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Difference between revisions of "Scouter"

From Sonic Retro

(Undo revision 240883 by BSonirachi (talk): Oh it's in there already)
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Resembling a purple-and-yellow wasp (although it doesn't fly), the [[badnik]] simply wanders around in an erratic motion, chasing [[Sonic]] if he is nearby. It can only harm Sonic by bumping directly into him; destroy it with a [[spin dash]] or [[spin jump|jump]] to recover its [[organic battery]] power source, a [[Flicky]], and make [[Flickies' Island]] a slightly less dangerous place.
 
Resembling a purple-and-yellow wasp (although it doesn't fly), the [[badnik]] simply wanders around in an erratic motion, chasing [[Sonic]] if he is nearby. It can only harm Sonic by bumping directly into him; destroy it with a [[spin dash]] or [[spin jump|jump]] to recover its [[organic battery]] power source, a [[Flicky]], and make [[Flickies' Island]] a slightly less dangerous place.
 
The name of this badnik is conjectural, as no official name has been given to it. The name comes from the level editor in a development build of ''Sonic 3D'' that is included as a bonus feature in ''[[Sonic 3D: Director's Cut]]''.
 
  
 
==Gallery==
 
==Gallery==

Revision as of 17:43, 23 February 2018

GrGrBadnik1.PNG

Scouter is one of the first enemies encountered in Green Grove Zone, the first level of Sonic 3D: Flickies' Island. As with all enemies in Sonic 3D, it was not officially named by Sega - the moniker comes from Sonic 3D's development tools.

Resembling a purple-and-yellow wasp (although it doesn't fly), the badnik simply wanders around in an erratic motion, chasing Sonic if he is nearby. It can only harm Sonic by bumping directly into him; destroy it with a spin dash or jump to recover its organic battery power source, a Flicky, and make Flickies' Island a slightly less dangerous place.

Gallery

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Sonic 3D: Flickies' Island
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