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Difference between revisions of "Red Canyon"

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'''Red Canyon''' is the second Babylon story racecourse in ''[[Sonic Riders]]''. A sunset race through [[Splash Canyon]]'s tropical waterfalls, the stage features the same roaring rapids and wooden bridges as its Hero story counterpart, although the track diverges into a cave system and the racers can make use of a giant waterwheel to facilitate movement between different parts of the course.
 
'''Red Canyon''' is the second Babylon story racecourse in ''[[Sonic Riders]]''. A sunset race through [[Splash Canyon]]'s tropical waterfalls, the stage features the same roaring rapids and wooden bridges as its Hero story counterpart, although the track diverges into a cave system and the racers can make use of a giant waterwheel to facilitate movement between different parts of the course.
  
Coincidentally or not, Red Canyon is also the name of a course in another futuristic hover-racing series, [http://en.wikipedia.org/wiki/F-Zero F-Zero], whose GameCube iteration was developed by Sega (though in that particular game, the course was only playable in story mode).
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Coincidentally or not, Red Canyon is also the name of a course in another futuristic hover-racing series, [[wikipedia:F-Zero|F-Zero]], whose GameCube iteration was developed by Sega (though in that particular game, the course was only playable in story mode).
  
 
==Story==
 
==Story==
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Revision as of 18:09, 27 November 2019

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Red Canyon
Red Canyon.PNG
Red Canyon
Second Babylon track, Sonic Riders
Level themes: tropical island, mountain/canyon
Played as: Wave
Opponent: Amy

Red Canyon is the second Babylon story racecourse in Sonic Riders. A sunset race through Splash Canyon's tropical waterfalls, the stage features the same roaring rapids and wooden bridges as its Hero story counterpart, although the track diverges into a cave system and the racers can make use of a giant waterwheel to facilitate movement between different parts of the course.

Coincidentally or not, Red Canyon is also the name of a course in another futuristic hover-racing series, F-Zero, whose GameCube iteration was developed by Sega (though in that particular game, the course was only playable in story mode).

Story

Bustling in on Tails' techno-babble explanation of Extreme Gear aerodynamics (just as she did in the Heroes' Splash Canyon cutscene), Wave this time admits to herself that the fox's handiwork on Sonic's Blue Star isn't bad for an amateur. Still, preferring not to take any chances, Wave calls the board a "piece of junk", and secretly plants a miniature bomb on board for good measure.

Apparently taking place in the evening after Tails' match against the E-10000Gs, the Red Canyon race itself pits Wave against Amy and several more E-10000G robots.


References


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