Difference between revisions of "Sonic 2 Heroes"
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*A new [[HUD]] frees VRAM for Knuckles. | *A new [[HUD]] frees VRAM for Knuckles. | ||
*The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0. | *The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0. | ||
− | *[[Amy Rose]] makes a cameo appearance flying the [[Tornado]] in [[Sky Chase Zone]] and during the ending sequence. | + | *[[Amy Rose]] makes a cameo appearance flying the [[Tornado]] in [[Sky Chase Zone]], [[Wing Fortress Zone]] and during the ending sequence. |
==Controls== | ==Controls== | ||
Line 33: | Line 33: | ||
*When the player crosses a [[checkpoint]] with 50 rings, they cannot enter a [[Special Stage]] by jumping over the stars. | *When the player crosses a [[checkpoint]] with 50 rings, they cannot enter a [[Special Stage]] by jumping over the stars. | ||
*Switching to a dying character will cost the player one life. | *Switching to a dying character will cost the player one life. | ||
+ | *Activating the end-of-level cutscene in [[Wing Fortress Zone]] with Tails or Knuckles in lead will screw up the sequence, causing the screen to wrap constantly. | ||
*[[Sound Test]] doesn't work. | *[[Sound Test]] doesn't work. | ||
Revision as of 11:04, 22 December 2010
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Sonic 2 Heroes |
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Version: 0.05 |
Last release: 2010/11/16 |
System: Sega Mega Drive/Genesis |
Original game: Sonic the Hedgehog 2 (16-bit) |
Credits: flamewing |
Sonic 2 Heroes is a hack of Sonic the Hedgehog 2 for the Sega Mega Drive/Genesis by flamewing that allows the player to play as Sonic, Tails, and Knuckles simultaneously, similar to Sonic Heroes.
Features
- The player can rapidly cycle between playing as Sonic, Tails, and Knuckles
- Powerups are shared between players.
- Tails can fly, swim and can carry either Sonic or Knuckles.
- Knuckles can glide and climb.
- Sonic can use the insta-shield.
- Physics imported from Sonic 3 & Knuckles.
- Graphics imported from Sonic 3 & Knuckles, particularly when they could be used to reduce the VRAM footprint.
- Projectiles bounce off of Tails' tails and from Knuckles when gliding, as well as from shields, like in Sonic 3 & Knuckles.
- A new HUD frees VRAM for Knuckles.
- The drown timer is disabled to keep the characters close together instead of losing them when the timer counts to 0.
- Amy Rose makes a cameo appearance flying the Tornado in Sky Chase Zone, Wing Fortress Zone and during the ending sequence.
Controls
- (P1): Cycle through each on-screen playable character
- (P2): Cycle through remaining on-screen characters not being controlled by P1
- All other controls and player abilities are consistent with their traditional standards in the Sonic series.
Known Bugs
- The normal level music does NOT continue to play after collecting extra lives.
- When the Speed Shoes item is collected, the music will either completely slow down or speed up ridiculously.
- When the player crosses a checkpoint with 50 rings, they cannot enter a Special Stage by jumping over the stars.
- Switching to a dying character will cost the player one life.
- Activating the end-of-level cutscene in Wing Fortress Zone with Tails or Knuckles in lead will screw up the sequence, causing the screen to wrap constantly.
- Sound Test doesn't work.
Downloads
Download Sonic 2 Heroes
File: S2heroes0.05.zip (935 kB) (info)
Current version: 0.05 |
Prior Versions
- Sonic 2 Heroes, version 0.04 (info) (931 kB) (931kB)
- Sonic 2 Heroes, version 0.03 (info) (938 kB) (938kB)
- Sonic 2 Heroes, version 0.02 (info) (937 kB) (937kB)
- Sonic 2 Heroes, first release (info) (937 kB) (937kB)