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{{EnemyBob
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| image=Sonic3&K Badnik Sandworm.PNG
'''Sandworm''', called '''Nal''' (ナール) in the [[Sonic & Knuckles JP Manual|Japanese Manual]], is a caterpillar badnik from ''[[Sonic & Knuckles]]'' found in the quicksands of [[Sandopolis Zone]]. They swim around in the quicksand and jump out of it to attack the player. They are very similar to the [[Caterkiller]] in terms of appearance, including having the same name in Japanese (as well as using the same sprite sheet (albeit with a different color palette)), but their behavior is different. (They jump back and forth out of sand pits, unlike the Caterkiller badnik.) But just like the Caterkillers, they can only be destroyed by jumping on their noggins.
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| game=Sonic & Knuckles
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| game2=Sonic Colours
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| game3=Sonic Generations
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| game4=Sonic the Hedgehog 4: Episode II
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| game5=Sonic Lost World
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| game6=Sonic Forces
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| affiliation=Eggman Empire, [[Deadly Six]]
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| hits=1
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| points=100
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}}
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'''Sandworm'''{{fileref|S&K MD US SonicJam manual.pdf|page=12}}, called '''Nal''' (ナール) in the Japanese manual{{fileref|S&K MD JP SonicJam manual.pdf|page=17}}, is a centipede-like [[Badnik]] from ''[[Sonic & Knuckles]]'' found in the quicksands of [[Sandopolis Zone]]. They swim around in the quicksand and jump out of it to attack the player. They are very similar to the [[Caterkiller]] in terms of appearance, including having the same name in Japanese (as well as using the same sprite sheet (albeit with a different color palette)), but their behavior is different. (They jump back and forth out of sand pits, unlike the Caterkiller Badnik.) But just like the Caterkillers, they can only be destroyed by jumping on their noggins.
  
They return again in the zones [[Asteroid Coaster]] and [[Planet Wisp]] in ''[[Sonic Colours]]'', as well as in [[Planet Wisp (Sonic Generations)| Sonic Generations' version of Planet Wisp]]. The newer ones remain as stationary turrets, not hopping around like their predecessors.
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They return again in [[Asteroid Coaster]] and [[Planet Wisp]] in ''[[Sonic Colours]]'', as well as in [[Planet Wisp (Sonic Generations)| ''Sonic Generations''<nowiki>'</nowiki> version of Planet Wisp]], [[Oil Desert Zone]] from ''[[Sonic the Hedgehog 4: Episode II]]'' and [[Capital City]] from ''[[Sonic Forces]]''. The newer ones remain as stationary turrets, not hopping around like their predecessors. The ''Sonic Forces'' version has a drastic change in design, with a modernized and militaristic style. The Sandworms in Oil Desert Zone are much bigger and different in appearance.
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The Sandworms in ''[[Sonic Lost World]]'' vary in location and behavior depending on the version. In the [[Wii U]]/PC version, they are found in [[Sky Road (Sonic Lost World)|Sky Road]] and behave like Caterkillers in that they simply crawl forward, and are defeated with a Focused [[Homing Attack]]. In the [[Nintendo 3DS]] version, they appear in [[Windy Hill]] Zone 1, 2 and the Tutorial stage, serving as obstacles that must be destroyed in order to progress. It attacks by smashing its head at the player, creating a small shockwave but also stunning itself, leaving it vulnerable to multiple Homing Attacks.
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==Quotes==
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{{quote|A newly developed large Centipede type Badnik designed for use in desert areas. You never know when they will suddenly emerge from quicksand, and be mindful of its robust body that is resistant to attacks.|2=''Sonic the Hedgehog 4: Episode II'' website|ref={{ref|https://web.archive.org/web/20130524063554/http://www.sonicthehedgehog4.com:80/us/html/ep2-badniks.html}}}}
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==Gallery==
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<gallery>
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Sandworm-Sonic-Colors.png|Sandworm from ''[[Sonic Colors]]''
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Sandworm_Generations.png|Sandworm from ''[[Sonic Generations]]''
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S4E2ConceptArt6.jpg|Sandworm from ''[[Sonic 4: Episode II]]''
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</gallery>
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==References==
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<references />
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{{S&KOmni|2|collapse}}
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{{ColoursOmni|2|collapse}}
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{{SonicGenerationsOmni|2|collapse}}
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{{S4Omni|2|collapse}}
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{{SLWOmni|2|collapse}}
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{{SForcesOmni|2|collapse}}
  
{{Sonic3&KOmni|3}}
 
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[[Category:Sonic & Knuckles enemies]]
 
[[Category:Sonic & Knuckles enemies]]
 
[[Category:Sonic Colours enemies]]
 
[[Category:Sonic Colours enemies]]
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[[Category:Sonic Generations enemies]]
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[[Category:Sonic Forces enemies]]

Revision as of 14:16, 25 July 2019

Sonic3&K Badnik Sandworm.PNG
Sandworm
Games: Sonic & Knuckles, Sonic Colours, Sonic Generations, Sonic the Hedgehog 4: Episode II, Sonic Lost World, Sonic Forces
Affiliation: [[Eggman Empire, Deadly Six]][[Category:Eggman Empire, Deadly Six enemies]]
Hits to defeat: 1
Points: 100

SandwormMedia:S&K MD US SonicJam manual.pdf[1], called Nal (ナール) in the Japanese manualMedia:S&K MD JP SonicJam manual.pdf[2], is a centipede-like Badnik from Sonic & Knuckles found in the quicksands of Sandopolis Zone. They swim around in the quicksand and jump out of it to attack the player. They are very similar to the Caterkiller in terms of appearance, including having the same name in Japanese (as well as using the same sprite sheet (albeit with a different color palette)), but their behavior is different. (They jump back and forth out of sand pits, unlike the Caterkiller Badnik.) But just like the Caterkillers, they can only be destroyed by jumping on their noggins.

They return again in Asteroid Coaster and Planet Wisp in Sonic Colours, as well as in Sonic Generations' version of Planet Wisp, Oil Desert Zone from Sonic the Hedgehog 4: Episode II and Capital City from Sonic Forces. The newer ones remain as stationary turrets, not hopping around like their predecessors. The Sonic Forces version has a drastic change in design, with a modernized and militaristic style. The Sandworms in Oil Desert Zone are much bigger and different in appearance.

The Sandworms in Sonic Lost World vary in location and behavior depending on the version. In the Wii U/PC version, they are found in Sky Road and behave like Caterkillers in that they simply crawl forward, and are defeated with a Focused Homing Attack. In the Nintendo 3DS version, they appear in Windy Hill Zone 1, 2 and the Tutorial stage, serving as obstacles that must be destroyed in order to progress. It attacks by smashing its head at the player, creating a small shockwave but also stunning itself, leaving it vulnerable to multiple Homing Attacks.

Quotes

A newly developed large Centipede type Badnik designed for use in desert areas. You never know when they will suddenly emerge from quicksand, and be mindful of its robust body that is resistant to attacks.

Sonic the Hedgehog 4: Episode II website[3]

Gallery

References


Sonic & Knuckles
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Sonic Generations / Sonic X Shadow Generations
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Sonic the Hedgehog 4
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Sonic Lost World
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Sonic Forces
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