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| | |title=Sonic 2 Heroes | | |title=Sonic 2 Heroes |
| | |screen=S2heroes.png | | |screen=S2heroes.png |
| − | |version=0.05 | + | |version=0.06h |
| | + | |date=2011-09-28 |
| | + | |status=Superseded by '''''[[Sonic Classic Heroes]]''''' |
| | |visualmods=yes | | |visualmods=yes |
| | |advenginemods=yes | | |advenginemods=yes |
| − | |originalgame=Sonic the Hedgehog 2 (16-bit)
| |
| − | |date=2010/11/16
| |
| | |system=[[Sega Mega Drive/Genesis]] | | |system=[[Sega Mega Drive/Genesis]] |
| | + | |originalgame=Sonic the Hedgehog 2 (16-bit) |
| | |credits=[[flamewing]]}} | | |credits=[[flamewing]]}} |
| − | '''''Sonic 2 Heroes''''' is a hack by [[flamewing]] that allows the player to play as [[Sonic]], [[Tails]], and [[Knuckles]] simultaneously. | + | |
| | + | '''''Sonic 2 Heroes''''' is a hack of ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' for the [[Sega Mega Drive/Genesis]] by [[flamewing]] that allows the player to direct [[Sonic]], [[Tails]], and [[Knuckles]] simultaneously, similar to ''[[Sonic Heroes]]''. It also features multiple elements from ‘’Sonic 3 & Knuckles’’ including element shields, character abilities, and game save features. |
| | + | |
| | + | Beginning {{LinkRetro|post=525871|title=almost immediately}} after the initial release, posters to its official thread on the [[Sonic Retro]] forums suggested (with varying degrees of jocularity and seriousness) that flamewing and ''[[Sonic 1 and 2]]'' author [[ColinC10]] combine their two hacks. Reminded of this suggestion several months later, flamewing {{LinkRetro|post=570687|title=posted}} expressed interest and an intention to ask ColinC10. The two agreed to collaborate. flamewing took most programming responsibility to integrate the source code of the two hacks and only {{LinkRetro|post=650168|title=announced}} the existence of the project once it was well underway. This new version, entitled '''''[[Sonic Classic Heroes]]''''', supersedes ''Sonic 2 Heroes'' and saw its first release on 20 July 2012. |
| | + | |
| | ==Features== | | ==Features== |
| − | *The player can rapidly cycle between playing as Sonic, Tails, and Knuckles | + | ===Characters=== |
| − | *Powerups are shared between players. | + | *The player can choose to have one, two, or three characters—from a choice of Sonic, Tails and Knuckles—and, when using more than one, can rapidly switch between them. |
| − | *Tails can fly, swim and can carry either Sonic or Knuckles. | + | *A new options screen enables the player to select the number of characters to play as, and the order thereof. Future versions will include multiple save slots and several other options. |
| | + | *Up to three players can play co-operatively via the [[sega:Multi-Tap]]. [[Special Stage]]s can be played in this way, too; currently, all selected characters enter, but in the future this will be optional. |
| | + | *Sonic can use the [[Insta-Shield]] and [[Super Peel-Out]], and he has a higher top speed. |
| | + | *Tails can fly, swim and can carry either '''or both''' Sonic and Knuckles. |
| | *Knuckles can glide and climb. | | *Knuckles can glide and climb. |
| − | *Sonic can use the insta-shield. | + | *When player 1 is controlling Sonic, Tails and Knuckles share his top speed, acceleration, deceleration and jump strength (the last three of which are more meaningful when you consider [[Super Sonic]]'s enhanced stats). (This is especially useful for Knuckles: when he is CPU controlled and thus following Sonic, his usual reduced jump height might make him unable to reach some platforms that Sonic might jump to.) |
| − | *Physics imported from ''[[Sonic 3 & Knuckles]]''. | + | ===Items=== |
| | + | *Power-ups are shared between players; for example, breaking a [[monitor]] containing a [[shield]] leads to each player character receiving a shield of that type. |
| | + | *The Blue Shield gives Sonic the [[Homing Attack]]. |
| | + | *The [[Lightning Shield]], [[Fire Shield]] and [[Water Shield]] have been ported from ''[[Sonic 3 & Knuckles]]'' and have been sprinkled through the game. |
| | + | ===Other=== |
| | + | *Physics imported from ''Sonic 3 & Knuckles''. |
| | + | *Projectiles bounce off of Tails' tails and from Knuckles when gliding, as well as from shields, as they did in ''Sonic 3 & Knuckles''. |
| | *Graphics imported from ''Sonic 3 & Knuckles'', particularly when they could be used to reduce the VRAM footprint. | | *Graphics imported from ''Sonic 3 & Knuckles'', particularly when they could be used to reduce the VRAM footprint. |
| − | *Projectiles bounce off of Tails' tails and from Knuckles when gliding, as well as from shields, like in ''Sonic 3 & Knuckles''.
| |
| | *A new [[HUD]] frees VRAM for Knuckles. | | *A new [[HUD]] frees VRAM for Knuckles. |
| − | *The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0. | + | *[[Amy Rose]] makes a cameo appearance flying the [[Tornado]] in [[Sky Chase Zone]] and [[Wing Fortress Zone]], and in the pictures during the ending sequence. |
| | | | |
| | ==Controls== | | ==Controls== |
| − | *{{A}} (P1): Cycle through each on-screen playable character | + | *{{A}} or {{X}} (P1): Cycle through each on-screen playable character: {{A}} cycles clockwise, {{X}} cycles counterclockwise. |
| − | *{{A}} (P2): Cycle through remaining on-screen characters not being controlled by P1 | + | *{{A}} or {{X}} (P2 or P3): Cycle through remaining on-screen characters not being controlled by other players. |
| | *All other controls and player abilities are consistent with their traditional standards in the Sonic series. | | *All other controls and player abilities are consistent with their traditional standards in the Sonic series. |
| − | ==Known Bugs== | + | |
| − | *The normal level music does NOT continue to play after collecting extra lives. | + | ==Future additions== |
| − | *When the [[Speed Shoes]] item is collected, the music will either completely slow down or speed up ridiculously.
| + | *Save games S3&K-style, possibly removing the options screen altogether as redundant; |
| − | *When the player crosses a [[checkpoint]] with 50 rings, they cannot enter a [[Special Stage]] by jumping over the stars. | + | *Knuckles being able to carry Sonic and/or Tails while gliding/climbing; |
| − | *[[Sound Test]] doesn't work. | + | *Sonic being able to carry Tails and/or Knuckles while running. |
| | | | |
| | ==Downloads== | | ==Downloads== |
| − | {{Download|version=0.05|title=Sonic 2 Heroes|file=S2heroes0.05.zip|filesize=935kB}} | + | {{Download|version=0.06h|title=''Sonic 2 Heroes''|file=S2heroes-v0.06h.7z|filesize=780 kB}} |
| | + | |
| | + | ===Prior versions=== |
| | + | <!-- *{{file|???.7z|''Sonic 2 Heroes'', version 0.06g}} (??? kB) --> |
| | + | *{{file|S2heroes-v0.06f.7z|''Sonic 2 Heroes'', version 0.06f}} (772 kB) |
| | + | *{{file|S2heroes-v0.06e.7z|''Sonic 2 Heroes'', version 0.06e}} (772 kB) |
| | + | *{{file|S2heroes-v0.06d.7z|''Sonic 2 Heroes'', version 0.06d}} (772 kB) |
| | + | *{{file|S2heroes-v0.06c.7z|''Sonic 2 Heroes'', version 0.06c}} (772 kB) |
| | + | *{{file|S2heroes-v0.06b.7z|''Sonic 2 Heroes'', version 0.06b}} (768 kB) |
| | + | *{{file|S2heroes-v0.06a.7z|''Sonic 2 Heroes'', version 0.06a}} (768 kB) |
| | + | *{{file|S2heroes-v0.06.7z|''Sonic 2 Heroes'', version 0.06}} (768 kB) |
| | + | *{{file|S2heroes0.05.zip|''Sonic 2 Heroes'', version 0.05}} (935 kB) |
| | + | *{{file|S2heroes v.04.zip|''Sonic 2 Heroes'', version 0.04}} (931 kB) |
| | + | *{{file|S2heroes-v0.03.zip|Sonic 2 Heroes'', version 0.03}} (938 kB) |
| | + | *{{file|S2heroesv.02.zip|''Sonic 2 Heroes'', version 0.02}} (937 kB) |
| | + | *{{file|S2heroes.zip|''Sonic 2 Heroes'', first release}} (937 kB) |
| | | | |
| − | ===Prior Versions=== | + | ==Screenshots== |
| − | *{{file|S2heroes v.04.zip|Sonic 2 Heroes, version 0.04}} (931kB)
| + | <gallery widths="280px" heights="200px" style="text-align:right"> |
| − | *{{file|S2heroes-v0.03.zip|Sonic 2 Heroes, version 0.03}} (938kB)
| + | Image:S2heroes_EHZ1_abl.png |*Emerald Hill Zone 1, showing individual abilities |
| − | *{{file|S2heroesv.02.zip|Sonic 2 Heroes, version 0.02}} (937kB) | + | Image:S2heroes_ARZ1_bubbleshield.png |*Aquatic Ruin Zone 1, showing bubble shield |
| − | *{{file|S2heroes.zip|Sonic 2 Heroes, first release}} (937kB)
| + | Image:S2heroes_mcz1_lightningshield.png |*Mystic Cave Zone 1, showing lightning shield |
| | + | Image:S2heroes_WFZ_fireshield.png |*Wing Fortress Zone, showing fire shield |
| | + | Image:S2heroes_MTZ2_super.png |*Metropolis Zone 2, showing Team Super |
| | + | Image:S2heroes_specialstage.png |*Special Stage with all three players |
| | + | Image:S2heroes_WFZ_carry.png |*Wing Fortress Zone, showing Tails carrying Sonic and Knuckles |
| | + | </gallery> |
| | | | |
| − | ==External Links== | + | ==External links== |
| − | {{LinkRetro|topic=23302|title=Release Thread}} at [[Sonic Retro]] | + | {{LinkRetro|topic=23302|title=Release thread}} at [[Sonic Retro]] |
| | [[Category:Hacks]] | | [[Category:Hacks]] |