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Sonic Jam 6/Value Reference

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Revision as of 14:05, 11 November 2008 by Shibunoa (talk | contribs)
SCHG: Sonic Jam 6
Main Article
ROM Editing
Editing ROM
Values
Functions
Title Screen
Levels
Bonus Level
Sound Driver
Play BGM
Play SFX
RAM Editing
Editing RAM
Art Editing
Editing Art
Title Screen
Title Screen Palette
Levels
Level Palettes
Value Reference
Value Reference
Level Map Numbers
SFX Numbers

Level Map Numbers

Number Description
0x00 Level 1-1
0x01 Level 1-2
0x02 Level 1-1 Bonus
0x03 Level 1-3
0x04 Level 1-4
0x05 Level 1-2 Bonus
0x06 Level 2-1
0x07 Level 2-2
0x08 Level 2-3
0x09 Level 2-4
0x0A Level 3-1
0x0B Level 3-2
0x0C Level 3-3
0x0D Level 3-4
0x0E Level 4-1
0x0F Level 4-2
0x10 Level 4-3
0x11 Level 4-4
0x12 Level 5-1
0x13 Level 5-2
0x14 Level 5-3
0x15 Level 5-4
0x16 Level 6-1
0x17 Level 6-2
0x18 Level 6-3
0x19 Level 6-4
0x1A Level 7-1
0x1B Level 7-2
0x1C Level 7-3
0x1D Level 7-4
0x1E Level 8-1
0x1F Level 8-2
0x20 Level 8-3
0x21 Level 8-4
0x22 Level 8-4 Pipe #1
0x23 Level 8-4 Pipe #2
0x24 Level 8-4 Water Part
0x25 Level 8-4 Final

SFX Numbers

SFX sounds from $05 to $54 are percussion instruments.