This is a list of stages and their corresponding decimal ID. These ID's are used in the filesystem (often with the "stg" prefix) and in memory/code as hex.
ID |
Stage
|
0000 - 0005
|
Debug stages
|
0100
|
Westopolis
|
0200
|
Digital Circuit
|
0201
|
Glyphic Canyon
|
0202
|
Lethal Highway
|
0210
|
Black Bull (Lethal Highway)
|
0300
|
Cryptic Castle
|
0301
|
Prison Island
|
0302
|
Circus Park
|
0310
|
Egg Breaker (Cryptic Castle)
|
0400
|
Central City
|
0401
|
The Doom
|
0402
|
Sky Troops
|
0403
|
Mad Matrix
|
0404
|
Death Ruins
|
0410
|
Heavy Dog
|
0411
|
Egg Breaker (Mad Matrix)
|
0412
|
Black Bull (Death Ruins)
|
0500
|
The ARK
|
0501
|
Air Fleet
|
0502
|
Iron Jungle
|
0503
|
Space Gadget
|
0504
|
Lost Impact
|
0510
|
Blue Falcon
|
0511
|
Egg Breaker (Iron Jungle)
|
0600
|
GUN Fortress
|
0601
|
Black Comet
|
0602
|
Lava Shelter
|
0603
|
Cosmic Fall
|
0604
|
Final Haunt
|
0610
|
Black Doom (GUN Fortress)
|
0611
|
Sonic & Diablon (GUN Fortress)
|
0612
|
Egg Dealer (Black Comet)
|
0613
|
Sonic & Diablon (Black Comet)
|
0614
|
Egg Dealer (Lava Shelter)
|
0615
|
Egg Dealer (Cosmic Fall)
|
0616
|
Black Doom (Cosmic Fall)
|
0617
|
Black Doom (Final Haunt)
|
0618
|
Sonic & Diablon (Final Haunt)
|
0700
|
The Last Way
|
0710
|
Devil Doom
|
0800
|
2-Player stage 1
|
0801
|
2-Player stage 2
|
0802
|
2-Player stage 3
|
0901 - 9901
|
Cutscene-only locations
|