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Difference between revisions of "Sonic & All-Stars Racing Transformed"

From Sonic Retro

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'''''Sonic & All-Stars Racing Transformed''''' was announced on April 30, 2012. It is the sequel to ''[[Sonic & Sega All-Stars Racing]]'' and is being directed by Gareth Wilson, former lead designer of ''[[wikipedia:Blur (racing game)|Blur]]'', a similar power up-based arcade racing game. The game features several new IP's such as [[Vectorman]] and [[Golden Axe|Gilius Thunderhead]], as well as a new transforming vehicle system that allows players to traverse land, sea, and sky. The courses themselves also change between each lap.
 
'''''Sonic & All-Stars Racing Transformed''''' was announced on April 30, 2012. It is the sequel to ''[[Sonic & Sega All-Stars Racing]]'' and is being directed by Gareth Wilson, former lead designer of ''[[wikipedia:Blur (racing game)|Blur]]'', a similar power up-based arcade racing game. The game features several new IP's such as [[Vectorman]] and [[Golden Axe|Gilius Thunderhead]], as well as a new transforming vehicle system that allows players to traverse land, sea, and sky. The courses themselves also change between each lap.

Revision as of 07:19, 1 May 2012

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Sonic & All-Stars Racing Transformed
System(s): Xbox 360, PlayStation 3, Nintendo 3DS, PC
Publisher: Sega
Developer:
Genre: Racing

Sonic & All-Stars Racing Transformed was announced on April 30, 2012. It is the sequel to Sonic & Sega All-Stars Racing and is being directed by Gareth Wilson, former lead designer of Blur, a similar power up-based arcade racing game. The game features several new IP's such as Vectorman and Gilius Thunderhead, as well as a new transforming vehicle system that allows players to traverse land, sea, and sky. The courses themselves also change between each lap.