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Retro Engine

From Sonic Retro

Revision as of 00:03, 9 July 2015 by Hivebrain (talk | contribs) (Hivebrain moved page Retro Engine (engine) to Retro Engine)
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Retro Engine is an engine created by "The Taxman" (Christian Whitehead). It is designed to deliver features from the 32-bit console era and below, and focuses on things like raster effects, palette manipulations, 'mode 7', and other features of retro games from back then, unlike modern engines today. The engine is multi-platform, and it fully supports modern essentials such as widescreen and online functionality. The Taxman and Stealth (Simon Thomley) remade and remastered Sonic the Hedgehog CD (2011) for Xbox Live Arcade, PlayStation Network, iOS, and Android, Sonic the Hedgehog (2013) for iOS and Android, and Sonic the Hedgehog 2 (2013) for iOS and Android using the Retro Engine. These new features for the game include remastered soundtracks, widescreen display, 60 fps, and many more features.