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Fix 99+ Lives

From Sonic Retro

Revision as of 01:47, 10 July 2020 by Alex Field (talk | contribs) (Created page with "{{GuideBy|Alex Field}} In Sonic 2, it's possible to get 99+ lives by the 1up or super ring monitor; doing so will bug-out the lives counter, so let's prevent this. At ''soni...")
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(Original guide by Alex Field)

In Sonic 2, it's possible to get 99+ lives by the 1up or super ring monitor; doing so will bug-out the lives counter, so let's prevent this.

At sonic_1up, change the code to this:

	addq.w	#1,(Monitors_Broken).w
	cmpi.b	#99,(Life_count).w
	bhs.s	+
	addq.b	#1,(Life_count).w
	addq.b	#1,(Update_HUD_lives).w
	move.w	#MusID_ExtraLife,d0
	jsr	(PlayMusic).l	; Play extra life music
+
	rts

Then at tails_1up, change the code to this:

	addq.w	#1,(Monitors_Broken_2P).w
	cmpi.b	#99,(Life_count_2P).w
	bhs.s	+
	addq.b	#1,(Life_count_2P).w
	addq.b	#1,(Update_HUD_lives_2P).w
	move.w	#MusID_ExtraLife,d0
	jsr	(PlayMusic).l	; Play extra life music
+
	rts
SCHG How-To Guide: Sonic the Hedgehog 2 (16-bit)
Fixing Bugs
Fix Demo Playback | Fix a Race Condition with Pattern Load Cues | Fix Super Sonic Bugs | Use Correct Height When Roll Jumping | Fix Jump Height Bug When Exiting Water | Fix Screen Boundary Spin Dash Bug | Correct Drowning Bugs | Fix Camera Y Position for Tails | Fix Tails Subanimation Error | Fix Tails' Respawn Speeds | Fix Accidental Deletion of Scattered Rings | Fix Ring Timers | Fix Rexon Crash | Fix Monitor Collision Bug | Fix EHZ Deformation Bug | Correct CPZ Boss Attack Behavior | Fix Bug in ARZ Boss Arrow's Platform Behavior | Fix ARZ Boss Walking on Air Glitch | Fix ARZ Boss Sprite Behavior | Fix Multiple CNZ Boss Bugs | Fix HTZ Background Scrolling Mountains | Fix OOZ Launcher Speed Up Glitch | Fix DEZ Giant Mech Collision Glitch | Fix Boss Deconstruction Behavior | Fix Speed Bugs | Fix 14 Continues Cheat | Fix Debug Mode Crash | Fix 99+ Lives | Fix Sonic 2's Sega Screen
Design Choices
Remove the Air Speed Cap | Disable Floor Collision While Dying | Modify Super Sonic Transformation Methods & Behavior | Enable/Disable Tails in Certain Levels | Collide with Water After Being Hurt | Retain Rings When Returning at a Star Post | Improve the Fade In\Fade Out Progression Routines | Fix Scattered Rings' Underwater Physics | Insert LZ Water Ripple Effect | Restore Lost CPZ Boss Feature | Prevent SCZ Tornado Spin Dash Death | Improve ObjectMove Subroutines | Port S3K Rings Manager | Port S3K Object Manager | Port S3K Priority Manager | Edit Level Order with ASM‎ | Alter Ring Requirements in Special Stages | Make Special Stage Characters Use Normal DPLCs | Speed Up Ring Loss Process | Change spike behaviour in Sonic 2
Adding Features
Create Insta-kill and High Jump Monitors | Create Clone and Special Stage Monitors | Port Knuckles
Sound Features
Expand Music Index to Start at $00 | Port Sonic 1 Sound Driver | Port Sonic 2 Clone Driver | Port Sonic 3 Sound Driver | Port Flamewing's Sonic 3 & Knuckles Sound Driver | Expand the Music Index to Start at $00 (Sonic 2 Clone Driver Version) | Play Different Songs Per Act
Extending the Game
Extend the Level Index Past $10 | Extend the Level Select | Extend Water Tables | Add Extra Characters | Free Up 2 Universal SSTs