Difference between revisions of "Sonic & Knuckles Collection"
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| system=Windows | | system=Windows | ||
| savesize=1 Kilobyte | | savesize=1 Kilobyte | ||
+ | | gamecount=4 | ||
+ | | genre= Compilation | ||
+ | | players=1-2 | ||
| releases={{releases | | releases={{releases | ||
| pc_date_jp=1997-02-14{{ref|1=https://web.archive.org/web/20170304042939/http://sega.jp/search/result.php?page=10&pf=11}} | | pc_date_jp=1997-02-14{{ref|1=https://web.archive.org/web/20170304042939/http://sega.jp/search/result.php?page=10&pf=11}} | ||
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| pc_date_tw=199x | | pc_date_tw=199x | ||
}} | }} | ||
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− | '''''{{PAGENAME}}''''' is a compilation for Microsoft Windows based PCs, released in 1997. Games included are ''[[Sonic the Hedgehog 3]]'', ''[[Sonic & Knuckles]]'', ''[[Sonic 3 & Knuckles]]'', and ''[[Blue Sphere]]'' (listed as "Special Stage Mode"). | + | '''''{{PAGENAME}}''''' is a compilation for Microsoft Windows-based PCs, released in 1997. Games included are the [[Sega Mega Drive]] titles ''[[Sonic the Hedgehog 3]]'', ''[[Sonic & Knuckles]]'', ''[[Sonic the Hedgehog 3 & Knuckles]]'', and ''[[Blue Sphere]]'' (listed as "Special Stage Mode"). |
− | It should be noted that normally, the program lacks a speed-limiting feature in windowed mode, so it runs far too fast on modern PCs. However, | + | It should be noted that normally, the program lacks a speed-limiting feature in windowed mode, so it runs far too fast on modern PCs. However, it is possible to specify a framerate to run at, which is explained further [[Sonic & Knuckles Collection/Hidden content#Secret INI file settings|here]]. The timings used by full screen mode are always based on the monitor's refresh rate, so the game can always be played correctly on a modern system as long as the player's refresh rate is set to 60Hz. |
==Differences from console version== | ==Differences from console version== | ||
− | Most of the original music is faithfully converted to [[MIDI]] format, with the user able to choose between General | + | Most of the original music is faithfully converted to [[MIDI]] format, with the user able to choose between General MIDI and FM MIDI formats. Some of ''Sonic 3'''s music tracks, such as those of [[Carnival Night Zone]], [[IceCap Zone]], [[Launch Base Zone]], [[Knuckles the Echidna|Knuckles]]' theme, the Competition menu, and the credits music, were replaced with completely different tracks originally from a [[Sonic the Hedgehog 3 (prototype; 1993-11-03)|''Sonic 3'' prototype]]. One possible explanation for this is that the tracks featured sampled sound effects not supported by the MIDI standard, and some sound cards during this time were not capable of playing these alongside the standard MIDI instruments. Another potential explanation is that the original tracks [[Sonic the Hedgehog 3/Development/Music|may have been composed by Michael Jackson]], and were replaced due to legal reasons that arose since their original release. IceCap Zone<nowiki>'</nowiki>s soundtrack may have been replaced due to having its origins in '''Hard Times''', an unreleased 1982 track by [[wikipedia:The Jetzons|The Jetzons]], an American new wave band whose keyboardist, Brad Buxer, later worked on the ''Sonic 3'' soundtrack. <!--The following music tracks were rearranged in some bootlegs of the game.--> Aside from this musical difference, the game plays virtually identically to its original incarnations. |
− | Other differences include the fact that the ''Sonic 3 & Knuckles'' Level Select Cheat works on ''Sonic 3'' alone, in Angel Island Zone. This code (usually input at [[Mushroom Hill Zone]] in ''Sonic & Knuckles'') does not enable debug mode as in the original, though it does still allow characters to play stages they couldn't access otherwise from the level select. Examples include Tails in [[Doomsday Zone]] and Knuckles in [[Sky Sanctuary Zone|Sky Sanctuary]] 1. When the level select code is performed in ''Sonic 3'', and the first | + | Other differences include the fact that the ''Sonic 3 & Knuckles'' Level Select Cheat works on ''Sonic 3'' alone, in [[Angel Island Zone]]. This code (usually input at [[Mushroom Hill Zone]] in ''Sonic & Knuckles'') does not enable [[debug mode]] as in the original, though it does still allow characters to play stages they couldn't access otherwise from the level select. Examples include [[Miles "Tails" Prower|Tails]] in [[Doomsday Zone]] and Knuckles in [[Sky Sanctuary Zone|Sky Sanctuary]] 1. When the level select code is performed in ''Sonic 3'', and the first [[Special Stage (Sonic the Hedgehog 3 & Knuckles)|Special Stage]] option is selected (which unlike in the original accesses the ''Blue Sphere'' mini-game), this enables the player to use Knuckles in the ''Sonic 3'' levels, though they are incomplete and thus cannot always be beaten. |
==''Sonic the Hedgehog The Screen Saver''== | ==''Sonic the Hedgehog The Screen Saver''== | ||
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==Hidden content== | ==Hidden content== | ||
{{main|Sonic & Knuckles Collection/Hidden content}} | {{main|Sonic & Knuckles Collection/Hidden content}} | ||
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==Also released on== | ==Also released on== | ||
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==Production credits (PC Version Staff)== | ==Production credits (PC Version Staff)== | ||
− | Producer: [[Toshinori Asai]] | + | {{creditstable| |
− | Director: [[Tadashi Kuroi]] | + | *'''Producer:''' [[Toshinori Asai]] |
− | Programmers: [[Tetsuji Mukai]] ([[HIC]]), [[Hitoshi Ohta]] (HIC), [[Satoru Sugisaki]] (HIC), [[Hiroaki Ishiki]] (HIC), [[Masaaki Watabiki]] (HIC), [[Shinichi Aso]] (HIC) | + | *'''Director:''' [[Tadashi Kuroi]] |
− | Installer Program: [[Kei Takashima]] | + | *'''Programmers:''' [[Tetsuji Mukai]] ([[HIC]]), [[Hitoshi Ohta]] (HIC), [[Satoru Sugisaki]] (HIC), [[Hiroaki Ishiki]] (HIC), [[Masaaki Watabiki]] (HIC), [[Shinichi Aso]] (HIC) |
− | Game Select Scene Designers: [[Hisato Fukumoto]], [[Katsufumi Yoshimori]] | + | *'''Installer Program:''' [[Kei Takashima]] |
− | Sound Coordinator: [[Masaru Setsumaru]] | + | *'''Game Select Scene Designers:''' [[Hisato Fukumoto]], [[Katsufumi Yoshimori]] |
− | Sound Arrangers: [[Jun Senoue]], [[Shigeaki Irie]] ([[USP]]), [[Masaaki Nishizawa]] (USP), [[Goro Takahashi]] (USP) | + | *'''Sound Coordinator:''' [[Masaru Setsumaru]] |
− | Tester: [[Takashi Akiyama]] | + | *'''Sound Arrangers:''' [[Jun Senoue]], [[Shigeaki Irie]] ([[USP]]), [[Masaaki Nishizawa]] (USP), [[Goro Takahashi]] (USP) |
− | Manual&Package Producer: [[Kaoru Ichigozaki]] | + | *'''Tester:''' [[Takashi Akiyama]] |
− | Manual&Package Director: [[Taiji Okamoto]] | + | *'''Manual & Package Producer:''' [[Kaoru Ichigozaki]] |
− | Manual&Package Designer: [[Yumi Noda]] | + | *'''Manual & Package Director:''' [[Taiji Okamoto]] |
− | Manual&Package Editor: [[Hiroya Tanaka]] | + | *'''Manual & Package Designer:''' [[Yumi Noda]] |
− | Special Thanks To: [[Hirokazu Yasuhara]], [[Hisayoshi Yoshida]], [[Tchie Tokoro]], [[Shinji Fujiwara]] | + | *'''Manual & Package Editor:''' [[Hiroya Tanaka]] |
+ | *'''Special Thanks To:''' [[Hirokazu Yasuhara]], [[Hisayoshi Yoshida]], [[Tchie Tokoro]], [[Shinji Fujiwara]] | ||
+ | | source= | ||
+ | }} | ||
==Manuals== | ==Manuals== | ||
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}} | }} | ||
− | == | + | ==Technical information== |
− | {{ Download| file=Sonic&Knuckles_Collection_demo.zip| filesize=4.97 MB}} | + | {{main|Sonic & Knuckles Collection/Technical information}} |
+ | |||
+ | ==Downloads== | ||
+ | {{Download|title=''Sonic & Knuckles Collection'' Demo|file=Sonic&Knuckles_Collection_demo.zip|filesize=4.97 MB}} | ||
==External links== | ==External links== | ||
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<references/> | <references/> | ||
+ | {{SKCOmni}} | ||
{{S3Omni|collapse}} | {{S3Omni|collapse}} | ||
{{S&KOmni|collapse}} | {{S&KOmni|collapse}} |
Revision as of 11:56, 14 April 2020
Sonic & Knuckles Collection | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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System(s): Windows | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher: Sega | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Developer: Sonic Team, H.I.C. (programming), USP (sound) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Game total: 4 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Save file size: 1 Kilobyte | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre: Compilation | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Number of players: 1-2 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Sonic & Knuckles Collection is a compilation for Microsoft Windows-based PCs, released in 1997. Games included are the Sega Mega Drive titles Sonic the Hedgehog 3, Sonic & Knuckles, Sonic the Hedgehog 3 & Knuckles, and Blue Sphere (listed as "Special Stage Mode").
It should be noted that normally, the program lacks a speed-limiting feature in windowed mode, so it runs far too fast on modern PCs. However, it is possible to specify a framerate to run at, which is explained further here. The timings used by full screen mode are always based on the monitor's refresh rate, so the game can always be played correctly on a modern system as long as the player's refresh rate is set to 60Hz.
Contents
Differences from console version
Most of the original music is faithfully converted to MIDI format, with the user able to choose between General MIDI and FM MIDI formats. Some of Sonic 3's music tracks, such as those of Carnival Night Zone, IceCap Zone, Launch Base Zone, Knuckles' theme, the Competition menu, and the credits music, were replaced with completely different tracks originally from a Sonic 3 prototype. One possible explanation for this is that the tracks featured sampled sound effects not supported by the MIDI standard, and some sound cards during this time were not capable of playing these alongside the standard MIDI instruments. Another potential explanation is that the original tracks may have been composed by Michael Jackson, and were replaced due to legal reasons that arose since their original release. IceCap Zone's soundtrack may have been replaced due to having its origins in Hard Times, an unreleased 1982 track by The Jetzons, an American new wave band whose keyboardist, Brad Buxer, later worked on the Sonic 3 soundtrack. Aside from this musical difference, the game plays virtually identically to its original incarnations.
Other differences include the fact that the Sonic 3 & Knuckles Level Select Cheat works on Sonic 3 alone, in Angel Island Zone. This code (usually input at Mushroom Hill Zone in Sonic & Knuckles) does not enable debug mode as in the original, though it does still allow characters to play stages they couldn't access otherwise from the level select. Examples include Tails in Doomsday Zone and Knuckles in Sky Sanctuary 1. When the level select code is performed in Sonic 3, and the first Special Stage option is selected (which unlike in the original accesses the Blue Sphere mini-game), this enables the player to use Knuckles in the Sonic 3 levels, though they are incomplete and thus cannot always be beaten.
Sonic the Hedgehog The Screen Saver
In North America and Europe, Sonic the Hedgehog The Screen Saver was included in the compilation. This disc allowed users to customize Windows with Sonic themes, wallpapers, icons, and play music from Sonic 1, 2, 3, S&K and the Japanese version of Sonic CD. In Japan, Sonic the Hedgehog The Screen Saver was sold separately.
Hidden content
Main article: Sonic & Knuckles Collection/Hidden content |
Also released on
- Sonic Action Pack for the PC (2000)
- Sonic Action 4 Pack for the PC (2001)
- Sega PC Mega Pack for the PC (2003)
Production credits (PC Version Staff)
- Producer: Toshinori Asai
- Director: Tadashi Kuroi
- Programmers: Tetsuji Mukai (HIC), Hitoshi Ohta (HIC), Satoru Sugisaki (HIC), Hiroaki Ishiki (HIC), Masaaki Watabiki (HIC), Shinichi Aso (HIC)
- Installer Program: Kei Takashima
- Game Select Scene Designers: Hisato Fukumoto, Katsufumi Yoshimori
- Sound Coordinator: Masaru Setsumaru
- Sound Arrangers: Jun Senoue, Shigeaki Irie (USP), Masaaki Nishizawa (USP), Goro Takahashi (USP)
- Tester: Takashi Akiyama
- Manual & Package Producer: Kaoru Ichigozaki
- Manual & Package Director: Taiji Okamoto
- Manual & Package Designer: Yumi Noda
- Manual & Package Editor: Hiroya Tanaka
- Special Thanks To: Hirokazu Yasuhara, Hisayoshi Yoshida, Tchie Tokoro, Shinji Fujiwara
Manuals
This instruction manual requires additional or replacement scans. |
PC, EU (Sonic the Hedgehog The Screen Saver)
Magazine articles
Main article: Sonic & Knuckles Collection/Magazine articles |
Artwork
Gallery
Physical scans
PC, JP (Ultra 2000) |
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PC, EU |
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PC, BR |
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PC, UK (Xplosiv) |
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PC, UK (Xplosiv; alt) |
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Technical information
Main article: Sonic & Knuckles Collection/Technical information |
Downloads
Download Sonic & Knuckles Collection Demo
File: Sonic&Knuckles_Collection_demo.zip ("Sonic&knuckles_Collection_demo.zip" does not exist) (info)
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External links
- Sega of Japan catalogue pages (Japanese): PC
References
- ↑ 1.0 1.1 http://sega.jp/search/result.php?page=10&pf=11 (Wayback Machine: 2017-03-04 04:29)
- ↑ 2.0 2.1 Press release: 1997-03-18: Sega Entertainment brings three enhanced Sonic classics to the PC for the price of one
- ↑ File:PCAction DE 1997-01.pdf, page 85
- ↑ 4.0 4.1 Press release: 1997-03-10: Après Sonic CD, la nouvelle Collection Sonic arrive sur PC: Le 20 mars 1997, SEGA lance Sonic & Knuckles Collection sur CD-Rom PC
Sonic & Knuckles Collection | |
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Main page | Hidden content | Magazine articles | Video coverage | Reception | Technical information
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Sonic the Hedgehog 3 | |
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Main page (S3&K) Manuals Development |
show;hide
Competition Levels: Sub-Bosses: Level Bosses: Sonic 3C Prototypes: |
Sonic & Knuckles | |
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Main page (S3&K|KiS2|Blue Sphere) Manuals Development |
show;hide
Sub-Bosses: Level Bosses: Books:
Comics: Music: |
Sonic related game compilations for the PC |
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Sega Family Fun Pak (1996) | Sonic & Knuckles Collection (1997) | Sonic & Garfield Pack (1999) | Sega PC Puzzle Pack (1999) | Sega PC Smash Pack (1999) | Pack 2 Jogos (199x) | Sonic Speed Pack! (199x) | Sega Smash Pack 2 (2000) | Sonic Action Pack (2000) | Sonic Action 4 Pack (2001) | Sonic Collector's Edition (2001) | Twin Pack: Sega Smash Pack & Sega Smash Pack 2 (2002) | Twin Pack: Sonic 3D Blast & Sonic R (2002) | Twin Pack: Sonic CD and Sonic & Knuckles Collection (2002) | Sonic Adventure DX: Director's Cut (2003) | Sonic Mega Collection Plus (2004) | Sonic Double Pack (2008) | Sonic PC Collection (2009) | Coffret Sonic (200x) | Sonic Gold Edition (200x) | Sonic R/Sonic 3D (200x) | Sonic Hits Collection (2013) | Five Sonic Rings Bundle (2013) | Sonic Games Collection (2015) |