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Difference between revisions of "Sonic Adventure DX: PC/Lists"

From Sonic Retro

(Gamma's Animations)
(Moving "Animation Lists" section to its own page)
 
(6 intermediate revisions by 2 users not shown)
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__NOTOC__
 
 
{{SCHG SA|3}}
 
{{SCHG SA|3}}
 +
__TOC__
 
This page is for lists of values that are used for several things.
 
This page is for lists of values that are used for several things.
  
==Action Lists==
+
==Action lists==
 
This is a list of actions for use with the [[SCHG:Sonic Adventure DX: PC/RAM Editing#Character Object 1|Address in RAM]] or in [[SCHG:Sonic Adventure DX: PC/EXE Editing#Action Swapping|code]].
 
This is a list of actions for use with the [[SCHG:Sonic Adventure DX: PC/RAM Editing#Character Object 1|Address in RAM]] or in [[SCHG:Sonic Adventure DX: PC/EXE Editing#Action Swapping|code]].
 
===Sonic's Actions===
 
===Sonic's Actions===
{| class="prettytable" style="width:40%"
+
{| class="prettytable" style="width:auto"
 
!Value||Description
 
!Value||Description
 
|-
 
|-
Line 275: Line 275:
  
 
===Tails' Actions===
 
===Tails' Actions===
{| class="prettytable" style="width:40%"
+
{| class="prettytable" style="width:auto"
 
!Value||Description
 
!Value||Description
 
|-
 
|-
Line 398: Line 398:
 
===Knuckles' Actions===
 
===Knuckles' Actions===
 
{{sectstub}}
 
{{sectstub}}
{| class="prettytable" style="width:40%"
+
{| class="prettytable" style="width:auto"
 
!Value||Description
 
!Value||Description
 
|-
 
|-
Line 455: Line 455:
 
===Amy's Actions===
 
===Amy's Actions===
 
{{sectstub}}
 
{{sectstub}}
{| class="prettytable" style="width:40%"
+
{| class="prettytable" style="width:auto"
 
!Value||Description
 
!Value||Description
 
|-
 
|-
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===Gamma's Actions===
 
===Gamma's Actions===
 
{{sectstub}}
 
{{sectstub}}
{| class="prettytable" style="width:40%"
+
{| class="prettytable" style="width:auto"
 
!Value||Description
 
!Value||Description
 
|-
 
|-
Line 563: Line 563:
 
===Big's Actions===
 
===Big's Actions===
 
{{sectstub}}
 
{{sectstub}}
{| class="prettytable" style="width:40%"
+
{| class="prettytable" style="width:auto"
 
!Value||Description
 
!Value||Description
 
|-
 
|-
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===Camera's Actions===
 
===Camera's Actions===
{| class="prettytable" style="width:40%"
+
{| class="prettytable" style="width:auto"
 
!Value||Description
 
!Value||Description
 
|-
 
|-
Line 596: Line 596:
 
|}
 
|}
  
==Animation Lists==
+
==References==
 
+
<references />
===Sonic's Animations===
 
{| class="prettytable" style="width:40%"
 
!Value||Description
 
|-
 
| 0
 
| Standing
 
|-
 
| 1
 
| Standing -> Surf Stance
 
|-
 
| 2
 
| Surf Stance
 
|-
 
| 3
 
| Looking around
 
|-
 
| 4
 
| Bored Comment
 
|-
 
| 5
 
| Bored Comment 2
 
|-
 
| 6
 
| Bored Comment 2 -> Standing
 
|-
 
| 7
 
| Standing on upward slope
 
|-
 
| 8
 
| Standing on downward slope
 
|-
 
| 9
 
| Walk 1
 
|-
 
| 10
 
| Walk 2
 
|-
 
| 11
 
| Walk 3
 
|-
 
| 12
 
| Run 1
 
|-
 
| 13
 
| Run 2
 
|-
 
| 14
 
| Jump (in air)/Spindash (on ground)
 
|-
 
| 15
 
| Roll
 
|-
 
| 16
 
| Spring flight
 
|-
 
| 17
 
| Spring flight -> Falling
 
|-
 
| 18
 
| Falling
 
|-
 
| 19
 
| Landing
 
|-
 
| 20
 
| Braking
 
|-
 
| 21
 
| Push (start)
 
|-
 
| 22
 
| Push (loop)
 
|-
 
| 23
 
| Take damage
 
|-
 
| 24
 
| Hurt landing
 
|-
 
| 25
 
| Braking
 
|-
 
| 26
 
| Caught in updraft
 
|-
 
| 27
 
| Hit wall
 
|-
 
| 28
 
| Hit wall recovery
 
|-
 
| 29
 
| Uncurl from rolling
 
|-
 
| 30
 
| turn around
 
|-
 
| 31
 
| Skidding on slope
 
|-
 
| 32
 
| Spin Ball (no flash)
 
|-
 
| 33
 
| Pick up object
 
|-
 
| 34
 
| object Run
 
|-
 
| 35
 
| Object stop
 
|-
 
| 36
 
| Object Turnaround
 
|-
 
| 37
 
| Object stand
 
|-
 
| 38
 
| Object walk
 
|-
 
| 39
 
| Trampoline Flight
 
|-
 
| 40
 
| Trampoline Backflip
 
|-
 
| 41
 
| Trampoline Flight 2
 
|-
 
| 42
 
| Trampoline Flip 2
 
|-
 
| 43
 
| Trampoline Flight 3
 
|-
 
| 44
 
| Slip
 
|-
 
| 45
 
| Landing on trampoline
 
|-
 
| 46
 
| Slam into pillar/sign in Speed Highway 2
 
|-
 
| 47
 
| Hanging from helicopter/pulley
 
|-
 
| 48
 
| Pull
 
|-
 
| 49
 
| Shake Tree
 
|-
 
| 50
 
| Pick up object
 
|-
 
| 51
 
| Shake object
 
|-
 
| 52
 
| Stop shaking
 
|-
 
| 53
 
| Standing -> Pick up
 
|-
 
| 54
 
| idle holding tree
 
|-
 
| 55
 
| object jump
 
|-
 
| 56
 
| object jump -> object fall
 
|-
 
| 57
 
| Object fall
 
|-
 
| 58
 
| Object landing
 
|-
 
| 59
 
| Throw object
 
|-
 
| 60
 
| Toss object
 
|-
 
| 61
 
| Air throw
 
|-
 
| 62
 
| Air toss
 
|-
 
| 63
 
| Put object down
 
|-
 
| 64
 
| Light dash flight
 
|-
 
| 65
 
| Ready to pull and riding in bumper car/rollercoaster
 
|-
 
| 66
 
| Climbing monkey bars
 
|-
 
| 67
 
| Hold onto monkey bars (left arm forward)
 
|-
 
| 68
 
| Hold onto monkey bars (right arm forward)
 
|-
 
| 69
 
| climbing ladder
 
|-
 
| 70
 
| Shot from cannon
 
|-
 
| 71
 
| Slipping on ice
 
|-
 
| 72
 
| Jump panel flip
 
|-
 
| 73
 
| Flight to next jump panel
 
|-
 
| 74
 
| Standing on jump panel
 
|-
 
| 75
 
| Win level
 
|-
 
| 76
 
| Win -> Standing
 
|-
 
| 77
 
| Standing -> holding tree/rocket
 
|-
 
| 78
 
| holding tree/rocket
 
|-
 
| 79
 
| Holding horizontal rocket
 
|-
 
| 80
 
| Holding vertical rocket
 
|-
 
| 81
 
| Captured by Egg Keeper
 
|-
 
| 82
 
| Frozen by enemy (same as last frame of damage animation)
 
|-
 
| 83
 
| Spin
 
|-
 
| 84
 
| breathe bubble
 
|-
 
| 85
 
| Drowning
 
|-
 
| 86
 
| Begin death animation (midair, same as taking damage)
 
|-
 
| 87
 
| Death animation
 
|-
 
| 88
 
| Sliding down water current
 
|-
 
| 89
 
| Sky Deck grasping cylinder
 
|-
 
| 90
 
| Sky Deck cylinder shimmy (Left)
 
|-
 
| 91
 
| Sky Deck cylinder shimmy (Right)
 
|-
 
| 92
 
| slide down Sky Deck cylinder
 
|-
 
| 93
 
| slide down Sky Deck cylinder -> Sky Deck grasping cylinder
 
|-
 
| 94
 
| holding onto icicle
 
|-
 
| 95
 
| Slipping on icicle
 
|-
 
| 96
 
| jumping from icicle
 
|-
 
| 97
 
| Flight from icicle
 
|-
 
| 98
 
| latching onto icicle
 
|-
 
| 99
 
| moving left on icicle
 
|-
 
| 100
 
| moving right on icicle
 
|-
 
| 101
 
| Climbing icicle
 
|-
 
| 102
 
| Neutral on board
 
|-
 
| 103
 
| Braking right on board
 
|-
 
| 104
 
| Braking left on board
 
|-
 
| 105
 
| Falling with board from jump
 
|-
 
| 106
 
| Jumping with Board
 
|-
 
| 107
 
| Lean right on board
 
|-
 
| 108
 
| Lean left on board
 
|-
 
| 109
 
| Hit on board (moving left to right)
 
|-
 
| 110
 
| hit on board (moving right to left)
 
|-
 
| 111
 
| Falling with board from uneven terrain
 
|-
 
| 112
 
| Falling on board
 
|-
 
| 113
 
| hit on board (neutral)
 
|-
 
| 114
 
| Standing on board
 
|-
 
| 115
 
| Losing balance on board
 
|-
 
| 116
 
| Super-High Jump (Backflip)
 
|-
 
| 117
 
| Super-High Jump (Sideflip)
 
|-
 
| 118
 
| Super-High Jump (Sideflip with twist)
 
|-
 
| 119
 
| Super-High Jump (Alternate Sideflip with twist)
 
|-
 
| 120
 
| Ramp jump (horizontal spin)
 
|-
 
| 121
 
| Ramp jump (short horizontal spin)
 
|-
 
| 122
 
| Spin jump trick -> Falling on Board
 
|-
 
| 123
 
| Ramp jump (grabbing board on the left)
 
|-
 
| 124
 
| Crouch on board
 
|-
 
| 125
 
| Spin (Pinball tables)
 
|-
 
| 126
 
| Shower
 
|-
 
| 127
 
| Shower 2
 
|-
 
| 128
 
| Shower 3
 
|-
 
| 129
 
| Shake off water
 
|-
 
| 130
 
| Pet chao
 
|-
 
| 131
 
| Pet chao loop
 
|-
 
| 132
 
| Stop petting chao
 
|-
 
| 133
 
| Whistle
 
|-
 
!colspan=2|Note: 134-145 will use Super Sonic's model and will crash the game if it has not been loaded.
 
|-
 
| 134
 
| Standing
 
|-
 
| 135
 
| Standing -> Moving 1
 
|-
 
| 136
 
| Moving 1
 
|-
 
| 137
 
| Moving 2
 
|-
 
| 138
 
| Moving 3
 
|-
 
| 139
 
| Spring Flight
 
|-
 
| 140
 
| Spring Flight -> Falling
 
|-
 
| 141
 
| Falling
 
|-
 
| 142
 
| Landing?
 
|-
 
| 143
 
| Victory
 
|-
 
| 144
 
| Victory -> Standing
 
|-
 
| 145
 
| Jumping
 
|-
 
!colspan=2|This one works for normal Sonic also.
 
|-
 
| 146
 
| Metal Sonic Hover
 
|}
 
 
 
===Tails' Animations===
 
{| class="prettytable" style="width:40%"
 
!Value||Description
 
|-
 
| 0
 
| Standing
 
|-
 
| 1
 
| Landing
 
|-
 
| 2
 
| Standing after landing (animates faster)
 
|-
 
| 3
 
| ?
 
|-
 
| 4
 
| Standing -> Looking Around
 
|-
 
| 5
 
| Looking Around
 
|-
 
| 6
 
| Looking Around -> Standing
 
|-
 
| 7
 
| Lean Forwards
 
|-
 
| 8
 
| Lean Backwards
 
|-
 
| 9
 
| Walking 1
 
|-
 
| 10
 
| Walking 2
 
|-
 
| 11
 
| Walking 3 (Tail Effect)
 
|-
 
| 12
 
| Running 1
 
|-
 
| 13
 
| Running 2
 
|-
 
| 14
 
| Jumping (in air)/Spindash (on ground)
 
|-
 
| 15
 
| Rolling
 
|-
 
| 16
 
| Spin ball
 
|-
 
| 17
 
| Spring Flight
 
|-
 
| 18
 
| Spring Flight -> Falling
 
|-
 
| 19
 
| Falling
 
|-
 
| 20
 
| Landing
 
|-
 
| 21
 
| Braking
 
|-
 
| 22
 
| Turning
 
|-
 
| 23
 
| Walking?
 
|-
 
| 24
 
| Pushing
 
|-
 
| 25
 
| Pushing Loop
 
|-
 
| 26
 
| Hurt
 
|-
 
| 27
 
| Hurt Landing
 
|-
 
| 28
 
| Dying
 
|-
 
| 29
 
| Dying w/ head shaking?
 
|-
 
| 30
 
| ?
 
|-
 
| 31
 
| Drowning
 
|-
 
| 32
 
| ?
 
|-
 
| 33
 
| Tumbling
 
|-
 
| 34
 
| Tumbling -> Sitting
 
|-
 
| 35
 
| Sitting -> Standing
 
|-
 
| 36
 
| Tumbling -> Standing
 
|-
 
| 37
 
| Flying
 
|-
 
| 38
 
| Flying reached maximum height
 
|-
 
| 39
 
| Flying falling
 
|-
 
| 40
 
| more Flying
 
|-
 
| 41
 
| more Flying
 
|-
 
| 42
 
| Flying reached limit
 
|-
 
| 43
 
| Tail Attack
 
|-
 
| 44-53
 
| Spin Tail Attack
 
|-
 
| 54
 
| Victory
 
|-
 
| 55
 
| Victory -> Standing
 
|-
 
| 56
 
| Standing -> Failure
 
|-
 
| 57
 
| Failure
 
|-
 
| 58
 
| Pick Up object
 
|-
 
| 59
 
| Walking with object 2
 
|-
 
| 60
 
| Braking with object
 
|-
 
| 61
 
| Turn around with object
 
|-
 
| 62
 
| Holding object
 
|-
 
| 63
 
| Walking with object 1
 
|-
 
| 74
 
| Shaking tree
 
|-
 
| 75
 
| Holding object -> Nuzzle object
 
|-
 
| 76
 
| Nuzzle object
 
|-
 
| 77
 
| Nuzzle object -> Holding object
 
|-
 
| 78
 
| Standing -> Holding tree
 
|-
 
| 79
 
| Holding tree
 
|-
 
| 81
 
| Falling with object
 
|-
 
| 85
 
| Throw object on ground
 
|-
 
| 87
 
| Throw object in air
 
|-
 
| 88
 
| Put down object
 
|}
 
 
 
===Knuckles' Animations===
 
{| class="prettytable" style="width:40%"
 
!Value||Description
 
|-
 
| 0
 
| Standing
 
|-
 
| 4
 
| Bored Comment
 
|-
 
| 5
 
| Bored Comment 2
 
|-
 
| 6
 
| Bored Comment 2 -> Standing
 
|-
 
| 7
 
| Leaning Forward
 
|-
 
| 8
 
| Leaning Backward
 
|-
 
| 9
 
| Walking 1
 
|-
 
| 10
 
| Running 1
 
|-
 
| 11
 
| Running 1 (Faster)
 
|-
 
| 12
 
| Running 2
 
|-
 
| 13
 
| Running 2 (Faster)
 
|-
 
| 14
 
| Jumping
 
|-
 
| 16
 
| Jumping (Ball)
 
|-
 
| 17
 
| Springing
 
|-
 
| 18
 
| Springing -> Falling
 
|-
 
| 19
 
| Falling
 
|-
 
| 20
 
| Landing
 
|-
 
| 21
 
| Braking
 
|-
 
| 22
 
| Turning after braking
 
|-
 
| 23
 
| Pushing
 
|-
 
| 25
 
| Hurt
 
|-
 
| 27
 
| Dying
 
|-
 
| 28
 
| Dead
 
|-
 
| 30
 
| Being blown?
 
|-
 
| 31
 
| Dazed
 
|-
 
| 32
 
| Dazed 2
 
|-
 
| 34
 
| Rolling?
 
|-
 
| 38
 
| Drowning
 
|-
 
| 39
 
| Victory
 
|-
 
| 41
 
| Digging
 
|-
 
| 43
 
| Emerging from digging
 
|-
 
| 44
 
| Emerging from digging -> Falling
 
|-
 
| 46
 
| Climbing up/down
 
|-
 
| 47
 
| Climbing left
 
|-
 
| 48
 
| Climbing right
 
|-
 
| 49
 
| Climbing (Stationary)
 
|-
 
| 50
 
| Climbing reached top of wall
 
|-
 
| 51
 
| Gliding
 
|-
 
| 52
 
| Grabbing wall?
 
|-
 
| 54
 
| Punching combo
 
|-
 
| 55
 
| Punch
 
|-
 
| 56
 
| Mega Punch
 
|-
 
| 70
 
| Picking up object
 
|-
 
| 71
 
| Running with object
 
|-
 
| 72
 
| Braking with object
 
|-
 
| 73
 
| Turning after breking with object
 
|-
 
| 74
 
| Standing with object
 
|-
 
| 75
 
| Walking with object
 
|-
 
| 84
 
| Hanging from hook
 
|-
 
| 85
 
| Pulling lever
 
|-
 
| 86
 
| Holding lever
 
|-
 
| 87
 
| Standing with object -> Shaking object
 
|-
 
| 88
 
| Shaking object
 
|-
 
| 89
 
| Shaking object -> Standing with object
 
|-
 
| 92
 
| Jumping with object
 
|-
 
| 93
 
| Falling with object
 
|-
 
| 95
 
| Landing? with object
 
|-
 
| 99
 
| Throwing object
 
|-
 
| 100
 
| Putting down object
 
|-
 
| 101
 
| Hanging from bars (Right arm in front)
 
|-
 
| 102
 
| Hanging from bars (Left arm in front)
 
|-
 
| 104
 
| Climbing ladder
 
|}
 
 
 
===Gamma's Animations===
 
{| class="prettytable" style="width:40%"
 
!Value||Description
 
|-
 
| 0
 
| Standing
 
|-
 
| 1
 
| Standing -> Bored Comment
 
|-
 
| 2
 
| Bored Comment
 
|-
 
| 3
 
| Walking
 
|-
 
| 4
 
| Walking2
 
|-
 
| 5
 
| Mode Change
 
|-
 
| 6
 
| Driving
 
|-
 
| 13
 
| Jump transition
 
|-
 
| 14
 
| Jumping
 
|-
 
| 15
 
| Falling Transition
 
|-
 
| 16
 
| Falling
 
|-
 
| 17
 
| Landing
 
|-
 
| 18
 
| Drive braking
 
|-
 
| 19
 
| Drive turnaround
 
|-
 
| 20
 
| Walk turnaround
 
|-
 
| 21
 
| Standing -> Water hover
 
|-
 
| 22
 
| Driving -> Water hover
 
|-
 
| 23
 
| Unknown spinning animation
 
|-
 
| 24
 
| Water hover
 
|-
 
| 25
 
| Pickup/push Transition
 
|-
 
| 26
 
| Tree Shake?
 
|-
 
| 27
 
| Push
 
|-
 
| 28
 
| Push
 
|-
 
| 29
 
| Pull
 
|-
 
| 30
 
| Holding Jump Transition
 
|-
 
| 31
 
| Holding Jump
 
|-
 
| 32
 
| Holding Fall Transition
 
|-
 
| 33
 
| Holding Fall
 
|-
 
| 34
 
| Landing
 
|-
 
| 35
 
| Holding -> Holding Water hover
 
|-
 
| 36
 
| Holding Driving -> Holding Water hover
 
|-
 
| 37
 
| Holding Water hover
 
|-
 
| 38
 
| Pickup
 
|-
 
| 39
 
| Holding walk
 
|-
 
| 40
 
| Holding walk2
 
|-
 
| 41
 
| Holding drive transition
 
|-
 
| 42
 
| Holding drive
 
|-
 
| 43
 
| Holding drive braking
 
|-
 
| 44
 
| Holding drive turnaround
 
|-
 
| 45
 
| Holding idle
 
|-
 
| 46
 
| Holding Spin Throw
 
|-
 
| 47
 
| Holding Throw
 
|-
 
| 48
 
| Hover Transition
 
|-
 
| 49
 
| Hover
 
|-
 
| 51
 
| Shoot
 
|-
 
| 52
 
| Air Shoot
 
|-
 
| 53
 
| Ladder Climb
 
|-
 
| 54
 
| Victory
 
|-
 
| 55
 
| Victory -> Standing
 
|-
 
| 56
 
| Death
 
|-
 
| 57
 
| Hurt
 
|-
 
| 58
 
| Stagger
 
|-
 
| 59
 
| Pickup
 
|-
 
| 60
 
| Holding Look Side to Side
 
|-
 
| 62
 
| Petting transition
 
|-
 
| 63
 
| Petting
 
|-
 
| 64
 
| Petting -> Standing
 
|-
 
| 65
 
| Whistle
 
|-
 
| 66
 
| Turn body back
 
|-
 
| 67
 
| Backwards body Idle
 
|-
 
| 68
 
| Turn body normal
 
|-
 
| 69
 
| Pickup
 
|-
 
| 70
 
| Alternate Shake?
 
|-
 
| 71
 
| Put down
 
|-
 
| 72
 
| Shake Transition
 
|-
 
| 73
 
| Shake
 
|-
 
| 74
 
| Shake -> Standing
 
|-
 
| 75
 
| Talking to person
 
|-
 
| 76
 
| Standing on slope?
 
|-
 
| 77
 
| Victory
 
|}
 
  
 
{{SCHGuides}}
 
{{SCHGuides}}

Latest revision as of 19:57, 28 November 2020

SCHG: Sonic Adventure
Dreamcast
Gamecube
2004 PC
2010 PC

This page is for lists of values that are used for several things.

Action lists

This is a list of actions for use with the Address in RAM or in code.

Sonic's Actions

Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Spindash
5 Rolling
6 Light Speed Dash
7  ???
8 Jumping
9 Trampoline/Vertical spring
10 Springing
11 Thrown
12 Falling
13 Braking
14 Homing Attack
15 Pushing
16 Hurt
17  ???
18 Knocked back
19  ???
20 Object Control
21 Picking up object
22 Putting down object
23 Holding object
24 Grabbing tree
25 Walking with object
26 Throwing object on ground
27 Braking with object
28 Falling with object
29 Jumping with object
30  ???
31  ???
32  ???
33 Throwing object in air
34 Shaking tree
35 Nuzzle object
36 Monkey bars
37 Moving across monkey bars
38 Climbing ladder
39  ???
40 Jumping from panel
41 Standing on Jump Panel
42  ???
43 Frozen
44 Light Speed Attack
45 Bumper Car
46 Running down building
47 Rolling down building
48 Falling while running down building
49 Jumping while running down building
50 Hit while running down building
51  ???
52  ???
53  ???
54  ???
55 Hanging on icicle
56 Slipping off icicle
57 Moving left around icicle
58 Moving right around icicle
59 Jumping off icicle
60 Climbing up icicle
61 Jumping from icicle
62 Snowboard on ground
63  ???
64  ???
65 Falling with snowboard
66 Jumping with snowboard
67 Snowboard launch
68 Hurt on snowboard
69 Pinball mode
70 Pinball mode falling
71  ???
72 Petting Chao
73  ???
74 Whistling
75 Super Sonic standing
76 Super Sonic walking/running
77 Super Sonic running on wind path
78 Super Sonic falling
79 Super Sonic springing
80  ???
81 Super Sonic homing attack
82 Super Sonic jumping
83 Showering
84  ???
85 Drowning
86 Dying
87 Free Movement (Debug)

Tails' Actions

Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Rolling
6 Jumping
7 Vertical Spring
8 Springing
10 Falling
11 Braking
12 Pushing
13 Hurt
15 Flying
18 Object control
20 Tail Attack
21 Picking up object
22 Putting down object
23 Holding object
24 Grabbing tree
25 Walking with object
26 Throwing object on ground
27 Braking with object
28 Falling with object
29 Jumping with object
33 Throwing object in air
34 Shaking tree
35 Nuzzle object
38 Climbing ladder
43 Bumper car
48 Snowboard on ground
51 Falling with snowboard
52 Jumping with snowboard
53 Snowboard launch
54 Hurt on snowboard
60 Dying
61 Dash Hoop
62 Victory/Loss
64 Petting Chao
66 Whistling

Knuckles' Actions

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Rolling
6 Jumping
9 Falling
10 Braking
11 Gliding
18 Maximum Heat Attack
19 Digging down
20 Digging up
21 Jumping after digging
24 Climbing wall
25 Climbing onto floor
26 Punching
57 Free Movement (Debug)

Amy's Actions

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize (also spawns bird object)
1 Standing
2 Walking/Running
3 Running on wind path/loop
5 Jumping
8 Falling
9 Braking
10 Pushing
11 Hurt
13 Object Control
17 Putting on barrel
18 Taking off barrel
19 Hammer Attack
20 Spin Hammer Attack
21 Hammer Jump
22 Air Hammer Attack
46 Drowning
47 Dying
48 Bumper car
52 Whistling
53 Free Movement (Debug)

Gamma's Actions

Sonicretro-round.svg This short section needs expansion. You can help Sonic Retro by adding to it.
Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop
4 Jumping
7 Falling
9 Pushing
14 Object Control
31 Wheel Mode
33 Hover Mode
35 Jumping/Falling in Hover Mode

Big's Actions

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Value Description
0 Initialize
1 Standing
2 Walking/Running
3 Running on wind path/loop

Camera's Actions

Value Description
0 Initialize
1 Snap to character
2 Normal operation (move to character)
3 Stop (no motion, no turning)

References


Sonic Community Hacking Guide
General
SonED2 Manual | Subroutine Equivalency List
Game-Specific
Sonic the Hedgehog (16-bit) | Sonic the Hedgehog (8-bit) | Sonic CD (prototype 510) | Sonic CD | Sonic CD (PC) | Sonic CD (2011) | Sonic 2 (Simon Wai prototype) | Sonic 2 (16-bit) | Sonic 2 (Master System) | Sonic 3 | Sonic 3 & Knuckles | Chaotix | Sonic Jam | Sonic Jam 6 | Sonic Adventure | Sonic Adventure DX: Director's Cut | Sonic Adventure DX: PC | Sonic Adventure (2010) | Sonic Adventure 2 | Sonic Adventure 2: Battle | Sonic Adventure 2 (PC) | Sonic Heroes | Sonic Riders | Sonic the Hedgehog (2006) | Sonic & Sega All-Stars Racing | Sonic Unleashed (Xbox 360/PS3) | Sonic Colours | Sonic Generations | Sonic Forces
Technical information
Sonic Eraser | Sonic 2 (Nick Arcade prototype) | Sonic CD (prototype; 1992-12-04) | Dr. Robotnik's Mean Bean Machine | Sonic Triple Trouble | Tails Adventures | Sonic Crackers | Sonic 3D: Flickies' Island | Sonic & Knuckles Collection | Sonic R | Sonic Shuffle | Sonic Advance | Sonic Advance 3 | Sonic Battle | Shadow the Hedgehog | Sonic Rush | Sonic Classic Collection | Sonic Free Riders | Sonic Lost World
Legacy Guides
The Nemesis Hacking Guides The Esrael Hacking Guides
ROM: Sonic 1 | Sonic 2 | Sonic 2 Beta | Sonic 3

Savestate: Sonic 1 | Sonic 2 Beta/Final | Sonic 3

Sonic 1 (English / Portuguese) | Sonic 2 Beta (English / Portuguese) | Sonic 2 and Knuckles (English / Portuguese)
Move to Sega Retro
Number Systems (or scrap) | Assembly Hacking Guide | 68000 Instruction Set | 68000 ASM-to-Hex Code Reference | SMPS Music Hacking Guide | Mega Drive technical information