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SCHG:Sonic the Hedgehog 3 & Knuckles/Art Editing/Palette Locations

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SCHG: Sonic the Hedgehog 3 & Knuckles
Main Article
Art Editing
Editing Art
Uncompressed Art
Nemesis Format Art
Kosinski Format Art
Palette Editing
Palette Locations
Pattern Load Requests
Object Editing
Editing Objects
Object Pointers
Object Pointer List #1
Object Pointer List #2
Objects not in either list
Sprite Mappings
Dynamic PLCs
Level Editing
Editing Levels
Object Placement
Ring Placement
Level Layout
16x16 Block Mappings
128x128 Block Mappings
Music Editing
Editing Music
Pointer Format
Header Format
DAC Samples
Universal Voice Bank
Music Pointers (Sonic & Knuckles)
Music Pointers (Sonic 3)
RAM Editing
Editing RAM
Main System Memory Locations
Object Status Table Format
Sonic & Knuckles Collection
Sonic & Knuckles Collection
Music and sound effects

These are the ROM offsets of the palettes in Sonic 3 and Knuckles:

Offset Name
2AF6 Angel Island Act 1 Cycle #1
2B16 Angel Island Act 1 Cycle #2
2B96 Angel Island Act 1 Cycle #3
2BF6 Angel Island Act 1 Cycle #4
2C26 Angel Island Act 2 Cycle #1
2C46 Angel Island Act 2 Cycle #2
2C76 Angel Island Act 2 Cycle #3
2CA6 Angel Island Act 2 Cycle #4
2CDA Angel Island Act 2 Cycle #5
2D0E Hydrocity Act 1 Cycle
2D2E Carnival Night Cycle #1
2D8E Carnival Night Cycle #2
2E42 Carnival Night Cycle #3
2E82 Carnival Night Cycle #4
2EE2 Carnival Night Cycle #5
2FD6 Icecap Cycle #1
3016 Icecap Cycle #2
305E Icecap Cycle #3
3076 Icecap Cycle #4
30B6 Launch Base Act 1 Cycle
30C8 Launch Base Act 2 Cycle
30DA Sandopolis Zone Act 1 Cycle
317A Sandopolis Zone Act 2 Cycle
327E Lava Reef Zone Cycle #1
32FE Lava Reef Zone Cycle #2
3322 Lava Reef Zone Act 1 Cycle #3
3344 Lava Reef Zone Act 2 Cycle #3
3444 Death Egg Zone Cycle #1
3474 Death Egg Zone Cycle #2
349C Death Egg Zone Act 1 Cycle #3
34CC 2P Level - Balloon Park Cycle #1
34DE 2P Level - Balloon Park Cycle #2
355C 2P Level - Chrome Gadget Zone
35AC 2P Level - Endless Mine Cycle #1
35E8 2P Level - Endless Mine Cycle #2
398E Super Sonic
39CA Super Sonic Underwater (AIZ and ICZ)
3A06 Super Sonic Underwater (all other levels)
3A42 Hyper Sonic
3A8A Super Tails
3AAE Super Knuckles
3AEA Super Knuckles (reverting back to normal palette)
459C Sonic 3k title screen
460C Sonic 3k title Frame #1
462C Sonic 3k title Frame #2
464C Sonic 3k title Frame #3
466C Sonic 3k title Frame #4
468C Sonic 3k title Frame #5
46AC Sonic 3k title Frame #6
46CC Sonic 3k title Frame #7
46EC Sonic 3k title Frame #8
470C Sonic 3k title Frame #9
472C Sonic 3k title Frame #10
474C Sonic 3k title Frame #11
476C Sonic 3k title Frame #12
47AC Sonic 3k title Frame #13
4904 Shimmering water rotating palette (Sonic 3k title screen)
5588 S&K title screen palette (all four lines)
55A8 S&K SEGA screen palette (three lines starting at line 2)
5608 S&K title screen line 2 palette
6C0C 2P level line 2 palette (same for all levels)
7A4A Knuckles' underwater colours. Three colours per level for all levels till LBZ, which go in underwater palette slots 2, 3 and 4
896E Special Stage - Sonic and Tails (all four lines)
89EE Special Stages - Knuckles (last 8 colours of line 1)
89FE Special Stage 1 (Sonic 3)
8A24 Special Stage 2 (Sonic 3)
8A4A Special Stage 3 (Sonic 3)
8A70 Special Stage 4 (Sonic 3)
8A96 Special Stage 5 (Sonic 3)
8ABC Special Stage 6 (Sonic 3)
8AE2 Special Stage 7 (Sonic 3)
8B08 Special Stage 8 (Sonic 3)
8B2E Special Stage 1 (Sonic & Knuckles)
8B54 Special Stage 2 (Sonic & Knuckles)
8B7A Special Stage 3 (Sonic & Knuckles)
8BA0 Special Stage 4 (Sonic & Knuckles)
8BC6 Special Stage 5 (Sonic & Knuckles)
8BEC Special Stage 6 (Sonic & Knuckles)
8C12 Special Stage 7 (Sonic & Knuckles)
8C38 Special Stage 8 (Sonic & Knuckles)
9D1E Special stage emeralds palette. 4 colours per emerald for 8 emeralds
CA78 Data Select main palette
CA9A Data Select - Emeralds rotating palette
CAB8 Data Select - Sonic Portrait
CAD8 Data Select - Super Sonic Portrait
CAF8 Data Select - Sonic, Tails and Knuckles portrait
CB18 Data Select - AIZ Portrait
CB38 Data Select - HCZ Portrait
CB58 Data Select - MGZ Portrait
CB78 Data Select - CNZ Portrait
CB98 Data Select - ICZ Portrait
CBB8 Data Select - LBZ Portrait
CBD8 Data Select - MHZ Portrait
CBF8 Data Select - FBZ Portrait
CC18 Data Select - SZ Portrait
CC38 Data Select - LRZ Portrait
CC58 Data Select - HPZ Portrait
CC78 Data Select - SSZ Portrait
CC98 Data Select - DEZ Portrait
CCB8 Data Select - DDZ Portrait
CCD8 Data Select - Knuckles Portrait
CCF8 Data Select - Super Knuckles Portrait
CD18 Data Select - Tails Portrait
CD38 Data Select - Alternate Tails Portrait (when he finishes with all 7 chaos emeralds)
2E318 Special Stage Results
4CB36 Blue Spheres title screen when Sonic 1 is locked on
4CBB6 Blue Spheres title screen when any other game is locked on
4DE08 Blue Spheres result screen text palette
4DE68 Blue Spheres result screen background palette
A8A3C Sonic and Tails
A8A7C Level select
A8AFC Knuckles
A8B1C Angel Island Act 1 Intro - Emeralds
A8B7C Angel Island Zone
A8BDC Angel Island Act 1 fire
A8C3C Angel Island Act 1 Boss
A8C9C Angel Island Act 1 Underwater
A8D1C Angel Island Act 2 Underwater
A8D9C Hydrocity Act 1
A8DFC Hydrocity Act 2
A8E5C Hydrocity Act 1 Underwater
A8EDC Hydrocity Act 2 Underwater
A8F5C Marble Garden Zone
A8FBC Carnival Night Zone
A901C Carnival Night Act 2 Underwater
A909C Flying Battery Act 1
A90FC Flying Battery Act 2
A915C Icecap Act 1
A91BC Icecap Act 2
A921C Icecap Act 2 Underwater
A929C Launch Base Act 1
A92FC Launch Base Act 2
A935C Launch Base Act 2 Underwater
A93DC Launch Base Death Egg
A943C Mushroom Hill Act 1
A949C Mushroom Hill Act 2
A94FC Sandopolis Act 1
A955C Sandopolis Act 2
A95BC Sandopolis Act 2 medium-dark palette
A961C Sandopolis Act 2 fully dark palette
A967C Lava Reef Act 1
A96DC Lava Reef Act 2
A973C Sky Sanctuary Act 1
A979C Sky Sanctuary Act 2
A98BC Death Egg Act 1
A991C Death Egg Act 2
A997C The Doomsday
A99DC Azure Lake Zone
A9A3C Balloon Park Zone
A9A9C Desert Palace Zone
A9AFC Chrome Gadget Zone
A9B5C Endless Mine Zone
A9BBC Gumball bonus
A9C1C Magnetic orbs bonus
A9C7C Slot machine bonus
A9CDC Lava Reef Act 2 Boss
A9D3C Hidden Palace
A9D5C Hidden Palace special stage portal
A9D9C Death Egg Act 2 Boss
209818 2P Menu palette (first 3 lines)
20A55E 2P Menu - Sonic and Tails
20A57E 2P Menu - Knuckles
20A59E 2P Menu - Unselected Portraits
20A5BE 2P Menu - ALZ Portrait
20A5DE 2P Menu - BPZ Portrait
20A5FE 2P Menu - CGZ Portrait
20A61E 2P Menu - DPZ Portrait
20A63E 2P Menu - EMZ Portrait
39D262 Data Select - Background
39D282 2P mode common colours (line 4 in main menu, line 1 in level select, player select, results screen and time attack records screen)