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Difference between revisions of "SonLVL"

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[[Image:S2LVL.png|thumb|right|320px|Showing the main window in object/ring editing mode, the object properties/chunk select window, and the add object dialog.]]
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{{Program
'''S2LVL''' is a utility for editing levels in ''[[Sonic the Hedgehog 2 (16-bit)]]''. It was written by [[MainMemory]] in C#. It requires the .NET Framework 3.5 to run. It was created to offer an alternative to [[SonED2]]. It is compatible with [[Xenowhirl]]'s 2007 disassembly, and the [[Community SVN Project|SVN disassembly]].
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| screen=SonLVL.png
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| screenwidth=320px
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| category=Level editor
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| version=518
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| date=March 4, 2015
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| status=Active
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| system=Microsoft .NET Framework
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| games=[[Sonic the Hedgehog (16-bit)|Sonic 1]], [[Sonic the Hedgehog 2 (16-bit)|Sonic 2]], [[Sonic 3 & Knuckles]],<br>[[Sonic & Knuckles Collection]], [[Sonic CD]] , [[Sonic the Hedgehog 2 (Nick Arcade prototype)|Sonic 2 Nick Arcade]]
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| credits=[[MainMemory]]
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| thanks=[[FraGag]] ([[sega:KENSSharp|KENSSharp]]),<br>[[Flamewing]] (Path swapper definition, Linux testing)
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}}
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'''SonLVL''' (formerly known as ''S2LVL'') is a utility for editing levels in the 16-bit versions of ''[[Sonic the Hedgehog (16-bit)|Sonic 1]]'', ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'', ''[[Sonic & Knuckles Collection]]'' and the Mega CD and 1995 PC versions of ''[[Sonic the Hedgehog CD|Sonic CD]]''. It was written by [[MainMemory]] in C#, and requires the [http://www.microsoft.com/download/en/details.aspx?id=22 .NET Framework 3.5] to run. It was created to offer an alternative to [[SonED2]]. Project files for several disassemblies are included in the Updater program linked below. It has a repository on [[Sonic Retro on GitHub|Sonic Retro's GitHub]], so that anybody may obtain the source code and make changes.
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If you're having trouble setting it up, check out [[SCHG How-to:Set Up SonLVL]].
  
 
==Update Log==
 
==Update Log==
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A changelog for the GitHub revisions can be found [https://github.com/sonicretro/sonlvl_git/commits/master here].
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===Beta 5===
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* Redid object definitions, to add proper display of more complex objects.
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* Dropped support for S1 2005 disassembly.
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* Added some chunk, block and palette editing.
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* Added start position editing.
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* Added underwater palette support.
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* A log file will be saved in the event of a crash.
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* Read only support for ''[[Sonic 3 & Knuckles]]''.
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===Beta 4===
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* Added object definitions for Casino Night.
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* Added support for CNZ's special bumpers.
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* Added support for ''[[Sonic the Hedgehog (16-bit)|Sonic 1]]''.
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===Beta 3===
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* Added SonED2 keyboard shortcuts.
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* Made adding object 0x25 add a ring group instead.
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* Added single-line and full palette PNG export.
 
===Beta 2===
 
===Beta 2===
 
* Added Undo/Redo.
 
* Added Undo/Redo.
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* Added copying and pasting of objects.
 
* Added copying and pasting of objects.
 
* Added object definitions for ARZ and DEZ.
 
* Added object definitions for ARZ and DEZ.
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* Added dropdown menu for object ID editing.
  
 
==Downloads==
 
==Downloads==
{{Download
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*[http://mm.reimuhakurei.net/SonLVL%20Updater.zip Updater]
| title=S2LVL
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*[http://mm.reimuhakurei.net/SonLVL/ Latest program/ini .zip files] (alternative to updater)
| version=Beta 2
 
| file=S2LVL B2.7z
 
| filesize=132KB
 
}}
 
  
 
===Previous Versions===
 
===Previous Versions===
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*{{file|SonLVL r568.1.7z|Revision 568.1}}
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*{{file|S2LVL B5.7z|Beta 5}}
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*{{file|S2LVL B4.7z|Beta 4}}
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*{{file|S2LVL B3.7z|Beta 3}}
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*{{file|S2LVL B2.7z|Beta 2}}
 
*{{file|S2LVL B1.7z|Beta 1}}
 
*{{file|S2LVL B1.7z|Beta 1}}
  
 
[[Category:Programs]]
 
[[Category:Programs]]

Revision as of 15:18, 17 April 2015

Template:Program SonLVL (formerly known as S2LVL) is a utility for editing levels in the 16-bit versions of Sonic 1, Sonic 2, Sonic 3 & Knuckles, Sonic & Knuckles Collection and the Mega CD and 1995 PC versions of Sonic CD. It was written by MainMemory in C#, and requires the .NET Framework 3.5 to run. It was created to offer an alternative to SonED2. Project files for several disassemblies are included in the Updater program linked below. It has a repository on Sonic Retro's GitHub, so that anybody may obtain the source code and make changes.

If you're having trouble setting it up, check out SCHG How-to:Set Up SonLVL.

Update Log

A changelog for the GitHub revisions can be found here.

Beta 5

  • Redid object definitions, to add proper display of more complex objects.
  • Dropped support for S1 2005 disassembly.
  • Added some chunk, block and palette editing.
  • Added start position editing.
  • Added underwater palette support.
  • A log file will be saved in the event of a crash.
  • Read only support for Sonic 3 & Knuckles.

Beta 4

  • Added object definitions for Casino Night.
  • Added support for CNZ's special bumpers.
  • Added support for Sonic 1.

Beta 3

  • Added SonED2 keyboard shortcuts.
  • Made adding object 0x25 add a ring group instead.
  • Added single-line and full palette PNG export.

Beta 2

  • Added Undo/Redo.
  • Made all forms resizable.
  • Added fullscreen mode.
  • Added copying and pasting of objects.
  • Added object definitions for ARZ and DEZ.
  • Added dropdown menu for object ID editing.

Downloads

Previous Versions