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Difference between revisions of "Sonic's Schoolhouse"

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Revision as of 01:16, 4 February 2010

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Sonic's Schoolhouse
System(s): PC
Publisher: Expert
Developer:
Genre: Educational game

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Sonic's Schoolhouse is an educational computer game that teaches young learners mathematics, reading, and spelling. In addition, players can earn access to two mini-games (a collect-the-rings game and a match-the-statues game) and a "field trip" section which gives them numerous facts on the various animals in the game.

The entire game plays in a similar fashion to id Software's Wolfenstein 3D, in that you play in a world that has no variation in height and is largely composed of right angles. You pick up nearby answers (ranging from bouncing letters and numbers to balloons with various pictures on them) to shoot back at a blackboard so as to answer it (usually filling in the blank; in the reading section you match up pictures with their words instead), or otherwise recycle (much to Sonic's pleasure).

Sonic the Hedgehog himself is not playable, but acts as the guide; instead, you choose from numerous animals as to what you want to play as. Doctor Eggman and his robots also show up to steal your answer, or in the ring mini-game, to steal all your rings.

The sprites used for Sonic come from the cancelled Sonic X-Treme.

Cheat Codes

Unlockables

  • Reward certificate: Collect all the mini-game gumballs in the playground.
  • Field Trip Bus/Schoolyard: Complete one of the educational sections. (Reading, Math, etc.).

Manuals

Also Released On

Production Credits

Concept: Bruce Austin
Producers:Brad Krevoy, Steve Stabler, Jed Weintrob, Britton Jackson, Bruce Austin
Associate Producer: Jonathan Harris, Madhavi Rangachar
Designers: Bruce Austin, Britton Jackson, Jim O'Keane, Jed Weintrob
Programmers: Jim O'Keane, Jack Bowman
Graphic Artists: Jeremy Buttell, Mike Malloy
Additional Programming: Eric Hayashi
Video Design: Kurt Tiegs
Sound Design: Robert Francke
Voices: Meg Inglima

Box Art

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