuji Uekawa
Technical Director: Takahiro Hamano
Designers: Sachiko Kawamura, Kazuko Ito, Makoto Yonezu
Programmers: Yoshihisa Hashimoto, Takaaki Saito

Dimps

Producer: Hiroshi Matsumoto
Line Producer: Koichi Sakita
Planners: Yukihiro Higashi, Masaaki Yamagiwa
Programmers: Shinichiro Shibusawa, Hirofumi Kono, Hiroki Yoshitake, Katsuya Kuramoto
Designers: Kazuhiko Yamamoto, Yuko Yamanoue, Etsuko Hosukawa, Toru Nakanishi, Sadaki Matsumoto
Sound: Hironobu Inagaki, Atsuyoshi Isemura
Special Thanks: Masahisa Naganuma, Takayuki Sakamoto
Sound Creatored By: Wave Master
Sound Creators Tatsuyuki Maeda, Yutaka Minobe
Scrap Brain Zone, Star Light Zone, Power Up, Boss From Sonic the Hedgehog
Emerald Hill Zone(2P), Boss From Sonic the Hedgehog 2
Music Composed & Arranged Remodeling: Masato Nakamura

Sega Corporation

Promotion Management Masanao Maeda, Hiroyuki Miyazaki, Seijiro Sannabe, Hideki Yokaichiya, Yasushi Yamashita
Product Development: Yoshiki Ohka
Marketing: Yasunobu Masahiro, Naoko Ohka, Takayoshi Ohuchi
Publicity: Yasushi Nagumo, Mariko Takeda
Marketing Research: Tsuyoshi Sawada, Ayako Hino
Manual Production: Yoshihiro Sakuta, Chieko Nakamura, Makoto Nishino Toshiki Yamaguchi, Satoru Ishigami
Test Team: Akira Nishikawa, Hiroyuki Miyano, Yutaka Kawasaki

Sega Of America

Executive Management: Peter Moore
Localization Producers: Osamu Shibayama
Test Lead: Brian Ivanhoe
Special Thanks: Takashi Iizuka, Rich Briggs, Noah Musler, Roxana Hui

Sega Of Europe

Executive Management: Yoshio Sakai
Diector Of PD: Kats Sato
Producers Manager: Aude Donnan
Localization Producer: Kuniyo Matsumoto
Lead Tester: Matt Brooks
Product Marketing Manager: Jim Pride
Product Manager: Mathew Quaeck
Executive Supervisor: Tetsu Kayama
Executive Producer: Hideki Sato

Resources

Box Art

Artwork

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Sonic the Hedgehog games for the following systems
Game Boy Advance
 2001  Sonic Advance | Tiny Chao Garden     2002  Sonic Advance 2     2003  Sonic Pinball Party | Sonic Battle     2004  Sonic Advance 3 | Sonic X: A Super Sonic Hero     2005  Sonic Advance & Sonic Pinball Party | Sonic Advance & ChuChu Rocket! | Sonic Advance & Sonic Battle | Sonic Battle & ChuChu Rocket! | Sonic Pinball Party & Sonic Battle | Sonic Pinball Party & Columns Crown     2006  Sonic the Hedgehog Genesis    
 Demos  Sonic Advance 3