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{{Hack|screen=s2delta.png|credits=[[Esrael]]|version=0.23|date=15/10/2008|system=[[Sega Mega Drive/Genesis]]}}'''Sonic 2 Delta''' is a groundbreaking [[hack]] by [[Esrael|Esrael Neto]], which restores five deleted levels. Sonic 2 Delta is based on  [[Sonic the Hedgehog 2 (Simon Wai prototype)]], whereas Sonic 2 Delta 0 is based on the [[Sonic the Hedgehog 2 (Nick Arcade prototype)]]. Sonic 2 Delta II uses final ''[[Sonic the Hedgehog 2]]'' code and Sonic 2 Delta III uses Sonic the Hedgehog 2 REV02 code. Although actual features change from game to game, various features include the use of art from the betas and ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' and re-implementation of [[badniks]] removed from the final game.
+
{{Hack
 +
|screen=S2Delta.png
 +
|credits=[[User:Esrael|Esrael]]
 +
|version=v0.26
 +
|date=2017-12-27
 +
|status=Active
 +
|originalgame=Sonic the Hedgehog 2 (16-bit)
 +
|system=[[sega:Sega Mega Drive|Sega Mega Drive]]
 +
|visualmods=yes
 +
|audiomods=yes
 +
|layoutmods=yes
 +
|basicenginemods=
 +
|advenginemods=}}
  
A hack, similar in concept called [[Sonic 2 Long Version]] has also been released by another hacker.
+
'''''Sonic 2 Delta''''' is a groundbreaking series of [[sega:ROM hacking|ROM hacks]] by famed [[Sonic scene]] member [[User:Esrael|Esrael Neto]], which restores several deleted levels and prototype elements to ''[[Sonic the Hedgehog 2 (16-bit)|Sonic the Hedgehog 2]]'' for the [[sega:Sega Mega Drive|Sega Mega Drive]]. Various features of ''Sonic 2 Delta'', common across the series despite the existence of several versions/branches of the hack, include the use of art and music from the betas and ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' and re-implementation of [[badniks]] that had been removed from the final game. The level order of ''Sonic 2 Delta'' is also similar to the original intended order, rather than that used in the final version.
  
==Sonic 2 Delta==
+
The main version of this hack is entitled ''Sonic 2 Delta'' and was based upon the [[Sonic the Hedgehog 2 (Simon Wai prototype)|Simon Wai prototype]], before version 0.24 transferred the codebase to ‘revision 2’ of ''Sonic 2'' from ''[[Sonic Compilation]]''. More information on the various lineages and their history is detailed in the section “Other versions” below.
Sonic 2 Delta is a hack of the the ''[[Sonic the Hedgehog 2 (Simon Wai prototype)|Sonic 2 Simon Wai prototype]]''. Some levels have been changed according to their appearance in the ''Simon Wai prototype'' of ''Sonic the Hedgehog 2'', such as the original graphics and music of the early Casino Night Zone. The level order of Sonic 2 Delta is also similar to the original intended order, rather than that used in the final version.
+
 
 +
A hack similar in concept, called ''[[Sonic 2 Long Version]]'', has been released by another hacker, [[User:Sonic Hachelle-Bee|Sonic Hachelle-Bee]].
  
 
===Levels===
 
===Levels===
'''The order of levels is directly as shown in the level select menu''':
+
The order of levels is directly as shown in the newly implemented Data Select menu:
*[[Emerald Hill Zone]]
+
*[[Green Hill Zone]]: Straight from ''Sonic 1''!
*[[Winter level|Winter Hill Zone]]: The graphics that are used are unlike any descriptions ever given of the Winter level other than the winter setting. There are trees present but not christmas trees. Also no graphics from the Desert Level are reused. The BGM used is from Labyrinth Zone in ''Sonic 1''.
+
*[[Emerald Hill Zone]]: Contains prototype layout elements, and the [[Coconuts]] [[Badnik]]s are replaced with the scrapped [[Snail]] badniks.
*[[Wood Zone]]: The graphics are similar to what is seen in the [[Sonic the Hedgehog 2 (Simon Wai prototype)|Simon Wai prototype]]. It uses a different BGM although (2 player Emerald Hill Zone). No boss can be found on this level.
+
*[[Winter level|Winter Hill Zone]]: The graphics that are used are unlike any descriptions ever given of the winter level, other than the winter setting. There are trees present but not Christmas trees. Also, no graphics from the (also scrapped) [[Sonic the Hedgehog 2 (16-bit) scrapped levels|desert level]] are reused; this differs from the official team’s plans for it to be largely a palette-swap (similar to what [[Hill Top Zone]] is of [[Emerald Hill Zone]]). The BGM and boss used are those of [[Marble Zone]] from ''Sonic 1''.
*[[Dust Hill Zone]]: Uses graphics similar to the mockup screenshot of Dust Hill Zone which was featured in many magazines. It's a desert only setting. The BGM used is from Oil Ocean Zone. The Emerald Hill Boss is reused for this level with no alterations.
+
*[[Wood Zone]]: The graphics are similar to what is seen in the [[Sonic the Hedgehog 2 (Simon Wai prototype)|Simon Wai prototype]]. It uses a different BGM (2 player Emerald Hill Zone, but slower). It reuses the ARZ Boss.
 +
*[[Sonic the Hedgehog 2 (16-bit) scrapped levels|Dust Hill Zone]]: Uses graphics similar to the mockup screenshot of Sand Shower Zone, which was at the time thought to be called "Dust Hill Zone". It's a desert-only setting. The BGM used is from [[Oil Ocean Zone]] but slower. The boss of [[Emerald Hill Zone]] is reused for this level, with no alterations.
 +
*[[Chemical Plant Zone]]: Small minor alterations were made, such as the loops having slanted corners, like in the prototype.
 +
*[[Labyrinth Zone]]: From Sonic 1.
 +
*[[Aquatic Ruin Zone|Neo Green Hill Zone]]: Sonic 2's ARZ with its prototype name, and music.
 +
*[[Star Light Zone]]: From Sonic 1.
 +
*[[Casino Night Zone]]: As mentioned previously, it has been reverted to its beta form.
 +
*[[Marble Zone]]: From Sonic 1.
 +
*[[Hill Top Zone]]
 +
*[[Spring Yard Zone]]: From Sonic 1.
 +
*[[Mystic Cave Zone]]
 +
*[[Hidden Palace Zone]]: The graphics and layout are the same as those found in the Nick Arcade prototype. The BGM used is the same that was used in the final version of ''Sonic 2''. A lift can be found on the long ramp; this was unused in the Nick Arcade prototype. The previous zone's boss is repeated in this zone.
 +
*[[Oil Ocean Zone]] - 'beta style', with different music and the ride-able balls found in the betas.
 
*[[Metropolis Zone]]
 
*[[Metropolis Zone]]
 +
*[[Genocide City Zone]]: The background graphics of Oil Ocean Zone are reused but in a night-time setting. The foreground also reuses graphics from Chemical Plant Zone. Despite having 2 acts, there is no act marker on the title card. Water can be found in Act 2. The Chemical Plant Zone boss is reused here.
 +
*[[Scrap Brain Zone]]: From Sonic 1.
 +
*[[Final Zone]]: Also from Sonic 1.
 
*[[Wing Fortress Zone|Sky Fortress Zone]]
 
*[[Wing Fortress Zone|Sky Fortress Zone]]
*[[Hill Top Zone]]
 
*[[Hidden Palace Zone]]: The graphics and layout are the same as those found in the Nick Arcade prototype. The BGM used is the same that was used in the Final version of Sonic 2. A lift can be found on the long ramp that was unused in the Nick Arcade prototype, but it leads to nowhere. There is also no boss to be found on this level.
 
 
*[[Sky Chase Zone]]
 
*[[Sky Chase Zone]]
*[[Oil Ocean Zone]]
+
*[[Death Egg Zone]]: Slightly different in that: A. You get 3 rings to start the zone, and B. The music is from the beta.
*[[Mystic Cave Zone]]
 
*[[Casino Night Zone]]
 
*[[Chemical Plant Zone]]
 
*[[Genocide City Zone]]: The background graphics of Oil Ocean Zone are reused but in a nighttime setting. The foreground also reuses Chemical Plant Zone graphics. Water can be found on the bottom portion of the level. The BGM is different than what was on the Nick Arcade prototype (It is actually from the Final Zone in ''Sonic 1''). No boss is used in this level.
 
*[[Aquatic Ruin Zone|Neo Green Hill Zone]]
 
*[[Death Egg Zone]]
 
  
 
==Downloads==
 
==Downloads==
{{Download|version=0.23|file=Sonic_2_Delta_V0.23.zip|filesize=873KB}}
+
===Latest version===
 
+
{{Download|version=v0.26|file=Sonic_2_Delta_v026.rar|filesize=1.23 MB}}
===Prior Versions===
+
*Intermediate versions between this and v0.24a can be downloaded in {{LinkRetro|topic=28727|title=the v0.24 release thread}}.
*[[Media:Sonic_2_Delta_V0.22.zip|Sonic 2 Delta V0.22]] (714KB, released 09/02/08)
 
*[[Media:Sonic_2_Delta_V0.21.zip|Sonic 2 Delta V0.21]] (688KB, released 08/15/06)
 
*[[Media:Sonic_2_Delta_V0.20.zip|Sonic 2 Delta V0.20]] (687KB, 02/08/06)
 
*[[Media:Sonic_2_Delta_V0.19.zip|Sonic 2 Delta V0.19]] (618KB, 02/04/03)
 
*[[Media:Sonic_2_Delta_V0.18.zip|Sonic 2 Delta V0.18]] (679KB, 08/03/02)
 
*[[Media:Sonic_2_Delta_V0.17.zip|Sonic 2 Delta V0.17]] (676KB, 06/23/02)
 
*[[Media:Sonic_2_Delta_V0.16a.zip|Sonic 2 Delta V0.16a]] (668KB, 05/11/02)
 
*[[Media:Sonic_2_Delta_V0.16.zip|Sonic 2 Delta V0.16]] (668KB, 05/11/02)
 
*[[Media:Sonic_2_Delta_V0.15.zip|Sonic 2 Delta V0.15]] (662KB, 05/05/02)
 
*[[Media:Sonic_2_Delta_V0.14.zip|Sonic 2 Delta V0.14]] (661KB, 04/28/02)
 
*[[Media:Sonic_2_Delta_V0.13.zip|Sonic 2 Delta V0.13]] (630KB, 04/13/02)
 
*[[Media:Sonic_2_Delta_V0.12.zip|Sonic 2 Delta V0.12]] (627KB, 03/29/02)
 
*[[Media:Sonic_2_Delta_V0.11.zip|Sonic 2 Delta V0.11]] (622KB, 03/09/02)
 
*[[Media:Sonic_2_Delta_V0.10.zip|Sonic 2 Delta V0.10]] (614KB, 03/05/02)
 
*[[Media:Sonic_2_Delta_V0.09.zip|Sonic 2 Delta V0.09]] (634KB, 02/22/02)
 
*[[Media:Sonic_2_Delta_V0.08.zip|Sonic 2 Delta V0.08]] (617KB, 02/10/02)
 
*[[Media:Sonic_2_Delta_V0.07.zip|Sonic 2 Delta V0.07]] (617KB, 01/26/02)
 
*[[Media:Sonic_2_Delta_V0.06a.zip|Sonic 2 Delta V0.06a]] (639KB, 01/14/02)
 
*[[Media:Sonic_2_Delta_V0.06.zip|Sonic 2 Delta V0.06]] (614KB, 01/12/02)
 
*[[Media:Sonic_2_Delta_V0.05.zip|Sonic 2 Delta V0.05]] (614KB, 12/30/01)
 
*[[Media:Sonic_2_Delta_V0.04.zip|Sonic 2 Delta V0.04]] (614KB, 12/23/01)
 
*[[Media:Sonic_2_Delta_V0.03.zip|Sonic 2 Delta V0.03]] (614KB, 12/15/01)
 
*[[Media:Sonic_2_Delta_V0.02a.zip|Sonic 2 Delta V0.02a]] (614KB, 12/09/01)
 
*[[Media:Sonic_2_Delta_V0.02.zip|Sonic 2 Delta V0.02]] (614KB, 12/08/01)
 
*[[Media:Sonic_2_Delta_V0.01.zip|Sonic 2 Delta V0.01]] (614KB, 12/02/01)
 
  
==Other Versions==
+
===Prior versions===
 +
*[[Media:Deltav025a.rar|''Sonic 2 Delta'' v0.25a]] (1.23 MB, released 2015-04-04)
 +
*[[Media:deltav024sram.6.rar|''Sonic 2 Delta'' v0.24sram]] (1.18 MB, released 2012-08-27)
 +
*[[Media:deltav024a.rar|''Sonic 2 Delta'' v0.24a]] (1.18 MB, released 2012-05-06)
 +
*[[Media:deltav024.rar|''Sonic 2 Delta'' v0.24]] (1.18 MB, released 2012-05-01)
 +
*[[Media:Sonic_2_Delta_V0.23.zip|''Sonic 2 Delta'' v0.23]] (873 KB, 2008-10-15)
 +
*[[Media:Sonic_2_Delta_V0.22.zip|''Sonic 2 Delta'' v0.22]] (714 KB, 2008-09-02)
 +
*[[Media:Sonic_2_Delta_V0.21.zip|''Sonic 2 Delta'' v0.21]] (688 KB, 2006-08-15)
 +
*[[Media:Sonic_2_Delta_V0.20.zip|''Sonic 2 Delta'' v0.20]] (687 KB, 2006-02-08)
 +
*[[Media:Sonic_2_Delta_V0.19.zip|''Sonic 2 Delta'' v0.19]] (618 KB, 2003-02-04)
 +
*[[Media:Sonic_2_Delta_V0.18.zip|''Sonic 2 Delta'' v0.18]] (679 KB, 2002-08-03)
 +
*[[Media:Sonic_2_Delta_V0.17.zip|''Sonic 2 Delta'' v0.17]] (676 KB, 2002-06-23)
 +
*[[Media:Sonic_2_Delta_V0.16a.zip|''Sonic 2 Delta'' v0.16a]] (668 KB, 2002-05-11)
 +
*[[Media:Sonic_2_Delta_V0.16.zip|''Sonic 2 Delta'' v0.16]] (668 KB, 2002-05-11)
 +
*[[Media:Sonic_2_Delta_V0.15.zip|''Sonic 2 Delta'' v0.15]] (662 KB, 2002-05-05)
 +
*[[Media:Sonic_2_Delta_V0.14.zip|''Sonic 2 Delta'' v0.14]] (661 KB, 2002-04-28)
 +
*[[Media:Sonic_2_Delta_V0.13.zip|''Sonic 2 Delta'' v0.13]] (630 KB, 2002-04-13)
 +
*[[Media:Sonic_2_Delta_V0.12.zip|''Sonic 2 Delta'' v0.12]] (627 KB, 2002-03-29)
 +
*[[Media:Sonic_2_Delta_V0.11.zip|''Sonic 2 Delta'' v0.11]] (622 KB, 2002-03-09)
 +
*[[Media:Sonic_2_Delta_V0.10.zip|''Sonic 2 Delta'' v0.10]] (614 KB, 2002-03-05)
 +
*[[Media:Sonic_2_Delta_V0.09.zip|''Sonic 2 Delta'' v0.09]] (634 KB, 2002-02-22)
 +
*[[Media:Sonic_2_Delta_V0.08.zip|''Sonic 2 Delta'' v0.08]] (617 KB, 2002-02-10)
 +
*[[Media:Sonic_2_Delta_V0.07.zip|''Sonic 2 Delta'' v0.07]] (617 KB, 2002-01-26)
 +
*[[Media:Sonic_2_Delta_V0.06a.zip|''Sonic 2 Delta'' v0.06a]] (639 KB, 2002-01-14)
 +
*[[Media:Sonic_2_Delta_V0.06.zip|''Sonic 2 Delta'' v0.06]] (614 KB, 2002-01-12)
 +
*[[Media:Sonic_2_Delta_V0.05.zip|''Sonic 2 Delta'' v0.05]] (614 KB, 2001-12-30)
 +
*[[Media:Sonic_2_Delta_V0.04.zip|''Sonic 2 Delta'' v0.04]] (614 KB, 2001-12-23)
 +
*[[Media:Sonic_2_Delta_V0.03.zip|''Sonic 2 Delta'' v0.03]] (614 KB, 2001-12-15)
 +
*[[Media:Sonic_2_Delta_V0.02a.zip|''Sonic 2 Delta'' v0.02a]] (614 KB, 2001-12-09)
 +
*[[Media:Sonic_2_Delta_V0.02.zip|''Sonic 2 Delta'' v0.02]] (614 KB, 2001-12-08)
 +
*[[Media:Sonic_2_Delta_V0.01.zip|''Sonic 2 Delta'' v0.01]] (614 KB, 2001-12-02)
  
===Sonic 2 Delta II===
+
==Other versions==
 +
As well as the main branch, titled simply ''Sonic 2 Delta'', Esrael has also created several hacks based upon other versions of ''Sonic 2''.
 +
===''Sonic 2 Delta II''===
 
A hack of the final version of ''[[Sonic the Hedgehog 2]]''.
 
A hack of the final version of ''[[Sonic the Hedgehog 2]]''.
{{Download|version=0.10a|file=Sonic_2_Delta_2_V0.10a.zip|filesize=996KB}}
+
{{Download|title=''Sonic 2 Delta II''|version=0.10a|file=Sonic_2_Delta_2_V0.10a.zip|filesize=996 KB}}
*[[Media:Sonic_2_Delta_2_V0.10.zip|Sonic 2 Delta II V0.10]] (993KB, 05/15/04)
+
*[[Media:Sonic_2_Delta_2_V0.10.zip|''Sonic 2 Delta II'' v0.10]] (993 KB, released 2004-05-15)
*[[Media:Sonic_2_Delta_2_V0.09.zip|Sonic 2 Delta II V0.09]] (946KB, 11/22/03)
+
*[[Media:Sonic_2_Delta_2_V0.09.zip|''Sonic 2 Delta II'' v0.09]] (946 KB, 2003-11-22)
*[[Media:Sonic_2_Delta_2_V0.08.zip|Sonic 2 Delta II V0.08]] (945KB, 08/24/03)
+
*[[Media:Sonic_2_Delta_2_V0.08.zip|''Sonic 2 Delta II'' v0.08]] (945 KB, 2003-08-24)
*[[Media:Sonic_2_Delta_2_V0.07.zip|Sonic 2 Delta II V0.07]] (854KB, 12/17/02)
+
*[[Media:Sonic_2_Delta_2_V0.07.zip|''Sonic 2 Delta II'' v0.07]] (854 KB, 2002-12-17)
*[[Media:Sonic_2_Delta_2_V0.06.zip|Sonic 2 Delta II V0.06]] (832KB, 10/04/02)
+
*[[Media:Sonic_2_Delta_2_V0.06.zip|''Sonic 2 Delta II'' v0.06]] (832 KB, 2002-10-04)
*[[Media:Sonic_2_Delta_2_V0.05a.zip|Sonic 2 Delta II V0.05a]] (976KB, 08/17/02)
+
*[[Media:Sonic_2_Delta_2_V0.05a.zip|''Sonic 2 Delta II'' v0.05a]] (976 KB, 2002-08-17)
*[[Media:Sonic_2_Delta_2_V0.05.zip|Sonic 2 Delta II V0.05]] (976KB, 08/14/02)
+
*[[Media:Sonic_2_Delta_2_V0.05.zip|''Sonic 2 Delta II'' v0.05]] (976 KB, 2002-08-14)
*[[Media:Sonic_2_Delta_2_V0.04a.zip|Sonic 2 Delta II V0.04a]] (808KB, 06/14/02)
+
*[[Media:Sonic_2_Delta_2_V0.04a.zip|''Sonic 2 Delta II'' v0.04a]] (808 KB, 2002-06-14)
*[[Media:Sonic_2_Delta_2_V0.04.zip|Sonic 2 Delta II V0.04]] (808KB, 06/14/02)
+
*[[Media:Sonic_2_Delta_2_V0.04.zip|''Sonic 2 Delta II'' v0.04]] (808 KB, 2002-06-14)
*[[Media:Sonic_2_Delta_2_V0.03.zip|Sonic 2 Delta II V0.03]] (818KB, 05/26/02)
+
*[[Media:Sonic_2_Delta_2_V0.03.zip|''Sonic 2 Delta II'' v0.03]] (818 KB, 2002-05-26)
*[[Media:Sonic_2_Delta_2_V0.02.zip|Sonic 2 Delta II V0.02]] (798KB, 05/16/02)
+
*[[Media:Sonic_2_Delta_2_V0.02.zip|''Sonic 2 Delta II'' v0.02]] (798 KB, 2002-05-16)
*[[Media:Sonic_2_Delta_2_V0.01.zip|Sonic 2 Delta II V0.01]] (794KB, 05/13/02)
+
*[[Media:Sonic_2_Delta_2_V0.01.zip|''Sonic 2 Delta II'' v0.01]] (794 KB, 2002-05-13)
  
===Sonic 2 Delta III===
+
===''Sonic 2 Delta III''===
 
A hack of Revision 02 of ''[[Sonic the Hedgehog 2]]''.
 
A hack of Revision 02 of ''[[Sonic the Hedgehog 2]]''.
{{Download|version=0.2|file=Sonic_2_Delta_III_V0.2.zip|filesize=845KB}}
+
{{Download|title=''Sonic 2 Delta III''|version=0.2|file=Sonic_2_Delta_III_V0.2.zip|filesize=845 KB}}
  
*[[Media:Sonic_2_Delta_III_V0.1.zip|Sonic 2 Delta III V0.1]] (820KB, 29.3.2003)
+
*[[Media:Sonic_2_Delta_III_V0.1.zip|''Sonic 2 Delta III'' v0.1]] (820 KB, 2003-03-29)
  
===Sonic 2 Delta IV===
+
===''Sonic 2 Delta IV''===
The newest edition of Sonic 2 Delta, based off of [[Sonic 2 Beta 4]].
+
The newest edition of ''Sonic 2 Delta'', based on [[Sonic 2 Beta 4]].
{{Download|version=0.01|file=Sonic_2_Delta_4_V0.01.rar|filesize=713KB}}
+
{{Download|title=''Sonic 2 Delta IV''|version=0.01|file=Sonic_2_Delta_4_V0.01.rar|filesize=713 KB}}
  
===Sonic 2 Delta 0===
+
===''Sonic 2 Delta 0''===
A hack of [[Sonic the Hedgehog 2 (Nick Arcade prototype)|Sonic 2 Nick Arcade Prototype.]]
+
A hack of the [[Sonic the Hedgehog 2 (Nick Arcade prototype)|Nick Arcade prototype]] of ''Sonic 2''.
{{Download|version=0.03|file=Sonic_2_Delta_0_V0.03.rar|filesize=564KB}}
+
{{Download|title=''Sonic 2 Delta 0''|version=0.03|file=Sonic_2_Delta_0_V0.03.rar|filesize=564 KB}}
*[[Media:Sonic 2 Delta 0 v2.zip|Sonic 2 Delta 0 V0.02]] (???, 02/24/07)
 
*[[Media:Sonic 2 Delta 0 v1.zip|Sonic 2 Delta 0 V0.01]] (???, 12/16/06)
 
  
 
==See also==
 
==See also==
*[[Sonic 3 Delta]] - a related hack of [[Sonic the Hedgehog 3]], with the Sonic & Knuckles levels implemented
+
* ''[[Sonic 3 Delta]]'' - a related hack of [[Sonic the Hedgehog 3]], with the levels of ''[[Sonic & Knuckles]]'' implemented
 +
* ''[[Sonic the Hedgehog 2 Delta level maps]]
 +
''
  
==External Links==
+
==External links==
[http://www.sonichacking.com/ Esrael Sonic Hacking H.P.] -- Official Sonic 2 Delta website (in Portuguese).
+
*[http://www.sonichacking.com/ Esrael Sonic Hacking H.P.] Official ''Sonic 2 Delta'' website (in Portuguese).
 +
{{LinkRetro|topic=34189|title=Release thread}} at [[Sonic Retro]].
  
[[Category:Hacks|D]]
+
==References==
 +
<references />

Revision as of 14:36, 22 December 2019

S2Delta.png
Sonic 2 Delta
Version: v0.26
Last release: 2017-12-27
Status: Active
System: Sega Mega Drive
Original game: Sonic the Hedgehog 2 (16-bit)
Credits: Esrael

Sonic 2 Delta is a groundbreaking series of ROM hacks by famed Sonic scene member Esrael Neto, which restores several deleted levels and prototype elements to Sonic the Hedgehog 2 for the Sega Mega Drive. Various features of Sonic 2 Delta, common across the series despite the existence of several versions/branches of the hack, include the use of art and music from the betas and Sonic the Hedgehog and re-implementation of badniks that had been removed from the final game. The level order of Sonic 2 Delta is also similar to the original intended order, rather than that used in the final version.

The main version of this hack is entitled Sonic 2 Delta and was based upon the Simon Wai prototype, before version 0.24 transferred the codebase to ‘revision 2’ of Sonic 2 from Sonic Compilation. More information on the various lineages and their history is detailed in the section “Other versions” below.

A hack similar in concept, called Sonic 2 Long Version, has been released by another hacker, Sonic Hachelle-Bee.

Levels

The order of levels is directly as shown in the newly implemented Data Select menu:

  • Green Hill Zone: Straight from Sonic 1!
  • Emerald Hill Zone: Contains prototype layout elements, and the Coconuts Badniks are replaced with the scrapped Snail badniks.
  • Winter Hill Zone: The graphics that are used are unlike any descriptions ever given of the winter level, other than the winter setting. There are trees present but not Christmas trees. Also, no graphics from the (also scrapped) desert level are reused; this differs from the official team’s plans for it to be largely a palette-swap (similar to what Hill Top Zone is of Emerald Hill Zone). The BGM and boss used are those of Marble Zone from Sonic 1.
  • Wood Zone: The graphics are similar to what is seen in the Simon Wai prototype. It uses a different BGM (2 player Emerald Hill Zone, but slower). It reuses the ARZ Boss.
  • Dust Hill Zone: Uses graphics similar to the mockup screenshot of Sand Shower Zone, which was at the time thought to be called "Dust Hill Zone". It's a desert-only setting. The BGM used is from Oil Ocean Zone but slower. The boss of Emerald Hill Zone is reused for this level, with no alterations.
  • Chemical Plant Zone: Small minor alterations were made, such as the loops having slanted corners, like in the prototype.
  • Labyrinth Zone: From Sonic 1.
  • Neo Green Hill Zone: Sonic 2's ARZ with its prototype name, and music.
  • Star Light Zone: From Sonic 1.
  • Casino Night Zone: As mentioned previously, it has been reverted to its beta form.
  • Marble Zone: From Sonic 1.
  • Hill Top Zone
  • Spring Yard Zone: From Sonic 1.
  • Mystic Cave Zone
  • Hidden Palace Zone: The graphics and layout are the same as those found in the Nick Arcade prototype. The BGM used is the same that was used in the final version of Sonic 2. A lift can be found on the long ramp; this was unused in the Nick Arcade prototype. The previous zone's boss is repeated in this zone.
  • Oil Ocean Zone - 'beta style', with different music and the ride-able balls found in the betas.
  • Metropolis Zone
  • Genocide City Zone: The background graphics of Oil Ocean Zone are reused but in a night-time setting. The foreground also reuses graphics from Chemical Plant Zone. Despite having 2 acts, there is no act marker on the title card. Water can be found in Act 2. The Chemical Plant Zone boss is reused here.
  • Scrap Brain Zone: From Sonic 1.
  • Final Zone: Also from Sonic 1.
  • Sky Fortress Zone
  • Sky Chase Zone
  • Death Egg Zone: Slightly different in that: A. You get 3 rings to start the zone, and B. The music is from the beta.

Downloads

Latest version

Download.svg Download Sonic 2 Delta
File: Sonic_2_Delta_v026.rar (1.23 MB) (info)
Current version: v0.26

Prior versions

Other versions

As well as the main branch, titled simply Sonic 2 Delta, Esrael has also created several hacks based upon other versions of Sonic 2.

Sonic 2 Delta II

A hack of the final version of Sonic the Hedgehog 2.

Download.svg Download Sonic 2 Delta II
File: Sonic_2_Delta_2_V0.10a.zip (997 kB) (info)
Current version: 0.10a

Sonic 2 Delta III

A hack of Revision 02 of Sonic the Hedgehog 2.

Download.svg Download Sonic 2 Delta III
File: Sonic_2_Delta_III_V0.2.zip (845 kB) (info)
Current version: 0.2

Sonic 2 Delta IV

The newest edition of Sonic 2 Delta, based on Sonic 2 Beta 4.

Download.svg Download Sonic 2 Delta IV
File: Sonic_2_Delta_4_V0.01.rar (713 kB) (info)
Current version: 0.01

Sonic 2 Delta 0

A hack of the Nick Arcade prototype of Sonic 2.

Download.svg Download Sonic 2 Delta 0
File: Sonic_2_Delta_0_V0.03.rar (564 kB) (info)
Current version: 0.03

See also

External links

Sonic Retro
Release thread
at Sonic Retro.

References