Difference between revisions of "Change spike behaviour in Sonic 2"
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Revision as of 10:51, 25 August 2018
Guide by User:Shadow05.
To change the spike behaviour to that of Sonic the Hedgehog, find the following lines:
GitHub
tst.w invulnerable_time(a1) ; is character invulnerable?
bne.s + ; rts ; if yes, branch
Delete them.
Xerowhirl
tst.w invulnerable_time(a1)
bne.s return_15AC4
]]