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Difference between revisions of "Sonic 1 Pixel Perfect"

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{{Hack
 
{{Hack
 
| screen=s1pp_title.png
 
| screen=s1pp_title.png
| version=Beta 1
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| version=Hacking Contest 2008 Build
| date=26/10/07
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| date=31/08/08
| system=[[Sega Mega Drive/Genesis]]
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| system=[[Sega Mega Drive]]
| credits=[[JcFerggy]], [[Nova]], [[Puto]], [[PsychoSk8r]]
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|originalgame=Sonic the Hedgehog (16-bit)
 +
| credits=[[User:JcFerggy|JcFerggy]], [[User:NovaWizard|NovaWizard]], [[User:Puto|Puto]], [[User:PsychoSk8r|PsychoSk8r]]
 +
|visualmods=yes
 +
|audiomods=
 +
|layoutmods=yes
 +
|basicenginemods=yes
 +
|advenginemods=
 
}}
 
}}
'''''Sonic 1 Pixel Perfect''''' is a hack of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[Sega Mega Drive/Genesis]] by [[JcFerggy]] and [[Nova]]. The hack features new extended layouts and art, custom loops and tubes, dynamic palettes for the acts, and a complete GHZ layout (with edited boss) as of the first beta release.
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'''''Sonic 1 Pixel Perfect''''' is a [[sega:ROM hacking|ROM hack]] of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog]]'' for the [[sega:Sega Mega Drive|Sega Mega Drive]] by [[User:JcFerggy|JcFerggy]] and [[User:NovaWizard|NovaWizard]]. The hack features new extended layouts and art, custom loops and tubes, dynamic [[sega:palette|palette]]s for the acts, and a complete new [[Green Hill Zone]] layout (with edited boss) as of the first beta release.
  
 
==General==
 
==General==
Sonic 1 Pixel Perfect started as a art based hack by [[JcFerggy]]. The idea was to give the player an experience that kept close to the original formula, without adding any crazy ASM.  
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''Sonic 1 Pixel Perfect'' started as an art-based hack by JcFerggy. The idea was to give the player an experience that kept close to the original formula, without adding any major [[ASM]] changes.  
  
==Drama==
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==History==
Around October of 2007, the team at the time was trying to go in different directions. [[Thorn]] and [[DNXDelta]] were planning a whole dynamic music system, with a strategy oriented layout, while [[JcFerggy]] and [[Nova]] had more of a passive idea in mind. Either way the group split.
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Around October of 2007, the team at the time was trying to go in different directions. [[User:Thorn|Thorn]] and [[User:DNXDelta|DNXDelta]] were planning strategy-oriented layouts and a dynamic music system, while JcFerggy and NovaWizard had more passive ideas (e.g. further art modifications) in mind. The group split, with JcFerggy and NovaWizard continuing to work on ''Pixel Perfect'', while Thorn and DNXDelta started work on their ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]'' hack entitled ''[[Sonic 2 Retro Remix]]''.
  
 
==Currently==
 
==Currently==
As of now Sonic 1 Pixel Perfect is still a work in progress. The main priority is art, but sometimes [[JcFerggy]] likes to mess around with the loops and tubes. Several people have offered to help out, but things like that will revealed at the next release/big update.
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As of now, ''Pixel Perfect'' is still a work in progress, but progress is slow since JcFerggy has other things to do. The main priority is art, but sometimes JcFerggy likes to mess around with level design and physics via the custom loops and tubes, etc. Several people have offered to help out, but things like that will revealed at the next release/big update.
  
==Screenshot Gallery==
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==Screenshots==
 
<gallery>
 
<gallery>
 
Image:S1pp angellake.png|Angel Lake Zone
 
Image:S1pp angellake.png|Angel Lake Zone
Line 25: Line 32:
 
</gallery>
 
</gallery>
  
{{Download|file=Sonic_1_Pixel_Perfect_Beta_1.zip|filesize=417KB|version}}
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==Downloads==
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{{Download|file=Sonic_1_Pixel_Perfect_(Hacking_Contest_2008_Build).zip|filesize=451KB|version=Hacking Contest 2008 Build}}
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==Old Versions==
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* {{file|Sonic_1_Pixel_Perfect_Beta_1.zip|Beta 1}} (417KB, released 26/10/07)
  
==External Links==
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==External links==
 
{{LinkRetro|topic=9592|title=Sonic 1 Pixel Perfect Release Thread}} at [[Sonic Retro]]<br/>
 
{{LinkRetro|topic=9592|title=Sonic 1 Pixel Perfect Release Thread}} at [[Sonic Retro]]<br/>
[http://www.youtube.com/profile?user=NovaWis Video Footage] at YouTube
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*[http://www.youtube.com/profile?user=NovaWis Video Footage] at YouTube
  
[[Category:Hacks]]
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[[Category:Hacks|Pixel Perfect, Sonic 1]]

Revision as of 05:55, 30 June 2018

S1pp title.png
Sonic 1 Pixel Perfect
Version: Hacking Contest 2008 Build
Last release: 31/08/08
System: Sega Mega Drive
Original game: Sonic the Hedgehog (16-bit)
Credits: JcFerggy, NovaWizard, Puto, PsychoSk8r

Sonic 1 Pixel Perfect is a ROM hack of Sonic the Hedgehog for the Sega Mega Drive by JcFerggy and NovaWizard. The hack features new extended layouts and art, custom loops and tubes, dynamic palettes for the acts, and a complete new Green Hill Zone layout (with edited boss) as of the first beta release.

General

Sonic 1 Pixel Perfect started as an art-based hack by JcFerggy. The idea was to give the player an experience that kept close to the original formula, without adding any major ASM changes.

History

Around October of 2007, the team at the time was trying to go in different directions. Thorn and DNXDelta were planning strategy-oriented layouts and a dynamic music system, while JcFerggy and NovaWizard had more passive ideas (e.g. further art modifications) in mind. The group split, with JcFerggy and NovaWizard continuing to work on Pixel Perfect, while Thorn and DNXDelta started work on their Sonic 2 hack entitled Sonic 2 Retro Remix.

Currently

As of now, Pixel Perfect is still a work in progress, but progress is slow since JcFerggy has other things to do. The main priority is art, but sometimes JcFerggy likes to mess around with level design and physics via the custom loops and tubes, etc. Several people have offered to help out, but things like that will revealed at the next release/big update.

Screenshots

Downloads

Download.svg Download Sonic 1 Pixel Perfect
File: Sonic_1_Pixel_Perfect_(Hacking_Contest_2008_Build).zip (451 kB) (info)
Current version: Hacking Contest 2008 Build

Old Versions

  • Beta 1 (info) (417 kB) (417KB, released 26/10/07)

External links

Sonic Retro
Sonic 1 Pixel Perfect Release Thread
at Sonic Retro