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Difference between revisions of "Sonic 1: Painto Edition 2"

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|originalgame=Sonic the Hedgehog (16-bit)
 
|originalgame=Sonic the Hedgehog (16-bit)
 
|date=06 October 2014
 
|date=06 October 2014
|credits=[[Painto Maniak]], [https://info.sonicretro.org/User:NeoFusionBox NeoFusionBox], [https://info.sonicretro.org/User:Clownacy Clownacy], [[LuigiXHero]], other people}}
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|credits=[[Painto maniak]], [[User:NeoFusionBox|NeoFusionBox]], [[User:Clownacy|Clownacy]], [[LuigiXHero]], and others}}
  
  
'''Sonic the Hedgehog 1: Painto Edition''' or simpler '''Sonic: Painto Edtion 2''' is a modificaton of ''[[Sonic the Hedgehog (16-bit)|Sonic the Hedgehog (1991)]]'' game and the first part of [http://paintifisation.wikia.com/wiki/ Paintifisation] project, made by [[Painto maniak|Painto maniak]]. It contains a lot of features. It have 2 in name because is second attempt to make PE of S1.
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'''''Sonic 1: Painto Edition 2''''' (or simply '''''Sonic: Painto Edition 2''''') is a modification of ''[[Sonic the Hedgehog (16-bit)]]'', and the first part of the [http://paintifisation.wikia.com/wiki/ Paintifisation] project, made by [[Painto maniak]]. The hack contains many features, and is named 'Panto Edition 2' to separate itself from Painto maniak's previous hack; ''Sonic: Painto Edition'' (later renamed ''Sonic: Christmas Island'').
  
 
== Features ==
 
== Features ==
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=== Version 1.0 ===
 
=== Version 1.0 ===
  
*Every zone have a HUB/map/whatever you want to call it from which you can get to one of 3 acts using act monitors.
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*Each zone has a hub world, from which all three acts can be accessed via 'act monitors'
*Daytime changes depending on how much acts you passed.
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*Level visuals change to reflect a certain time of day, depending on the player's progress
*Bosses are now in HUBs and will be available only after clearing all 3 acts.
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*Bosses are located in their respective zone's hub world, and are only available after the clearing of all three acts of the zone
*Final boss will be available ''only'' after passing all 18 acts!
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*Final boss is available only after passing all eighteen acts
*Layout and palette edit in levels.
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*Layout and palette edit in levels
*Some custom art.
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*Some custom art
*[[Super Sonic]] available after obtaining all the [[Chaos Emeralds]].
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*[[Super Sonic]] available after obtaining all [[Chaos Emeralds]]
*The timer goes backwards(like in arcade).
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*[[HUD]]'s time counter counts down to a Time Over
  
=== Version 2.0 (Sonic Hacking Contest 2014) ===
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=== Version 2.0 ([[Sonic Hacking Contest]] 2014) ===
  
*The Main Zone which is game's main hub world. From it you can get to any of 7 zones and to the Skill Shop (about it later). To select a zone, use the Special Rings. In TMZ is located the main ring counter. These are used in Skill Shop.
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*A centralised hub world known as The Main Zone. From it, any of the seven zones can be accessed through [[Giant Ring|Giant Rings]]. There is also a Skill Shop present, from which the player can acquire skills using the [[rings]] they've collected
*There's have a title screen menu from Sonic 2. "New Game" opens another menu allowing you to select "Save" and "No Save" game, "Continue" loads a saved game and "Sound Test" opens a menu where you can listen hack's songs.
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*Title screen menu, not unlike that seen in ''[[Sonic the Hedgehog 2 (16-bit)]]'', featuring save options and access to the Sound Test menu
*Each Zone have his own HUB/map/whatever other you want to call it. In the Hubs you can go to one of 3 acts, return to TMZ, save the game or fight the boss.
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*Each zone has a hub world, where the player can enter one of the zone's acts, return to The Main Zone, save their progress, or fight the zone's boss
- To go to an act, break an "Act Monitor" with number according to the act you want to play.
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*New zones, including [[Bridge Zone]] and Cheese Cave Zone.
- To return to TMZ, use the Special Ring located at the beginning of the zone.
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*New music (some ported, some custom)
- To save the game use the "Save Monitor" which also is at the beginning.
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*Modified bosses
- To fight a boss, go to the end of zone where is located the arena. Boss fight is available after passing all 3 acts. Should be noted that in Srcap Brain Zone to fight the boss you need to pass also all the previous zones and that Bridge Zone lacks boss (just capsule that gives 1000 points).
 
*Skill Shop. It have 4 skills available: Air Roll, Double Jump, Jump Dash and Super Sonic. The Skills are obtained by jumping to Special Ring and reading a description.
 
*Added new zone - Bridge Zone. It looks like the 8-bit version, but is a bit edited to make it more 16-bit. There also appears Cheese Cave Zone which is edited Labyrinth Zone.
 
*Some music ports.
 
*Sonic 1 level select replaced with Sound Test menu. That can be used to access the true level select. This can be accessed by playing 4 songs in correct order. Rest is done like in S2.
 
*Bosses edited.
 
  
 
=== Version 3.0 ===
 
=== Version 3.0 ===
  
*New Sound Test menu. Now there appears a totally new Sound Test menu, which allows you to listen all the songs and SFX's from the hack.
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*New Sound Test menu
*Special Stage Rings, now are working like in ''S3&K'', but the port isn't perfect yet. There is one ring per act, so you have 9 opportunities to get emeralds (and you can fail 3 times). They also act as checkpoint.
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*Special Stage Rings, working like in ''[[Sonic 3 & Knuckles]]''. There is one ring per act, allowing nine opportunities to get the six Chaos Emeralds. They also act as checkpoints
*New boss for Bridge Zone!
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*New boss for Bridge Zone
*New art for Green Hill(Green Garden Zone) and some layout edit.
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*New art for Green Garden Zone, and some layout modifications
  
  
 
==Releases History==
 
==Releases History==
  
*    First post about Sonic: Painto edition 2 was posted on 24 April 2014 on SSRG. It was a video showing GHZ1 layout.
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*    First post about Sonic: Painto Edition 2 was posted on 24 April 2014 on SSRG. It was a video showing Green Hill Zone Act 1's layout
*    19 May 2014 - The Main Zone and zone hub's appear for first time.
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*    19 May 2014 - The Main Zone and zone hubs first appearance
*    1 June 2014 - new title screen and new The Main Zone look revealed. These were the last media showed before first release.
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*    1 June 2014 - New title screen and new The Main Zone revealed. These were the last media shown before first release
*    7 June 2014 - first public release.
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*    7 June 2014 - First public release (v1.0)
*    15 June 2014 - first appearance of Skill Shop.
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*    15 June 2014 - First appearance of Skill Shop
*    24 June 2014 - announced Bridge Zone.
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*    24 June 2014 - Bridge Zone announced
*    26 June 2014 - first video of Bridge Zone.
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*    26 June 2014 - First video of Bridge Zone
*    06 July 2014 - Marble Zone Act 2 revealed.
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*    06 July 2014 - Marble Zone Act 2 revealed
*    12 July 2014 - second public release announcement.
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*    12 July 2014 - Second public release announcement
*    14 July 2014 - new title screen look revealed.
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*    14 July 2014 - New title screen revealed
*    19 July 2014 - first Cheese Cave screenshot.
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*    19 July 2014 - First Cheese Cave Zone screenshot
*    22 July 2014 - another title screen remake.
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*    22 July 2014 - New title screen revealed
*    8 August 2014 - Sound Test reveal. One day later appears video of it.
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*    8 August 2014 - Sound Test revealed. One day later, a video appears of it
*    18 August 2014 - second public release (SHC 2014 version).
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*    18 August 2014 - Second public release (v2.0, SHC 2014 version)
*    22 August 2014 - Green Garden reveal.
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*    22 August 2014 - Green Garden Zone reveal
*    06 October 2014 - third public release.
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*    06 October 2014 - Third public release (v3.0)
 +
 
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== Known Bugs ==
 +
 
 +
* Near the beginning of the First level You cannot reach the Bridge using The spring under it .
  
 
== The Credits ==
 
== The Credits ==
  
*[[Sonic Team]] - for creating ''Sonic the Hedgehog 1 & 2''
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*[[Sonic Team]] - Creating ''Sonic 1'' & ''Sonic 2''
*[[Selbi]] - button presses and SRAM
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*[[Selbi]] - Button presses and SRAM
*[[nineko]] - cheat based on song numbers; Bridge Zone music.
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*[[nineko]] - Cheat based on song numbers, Bridge Zone music
*[[ValleyBell]] - SMPSConverter
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*[[ValleyBell]] - ''SMPS Converter''
 
*EditChris - Jump Dash
 
*EditChris - Jump Dash
*[https://info.sonicretro.org/User:NeoFusionBox NeoFusionBox] - beta testing
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*[[User:NeoFusionBox|NeoFusionBox]] - Beta testing
*GenesisFan64 - demo recording, custom BG in S1 levels - the code is used in various screens
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*GenesisFan64 - Demo recording, custom backgrounds in S1 levels - used in various screenmodes
*LuigiXHero - testing hack on Regen.
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*LuigiXHero - Testing hack on [[Regen]]
*[https://info.sonicretro.org/User:Clownacy Chownacy] - Help game work on Hardware
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*[[User:Clownacy|Clownacy]] - Help in getting the hack to work on hardware
 
*creators of tutorials on [[SSRG]]/[[Sonic Retro]]
 
*creators of tutorials on [[SSRG]]/[[Sonic Retro]]
 
*creators of spritesheets from The Spriters Resource (texts)
 
*creators of spritesheets from The Spriters Resource (texts)
*creators of tools used to make this hack.
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*creators of tools used
 
 
  
 
==Download==
 
==Download==
{{Download|version=Sonic 1: Painto Edition 2 V 3.0|file=Sonic_1_-_Painto_maniaks_Edition_2-Version3.0.zip|filesize=663 KB}}
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{{Download|version=Sonic 1: Painto Edition 2 v3.0|file=Sonic_1_-_Painto_maniaks_Edition_2-Version3.0.zip|filesize=663 KB}}
  
  
 
===Old versions===
 
===Old versions===
* {{file|Sonic_1_Painto_edition_2_(Paintomaniak)_(SHC2014).zip|Sonic 1 Painto Edition SHC2014 build(V 2.0)}} (559 KB)
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* {{file|Sonic_1_Painto_edition_2_(Paintomaniak)_(SHC2014).zip|Sonic 1 Painto Edition SHC2014 build (v2.0)}} (559 KB)
* {{file|Sonic_1_Painto_edition_2.bin|Sonic 1 Painto Edition 2 V1.0}} (1,0 MB)
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* {{file|Sonic_1_Painto_edition_2.bin|Sonic 1 Painto Edition 2 v1.0}} (1.0 MB)
  
 
==External links==
 
==External links==
 
*[http://www.sonicgamesdimension.net/index.php/Thread/254-Sonic-1-Painto-Edition-2-3-0-release/ 3.0 release in Sonic Games Dimension]
 
*[http://www.sonicgamesdimension.net/index.php/Thread/254-Sonic-1-Painto-Edition-2-3-0-release/ 3.0 release in Sonic Games Dimension]
*[http://sonicresearch.org/forums/index.php?showtopic=3974#entry46326 Old version thread in SSRG]
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*[http://sonicresearch.org/forums/index.php?showtopic=3974#entry46326 Old version topic in SSRG]
 
*[https://www.youtube.com/playlist?list=PLHNXbjZGDtqCp8crIzYqezW18dhRIK7rb Sonic 1: Painto Edition 2 - Official Walkthrough (playlist per part)]
 
*[https://www.youtube.com/playlist?list=PLHNXbjZGDtqCp8crIzYqezW18dhRIK7rb Sonic 1: Painto Edition 2 - Official Walkthrough (playlist per part)]
  
 
[[Category:Hacks]] [[Category:Hacks with visual modifications]] [[Category:Hacks with audio modifications]] [[Category:Hacks with layout modifications]] [[Category:Hacks with basic engine modifications]] [[Category:Hacks with advanced engine modifications]]
 
[[Category:Hacks]] [[Category:Hacks with visual modifications]] [[Category:Hacks with audio modifications]] [[Category:Hacks with layout modifications]] [[Category:Hacks with basic engine modifications]] [[Category:Hacks with advanced engine modifications]]

Revision as of 10:56, 3 December 2015

S1PE2.png
Sonic 1: Painto Edition 2
Version: 3.0
Last release: 06 October 2014
Status: Paused
System: Sega Mega Drive/Genesis
Original game: Sonic the Hedgehog (16-bit)
Credits: Painto maniak, NeoFusionBox, Clownacy, LuigiXHero, and others


Sonic 1: Painto Edition 2 (or simply Sonic: Painto Edition 2) is a modification of Sonic the Hedgehog (16-bit), and the first part of the Paintifisation project, made by Painto maniak. The hack contains many features, and is named 'Panto Edition 2' to separate itself from Painto maniak's previous hack; Sonic: Painto Edition (later renamed Sonic: Christmas Island).

Features

Version 1.0

  • Each zone has a hub world, from which all three acts can be accessed via 'act monitors'
  • Level visuals change to reflect a certain time of day, depending on the player's progress
  • Bosses are located in their respective zone's hub world, and are only available after the clearing of all three acts of the zone
  • Final boss is available only after passing all eighteen acts
  • Layout and palette edit in levels
  • Some custom art
  • Super Sonic available after obtaining all Chaos Emeralds
  • HUD's time counter counts down to a Time Over

Version 2.0 (Sonic Hacking Contest 2014)

  • A centralised hub world known as The Main Zone. From it, any of the seven zones can be accessed through Giant Rings. There is also a Skill Shop present, from which the player can acquire skills using the rings they've collected
  • Title screen menu, not unlike that seen in Sonic the Hedgehog 2 (16-bit), featuring save options and access to the Sound Test menu
  • Each zone has a hub world, where the player can enter one of the zone's acts, return to The Main Zone, save their progress, or fight the zone's boss
  • New zones, including Bridge Zone and Cheese Cave Zone.
  • New music (some ported, some custom)
  • Modified bosses

Version 3.0

  • New Sound Test menu
  • Special Stage Rings, working like in Sonic 3 & Knuckles. There is one ring per act, allowing nine opportunities to get the six Chaos Emeralds. They also act as checkpoints
  • New boss for Bridge Zone
  • New art for Green Garden Zone, and some layout modifications


Releases History

  • First post about Sonic: Painto Edition 2 was posted on 24 April 2014 on SSRG. It was a video showing Green Hill Zone Act 1's layout
  • 19 May 2014 - The Main Zone and zone hubs first appearance
  • 1 June 2014 - New title screen and new The Main Zone revealed. These were the last media shown before first release
  • 7 June 2014 - First public release (v1.0)
  • 15 June 2014 - First appearance of Skill Shop
  • 24 June 2014 - Bridge Zone announced
  • 26 June 2014 - First video of Bridge Zone
  • 06 July 2014 - Marble Zone Act 2 revealed
  • 12 July 2014 - Second public release announcement
  • 14 July 2014 - New title screen revealed
  • 19 July 2014 - First Cheese Cave Zone screenshot
  • 22 July 2014 - New title screen revealed
  • 8 August 2014 - Sound Test revealed. One day later, a video appears of it
  • 18 August 2014 - Second public release (v2.0, SHC 2014 version)
  • 22 August 2014 - Green Garden Zone reveal
  • 06 October 2014 - Third public release (v3.0)

Known Bugs

  • Near the beginning of the First level You cannot reach the Bridge using The spring under it .

The Credits

  • Sonic Team - Creating Sonic 1 & Sonic 2
  • Selbi - Button presses and SRAM
  • nineko - Cheat based on song numbers, Bridge Zone music
  • ValleyBell - SMPS Converter
  • EditChris - Jump Dash
  • NeoFusionBox - Beta testing
  • GenesisFan64 - Demo recording, custom backgrounds in S1 levels - used in various screenmodes
  • LuigiXHero - Testing hack on Regen
  • Clownacy - Help in getting the hack to work on hardware
  • creators of tutorials on SSRG/Sonic Retro
  • creators of spritesheets from The Spriters Resource (texts)
  • creators of tools used

Download

Download.svg Download Sonic 1: Painto Edition 2
File: Sonic_1_-_Painto_maniaks_Edition_2-Version3.0.zip (663 kB) (info)
Current version: Sonic 1: Painto Edition 2 v3.0


Old versions

External links