Actions

SCHG How-to

Difference between revisions of "Guide"

From Sonic Retro

m (Text replacement - "Cinossu" to "Cinossu")
(11 intermediate revisions by 2 users not shown)
Line 4: Line 4:
 
* [[SCHG How-to:Work with Motorola 68000 assembly|Work with Motorola 68000 Assembly]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Work with Motorola 68000 assembly|Work with Motorola 68000 Assembly]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Work with Objects|Work with Objects]] (by [[User:Malevolence|Malevolence]] and [[User:MarkeyJester|MarkeyJester]])
 
* [[SCHG How-to:Work with Objects|Work with Objects]] (by [[User:Malevolence|Malevolence]] and [[User:MarkeyJester|MarkeyJester]])
* [[SCHG How-to:Use a Hex Editor|Use a Hex Editor]] (by [[Scarred Sun]])
+
* [[SCHG How-to:Use a Hex Editor|Use a Hex Editor]] (by [[User:Scarred Sun|Scarred Sun]])
* [[SCHG How-to:Edit palettes using hex|Edit Palettes Using Hex]] (by [[Scarred Sun]])
+
* [[SCHG How-to:Edit palettes using hex|Edit Palettes Using Hex]] (by [[User:Scarred Sun|Scarred Sun]])
* [[SCHG How-to:Use SonMapEd/Part 1|Use SonMapEd/Part 1]] (by [[Chimpo]])
+
* [[SCHG How-to:Use SonMapEd/Part 1|Use SonMapEd/Part 1]] (by [[User:Chimpo|Chimpo]])
* [[SCHG How-to:Use SonMapEd/Part 2|Use SonMapEd/Part 2]] (by [[Chimpo]])
+
* [[SCHG How-to:Use SonMapEd/Part 2|Use SonMapEd/Part 2]] (by [[User:Chimpo|Chimpo]])
 
* [[SCHG How-to:Import Art to SonED2|Import Art to SonED2]] (by [[User:Iojnekns|iojnekns]])
 
* [[SCHG How-to:Import Art to SonED2|Import Art to SonED2]] (by [[User:Iojnekns|iojnekns]])
* [[SCHG How-to:Set Up SonLVL|Set Up SonLVL]] (by [[MainMemory]])
+
* [[SCHG How-to:Set Up SonLVL|Set Up SonLVL]] (by [[User:MainMemory|MainMemory]])
  
 
==Game-Specific==
 
==Game-Specific==
Line 15: Line 15:
 
====Fixing Bugs====
 
====Fixing Bugs====
 
These guides describe the steps to take to fix bugs that are present in the original game or bugs that occur after altering something in the game.
 
These guides describe the steps to take to fix bugs that are present in the original game or bugs that occur after altering something in the game.
* [[SCHG How-to:Fix demo playback|Fix Demo Playback]] (by [[FraGag]])
+
* [[SCHG How-to:Fix demo playback|Fix Demo Playback]] (by [[User:FraGag|FraGag]])
* [[SCHG How-to:Fix a race condition with Pattern Load Cues|Fix a Race Condition with Pattern Load Cues]] (by [[FraGag]])
+
* [[SCHG How-to:Fix a race condition with Pattern Load Cues|Fix a Race Condition with Pattern Load Cues]] (by [[User:FraGag|FraGag]])
 
* [[SCHG How-to:Fix the SEGA Sound|Fix the SEGA Sound]] (by [[User:Puto|Puto]])
 
* [[SCHG How-to:Fix the SEGA Sound|Fix the SEGA Sound]] (by [[User:Puto|Puto]])
 
* [[SCHG How-to:Display the Press Start Button text|Display the Press Start Button Text]] (by [[User:Quickman|Quickman]])
 
* [[SCHG How-to:Display the Press Start Button text|Display the Press Start Button Text]] (by [[User:Quickman|Quickman]])
Line 34: Line 34:
 
====Changing Design Choices====
 
====Changing Design Choices====
 
These guides describe how you can alter some behaviors in the game that might not be to your liking.
 
These guides describe how you can alter some behaviors in the game that might not be to your liking.
* [[SCHG How-to:Change Spike behavior in Sonic 1|Change Spike Behavior]] (by [[FraGag]])
+
* [[SCHG How-to:Change Spike behavior in Sonic 1|Change Spike Behavior]] (by [[User:FraGag|FraGag]])
* [[SCHG How-to:Fix the Special Stage jumping physics|Fix the Special Stage Jumping Physics]] (by [[Mercury]])
+
* [[SCHG How-to:Fix the Special Stage jumping physics|Fix the Special Stage Jumping Physics]] (by [[User:Mercury|Mercury]])
 
* [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 1|Improve the Fade In\Fade Out Progression Routines]] (by [[User:MarkeyJester|MarkeyJester]])
 
* [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 1|Improve the Fade In\Fade Out Progression Routines]] (by [[User:MarkeyJester|MarkeyJester]])
 
* [[SCHG How-to:Fix Scattered Rings Underwater Physics#Sonic 1 fix|Fix Scattered Rings' Underwater Physics]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Fix Scattered Rings Underwater Physics#Sonic 1 fix|Fix Scattered Rings' Underwater Physics]] (by [[User:Redhotsonic|redhotsonic]])
Line 41: Line 41:
 
* [[SCHG How-to:Port the REV01 Background Effects|Port the REV01 Background Effects]] (by [[User:Jman2050|jman2050]])
 
* [[SCHG How-to:Port the REV01 Background Effects|Port the REV01 Background Effects]] (by [[User:Jman2050|jman2050]])
 
* [[SCHG How-to:Port Sonic 2's Level Art Loader to Sonic 1|Port Sonic 2's Level Art Loader]] (by [[User:Clownacy|Clownacy]])
 
* [[SCHG How-to:Port Sonic 2's Level Art Loader to Sonic 1|Port Sonic 2's Level Art Loader]] (by [[User:Clownacy|Clownacy]])
* [[SCHG How-to:Retain Rings Between Acts in Sonic 1|Retain Rings Between Acts]] (by [[Afti]])
+
* [[SCHG How-to:Retain Rings Between Acts in Sonic 1|Retain Rings Between Acts]] (by [[User:Afti|Afti]])
 
* [[SCHG How-to:Sonic 2 (Simon Wai Prototype) Level Select in Sonic 1|Add Sonic 2 (Simon Wai Prototype) Level Select]] (by [[User:Kram1024|Kram1024]])
 
* [[SCHG How-to:Sonic 2 (Simon Wai Prototype) Level Select in Sonic 1|Add Sonic 2 (Simon Wai Prototype) Level Select]] (by [[User:Kram1024|Kram1024]])
 
* [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove Subroutines]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove Subroutines]] (by [[User:Redhotsonic|redhotsonic]])
Line 51: Line 51:
 
* [[SCHG How-to:Add Spin Dash to Sonic 1/Part 2|Add Spin Dash/Part 2]] (by [[User:Puto|Puto]])
 
* [[SCHG How-to:Add Spin Dash to Sonic 1/Part 2|Add Spin Dash/Part 2]] (by [[User:Puto|Puto]])
 
* [[SCHG How-to:Add Spin Dash to Sonic 1/Part 3|Add Spin Dash/Part 3]] (by [[User:Shobiz|shobiz]])
 
* [[SCHG How-to:Add Spin Dash to Sonic 1/Part 3|Add Spin Dash/Part 3]] (by [[User:Shobiz|shobiz]])
* [[SCHG How-to:Add Spin Dash to Sonic 1/Part 4|Add Spin Dash/Part 4]] (by [[Mercury]])
+
* [[SCHG How-to:Add Spin Dash to Sonic 1/Part 4|Add Spin Dash/Part 4]] (by [[User:Mercury|Mercury]])
* [[SCHG How-to:Have a functional Eggman monitor in Sonic 1|Have a Functional Eggman Monitor]] (by [[nineko]])
+
* [[SCHG How-to:Have a functional Eggman monitor in Sonic 1|Have a Functional Eggman Monitor]] (by [[User:Nineko|nineko]])
 
* [[SCHG How-to:Add Super Sonic to Sonic 1|Add Super Sonic]] (by [[Shadow05]])
 
* [[SCHG How-to:Add Super Sonic to Sonic 1|Add Super Sonic]] (by [[Shadow05]])
 +
* [[SCHG How-to:Add Extended Camera to Sonic 1|Add Extended Camera]] (by [[Nat The Porcupine]])
  
 
====Sound Features====
 
====Sound Features====
Line 59: Line 60:
 
* [[SCHG How-to:Expand the music index from $94 to $9F|Expand the Music Index from $94 to $9F]] (by [[SoullessSentinel]])
 
* [[SCHG How-to:Expand the music index from $94 to $9F|Expand the Music Index from $94 to $9F]] (by [[SoullessSentinel]])
 
* [[SCHG How-to:Extend Music Slots in Sonic 1|Extend Music Slots]] (by [[User:Mikel|Mikel]])
 
* [[SCHG How-to:Extend Music Slots in Sonic 1|Extend Music Slots]] (by [[User:Mikel|Mikel]])
* [[SCHG How-to:Play different songs on different acts|Play Different Songs on Different Acts]] (by [[nineko]])
+
* [[SCHG How-to:Play different songs on different acts|Play Different Songs on Different Acts]] (by [[User:Nineko|nineko]])
 
* [[SCHG How-to:Expand the music index to start at $00 instead of $80|Expand the Music Index to Start at $00 Instead of $80]] (by [[User:HPZMan|HPZMan]])
 
* [[SCHG How-to:Expand the music index to start at $00 instead of $80|Expand the Music Index to Start at $00 Instead of $80]] (by [[User:HPZMan|HPZMan]])
 
* [[SCHG How-to:Port Sonic 2 Final Sound Driver to Sonic 1|Port Sonic 2 Final Sound Driver]] (by [[User:Kram1024|Kram1024]])
 
* [[SCHG How-to:Port Sonic 2 Final Sound Driver to Sonic 1|Port Sonic 2 Final Sound Driver]] (by [[User:Kram1024|Kram1024]])
Line 67: Line 68:
 
====Extending the Game====
 
====Extending the Game====
 
These guides will prepare you to introduce new content in the game. Merely following these guides will usually have no immediate effect in the game; you will need to provide custom content.
 
These guides will prepare you to introduce new content in the game. Merely following these guides will usually have no immediate effect in the game; you will need to provide custom content.
* [[SCHG How-to:Load chunks from ROM in Sonic 1|Load Chunks From ROM]] (by [[FraGag]])
+
* [[SCHG How-to:Load chunks from ROM in Sonic 1|Load Chunks From ROM]] (by [[User:FraGag|FraGag]])
 
* [[SCHG How-to:Add Extra Characters|Add Extra Characters]] (by [[User:Sonic 65|Sonic 65]])
 
* [[SCHG How-to:Add Extra Characters|Add Extra Characters]] (by [[User:Sonic 65|Sonic 65]])
 
* [[SCHG How-to:Make an Alternative Title Screen|Make an Alternative Title Screen]] (by [[User:JcFerggy|JcFerggy]])
 
* [[SCHG How-to:Make an Alternative Title Screen|Make an Alternative Title Screen]] (by [[User:JcFerggy|JcFerggy]])
 
* [[SCHG How-to:Use Dynamic Tilesets in Sonic 1|Use Dynamic Tilesets]] (by [[User:HPZMan|HPZMan]])
 
* [[SCHG How-to:Use Dynamic Tilesets in Sonic 1|Use Dynamic Tilesets]] (by [[User:HPZMan|HPZMan]])
 
* [[SCHG How-to:Separate title art from GHZ/make GHZ load alternate art|Separate Title Art From GHZ/Make GHZ Load Alternate Art]] (by [[User:MKAmeX|MKAmeX]])
 
* [[SCHG How-to:Separate title art from GHZ/make GHZ load alternate art|Separate Title Art From GHZ/Make GHZ Load Alternate Art]] (by [[User:MKAmeX|MKAmeX]])
* [[SCHG How-to:Add a new zone in Sonic 1|Add a New Zone]] (by [[FraGag]])
+
* [[SCHG How-to:Add a new zone in Sonic 1|Add a New Zone]] (by [[User:FraGag|FraGag]])
 
* [[SCHG How-to:Set up the Goggle Monitor to work with it|Set Up the Goggle Monitor to Work with it]] (by [[User:Selbi|Selbi]])
 
* [[SCHG How-to:Set up the Goggle Monitor to work with it|Set Up the Goggle Monitor to Work with it]] (by [[User:Selbi|Selbi]])
 
* [[SCHG How-to:Add new moves in Sonic 1|Add New Moves]] (by [[User:Ravenfreak|Ravenfreak]])
 
* [[SCHG How-to:Add new moves in Sonic 1|Add New Moves]] (by [[User:Ravenfreak|Ravenfreak]])
 
* [[SCHG How-to:Dynamic Collision system in Sonic 1|Add a Dynamic Collision System]] (by [[User:theocas|theocas]])
 
* [[SCHG How-to:Dynamic Collision system in Sonic 1|Add a Dynamic Collision System]] (by [[User:theocas|theocas]])
* [[SCHG How-to:Dynamic Special Stage Walls system|Dynamic Special Stage Walls System]] (by [[Mercury]])
+
* [[SCHG How-to:Dynamic Special Stage Walls system|Dynamic Special Stage Walls System]] (by [[User:Mercury|Mercury]])
 
* [[SCHG How-to:Extend the Sonic 1 sprite mappings and art limit|Extend the Sonic 1 Sprite Mappings and Art Limit]] (by [[User:MarkeyJester|MarkeyJester]])
 
* [[SCHG How-to:Extend the Sonic 1 sprite mappings and art limit|Extend the Sonic 1 Sprite Mappings and Art Limit]] (by [[User:MarkeyJester|MarkeyJester]])
 
* [[SCHG How-to:Enigma Credits in Sonic 1|Add Enigma Credits]] (by [[User:Fukuller|Fukuller]])
 
* [[SCHG How-to:Enigma Credits in Sonic 1|Add Enigma Credits]] (by [[User:Fukuller|Fukuller]])
Line 93: Line 94:
 
===''Sonic 2''===
 
===''Sonic 2''===
 
====Fixing Bugs====
 
====Fixing Bugs====
* [[SCHG How-to:Fix demo playback|Fix Demo Playback]] (by [[FraGag]])
+
* [[SCHG How-to:Fix demo playback|Fix Demo Playback]] (by [[User:FraGag|FraGag]])
* [[SCHG How-to:Fix a race condition with Pattern Load Cues|Fix a Race Condition with Pattern Load Cues]] (by [[FraGag]])
+
* [[SCHG How-to:Fix a race condition with Pattern Load Cues|Fix a Race Condition with Pattern Load Cues]] (by [[User:FraGag|FraGag]])
 
* [[SCHG_How-to:Fix bugs relating to Super Sonic|Fix Bugs Relating to Super Sonic]] (by [[User:MoDule|MoDule]])
 
* [[SCHG_How-to:Fix bugs relating to Super Sonic|Fix Bugs Relating to Super Sonic]] (by [[User:MoDule|MoDule]])
 
* [[SCHG_How-to:Use correct height when roll jumping|Use Correct Height When Roll Jumping]] (by [[User:MoDule|MoDule]])
 
* [[SCHG_How-to:Use correct height when roll jumping|Use Correct Height When Roll Jumping]] (by [[User:MoDule|MoDule]])
 
* [[SCHG_How-to:Fix jump height bug when exiting water|Fix Jump Height Bug When Exiting Water]] (by [[User:MoDule|MoDule]])
 
* [[SCHG_How-to:Fix jump height bug when exiting water|Fix Jump Height Bug When Exiting Water]] (by [[User:MoDule|MoDule]])
 
* [[SCHG How-to:Fix Sonic 2's buggy spindash code and add spindash speeds|Fix Sonic 2's Buggy Spin Dash Code and Add Spin Dash Speeds]] (by [[GARY 'M 9]])
 
* [[SCHG How-to:Fix Sonic 2's buggy spindash code and add spindash speeds|Fix Sonic 2's Buggy Spin Dash Code and Add Spin Dash Speeds]] (by [[GARY 'M 9]])
* [[SCHG_How-to:Fix screen boundary spindash bug|Fix Screen Boundary Spin Dash Bug]] (by [[Flamewing]])
+
* [[SCHG_How-to:Fix screen boundary spindash bug|Fix Screen Boundary Spin Dash Bug]] (by [[User:Flamewing|flamewing]])
 
* [[SCHG How-to:Correct Drowning Bugs in Sonic 2|Correct Drowning Bugs]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Correct Drowning Bugs in Sonic 2|Correct Drowning Bugs]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG_How-to:Fix_camera_y_position_for_Tails|Fix Camera Y Position for Tails]] (by [[User:MoDule|MoDule]])
 
* [[SCHG_How-to:Fix_camera_y_position_for_Tails|Fix Camera Y Position for Tails]] (by [[User:MoDule|MoDule]])
Line 114: Line 115:
 
* [[SCHG How-to:Fix ARZ boss sprite behavior|Fix ARZ Boss Sprite Behavior]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Fix ARZ boss sprite behavior|Fix ARZ Boss Sprite Behavior]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Fix multiple CNZ boss bugs|Fix Multiple CNZ Boss Bugs]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Fix multiple CNZ boss bugs|Fix Multiple CNZ Boss Bugs]] (by [[User:Redhotsonic|redhotsonic]])
* [[SCHG How-to:Fix Hill Top's background scrolling mountains|Fix HTZ's Background Scrolling Mountains]] (by [[flamewing]])
+
* [[SCHG How-to:Fix Hill Top's background scrolling mountains|Fix HTZ's Background Scrolling Mountains]] (by [[User:Flamewing|flamewing]])
 
* [[SCHG How-to:Fix_the_OOZ_launcher_speed_up_glitch|Fix the OOZ Launcher Speed Up Glitch]] (by [[User:MoDule|MoDule]])
 
* [[SCHG How-to:Fix_the_OOZ_launcher_speed_up_glitch|Fix the OOZ Launcher Speed Up Glitch]] (by [[User:MoDule|MoDule]])
* [[SCHG How-to:Fix DEZ Eggrobo boss collision glitch|Fix DEZ Eggrobo Boss Collision Glitch]] (by [[flamewing]])
+
* [[SCHG How-to:Fix DEZ Eggrobo boss collision glitch|Fix DEZ Eggrobo Boss Collision Glitch]] (by [[User:Flamewing|flamewing]])
* [[SCHG How-to:Fix Boss Deconstruction Behavior|Fix Boss Deconstruction Behavior]] (by [[Esrael]] & [[User:Redhotsonic|redhotsonic]])
+
* [[SCHG How-to:Fix Boss Deconstruction Behavior|Fix Boss Deconstruction Behavior]] (by [[User:Esrael|Esrael]] & [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Fix Speed Bugs in Sonic 2|Fix Speed Bugs]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Fix Speed Bugs in Sonic 2|Fix Speed Bugs]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Fix Oil Ocean Music Bug|Fix OOZ Music Bug]] (by [[Shadow05]])
 
* [[SCHG How-to:Fix Oil Ocean Music Bug|Fix OOZ Music Bug]] (by [[Shadow05]])
Line 123: Line 124:
 
====Changing Design Choices====
 
====Changing Design Choices====
 
* [[SCHG How-to:Remove the Air Speed Cap|Remove the Air Speed Cap]] (by [[User:Selbi|Selbi]] and [[User:Puto|Puto]])
 
* [[SCHG How-to:Remove the Air Speed Cap|Remove the Air Speed Cap]] (by [[User:Selbi|Selbi]] and [[User:Puto|Puto]])
* [[SCHG How-to:Disable floor collision while dying|Disable Floor Collision While Dying]] (by [[Esrael]])
+
* [[SCHG How-to:Disable floor collision while dying|Disable Floor Collision While Dying]] (by [[User:Esrael|Esrael]])
 
* [[SCHG How-to:Modify Transformation Behavior in Sonic 2|Modify Super Sonic Transformation Methods & Behavior]] (by [[User:Vladikcomper|vladikcomper]] & [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Modify Transformation Behavior in Sonic 2|Modify Super Sonic Transformation Methods & Behavior]] (by [[User:Vladikcomper|vladikcomper]] & [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Enable/Disable Tails in certain levels|Enable/Disable Tails in Certain Levels]] (by [[User:Tamkis|Tamkis]])
 
* [[SCHG How-to:Enable/Disable Tails in certain levels|Enable/Disable Tails in Certain Levels]] (by [[User:Tamkis|Tamkis]])
 
* [[SCHG_How-to:Collide with water after being hurt|Collide with Water After Being Hurt]] (by [[User:MoDule|MoDule]])
 
* [[SCHG_How-to:Collide with water after being hurt|Collide with Water After Being Hurt]] (by [[User:MoDule|MoDule]])
* [[SCHG How-to:Retain Rings when returning at a Star Post|Retain Rings When Returning at a Star Post]] (by [[Mercury]])
+
* [[SCHG How-to:Retain Rings when returning at a Star Post|Retain Rings When Returning at a Star Post]] (by [[User:Mercury|Mercury]])
 
* [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 2|Improve the Fade In\Fade Out Progression Routines]] (by [[User:MarkeyJester|MarkeyJester]])
 
* [[SCHG How-to:Improve the fade in\fade out progression routines in Sonic 2|Improve the Fade In\Fade Out Progression Routines]] (by [[User:MarkeyJester|MarkeyJester]])
 
* [[SCHG How-to:Fix Scattered Rings Underwater Physics#Sonic 2 fix|Fix Scattered Rings' Underwater Physics]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Fix Scattered Rings Underwater Physics#Sonic 2 fix|Fix Scattered Rings' Underwater Physics]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG_How-to:Insert Labyrinth Zone water ripple effect in Sonic 2|Insert LZ Water Ripple Effect]] (by [[User:MoDule|MoDule]])
 
* [[SCHG_How-to:Insert Labyrinth Zone water ripple effect in Sonic 2|Insert LZ Water Ripple Effect]] (by [[User:MoDule|MoDule]])
* [[SCHG_How-to:Restore lost CPZ boss feature|Restore Lost CPZ Boss Feature]] (by [[Esrael]])
+
* [[SCHG_How-to:Restore lost CPZ boss feature|Restore Lost CPZ Boss Feature]] (by [[User:Esrael|Esrael]])
* [[SCHG How-to:Prevent SCZ Tornado spin dash death|Prevent SCZ Tornado Spin Dash Death]] (by [[Esrael]])
+
* [[SCHG How-to:Prevent SCZ Tornado spin dash death|Prevent SCZ Tornado Spin Dash Death]] (by [[User:Esrael|Esrael]])
 
* [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove Subroutines]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Improve ObjectMove subroutines|Improve ObjectMove Subroutines]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Port Sonic 3k's rings manager to Sonic 2|Port S3K's Rings Manager]] (by [[User:Shobiz|shobiz]])
 
* [[SCHG How-to:Port Sonic 3k's rings manager to Sonic 2|Port S3K's Rings Manager]] (by [[User:Shobiz|shobiz]])
Line 138: Line 139:
 
* [[SCHG How-to:Port S3K Priority Manager into Sonic 2|Port S3K's Priority Manager]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Port S3K Priority Manager into Sonic 2|Port S3K's Priority Manager]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG How-to:Edit the Level Order in Sonic 2 with ASM‎|Edit the Level Order in Sonic 2 with ASM‎]] (by [[User:Malevolence|Malevolence]] and [[User:Metal Man88|Metal_Man88]])
 
* [[SCHG How-to:Edit the Level Order in Sonic 2 with ASM‎|Edit the Level Order in Sonic 2 with ASM‎]] (by [[User:Malevolence|Malevolence]] and [[User:Metal Man88|Metal_Man88]])
* [[SCHG How-to:Alter the Ring Requirements in the Special Stages|Alter the Ring Requirements in the Special Stages]] (by [[Mercury]])
+
* [[SCHG How-to:Alter the Ring Requirements in the Special Stages|Alter the Ring Requirements in the Special Stages]] (by [[User:Mercury|Mercury]])
* [[SCHG How-to:Change the Special Stage characters to use normal DPLCs|Change the Special Stage Characters to Use Normal DPLCs]] (by [[Flamewing]])
+
* [[SCHG How-to:Change the Special Stage characters to use normal DPLCs|Change the Special Stage Characters to Use Normal DPLCs]] (by [[User:Flamewing|flamewing]])
 
* [[SCHG_How-to:Speed Up Ring Loss Process (With Underwater)|Speed Up Ring Loss Process (w/ Underwater)]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[SCHG_How-to:Speed Up Ring Loss Process (With Underwater)|Speed Up Ring Loss Process (w/ Underwater)]] (by [[User:Redhotsonic|redhotsonic]])
 
* [[How To Add Beta Spindash To Sonic 2 Final]]
 
* [[How To Add Beta Spindash To Sonic 2 Final]]
Line 146: Line 147:
 
* [[SCHG How-to:Create Insta-kill and High Jump Monitors|Create Insta-kill and High Jump Monitors]] (by [[User:Tamkis|Tamkis]])
 
* [[SCHG How-to:Create Insta-kill and High Jump Monitors|Create Insta-kill and High Jump Monitors]] (by [[User:Tamkis|Tamkis]])
 
* [[SCHG How-to:Create Clone and Special Stage Monitors|Create Clone and Special Stage Monitors]] (by [[User:Tamkis|Tamkis]])
 
* [[SCHG How-to:Create Clone and Special Stage Monitors|Create Clone and Special Stage Monitors]] (by [[User:Tamkis|Tamkis]])
* [[SCHG How-to:Port Knuckles into Sonic 2|Port Knuckles]] (by [[MainMemory]])
+
* [[SCHG How-to:Port Knuckles into Sonic 2|Port Knuckles]] (by [[User:MainMemory|MainMemory]])
  
 
====Sound Features====
 
====Sound Features====
Line 176: Line 177:
  
 
===''Sonic 3 & Knuckles''===
 
===''Sonic 3 & Knuckles''===
*[[SCHG How-to:Work with Water in S3K|Work with Water in S3K]] (by [[User:Caitlin|Katelynn]])
+
====Fixing Bugs====
*[[SCHG How-to:Restore Sonic 2 Menus to Sonic 3|Restore Sonic 2 Menus]] (by [[User:Mustapha|Mustapha]])
 
 
*[[SCHG How-to:Fix Blue Knuckles|Fix Blue Knuckles]] (by [[User:Tamkis|Tamkis]]) (addition by [[AlexShx]])
 
*[[SCHG How-to:Fix Blue Knuckles|Fix Blue Knuckles]] (by [[User:Tamkis|Tamkis]]) (addition by [[AlexShx]])
 +
*[[SCHG How-to:Fix Tails' respawn speeds#Sonic 3K fix|Fix Tails' Respawn Speeds]] (by [[User:Redhotsonic|redhotsonic]])
 +
====Changing Design Choices====
 
*[[SCHG How-to:Fix Scattered Rings Underwater Physics#Sonic 3&K fix|Fix Scattered Rings' Underwater Physics]] (by [[User:Redhotsonic|redhotsonic]])
 
*[[SCHG How-to:Fix Scattered Rings Underwater Physics#Sonic 3&K fix|Fix Scattered Rings' Underwater Physics]] (by [[User:Redhotsonic|redhotsonic]])
*[[SCHG How-to:Fix Tails' respawn speeds#Sonic 3K fix|Fix Tails' Respawn Speeds]] (by [[User:Redhotsonic|redhotsonic]])
 
 
*[[SCHG How-to:Edit Level Select Text and pointers|Edit Level Select Text and pointers]] (by [[Inferno Gear]])
 
*[[SCHG How-to:Edit Level Select Text and pointers|Edit Level Select Text and pointers]] (by [[Inferno Gear]])
 
+
*[[SCHG How-to:Work with Water in S3K|Work with Water in S3K]] (by [[User:Caitlin|Katelynn]])
 +
====Adding Features====
 +
*[[SCHG How-to:Restore Sonic 2 Menus to Sonic 3|Restore Sonic 2 Menus]] (by [[User:Mustapha|Mustapha]])
 +
====Sound Features====
 +
*[[SCHG How-to:Improve PCM Quality Playback (In Sonic 3&K)|Improve PCM Playback]] (by [[User:Shadow05|Shadow05]] some by [[User:Clownacy|Clownacy]])
 
===''Sonic Advance 3''===
 
===''Sonic Advance 3''===
 
*[[SCHG How-to:Switch Characters for Nonaggression|Switch Characters For Nonaggression]] (by [[Erik JS]])
 
*[[SCHG How-to:Switch Characters for Nonaggression|Switch Characters For Nonaggression]] (by [[Erik JS]])

Revision as of 01:40, 11 July 2018

The SCHG How-to: series is a spinoff from the Sonic Community Hacking Guide with a focus on how-to, tutorials, and supplementary education. Whereas the traditional SCHG serves more as a map for users to navigate a ROM for themselves, the How-to series is more a "how to get from point A to point B" set of directions. Tutorials range from the very basic to very complex, with an eye towards making sure no part of the process is assumed or left out.

General How-Tos

Game-Specific

Sonic 1

Fixing Bugs

These guides describe the steps to take to fix bugs that are present in the original game or bugs that occur after altering something in the game.

Changing Design Choices

These guides describe how you can alter some behaviors in the game that might not be to your liking.

Adding Features

These guides describe step-by-step how to add new features in the game. After following one of these guides, the feature should be fully functional in the game with no further work.

Sound Features

These guides cover the application of music and sound effects in the game. After following these guides, porting and adding original music should be possible.

Extending the Game

These guides will prepare you to introduce new content in the game. Merely following these guides will usually have no immediate effect in the game; you will need to provide custom content.

Miscellaneous

Qjimbo's Split Disassembly Guides

These guides were formerly hosted on The Glowing Bridge.

Sonic 2

Fixing Bugs

Changing Design Choices

Adding Features

Sound Features

Extending the Game

Sonic 2 Beta

Fixing Bugs

Changing Design Choices

Sonic 2 Master System

Sonic 3 & Knuckles

Fixing Bugs

Changing Design Choices

Adding Features

Sound Features

Sonic Advance 3

Sonic Adventure 1/DX

Sonic Heroes

Sonic Generations

To add your own how-to, simply add an article with SCHG How-to: before the name, which will register it with the correct namespace.