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Rooftop Run

From Sonic Retro

Revision as of 04:30, 25 April 2009 by Afti (talk | contribs)
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Rooftop Run
Spagonia's level, Sonic Unleashed
Number of Acts: 7 (including DLC)
Boss: Egg Devil Ray

Rooftop Run is Spagonia's level in Sonic Unleashed, and is called Orange Roofs (オランジ ル-フス oranji ruufusu) in the Japanese version, Sonic World Adventure. Set on the rooftops of a European town, this level features balloons that pop on contact to propel Sonic upward, aqueducts, clock towers, and obscene speed.

The night Act Stage makes a lot of use out of pulling switches, and houses an enormous clock tower platforming segment.

Spagonia resembles the Italian city of Siena and shares some characteristics with the Soleanna adventure field from Sonic The Hedgehog.

Spagonia Adventure Pack

The second Sonic Unleashed downloadable content is the Spagonia Adventure Pack, which adds two new daytime stages, one new nighttime stage, and harder or altered versions of two daytime stages and one nighttime stage.

Day Acts 4 & 5

Day Act 4 is purely a chase level, where Sonic must defeat three robots flying infront of him while ramming into robots on the ground. Several trip steps and some pits exist to mess the player's performance up.

Day Act 5 is a level with almost no ground. It requires expert use of the homing attack and light speed dash to complete.

Night Act 2

Night Act 2 is a large grappling and climbing puzzle through a new area called the Catacombs under Spagonia. There is comparatively little combat compared to other levels.

Day Acts 1-2 and 2-2

Day Acts 1-2 and 2-2 are harder versions of Act 1 and Act 2, respectively. Act 2, however, forgoes making the player run three laps and instead gives a new layout along side the perimeter wall of the level, a part not accessible in the normal level at all.

Night Act 1-2

Night Act 1-2 relies heavily on hitting switches to advance through the level. It plays from just before the second giant barrel to the first giant barrel in the original act.

Hot Dog Trials

These mission can be accessed by speaking with the hot dog vendor in Spagonia after completing the corresponding Day or Night Act. Completing a level 1 mission unlocks the level 2 mission and earns 1 Brainiac Dog, completing a level 2 mission unlocks the level 3 mission and earns 2 Brainiac Dogs, completing a level 3 mission earns 3 Brainiac Dogs and completing all of them will unlock the Pig in a Blanket Achievement.

Day

Time Trial

Level 1 - Finish the stage in 7 Minutes

Level 2 - Finish the stage in 5 Minutes and 30 Seconds

Level 3 - Finish the stage in 4 Minutes and 30 Seconds

Battle Trial

Level 1 - Destroy 30 enemies or more and finish the stage

Level 2 - Destroy 50 enemies or more and finish the stage

Level 3 - Destroy 80 enemies or more and finish the stage

Ring Trial

Level 1 - Finish the stage with 100 Rings or more

Level 2 - Finish the stage with 500 Rings or more

Level 3 - Finish the stage with 800 Rings or more

Night

Time Trial

Level 1 - Finish the stage in 20 Minutes

Level 2 - Finish the stage in 15 Minutes

Level 3 - Finish the stage in 10 Minutes

Survival

Level 1 - Finish the stage without being able to heal

Level 2 - Finish the stage without being able to heal. Werehog starts with 1/2 Health

Level 3 - Finish the stage without being able to heal. Werehog starts with 1/4 Health


Trivia

Entrance Stage Oddities

By walking through the wall of the right building from where you enter the Entrance Stage, you can find a button switch. You can press it, but it does nothing. If you instead go to the right, after walking through a couple non-solid buildings, there is a potted plant next to a barrel. If you fall through the floor, you will find that, oddly enough, the sewer section, despite the fade to black, is part of the main Entrance Stage, rather than another map. It's positioned correctly, which suggests that the elevator may have originally worked as more that a teleport.

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