https://info.sonicretro.org/index.php?title=SCHG_How-to:Add_new_moves_in_Sonic_1&feed=atom&action=historySCHG How-to:Add new moves in Sonic 1 - Revision history2024-03-28T08:15:52ZRevision history for this page on the wikiMediaWiki 1.30.2https://info.sonicretro.org/index.php?title=SCHG_How-to:Add_new_moves_in_Sonic_1&diff=264348&oldid=prevBlack Squirrel: Text replacement - "\[\[Category:SCHG How-tos.*" to ""2018-08-25T14:50:54Z<p>Text replacement - "\[\[Category:SCHG How-tos.*" to ""</p>
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</table>Black Squirrelhttps://info.sonicretro.org/index.php?title=SCHG_How-to:Add_new_moves_in_Sonic_1&diff=224163&oldid=prevScarred Sun: Text replacement - "<asm>" to "<syntaxhighlight lang="asm">"2015-12-21T01:46:37Z<p>Text replacement - "<asm>" to "<syntaxhighlight lang="asm">"</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 01:46, 21 December 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l2" >Line 2:</td>
<td colspan="2" class="diff-lineno">Line 2:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So you want to add a new move to your ''[[Sonic the Hedgehog (16-bit)|Sonic 1]]'' hack but you don't know where to start? That's what this guide is for! This guide will cover the SVN disassembly. As an example for this guide, I'll give Sonic the ability to be invincible without having to destroy the monitor that contains the power-up.  Okay, to start, you want to open sonic.asm in your favorite text editor. (I recommend using ConTEXT, but you don't have to.) Next you want to find the word "Modes". This is what the code should look like:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So you want to add a new move to your ''[[Sonic the Hedgehog (16-bit)|Sonic 1]]'' hack but you don't know where to start? That's what this guide is for! This guide will cover the SVN disassembly. As an example for this guide, I'll give Sonic the ability to be invincible without having to destroy the monitor that contains the power-up.  Okay, to start, you want to open sonic.asm in your favorite text editor. (I recommend using ConTEXT, but you don't have to.) Next you want to find the word "Modes". This is what the code should look like:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><<ins class="diffchange diffchange-inline">syntaxhighlight lang="</ins>asm<ins class="diffchange diffchange-inline">"</ins>>; ---------------------------------------------------------------------------</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Modes for controlling Sonic</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Modes for controlling Sonic</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; ----------------------------------------------------------------------------------</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; ----------------------------------------------------------------------------------</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l18" >Line 18:</td>
<td colspan="2" class="diff-lineno">Line 18:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> rts</syntaxhighlight></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> rts</syntaxhighlight></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>As you can see, these are Sonic's moves, and each are stored in subroutines. So now, we are going to add the code to make Sonic invincible from the start! So right after Sonic_MdNormal add bsr.w Sonic_Invinc. (Remember, this is an example. You can name the label whatever you want and give Sonic any ability you want if you know how, but you must always have the correct operation, in this case bsr.w which stands for "branch to subroutine", otherwise you'll get build errors.) This is what the new code should look like:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>As you can see, these are Sonic's moves, and each are stored in subroutines. So now, we are going to add the code to make Sonic invincible from the start! So right after Sonic_MdNormal add bsr.w Sonic_Invinc. (Remember, this is an example. You can name the label whatever you want and give Sonic any ability you want if you know how, but you must always have the correct operation, in this case bsr.w which stands for "branch to subroutine", otherwise you'll get build errors.) This is what the new code should look like:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><<ins class="diffchange diffchange-inline">syntaxhighlight lang="</ins>asm<ins class="diffchange diffchange-inline">"</ins>>; ---------------------------------------------------------------------------</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Modes for controlling Sonic</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Modes for controlling Sonic</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; ----------------------------------------------------------------------------------</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; ----------------------------------------------------------------------------------</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l35" >Line 35:</td>
<td colspan="2" class="diff-lineno">Line 35:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> rts</syntaxhighlight></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> rts</syntaxhighlight></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So that's a start, now you have to create the subroutine to give Sonic the new move. This is a very simple thing to do, first locate the _incObj folder.  This is where each subroutine is located at. Scroll down until you see SonicJump.asm. Open it in a text editor, select the whole file and paste it to a blank template. This is what Sonic Jump.asm looks like:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So that's a start, now you have to create the subroutine to give Sonic the new move. This is a very simple thing to do, first locate the _incObj folder.  This is where each subroutine is located at. Scroll down until you see SonicJump.asm. Open it in a text editor, select the whole file and paste it to a blank template. This is what Sonic Jump.asm looks like:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><<ins class="diffchange diffchange-inline">syntaxhighlight lang="</ins>asm<ins class="diffchange diffchange-inline">"</ins>>; ---------------------------------------------------------------------------</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Subroutine allowing Sonic to jump</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Subroutine allowing Sonic to jump</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; ----------------------------------------------------------------------------------</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; ----------------------------------------------------------------------------------</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l93" >Line 93:</td>
<td colspan="2" class="diff-lineno">Line 93:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; End of function Sonic_Jump</syntaxhighlight></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; End of function Sonic_Jump</syntaxhighlight></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, you want to change that to this:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, you want to change that to this:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><<ins class="diffchange diffchange-inline">syntaxhighlight lang="</ins>asm<ins class="diffchange diffchange-inline">"</ins>>; ---------------------------------------------------------------------------</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Subroutine to make Sonic Invincible from the start of the game</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Subroutine to make Sonic Invincible from the start of the game</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; ----------------------------------------------------------------------------------</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; ----------------------------------------------------------------------------------</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l106" >Line 106:</td>
<td colspan="2" class="diff-lineno">Line 106:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; End of subroutine Sonic_Invinc</syntaxhighlight></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; End of subroutine Sonic_Invinc</syntaxhighlight></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Name the file Sonic Invincible.asm, and save it to the _incObj folder. So the subroutine is there, but you're not done yet. Open sonic.asm again if it's not already opened. Make a search for "Sonic Jump." You should see this:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Name the file Sonic Invincible.asm, and save it to the _incObj folder. So the subroutine is there, but you're not done yet. Open sonic.asm again if it's not already opened. Make a search for "Sonic Jump." You should see this:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><asm>locret_13302:</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><<ins class="diffchange diffchange-inline">syntaxhighlight lang="</ins>asm<ins class="diffchange diffchange-inline">"</ins>>locret_13302:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> rts </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> rts </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l125" >Line 125:</td>
<td colspan="2" class="diff-lineno">Line 125:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> include "_incObj\Sonic LoadGfx.asm"</syntaxhighlight></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> include "_incObj\Sonic LoadGfx.asm"</syntaxhighlight></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This tells the compiler to also include the files located in the folder. You must change this in order for it to build, otherwise it'll never find the move you added. xP After include  "_incObj\Sonic Roll.asm", add this:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This tells the compiler to also include the files located in the folder. You must change this in order for it to build, otherwise it'll never find the move you added. xP After include  "_incObj\Sonic Roll.asm", add this:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><asm>include "_incObj\Sonic Invincible.asm"</syntaxhighlight></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><<ins class="diffchange diffchange-inline">syntaxhighlight lang="</ins>asm<ins class="diffchange diffchange-inline">"</ins>>include "_incObj\Sonic Invincible.asm"</syntaxhighlight></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, build your ROM and your new ability should work! Keep in mind that if you want to add an object with Sonic's new move, you should look at [[SCHG_How-to:Work with Objects|this guide]] to set things up. Also this code does work, but it doesn't load the stars object because I didn't add the code that loads the objects since after all, it's an example. xP</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, build your ROM and your new ability should work! Keep in mind that if you want to add an object with Sonic's new move, you should look at [[SCHG_How-to:Work with Objects|this guide]] to set things up. Also this code does work, but it doesn't load the stars object because I didn't add the code that loads the objects since after all, it's an example. xP</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{S1Howtos}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{S1Howtos}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:SCHG How-tos|Add new moves in Sonic 1]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:SCHG How-tos|Add new moves in Sonic 1]]</div></td></tr>
</table>Scarred Sunhttps://info.sonicretro.org/index.php?title=SCHG_How-to:Add_new_moves_in_Sonic_1&diff=223996&oldid=prevScarred Sun: Text replacement - "</asm>" to "</syntaxhighlight>"2015-12-21T01:29:28Z<p>Text replacement - "</asm>" to "</syntaxhighlight>"</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 01:29, 21 December 2015</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l16" >Line 16:</td>
<td colspan="2" class="diff-lineno">Line 16:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bsr.w Sonic_AnglePos</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bsr.w Sonic_AnglePos</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bsr.w Sonic_SlopeRepel</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bsr.w Sonic_SlopeRepel</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> rts</<del class="diffchange diffchange-inline">asm</del>></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> rts</<ins class="diffchange diffchange-inline">syntaxhighlight</ins>></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>As you can see, these are Sonic's moves, and each are stored in subroutines. So now, we are going to add the code to make Sonic invincible from the start! So right after Sonic_MdNormal add bsr.w Sonic_Invinc. (Remember, this is an example. You can name the label whatever you want and give Sonic any ability you want if you know how, but you must always have the correct operation, in this case bsr.w which stands for "branch to subroutine", otherwise you'll get build errors.) This is what the new code should look like:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>As you can see, these are Sonic's moves, and each are stored in subroutines. So now, we are going to add the code to make Sonic invincible from the start! So right after Sonic_MdNormal add bsr.w Sonic_Invinc. (Remember, this is an example. You can name the label whatever you want and give Sonic any ability you want if you know how, but you must always have the correct operation, in this case bsr.w which stands for "branch to subroutine", otherwise you'll get build errors.) This is what the new code should look like:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l33" >Line 33:</td>
<td colspan="2" class="diff-lineno">Line 33:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bsr.w Sonic_AnglePos</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bsr.w Sonic_AnglePos</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bsr.w Sonic_SlopeRepel</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bsr.w Sonic_SlopeRepel</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> rts</<del class="diffchange diffchange-inline">asm</del>></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> rts</<ins class="diffchange diffchange-inline">syntaxhighlight</ins>></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So that's a start, now you have to create the subroutine to give Sonic the new move. This is a very simple thing to do, first locate the _incObj folder.  This is where each subroutine is located at. Scroll down until you see SonicJump.asm. Open it in a text editor, select the whole file and paste it to a blank template. This is what Sonic Jump.asm looks like:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So that's a start, now you have to create the subroutine to give Sonic the new move. This is a very simple thing to do, first locate the _incObj folder.  This is where each subroutine is located at. Scroll down until you see SonicJump.asm. Open it in a text editor, select the whole file and paste it to a blank template. This is what Sonic Jump.asm looks like:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l91" >Line 91:</td>
<td colspan="2" class="diff-lineno">Line 91:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bset #4,obStatus(a0)</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bset #4,obStatus(a0)</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> rts </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> rts </div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>; End of function Sonic_Jump</<del class="diffchange diffchange-inline">asm</del>></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>; End of function Sonic_Jump</<ins class="diffchange diffchange-inline">syntaxhighlight</ins>></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, you want to change that to this:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, you want to change that to this:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l104" >Line 104:</td>
<td colspan="2" class="diff-lineno">Line 104:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>                 rts </div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>                 rts </div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>; End of subroutine Sonic_Invinc</<del class="diffchange diffchange-inline">asm</del>></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>; End of subroutine Sonic_Invinc</<ins class="diffchange diffchange-inline">syntaxhighlight</ins>></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Name the file Sonic Invincible.asm, and save it to the _incObj folder. So the subroutine is there, but you're not done yet. Open sonic.asm again if it's not already opened. Make a search for "Sonic Jump." You should see this:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Name the file Sonic Invincible.asm, and save it to the _incObj folder. So the subroutine is there, but you're not done yet. Open sonic.asm again if it's not already opened. Make a search for "Sonic Jump." You should see this:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>locret_13302:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>locret_13302:</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l123" >Line 123:</td>
<td colspan="2" class="diff-lineno">Line 123:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> include "_incObj\Sonic Animate.asm"</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> include "_incObj\Sonic Animate.asm"</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> include "_anim\Sonic.asm"</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> include "_anim\Sonic.asm"</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div> include "_incObj\Sonic LoadGfx.asm"</<del class="diffchange diffchange-inline">asm</del>></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div> include "_incObj\Sonic LoadGfx.asm"</<ins class="diffchange diffchange-inline">syntaxhighlight</ins>></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This tells the compiler to also include the files located in the folder. You must change this in order for it to build, otherwise it'll never find the move you added. xP After include  "_incObj\Sonic Roll.asm", add this:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This tells the compiler to also include the files located in the folder. You must change this in order for it to build, otherwise it'll never find the move you added. xP After include  "_incObj\Sonic Roll.asm", add this:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><asm>include "_incObj\Sonic Invincible.asm"</<del class="diffchange diffchange-inline">asm</del>></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><asm>include "_incObj\Sonic Invincible.asm"</<ins class="diffchange diffchange-inline">syntaxhighlight</ins>></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, build your ROM and your new ability should work! Keep in mind that if you want to add an object with Sonic's new move, you should look at [[SCHG_How-to:Work with Objects|this guide]] to set things up. Also this code does work, but it doesn't load the stars object because I didn't add the code that loads the objects since after all, it's an example. xP</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, build your ROM and your new ability should work! Keep in mind that if you want to add an object with Sonic's new move, you should look at [[SCHG_How-to:Work with Objects|this guide]] to set things up. Also this code does work, but it doesn't load the stars object because I didn't add the code that loads the objects since after all, it's an example. xP</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{S1Howtos}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{S1Howtos}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:SCHG How-tos|Add new moves in Sonic 1]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:SCHG How-tos|Add new moves in Sonic 1]]</div></td></tr>
</table>Scarred Sunhttps://info.sonicretro.org/index.php?title=SCHG_How-to:Add_new_moves_in_Sonic_1&diff=207591&oldid=prevRetroUser: Whoa, whoa, whoa. You're supposed to include "Sonic Invincible.asm", not "Sonic Animate.asm" Also minor cleanup.2014-05-01T22:19:35Z<p>Whoa, whoa, whoa. You're supposed to include "Sonic Invincible.asm", not "Sonic Animate.asm" Also minor cleanup.</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 22:19, 1 May 2014</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{GuideBy|Ravenfreak}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{GuideBy|Ravenfreak}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>So you want to add a new move to your [[Sonic the Hedgehog (16-bit)|Sonic 1]] hack but you don't know where to start? That's what this guide is for! This guide will cover the SVN disassembly. As an example for this guide, I'll give Sonic the ability to be invincible without having to destroy the monitor that contains the power-up.  Okay to start, you want to open sonic.asm in your favorite text editor. (I recommend using ConTEXT, but you don't have to.) Next you want to find the word "Modes". This is what the code should look like:</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>So you want to add a new move to your <ins class="diffchange diffchange-inline">''</ins>[[Sonic the Hedgehog (16-bit)|Sonic 1]]<ins class="diffchange diffchange-inline">'' </ins>hack but you don't know where to start? That's what this guide is for! This guide will cover the SVN disassembly. As an example for this guide, I'll give Sonic the ability to be invincible without having to destroy the monitor that contains the power-up.  Okay<ins class="diffchange diffchange-inline">, </ins>to start, you want to open sonic.asm in your favorite text editor. (I recommend using ConTEXT, but you don't have to.) Next you want to find the word "Modes". This is what the code should look like:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Modes for controlling Sonic</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Modes for controlling Sonic</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l17" >Line 17:</td>
<td colspan="2" class="diff-lineno">Line 17:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bsr.w Sonic_SlopeRepel</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> bsr.w Sonic_SlopeRepel</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> rts</asm></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> rts</asm></div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>As you can see, these are Sonic's moves, and each are stored in subroutines. So now, we are going to add the code to make Sonic invincible from the start! So right after Sonic_MdNormal add bsr.w Sonic_Invinc. (Remember, this is an example. You can name the label whatever you want and give Sonic any ability you want if you know how, but you must always have the correct operation, in this case bsr.w which stands for "branch to subroutine", otherwise you'll get build errors.)This is what the new code should look like:</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>As you can see, these are Sonic's moves, and each are stored in subroutines. So now, we are going to add the code to make Sonic invincible from the start! So right after Sonic_MdNormal add bsr.w Sonic_Invinc. (Remember, this is an example. You can name the label whatever you want and give Sonic any ability you want if you know how, but you must always have the correct operation, in this case bsr.w which stands for "branch to subroutine", otherwise you'll get build errors.) This is what the new code should look like:</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div><asm>; ---------------------------------------------------------------------------</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Modes for controlling Sonic</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>; Modes for controlling Sonic</div></td></tr>
<tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l125" >Line 125:</td>
<td colspan="2" class="diff-lineno">Line 125:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> include "_incObj\Sonic LoadGfx.asm"</asm></div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div> include "_incObj\Sonic LoadGfx.asm"</asm></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This tells the compiler to also include the files located in the folder. You must change this in order for it to build, otherwise it'll never find the move you added. xP After include  "_incObj\Sonic Roll.asm", add this:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>This tells the compiler to also include the files located in the folder. You must change this in order for it to build, otherwise it'll never find the move you added. xP After include  "_incObj\Sonic Roll.asm", add this:</div></td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><asm>include "_incObj\Sonic <del class="diffchange diffchange-inline">Animate</del>.asm"</asm></div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><asm>include "_incObj\Sonic <ins class="diffchange diffchange-inline">Invincible</ins>.asm"</asm></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, build your ROM and your new ability should work! Keep in mind that if you want to add an object with Sonic's new move, you should look at [[SCHG_How-to:Work with Objects|this guide]] to set things up. Also this code does work, but it doesn't load the stars object because I didn't add the code that loads the objects since after all, it's an example. xP</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, build your ROM and your new ability should work! Keep in mind that if you want to add an object with Sonic's new move, you should look at [[SCHG_How-to:Work with Objects|this guide]] to set things up. Also this code does work, but it doesn't load the stars object because I didn't add the code that loads the objects since after all, it's an example. xP</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{S1Howtos}}</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>{{S1Howtos}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:SCHG How-tos|Add new moves in Sonic 1]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:SCHG How-tos|Add new moves in Sonic 1]]</div></td></tr>
</table>RetroUserhttps://info.sonicretro.org/index.php?title=SCHG_How-to:Add_new_moves_in_Sonic_1&diff=176426&oldid=prevScarred Sun: Text replace - '[[Category:SCHG How-tos|' to '{{S1Howtos}}
[[Category:SCHG How-tos|'2011-09-13T14:28:22Z<p>Text replace - '[[Category:SCHG How-tos|' to '{{S1Howtos}} [[Category:SCHG How-tos|'</p>
<table class="diff diff-contentalign-left" data-mw="interface">
<col class="diff-marker" />
<col class="diff-content" />
<col class="diff-marker" />
<col class="diff-content" />
<tr style="vertical-align: top;" lang="en">
<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 14:28, 13 September 2011</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l128" >Line 128:</td>
<td colspan="2" class="diff-lineno">Line 128:</td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, build your ROM and your new ability should work! Keep in mind that if you want to add an object with Sonic's new move, you should look at [[SCHG_How-to:Work with Objects|this guide]] to set things up. Also this code does work, but it doesn't load the stars object because I didn't add the code that loads the objects since after all, it's an example. xP</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>Next, build your ROM and your new ability should work! Keep in mind that if you want to add an object with Sonic's new move, you should look at [[SCHG_How-to:Work with Objects|this guide]] to set things up. Also this code does work, but it doesn't load the stars object because I didn't add the code that loads the objects since after all, it's an example. xP</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td colspan="2"> </td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">{{S1Howtos}}</ins></div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:SCHG How-tos|Add new moves in Sonic 1]]</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>[[Category:SCHG How-tos|Add new moves in Sonic 1]]</div></td></tr>
</table>Scarred Sunhttps://info.sonicretro.org/index.php?title=SCHG_How-to:Add_new_moves_in_Sonic_1&diff=154215&oldid=prevShobiz: GuideBy problem fixed2010-07-10T13:55:48Z<p>GuideBy problem fixed</p>
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 13:55, 10 July 2010</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
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<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So you want to add a new move to your [[Sonic the Hedgehog (16-bit)|Sonic 1]] hack but you don't know where to start? That's what this guide is for! This guide will cover the SVN disassembly. As an example for this guide, I'll give Sonic the ability to be invincible without having to destroy the monitor that contains the power-up.  Okay to start, you want to open sonic.asm in your favorite text editor. (I recommend using ConTEXT, but you don't have to.) Next you want to find the word "Modes". This is what the code should look like:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So you want to add a new move to your [[Sonic the Hedgehog (16-bit)|Sonic 1]] hack but you don't know where to start? That's what this guide is for! This guide will cover the SVN disassembly. As an example for this guide, I'll give Sonic the ability to be invincible without having to destroy the monitor that contains the power-up.  Okay to start, you want to open sonic.asm in your favorite text editor. (I recommend using ConTEXT, but you don't have to.) Next you want to find the word "Modes". This is what the code should look like:</div></td></tr>
</table>Shobizhttps://info.sonicretro.org/index.php?title=SCHG_How-to:Add_new_moves_in_Sonic_1&diff=154213&oldid=prevSOTI: temp fix on username2010-07-10T12:31:59Z<p>temp fix on username</p>
<table class="diff diff-contentalign-left" data-mw="interface">
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<td colspan="2" style="background-color: white; color:black; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: white; color:black; text-align: center;">Revision as of 12:31, 10 July 2010</td>
</tr><tr><td colspan="2" class="diff-lineno" id="mw-diff-left-l1" >Line 1:</td>
<td colspan="2" class="diff-lineno">Line 1:</td></tr>
<tr><td class='diff-marker'>−</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>{{GuideBy|Ravenfreak}}</div></td><td class='diff-marker'>+</td><td style="color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>{{GuideBy|<ins class="diffchange diffchange-inline">User:</ins>Ravenfreak}}</div></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"></td></tr>
<tr><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So you want to add a new move to your [[Sonic the Hedgehog (16-bit)|Sonic 1]] hack but you don't know where to start? That's what this guide is for! This guide will cover the SVN disassembly. As an example for this guide, I'll give Sonic the ability to be invincible without having to destroy the monitor that contains the power-up.  Okay to start, you want to open sonic.asm in your favorite text editor. (I recommend using ConTEXT, but you don't have to.) Next you want to find the word "Modes". This is what the code should look like:</div></td><td class='diff-marker'> </td><td style="background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;"><div>So you want to add a new move to your [[Sonic the Hedgehog (16-bit)|Sonic 1]] hack but you don't know where to start? That's what this guide is for! This guide will cover the SVN disassembly. As an example for this guide, I'll give Sonic the ability to be invincible without having to destroy the monitor that contains the power-up.  Okay to start, you want to open sonic.asm in your favorite text editor. (I recommend using ConTEXT, but you don't have to.) Next you want to find the word "Modes". This is what the code should look like:</div></td></tr>
</table>SOTIhttps://info.sonicretro.org/index.php?title=SCHG_How-to:Add_new_moves_in_Sonic_1&diff=154211&oldid=prevSOTI: Created page with '{{GuideBy|Ravenfreak}} So you want to add a new move to your Sonic 1 hack but you don't know where to start? That's what this guide is for! This …'2010-07-10T12:29:32Z<p>Created page with '{{GuideBy|Ravenfreak}} So you want to add a new move to your <a href="/Sonic_the_Hedgehog_(16-bit)" title="Sonic the Hedgehog (16-bit)">Sonic 1</a> hack but you don't know where to start? That's what this guide is for! This …'</p>
<p><b>New page</b></p><div>{{GuideBy|Ravenfreak}}<br />
<br />
So you want to add a new move to your [[Sonic the Hedgehog (16-bit)|Sonic 1]] hack but you don't know where to start? That's what this guide is for! This guide will cover the SVN disassembly. As an example for this guide, I'll give Sonic the ability to be invincible without having to destroy the monitor that contains the power-up. Okay to start, you want to open sonic.asm in your favorite text editor. (I recommend using ConTEXT, but you don't have to.) Next you want to find the word "Modes". This is what the code should look like:<br />
<asm>; ---------------------------------------------------------------------------<br />
; Modes for controlling Sonic<br />
; ----------------------------------------------------------------------------------<br />
<br />
Sonic_MdNormal: ; XREF: Sonic_Modes<br />
<br />
bsr.w Sonic_Jump<br />
bsr.w Sonic_SlopeResist<br />
bsr.w Sonic_Move<br />
bsr.w Sonic_Roll<br />
bsr.w Sonic_LevelBound<br />
jsr SpeedToPos<br />
bsr.w Sonic_AnglePos<br />
bsr.w Sonic_SlopeRepel<br />
rts</asm><br />
As you can see, these are Sonic's moves, and each are stored in subroutines. So now, we are going to add the code to make Sonic invincible from the start! So right after Sonic_MdNormal add bsr.w Sonic_Invinc. (Remember, this is an example. You can name the label whatever you want and give Sonic any ability you want if you know how, but you must always have the correct operation, in this case bsr.w which stands for "branch to subroutine", otherwise you'll get build errors.)This is what the new code should look like:<br />
<asm>; ---------------------------------------------------------------------------<br />
; Modes for controlling Sonic<br />
; ----------------------------------------------------------------------------------<br />
<br />
Sonic_MdNormal: ; XREF: Sonic_Modes<br />
<br />
bsr.w Sonic_Invinc<br />
bsr.w Sonic_Jump<br />
bsr.w Sonic_SlopeResist<br />
bsr.w Sonic_Move<br />
bsr.w Sonic_Roll<br />
bsr.w Sonic_LevelBound<br />
jsr SpeedToPos<br />
bsr.w Sonic_AnglePos<br />
bsr.w Sonic_SlopeRepel<br />
rts</asm><br />
So that's a start, now you have to create the subroutine to give Sonic the new move. This is a very simple thing to do, first locate the _incObj folder. This is where each subroutine is located at. Scroll down until you see SonicJump.asm. Open it in a text editor, select the whole file and paste it to a blank template. This is what Sonic Jump.asm looks like:<br />
<asm>; ---------------------------------------------------------------------------<br />
; Subroutine allowing Sonic to jump<br />
; ----------------------------------------------------------------------------------<br />
<br />
; ||||||||||||||| S U B R O U T I N E |||||||||||||||||||||||||||||||||||||||<br />
<br />
<br />
Sonic_Jump: ; XREF: Obj01_MdNormal; Obj01_MdRoll<br />
move.b (v_jpadpress2).w,d0<br />
andi.b #btnABC,d0 ; is A, B or C pressed?<br />
beq.w locret_1348E ; if not, branch<br />
moveq #0,d0<br />
move.b obAngle(a0),d0<br />
addi.b #$80,d0<br />
bsr.w sub_14D48<br />
cmpi.w #6,d1<br />
blt.w locret_1348E<br />
move.w #$680,d2<br />
btst #6,obStatus(a0)<br />
beq.s loc_1341C<br />
move.w #$380,d2<br />
<br />
loc_1341C:<br />
moveq #0,d0<br />
move.b obAngle(a0),d0<br />
subi.b #$40,d0<br />
jsr (CalcSine).l<br />
muls.w d2,d1<br />
asr.l #8,d1<br />
add.w d1,obVelX(a0) ; make Sonic jump<br />
muls.w d2,d0<br />
asr.l #8,d0<br />
add.w d0,obVelY(a0) ; make Sonic jump<br />
bset #1,obStatus(a0)<br />
bclr #5,obStatus(a0)<br />
addq.l #4,sp<br />
move.b #1,$3C(a0)<br />
clr.b $38(a0)<br />
sfx sfx_Jump ; play jumping sound<br />
move.b #$13,obWidth(a0)<br />
move.b #9,obHeight(a0)<br />
btst #2,obStatus(a0)<br />
bne.s loc_13490<br />
move.b #$E,obWidth(a0)<br />
move.b #7,obHeight(a0)<br />
move.b #id_Roll,obAnim(a0) ; use "jumping" animation<br />
bset #2,obStatus(a0)<br />
addq.w #5,obY(a0)<br />
<br />
locret_1348E:<br />
rts <br />
; ===========================================================================<br />
<br />
loc_13490:<br />
bset #4,obStatus(a0)<br />
rts <br />
; End of function Sonic_Jump</asm><br />
Next, you want to change that to this:<br />
<asm>; ---------------------------------------------------------------------------<br />
; Subroutine to make Sonic Invincible from the start of the game<br />
; ----------------------------------------------------------------------------------<br />
<br />
; ||||||||||||||| S U B R O U T I N E |||||||||||||||||||||||||||||||||||||||<br />
<br />
Sonic_Invinc:<br />
<br />
move.b #1,(v_invinc).w ; make Sonic invincible<br />
rts <br />
<br />
; End of subroutine Sonic_Invinc</asm><br />
Name the file Sonic Invincible.asm, and save it to the _incObj folder. So the subroutine is there, but you're not done yet. Open sonic.asm again if it's not already opened. Make a search for "Sonic Jump." You should see this:<br />
<asm>locret_13302:<br />
rts <br />
<br />
include "_incObj\Sonic LevelBound.asm"<br />
include "_incObj\Sonic Roll.asm"<br />
include "_incObj\Sonic Jump.asm"<br />
include "_incObj\Sonic JumpHeight.asm"<br />
include "_incObj\Sonic SlopeResist.asm"<br />
include "_incObj\Sonic RollRepel.asm"<br />
include "_incObj\Sonic SlopeRepel.asm"<br />
include "_incObj\Sonic JumpAngle.asm"<br />
include "_incObj\Sonic Floor.asm"<br />
include "_incObj\Sonic ResetOnFloor.asm"<br />
include "_incObj\Sonic (part 2).asm"<br />
include "_incObj\Sonic Loops.asm"<br />
include "_incObj\Sonic Animate.asm"<br />
include "_anim\Sonic.asm"<br />
include "_incObj\Sonic LoadGfx.asm"</asm><br />
This tells the compiler to also include the files located in the folder. You must change this in order for it to build, otherwise it'll never find the move you added. xP After include "_incObj\Sonic Roll.asm", add this:<br />
<asm>include "_incObj\Sonic Animate.asm"</asm><br />
Next, build your ROM and your new ability should work! Keep in mind that if you want to add an object with Sonic's new move, you should look at [[SCHG_How-to:Work with Objects|this guide]] to set things up. Also this code does work, but it doesn't load the stars object because I didn't add the code that loads the objects since after all, it's an example. xP<br />
<br />
[[Category:SCHG How-tos|Add new moves in Sonic 1]]</div>SOTI