Difference between revisions of "Rail Canyon (program)"
From Sonic Retro
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− | '''Rail Canyon''' is a level editor for ''[[Sonic Heroes]]'', written by DeadlyFugu. it requires .NET Framework 4.7.2 and DirectX 11 to run. | + | '''Rail Canyon''' is a level editor for ''[[Sonic Heroes]]'', written by DeadlyFugu. it requires .NET Framework 4.7.2 and DirectX 11 to run. it intergrates editors for various types of files with 3D view of the stage. It was named after [[Rail Canyon]]. The program was built with creating stages for the Reloaded Mod Loader in mind. It uses the [[HeroesONE-Reloaded]] library for opening and saving ONE archives |
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+ | The editors include: | ||
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+ | *[[Model]] editor for BSP files contained in ONE archives (Heroes and Shadow) | ||
[[Category:Programs]] | [[Category:Programs]] |
Revision as of 21:13, 15 January 2019
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Rail Canyon is a level editor for Sonic Heroes, written by DeadlyFugu. it requires .NET Framework 4.7.2 and DirectX 11 to run. it intergrates editors for various types of files with 3D view of the stage. It was named after Rail Canyon. The program was built with creating stages for the Reloaded Mod Loader in mind. It uses the HeroesONE-Reloaded library for opening and saving ONE archives
The editors include:
- Model editor for BSP files contained in ONE archives (Heroes and Shadow)