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Difference between revisions of "Sonic 2 Dimps Edition"

From Sonic Retro

m (Features: Small things)
m (Features: it's Sonic 3D beta)
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* Sonic only gameplay (The removal of Tails as a playable character was actually because Tails' VRAM space is used for the dash pads)
 
* Sonic only gameplay (The removal of Tails as a playable character was actually because Tails' VRAM space is used for the dash pads)
 
* A soundtrack which sounds like dying cats, much like [[Jun Senoue]]'s work in ''Sonic the Hedgehog 4''.
 
* A soundtrack which sounds like dying cats, much like [[Jun Senoue]]'s work in ''Sonic the Hedgehog 4''.
* Boss theme replaced with a port of the ''[[Sonic 3D]]'' unused track which is being used as a boss theme for ''Sonic 4''.
+
* Boss theme replaced with a port of the ''[[Sonic 3D (cartridge prototype)|Sonic 3D]]'' unused track which is being used as a boss theme for ''Sonic 4''.
 
* A few physics tweaks to dumb down the game, after all - this is Dimps' take on things.
 
* A few physics tweaks to dumb down the game, after all - this is Dimps' take on things.
 
* Title screen menu removed (no point for 2P mode and the options menu).
 
* Title screen menu removed (no point for 2P mode and the options menu).

Revision as of 12:14, 1 August 2010

S2Dimps.png
Sonic 2 Dimps Edition
Version: First Release
Last release: 2010/07/31
System: Sega Mega Drive/Genesis
Original game: Sonic the Hedgehog 2 (16-bit)
Credits: SOTI, MarkeyJester, qiuu, Selbi,
shobiz, snkenjoi, Tweaker, DalekSam

Sonic 2 Dimps Edition is a hack of Sonic the Hedgehog 2 by SOTI. This hack attempts to mimic what Sonic 2 may have been like if it were created by Dimps. This means incorporating many features found in Dimps games such as random speed boosters. This does not include features common in most modern Sonic titles with the exception of a homing attack.

Why is this hack being created?

The idea for this hack came when I wanted to do something for the hacking contest which didn't involve innuendo special stages and a slideshow that you've probably seen and had to bleach your eyes after viewing. So, why don't I take the piss out of Dimps! We all know how bad Dimps are with Sonic games, such as placing speed boosters everywhere for no reason other to hide their shitty physics. As well as that, their latest game Sonic the Hedgehog 4 has caused a lot of fuss with their choice of objects too as well as poor physics, dust and a lot of other stuff.

SOTI

Features

  • Freshly programmed speed boosters which will be in every level (except SCZ due to obvious reasons).
  • Homing Attack so you can abuse it just like Sonic 4 forces you to.
  • The Sonic 4 version of the spikeless Bubbles badnik, available in one Act in the game in this release at an area where you will be forced to use the homing attack or die.
  • Sonic only gameplay (The removal of Tails as a playable character was actually because Tails' VRAM space is used for the dash pads)
  • A soundtrack which sounds like dying cats, much like Jun Senoue's work in Sonic the Hedgehog 4.
  • Boss theme replaced with a port of the Sonic 3D unused track which is being used as a boss theme for Sonic 4.
  • A few physics tweaks to dumb down the game, after all - this is Dimps' take on things.
  • Title screen menu removed (no point for 2P mode and the options menu).
  • Misplaced sound effects for a few things.

Downloads

Download.svg Download Sonic 2 Dimps Edition
File: S2Dimps.zip (800 kB) (info)
Current version: First Release

External links

Sonic Retro
Release thread on Sonic Retro

SSRGIcon.png Release thread on SSRG