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Scrap Brain Zone

From Sonic Retro

Revision as of 10:34, 25 May 2008 by Shobiz (talk | contribs) (Added ringcount)
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Scrap Brain Zone
Sixth Zone, Sonic the Hedgehog (16-bit)
Number of Acts: 3
Boss: Final Zone
Maximum rings, Act 1: 197 + 110
Maximum rings, Act 2: 153 + 100
Maximum rings, Act 3: 108 + 60
Underwater areas: Act 3

Scrap Brain Zone is the sixth zone in the 16-bit version of Sonic the Hedgehog. It is a trap-filled industrial level with much dangerous machinery such as saws, flame vents, and disappearing and rotating platforms. At the end of act 2, Dr. Robotnik appears behind a force field and pushes a button which sends Sonic into act 3. This is a level similar to the Labyrinth Zone and has no encounter with Robotnik. Instead, it leads directly to the Final Zone.

Originally, Scrap Brain Zone was called Clock (W)ork Zone.

Instruction Manual Description

Slippery metal floors, razor-sharp saws and grinding wheels – now you're one step away from Dr. Robotnik's hideout!

Sonic Team Commentary (from Sonic Jam Strategy Guide)

Instead of going straight to the boss in the end, you get dropped down a level, and we wanted that feeling of fighting your way back up. I would have been nice to draw a specific background just for the final stage, but due to space and time constraints we just changed the background color and made the basement level the same as Labyrinth Zone. (Naka)

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