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Difference between revisions of "Sonic 2 Heroes"

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m (Reverted edits by Shanix (Talk) to last revision by RGamer2009)
(Updated to v.06a)
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|title=Sonic 2 Heroes
 
|title=Sonic 2 Heroes
 
|screen=S2heroes.png
 
|screen=S2heroes.png
|version=0.05
+
|version=0.06a
 
|visualmods=yes
 
|visualmods=yes
 
|advenginemods=yes
 
|advenginemods=yes
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*The player can rapidly cycle between playing as Sonic, Tails, and Knuckles
 
*The player can rapidly cycle between playing as Sonic, Tails, and Knuckles
 
*Powerups are shared between players.
 
*Powerups are shared between players.
*Tails can fly, swim and can carry either Sonic or Knuckles.
+
*Tails can fly, swim and can carry either '''or both''' Sonic and Knuckles.
 
*Knuckles can glide and climb.
 
*Knuckles can glide and climb.
*Sonic can use the insta-shield.
+
*Sonic can use the insta-shield, and has a faster top speed.
 +
*Blue Shield gives Sonic the [[Homing Attack]].
 
*Physics imported from ''[[Sonic 3 & Knuckles]]''.
 
*Physics imported from ''[[Sonic 3 & Knuckles]]''.
 
*Graphics imported from ''Sonic 3 & Knuckles'', particularly when they could be used to reduce the VRAM footprint.
 
*Graphics imported from ''Sonic 3 & Knuckles'', particularly when they could be used to reduce the VRAM footprint.
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*The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0.
 
*The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0.
 
*[[Amy Rose]] makes a cameo appearance flying the [[Tornado]] in [[Sky Chase Zone]], [[Wing Fortress Zone]] and during the ending sequence.
 
*[[Amy Rose]] makes a cameo appearance flying the [[Tornado]] in [[Sky Chase Zone]], [[Wing Fortress Zone]] and during the ending sequence.
 +
*Up to 3-Player Special Stages
 +
*3 Player Co-op via Multi-Tap
 +
*Options screen to change character order/layout
  
 
==Controls==
 
==Controls==
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*{{A}} (P2): Cycle through remaining on-screen characters not being controlled by P1
 
*{{A}} (P2): Cycle through remaining on-screen characters not being controlled by P1
 
*All other controls and player abilities are consistent with their traditional standards in the Sonic series.
 
*All other controls and player abilities are consistent with their traditional standards in the Sonic series.
 +
 
==Known Bugs==
 
==Known Bugs==
 
*The normal level music does NOT continue to play after collecting extra lives.
 
*The normal level music does NOT continue to play after collecting extra lives.
 
*When the [[Speed Shoes]] item is collected, the music will either completely slow down or speed up ridiculously.  
 
*When the [[Speed Shoes]] item is collected, the music will either completely slow down or speed up ridiculously.  
*When the player crosses a [[checkpoint]] with 50 rings, they cannot enter a [[Special Stage]] by jumping over the stars.
 
*Switching to a dying character will cost the player one life.
 
*Activating the end-of-level cutscene in [[Wing Fortress Zone]] with Tails or Knuckles in lead will screw up the sequence, causing the screen to wrap constantly.
 
 
*[[Sound Test]] doesn't work.  
 
*[[Sound Test]] doesn't work.  
 +
 
==Future Additions==
 
==Future Additions==
*Adding 3 Player Co-op via Multi-Tap
 
*Adding Knuckles to Special Stages
 
*1-, 2-, and 3-player Special Stages, always defaulting to 1-player but additional players can join in by pressing start
 
*Options screen
 
 
*Hack-branded end-of-game logo.
 
*Hack-branded end-of-game logo.
 
*Save games S3&K-style, possibly removing the options screen altogether as redundant;
 
*Save games S3&K-style, possibly removing the options screen altogether as redundant;
 
*Tails being able to carry Sonic and Knuckles at the same time
 
*Tails being able to carry Sonic and Knuckles at the same time
 
*Knuckles being able to carry Sonic and/or Tails while gliding/climbing
 
*Knuckles being able to carry Sonic and/or Tails while gliding/climbing
*Sonic having faster speed and/or acceleration and being able to carry Tails and/or Knuckles while running.
+
*Sonic being able to carry Tails and/or Knuckles while running.
  
 
==Downloads==
 
==Downloads==
{{Download|version=0.05|title=Sonic 2 Heroes|file=S2heroes0.05.zip|filesize=935kB}}
+
{{Download|version=0.06a|title=Sonic 2 Heroes|file=S2heroes0.06a.7z|filesize=935kB}}
  
 
===Prior Versions===
 
===Prior Versions===
 +
*{{file|S2heroes v.06.7z|Sonic 2 Heroes, version 0.06}} (931kB)
 +
*{{file|S2heroes v.05.zip|Sonic 2 Heroes, version 0.05}} (931kB)
 
*{{file|S2heroes v.04.zip|Sonic 2 Heroes, version 0.04}} (931kB)
 
*{{file|S2heroes v.04.zip|Sonic 2 Heroes, version 0.04}} (931kB)
 
*{{file|S2heroes-v0.03.zip|Sonic 2 Heroes, version 0.03}} (938kB)
 
*{{file|S2heroes-v0.03.zip|Sonic 2 Heroes, version 0.03}} (938kB)

Revision as of 15:18, 16 July 2011

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S2heroes.png
Sonic 2 Heroes
Version: 0.06a
Last release: 2010/11/16
System: Sega Mega Drive/Genesis
Original game: Sonic the Hedgehog 2 (16-bit)
Credits: flamewing

Sonic 2 Heroes is a hack of Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis by flamewing that allows the player to play as Sonic, Tails, and Knuckles simultaneously, similar to Sonic Heroes.

Features

  • The player can rapidly cycle between playing as Sonic, Tails, and Knuckles
  • Powerups are shared between players.
  • Tails can fly, swim and can carry either or both Sonic and Knuckles.
  • Knuckles can glide and climb.
  • Sonic can use the insta-shield, and has a faster top speed.
  • Blue Shield gives Sonic the Homing Attack.
  • Physics imported from Sonic 3 & Knuckles.
  • Graphics imported from Sonic 3 & Knuckles, particularly when they could be used to reduce the VRAM footprint.
  • Projectiles bounce off of Tails' tails and from Knuckles when gliding, as well as from shields, like in Sonic 3 & Knuckles.
  • A new HUD frees VRAM for Knuckles.
  • The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0.
  • Amy Rose makes a cameo appearance flying the Tornado in Sky Chase Zone, Wing Fortress Zone and during the ending sequence.
  • Up to 3-Player Special Stages
  • 3 Player Co-op via Multi-Tap
  • Options screen to change character order/layout

Controls

  • A (P1): Cycle through each on-screen playable character
  • A (P2): Cycle through remaining on-screen characters not being controlled by P1
  • All other controls and player abilities are consistent with their traditional standards in the Sonic series.

Known Bugs

  • The normal level music does NOT continue to play after collecting extra lives.
  • When the Speed Shoes item is collected, the music will either completely slow down or speed up ridiculously.
  • Sound Test doesn't work.

Future Additions

  • Hack-branded end-of-game logo.
  • Save games S3&K-style, possibly removing the options screen altogether as redundant;
  • Tails being able to carry Sonic and Knuckles at the same time
  • Knuckles being able to carry Sonic and/or Tails while gliding/climbing
  • Sonic being able to carry Tails and/or Knuckles while running.

Downloads

Download.svg Download Sonic 2 Heroes
File: S2heroes0.06a.7z ("S2heroes0.06a.7z" does not exist) (info)
Current version: 0.06a

Prior Versions

External Links

Sonic Retro
Release Thread
at Sonic Retro