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Difference between revisions of "Sonic 2 LD"

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{{Hack|title=Sonic 2 LD|screen=Sonic2LD-Title.png|screenwidth=248px|version=N/A|system=[[Sega Master System]]|originalgame=Sonic the Hedgehog 2 (8-bit)|credits=[[Doc Eggfan]]<!-- to be filled with actual list of sceners when Doc Eggfan decides what has been picked for official use -->}}
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{{Hack|title=Sonic 2 LD|screen=Sonic2LD-Title.png|screenwidth=248px|version=N/A|system=[[Sega Master System]]|originalgame=Sonic the Hedgehog 2 (8-bit)|credits=[[Doc Eggfan]], [[Glitch]]<!-- to be filled with actual list of sceners when Doc Eggfan decides what has been picked for official use -->}}
'''''Sonic 2 LD''''' is an in-progress hack of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic 2]]'' for the [[Master System]], formerly known as ''Project H<nowiki>'</nowiki>'' and ''The Hybridisation Project Mark II''; this project has been started by [[Doc Eggfan]], though it quickly began to get art and music contributions from several other [[:Category:Sceners|sceners]] from the [[Sonic Retro]] forum.
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'''''{{PAGENAME}}''''' (Formally ''Project H<nowiki>'</nowiki>'') is an in-progress hack of ''[[Sonic the Hedgehog 2 (8-bit)|Sonic 2]]'' for the [[Master System]].
{{quote|1=Aim: To create a true Master System port of the 16-bit Mega Drive/Genesis title Sonic the Hedgehog 2 using the engine of the 8-bit version of Sonic the Hedgehog 2. I'm hoping that this could be another community project if it garners enough interest.|2=[[Doc Eggfan]]}}<gallery>Image:Sonic2LD-EHZ.png|The splash screen to Emerald Hill Zone</gallery>
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The aim of the hack is to create a true Master System port of the 16-bit Mega Drive/Genesis [[Sonic the Hedgehog 2]] using the engine of the 8-bit version.
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=====History=====
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Originally the hack was known as ''Project H<nowiki>'</nowiki>'' and ''The Hybridisation Project Mark II'', named as a nod to Doc Eggfan’s [[Sonic 2 - The Hybridization Project |original hack]] which aimed to do the opposite. The name was then changed to Sonic 2 LD (Low Definition) as a parody of the [[Sonic the Hedgehog 2 HD| Sonic 2 HD]] community project.
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The project was started by [[Doc Eggfan]], and quickly began to get art, music and programming contributions from several other [[:Category:Sceners|sceners]]. Most notably, then newcomer, [[Glitch]], who has since gone on to make various breakthroughs in hacking the [[Aspect Co. Ltd |Aspect]] sonic engine, including programming in [[Spin Dash]] and various enemies from the 16 bit version of the game.
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=====Gallery=====
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<gallery>Image:Sonic2LD-EHZ.png|The splash screen to Emerald Hill Zone</gallery>
 
== External Links ==
 
== External Links ==
 
{{LinkRetro|topic=11789|title=Project thread on the forum}}{{stub}}
 
{{LinkRetro|topic=11789|title=Project thread on the forum}}{{stub}}
 
[[Category:Hacks|LD, Sonic 2]]
 
[[Category:Hacks|LD, Sonic 2]]

Revision as of 15:08, 12 January 2010

Sonic2LD-Title.png
Sonic 2 LD
Version: N/A
System: Sega Master System
Original game: Sonic the Hedgehog 2 (8-bit)
Credits: Doc Eggfan, Glitch

Sonic 2 LD (Formally Project H') is an in-progress hack of Sonic 2 for the Master System. The aim of the hack is to create a true Master System port of the 16-bit Mega Drive/Genesis Sonic the Hedgehog 2 using the engine of the 8-bit version.


History

Originally the hack was known as Project H' and The Hybridisation Project Mark II, named as a nod to Doc Eggfan’s original hack which aimed to do the opposite. The name was then changed to Sonic 2 LD (Low Definition) as a parody of the Sonic 2 HD community project. The project was started by Doc Eggfan, and quickly began to get art, music and programming contributions from several other sceners. Most notably, then newcomer, Glitch, who has since gone on to make various breakthroughs in hacking the Aspect sonic engine, including programming in Spin Dash and various enemies from the 16 bit version of the game.

Gallery

External Links

Sonic Retro
Project thread on the forum
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