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Difference between revisions of "Sonic 1 Beta Remake"

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'''''Sonic 1 Beta Remake''''' is a ''Sonic 1'' hack created by [[Mistergambit]], first released on September 14th, 2006. This hack has all of the ''Sonic 1'' levels redesigned to look like their prototype counterparts as seen in various magazine screen shots. This hack also has new objects, such as a functioning [[Splats]], The Checkered Ball that was scrapped from GHZ, and more. To make it seem more like a genuine prototype, Some levels are made to look unfinished.
 
'''''Sonic 1 Beta Remake''''' is a ''Sonic 1'' hack created by [[Mistergambit]], first released on September 14th, 2006. This hack has all of the ''Sonic 1'' levels redesigned to look like their prototype counterparts as seen in various magazine screen shots. This hack also has new objects, such as a functioning [[Splats]], The Checkered Ball that was scrapped from GHZ, and more. To make it seem more like a genuine prototype, Some levels are made to look unfinished.
 +
 +
  
 
==Zones==
 
==Zones==
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* [[Clock Work Zone]] ([[Scrap Brain Zone]])
 
* [[Clock Work Zone]] ([[Scrap Brain Zone]])
  
==Features/Changes==
 
  
* GHZ has a working checkered ball (The one that you walk on)
+
==Features/Changes(Updated)==
* LZ has a completely different BG, which doesn't scroll.
+
* No Sega sound
* LZ has a new Demented Burrobot badnik (accessible via debug mode)
+
* Sonic team presents screen has been disabled.
* LZ is unfinished (this was intentional)
+
* Excluding Green Hill Zone, Special Stage, and minor events (1up, Invincibility), all other levels have slightly different sounding music.
* MZ has UFOs in the BG that are fully animated.
+
* Debug and Level select are already enabled (this seems to only work with Gens)
* MZ has different looking lava
+
* Hitting a lamppost with more than 50 rings will cause you to warp to the special stage, as opposed to jumping into a giant ring.(the giant ring was deleted)
* SLZ has different layout in various parts of each act.
+
* 50 rings = an extra life
* SLZ is unfinished in some parts, but beatable.
+
* If Sonic gets killed by something like a fireball, or lava, he uses the black and white death frame to appear burnt.
* SYZ has been completely changed.
+
* Some levels are made to look incomplete.(LZ, SLZ, CWZ3)
* Motobug badniks have been added to SYZ
+
* GHZ has Pink Flowers instead of the pale green flowers in the final.
* SYZ has animated sparkles in the BG
+
* GHZ's missing ball has been added into the level. The most current version (v0.04) requires you to push against the ball until it starts moving.
* The roller badnik in SYZ is purple, as seen in magazine screens. Also the GFX bug with the Roller (some frames of its rolling animation would be garbled)has been fixed
+
* LZ has it's Beta underground BG. which has been slightly changed since previous builds.
* SBZ1 BG is different, and has working slanted conveyor belts.
+
* LZ's Water has a different pallete.(based heavily off of the Gamegear LZ's underwater pallete)
* SBZ2 has a completely different BG as well.
+
* When staying in the water too long, Sonic will have his infamous "Gasping for air expression" which was scrapped from the final.
* SBZ2 is unfinished (also intentional)
+
* Fully functional Goggles have been added to LZ1, somewhere in the middle of the level.
* SBZ3/LZ4 is unaccessable
+
* MZ has different lava to correspond with some of the early MZ screenshots.
* FZ is now a full act long and there is no boss, just a signpost at the end of the level
+
* MZ also has it's infamous planets/UFOs added into the BG.
* No ending after you beat FZ
+
* Yadrin/Spikes Badniks have been added in spots throughout all three acts.
* Special stage layout is completely different, and there is only one special stage playable
+
* SLZ has been slightly redesigned.  
* Alternate ending with the unused Robotnik's death sequence
+
* Splats, has been added, and put into SLZ.
* No credits screen, Screen says "COMING SOON" then goes to the SEGA Screen.
+
* SYZ has been made to look exactly like it's beta form, Sparkling Zone.
* Sonic punches the air when you press the jump buttons at the end of the level.(Thanks [[Tweaker]].)
+
* SYZ has Sparkles that appear in the BG
 +
* SYZ's BG has been slightly redesigned from the previous versions.
 +
* Unlike v0.03B and before, All Sparkles in SYZ are purple, instead of some being brown and purple.
 +
* Caterkiller badniks now appear in SYZ.
 +
* CWZ1 has been cleaned up a bit (objects)
 +
* CWZ2 has a spring at one spot near the end of the level so you can pass through that act.
 +
* CWZ3 has a few changes in the layout.
 +
* Sonic punches the air when you press the jump buttons at the end of the level.(Special thanks to [[Tweaker]].)
 +
* Special Stage 1 has completely different layout.
 +
* Special Stages 2-6 have been readded.(0.03 and 0.03B only had one special stage)
 +
 
 +
{{Download|version=0.04|file=Sonic_1_Beta_Remake_v0.04_(bugfix).zip|filesize=512KB}}
  
  
{{Download|version=0.04|file=Sonic_1_Beta_Remake_v0.04_(bugfix).zip|filesize=512KB}}
+
==V0.05 info==
 +
Unlike V0.04 and before, The upcoming next version, will have three more levels added to the group
 +
 
 +
* Night Hill Zone (Green Hill Zone Alpha) (3 acts)
 +
* Blue Ruins Zone (Marble Zone Alpha) (3 acts)
 +
* Death Egg Zone (2 acts)
 +
 
  
 
===Prior Versions===
 
===Prior Versions===

Revision as of 20:08, 28 August 2008

S1br004.png
Sonic 1 Beta Remake
Version: 0.04
Last release: May 14, 2008
System: Sega Genesis/Megadrive
Original game: [[]]
Credits: Tweaker, JcFerggy, Driver, R. Solaris

Sonic 1 Beta Remake is a Sonic 1 hack created by Mistergambit, first released on September 14th, 2006. This hack has all of the Sonic 1 levels redesigned to look like their prototype counterparts as seen in various magazine screen shots. This hack also has new objects, such as a functioning Splats, The Checkered Ball that was scrapped from GHZ, and more. To make it seem more like a genuine prototype, Some levels are made to look unfinished.


Zones


Features/Changes(Updated)

  • No Sega sound
  • Sonic team presents screen has been disabled.
  • Excluding Green Hill Zone, Special Stage, and minor events (1up, Invincibility), all other levels have slightly different sounding music.
  • Debug and Level select are already enabled (this seems to only work with Gens)
  • Hitting a lamppost with more than 50 rings will cause you to warp to the special stage, as opposed to jumping into a giant ring.(the giant ring was deleted)
  • 50 rings = an extra life
  • If Sonic gets killed by something like a fireball, or lava, he uses the black and white death frame to appear burnt.
  • Some levels are made to look incomplete.(LZ, SLZ, CWZ3)
  • GHZ has Pink Flowers instead of the pale green flowers in the final.
  • GHZ's missing ball has been added into the level. The most current version (v0.04) requires you to push against the ball until it starts moving.
  • LZ has it's Beta underground BG. which has been slightly changed since previous builds.
  • LZ's Water has a different pallete.(based heavily off of the Gamegear LZ's underwater pallete)
  • When staying in the water too long, Sonic will have his infamous "Gasping for air expression" which was scrapped from the final.
  • Fully functional Goggles have been added to LZ1, somewhere in the middle of the level.
  • MZ has different lava to correspond with some of the early MZ screenshots.
  • MZ also has it's infamous planets/UFOs added into the BG.
  • Yadrin/Spikes Badniks have been added in spots throughout all three acts.
  • SLZ has been slightly redesigned.
  • Splats, has been added, and put into SLZ.
  • SYZ has been made to look exactly like it's beta form, Sparkling Zone.
  • SYZ has Sparkles that appear in the BG
  • SYZ's BG has been slightly redesigned from the previous versions.
  • Unlike v0.03B and before, All Sparkles in SYZ are purple, instead of some being brown and purple.
  • Caterkiller badniks now appear in SYZ.
  • CWZ1 has been cleaned up a bit (objects)
  • CWZ2 has a spring at one spot near the end of the level so you can pass through that act.
  • CWZ3 has a few changes in the layout.
  • Sonic punches the air when you press the jump buttons at the end of the level.(Special thanks to Tweaker.)
  • Special Stage 1 has completely different layout.
  • Special Stages 2-6 have been readded.(0.03 and 0.03B only had one special stage)
Download.svg Download Sonic 1 Beta Remake
File: Sonic_1_Beta_Remake_v0.04_(bugfix).zip (363 kB) (info)
Current version: 0.04


V0.05 info

Unlike V0.04 and before, The upcoming next version, will have three more levels added to the group

  • Night Hill Zone (Green Hill Zone Alpha) (3 acts)
  • Blue Ruins Zone (Marble Zone Alpha) (3 acts)
  • Death Egg Zone (2 acts)


Prior Versions