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Difference between revisions of "SonLVL"

From Sonic Retro

m (shortening "Microsoft .NET Framework/Mono Framework" to "Microsoft .NET Framework")
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| screenwidth=320px
 
| screenwidth=320px
 
| category=Level editor
 
| category=Level editor
| version=460
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| version=518
| date=August 22, 2012
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| date=March 4, 2015
 
| status=Active
 
| status=Active
 
| system=Microsoft .NET Framework
 
| system=Microsoft .NET Framework
| games=[[Sonic the Hedgehog (16-bit)|Sonic 1]], [[Sonic the Hedgehog 2 (16-bit)|Sonic 2]], [[Sonic 3 & Knuckles]],<br>[[Sonic & Knuckles Collection]], [[Sonic CD]] PC, [[Sonic the Hedgehog 2 (Nick Arcade prototype)|Sonic 2 Nick Arcade]]
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| games=[[Sonic the Hedgehog (16-bit)|Sonic 1]], [[Sonic the Hedgehog 2 (16-bit)|Sonic 2]], [[Sonic 3 & Knuckles]],<br>[[Sonic & Knuckles Collection]], [[Sonic CD]] , [[Sonic the Hedgehog 2 (Nick Arcade prototype)|Sonic 2 Nick Arcade]]
 
| credits=[[MainMemory]]
 
| credits=[[MainMemory]]
 
| thanks=[[FraGag]] ([[sega:KENSSharp|KENSSharp]]),<br>[[Flamewing]] (Path swapper definition, Linux testing)
 
| thanks=[[FraGag]] ([[sega:KENSSharp|KENSSharp]]),<br>[[Flamewing]] (Path swapper definition, Linux testing)
 
}}
 
}}
'''SonLVL''' is a utility for editing levels in the 16-bit versions of ''[[Sonic the Hedgehog (16-bit)|Sonic 1]]'', ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'', ''[[Sonic & Knuckles Collection]]'' and the PC version of ''[[Sonic CD]]''. It was written by [[MainMemory]] in C#, and requires the [http://www.microsoft.com/download/en/details.aspx?id=22 .NET Framework 3.5] to run. It was created to offer an alternative to [[SonED2]]. It is compatible with the [[Community SVN Project|SVN disassemblies]] of Sonic 1 and 2. Betas 1-4 also included INI files for [[Xenowhirl]]'s 2007 disassembly of ''Sonic 2'', and Beta 4 includes INI files for [[User:Hivebrain|Hivebrain]]'s 2005 disassembly of ''Sonic 1''. It is now part of the [[Community SVN Project]], so that anybody may obtain the source code and make changes.
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'''SonLVL''' (formerly known as ''S2LVL'') is a utility for editing levels in the 16-bit versions of ''[[Sonic the Hedgehog (16-bit)|Sonic 1]]'', ''[[Sonic the Hedgehog 2 (16-bit)|Sonic 2]]'', ''[[Sonic 3 & Knuckles]]'', ''[[Sonic & Knuckles Collection]]'' and the Mega CD and PC versions of ''[[Sonic CD]]''. It was written by [[MainMemory]] in C#, and requires the [http://www.microsoft.com/download/en/details.aspx?id=22 .NET Framework 3.5] to run. It was created to offer an alternative to [[SonED2]]. It is compatible with the [[Community SVN Project|SVN disassemblies]] of Sonic 1 and 2. Betas 1-4 also included INI files for [[Xenowhirl]]'s 2007 disassembly of ''Sonic 2'', and Beta 4 includes INI files for [[User:Hivebrain|Hivebrain]]'s 2005 disassembly of ''Sonic 1''. It is now part of the [[Sonic Retro on GitHub|GitHub]], so that anybody may obtain the source code and make changes.
  
 
If you're having trouble setting it up, check out [[SCHG How-to:Set Up SonLVL]].
 
If you're having trouble setting it up, check out [[SCHG How-to:Set Up SonLVL]].
  
 
==Update Log==
 
==Update Log==
A changelog for the SVN revisions can be found [http://repo.sonicretro.org/Hacking-Tools/sonlvl_hg/changelog here].
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A changelog for the GitHub revisions can be found [https://github.com/sonicretro/sonlvl_git/commits/master here].
 
===Beta 5===
 
===Beta 5===
 
* Redid object definitions, to add proper display of more complex objects.
 
* Redid object definitions, to add proper display of more complex objects.

Revision as of 02:32, 4 March 2015

Template:Program SonLVL (formerly known as S2LVL) is a utility for editing levels in the 16-bit versions of Sonic 1, Sonic 2, Sonic 3 & Knuckles, Sonic & Knuckles Collection and the Mega CD and PC versions of Sonic CD. It was written by MainMemory in C#, and requires the .NET Framework 3.5 to run. It was created to offer an alternative to SonED2. It is compatible with the SVN disassemblies of Sonic 1 and 2. Betas 1-4 also included INI files for Xenowhirl's 2007 disassembly of Sonic 2, and Beta 4 includes INI files for Hivebrain's 2005 disassembly of Sonic 1. It is now part of the GitHub, so that anybody may obtain the source code and make changes.

If you're having trouble setting it up, check out SCHG How-to:Set Up SonLVL.

Update Log

A changelog for the GitHub revisions can be found here.

Beta 5

  • Redid object definitions, to add proper display of more complex objects.
  • Dropped support for S1 2005 disassembly.
  • Added some chunk, block and palette editing.
  • Added start position editing.
  • Added underwater palette support.
  • A log file will be saved in the event of a crash.
  • Read only support for Sonic 3 & Knuckles.

Beta 4

  • Added object definitions for Casino Night.
  • Added support for CNZ's special bumpers.
  • Added support for Sonic 1.

Beta 3

  • Added SonED2 keyboard shortcuts.
  • Made adding object 0x25 add a ring group instead.
  • Added single-line and full palette PNG export.

Beta 2

  • Added Undo/Redo.
  • Made all forms resizable.
  • Added fullscreen mode.
  • Added copying and pasting of objects.
  • Added object definitions for ARZ and DEZ.
  • Added dropdown menu for object ID editing.

Downloads

Previous Versions